fix: Fixes scales, heritage items, and codegens holiday items (#1365)

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Kamron Batman 2023-03-07 22:38:35 -08:00 committed by GitHub
parent f1e8d4c6f7
commit 0645251ec7
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GPG key ID: 4AEE18F83AFDEB23
80 changed files with 1825 additions and 2694 deletions

View file

@ -1,8 +1,14 @@
using ModernUO.Serialization;
namespace Server.Items;
public abstract class BaseScales : Item, ICommodity
[SerializationGenerator(1, false)]
public abstract partial class BaseScales : Item, ICommodity
{
private CraftResource m_Resource;
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private CraftResource _resource;
public BaseScales(CraftResource resource, int amount = 1) : base(0x26B4)
{
@ -10,211 +16,74 @@ public abstract class BaseScales : Item, ICommodity
Amount = amount;
Hue = CraftResources.GetHue(resource);
m_Resource = resource;
}
public BaseScales(Serial serial) : base(serial)
{
_resource = resource;
}
public override int LabelNumber => 1053139; // dragon scales
[CommandProperty(AccessLevel.GameMaster)]
public CraftResource Resource
{
get => m_Resource;
set
{
m_Resource = value;
InvalidateProperties();
}
}
public override double DefaultWeight => 0.1;
int ICommodity.DescriptionNumber => LabelNumber;
bool ICommodity.IsDeedable => true;
public override void Serialize(IGenericWriter writer)
private void Deserialize(IGenericReader reader, int version)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write((int)m_Resource);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Resource = (CraftResource)reader.ReadInt();
break;
}
}
_resource = (CraftResource)reader.ReadInt();
}
}
public class RedScales : BaseScales
[SerializationGenerator(0, false)]
public partial class RedScales : BaseScales
{
[Constructible]
public RedScales(int amount = 1) : base(CraftResource.RedScales, amount)
{
}
public RedScales(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class YellowScales : BaseScales
[SerializationGenerator(0, false)]
public partial class YellowScales : BaseScales
{
[Constructible]
public YellowScales(int amount = 1) : base(CraftResource.YellowScales, amount)
{
}
public YellowScales(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class BlackScales : BaseScales
[SerializationGenerator(0, false)]
public partial class BlackScales : BaseScales
{
[Constructible]
public BlackScales(int amount = 1) : base(CraftResource.BlackScales, amount)
{
}
public BlackScales(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class GreenScales : BaseScales
[SerializationGenerator(0, false)]
public partial class GreenScales : BaseScales
{
[Constructible]
public GreenScales(int amount = 1) : base(CraftResource.GreenScales, amount)
{
}
public GreenScales(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class WhiteScales : BaseScales
[SerializationGenerator(0, false)]
public partial class WhiteScales : BaseScales
{
[Constructible]
public WhiteScales(int amount = 1) : base(CraftResource.WhiteScales, amount)
{
}
public WhiteScales(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class BlueScales : BaseScales
[SerializationGenerator(0, false)]
public partial class BlueScales : BaseScales
{
[Constructible]
public BlueScales(int amount = 1) : base(CraftResource.BlueScales, amount)
{
}
public BlueScales(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1053140; // sea serpent scales
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -111,7 +111,8 @@ public partial class GuillotineAddon : BaseAddon
}
}
public class GuillotineDeed : BaseAddonDeed
[SerializationGenerator(0)]
public partial class GuillotineDeed : BaseAddonDeed
{
[Constructible]
public GuillotineDeed() => LootType = LootType.Blessed;

View file

@ -1,303 +1,211 @@
using System.Collections.Generic;
using ModernUO.Serialization;
using Server.Multis;
namespace Server.Items
namespace Server.Items;
public enum HolidayTreeType
{
public enum HolidayTreeType
Classic,
Modern
}
[SerializationGenerator(2, false)]
public partial class HolidayTree : Item, IAddon
{
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private Mobile _placer;
private Item[] _components;
public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1)
{
Classic,
Modern
Movable = false;
MoveToWorld(loc, from.Map);
Placer = from;
var index = 0;
switch (type)
{
case HolidayTreeType.Classic:
{
ItemID = 0xCD7;
_components = new Item[28];
AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6), index++);
AddOrnament(0, 0, 2, 0xF22, index++);
AddOrnament(0, 0, 9, 0xF18, index++);
AddOrnament(0, 0, 15, 0xF20, index++);
AddOrnament(0, 0, 19, 0xF17, index++);
AddOrnament(0, 0, 20, 0xF24, index++);
AddOrnament(0, 0, 20, 0xF1F, index++);
AddOrnament(0, 0, 20, 0xF19, index++);
AddOrnament(0, 0, 21, 0xF1B, index++);
AddOrnament(0, 0, 28, 0xF2F, index++);
AddOrnament(0, 0, 30, 0xF23, index++);
AddOrnament(0, 0, 32, 0xF2A, index++);
AddOrnament(0, 0, 33, 0xF30, index++);
AddOrnament(0, 0, 34, 0xF29, index++);
AddOrnament(0, 1, 7, 0xF16, index++);
AddOrnament(0, 1, 7, 0xF1E, index++);
AddOrnament(0, 1, 12, 0xF0F, index++);
AddOrnament(0, 1, 13, 0xF13, index++);
AddOrnament(0, 1, 18, 0xF12, index++);
AddOrnament(0, 1, 19, 0xF15, index++);
AddOrnament(0, 1, 25, 0xF28, index++);
AddOrnament(0, 1, 29, 0xF1A, index++);
AddOrnament(0, 1, 37, 0xF2B, index++);
AddOrnament(1, 0, 13, 0xF10, index++);
AddOrnament(1, 0, 14, 0xF1C, index++);
AddOrnament(1, 0, 16, 0xF14, index++);
AddOrnament(1, 0, 17, 0xF26, index++);
AddOrnament(1, 0, 22, 0xF27, index);
break;
}
case HolidayTreeType.Modern:
{
ItemID = 0x1B7E;
_components = new Item[23];
AddOrnament(0, 0, 2, 0xF2F, index++);
AddOrnament(0, 0, 2, 0xF20, index++);
AddOrnament(0, 0, 2, 0xF22, index++);
AddOrnament(0, 0, 5, 0xF30, index++);
AddOrnament(0, 0, 5, 0xF15, index++);
AddOrnament(0, 0, 5, 0xF1F, index++);
AddOrnament(0, 0, 5, 0xF2B, index++);
AddOrnament(0, 0, 6, 0xF0F, index++);
AddOrnament(0, 0, 7, 0xF1E, index++);
AddOrnament(0, 0, 7, 0xF24, index++);
AddOrnament(0, 0, 8, 0xF29, index++);
AddOrnament(0, 0, 9, 0xF18, index++);
AddOrnament(0, 0, 14, 0xF1C, index++);
AddOrnament(0, 0, 15, 0xF13, index++);
AddOrnament(0, 0, 15, 0xF20, index++);
AddOrnament(0, 0, 16, 0xF26, index++);
AddOrnament(0, 0, 17, 0xF12, index++);
AddOrnament(0, 0, 18, 0xF17, index++);
AddOrnament(0, 0, 20, 0xF1B, index++);
AddOrnament(0, 0, 23, 0xF28, index++);
AddOrnament(0, 0, 25, 0xF18, index++);
AddOrnament(0, 0, 25, 0xF2A, index++);
AddOrnament(0, 1, 7, 0xF16, index);
break;
}
}
}
public class HolidayTree : Item, IAddon
public override int LabelNumber => 1041117; // a tree for the holidays
public bool CouldFit(IPoint3D p, Map map) => map.CanFit((Point3D)p, 20);
Item IAddon.Deed => new HolidayTreeDeed();
public override void OnAfterDelete()
{
private List<Item> m_Components;
public HolidayTree(Mobile from, HolidayTreeType type, Point3D loc) : base(1)
for (var i = 0; i < _components.Length; ++i)
{
Movable = false;
MoveToWorld(loc, from.Map);
_components[i]?.Delete();
}
Placer = from;
m_Components = new List<Item>();
_components = null;
}
switch (type)
private void AddOrnament(int x, int y, int z, int itemID, int index)
{
AddItem(x + 1, y + 1, z + 11, new Ornament(itemID), index);
}
private void AddItem(int x, int y, int z, Item item, int index)
{
item.MoveToWorld(new Point3D(Location.X + x, Location.Y + y, Location.Z + z), Map);
_components[index] = item;
}
private void Deserialize(IGenericReader reader, int version)
{
_placer = reader.ReadEntity<Mobile>();
var count = reader.ReadInt();
_components = new Item[count];
for (var i = 0; i < count; ++i)
{
var item = reader.ReadEntity<Item>();
if (item != null)
{
case HolidayTreeType.Classic:
{
ItemID = 0xCD7;
AddItem(0, 0, 0, new TreeTrunk(this, 0xCD6));
AddOrnament(0, 0, 2, 0xF22);
AddOrnament(0, 0, 9, 0xF18);
AddOrnament(0, 0, 15, 0xF20);
AddOrnament(0, 0, 19, 0xF17);
AddOrnament(0, 0, 20, 0xF24);
AddOrnament(0, 0, 20, 0xF1F);
AddOrnament(0, 0, 20, 0xF19);
AddOrnament(0, 0, 21, 0xF1B);
AddOrnament(0, 0, 28, 0xF2F);
AddOrnament(0, 0, 30, 0xF23);
AddOrnament(0, 0, 32, 0xF2A);
AddOrnament(0, 0, 33, 0xF30);
AddOrnament(0, 0, 34, 0xF29);
AddOrnament(0, 1, 7, 0xF16);
AddOrnament(0, 1, 7, 0xF1E);
AddOrnament(0, 1, 12, 0xF0F);
AddOrnament(0, 1, 13, 0xF13);
AddOrnament(0, 1, 18, 0xF12);
AddOrnament(0, 1, 19, 0xF15);
AddOrnament(0, 1, 25, 0xF28);
AddOrnament(0, 1, 29, 0xF1A);
AddOrnament(0, 1, 37, 0xF2B);
AddOrnament(1, 0, 13, 0xF10);
AddOrnament(1, 0, 14, 0xF1C);
AddOrnament(1, 0, 16, 0xF14);
AddOrnament(1, 0, 17, 0xF26);
AddOrnament(1, 0, 22, 0xF27);
break;
}
case HolidayTreeType.Modern:
{
ItemID = 0x1B7E;
AddOrnament(0, 0, 2, 0xF2F);
AddOrnament(0, 0, 2, 0xF20);
AddOrnament(0, 0, 2, 0xF22);
AddOrnament(0, 0, 5, 0xF30);
AddOrnament(0, 0, 5, 0xF15);
AddOrnament(0, 0, 5, 0xF1F);
AddOrnament(0, 0, 5, 0xF2B);
AddOrnament(0, 0, 6, 0xF0F);
AddOrnament(0, 0, 7, 0xF1E);
AddOrnament(0, 0, 7, 0xF24);
AddOrnament(0, 0, 8, 0xF29);
AddOrnament(0, 0, 9, 0xF18);
AddOrnament(0, 0, 14, 0xF1C);
AddOrnament(0, 0, 15, 0xF13);
AddOrnament(0, 0, 15, 0xF20);
AddOrnament(0, 0, 16, 0xF26);
AddOrnament(0, 0, 17, 0xF12);
AddOrnament(0, 0, 18, 0xF17);
AddOrnament(0, 0, 20, 0xF1B);
AddOrnament(0, 0, 23, 0xF28);
AddOrnament(0, 0, 25, 0xF18);
AddOrnament(0, 0, 25, 0xF2A);
AddOrnament(0, 1, 7, 0xF16);
break;
}
_components[i] = item;
}
}
}
public HolidayTree(Serial serial) : base(serial)
[AfterDeserialization(false)]
private void AfterDeserialization()
{
if (BaseHouse.FindHouseAt(this) == null)
{
var deed = new HolidayTreeDeed();
deed.MoveToWorld(Location, Map);
Delete();
}
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 1))
{
from.SendLocalizedMessage(500446); // That is too far away.
return;
}
[CommandProperty(AccessLevel.GameMaster)]
public Mobile Placer { get; set; }
if (_placer != null && from != _placer && from.AccessLevel < AccessLevel.GameMaster)
{
from.SendLocalizedMessage(503396); // You cannot take this tree down.
return;
}
from.AddToBackpack(new HolidayTreeDeed());
Delete();
BaseHouse.FindHouseAt(this)?.Addons?.Remove(this);
from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack.
}
[SerializationGenerator(0, false)]
private partial class Ornament : Item
{
public Ornament(int itemID) : base(itemID) => Movable = false;
public override int LabelNumber => 1041118; // a tree ornament
}
[SerializationGenerator(0, false)]
private partial class TreeTrunk : Item
{
private HolidayTree _tree;
public TreeTrunk(HolidayTree tree, int itemID) : base(itemID)
{
Movable = false;
MoveToWorld(tree.Location, tree.Map);
_tree = tree;
}
public override int LabelNumber => 1041117; // a tree for the holidays
public bool CouldFit(IPoint3D p, Map map) => map.CanFit((Point3D)p, 20);
Item IAddon.Deed => new HolidayTreeDeed();
public override void OnAfterDelete()
{
for (var i = 0; i < m_Components.Count; ++i)
{
m_Components[i].Delete();
}
}
private void AddOrnament(int x, int y, int z, int itemID)
{
AddItem(x + 1, y + 1, z + 11, new Ornament(itemID));
}
private void AddItem(int x, int y, int z, Item item)
{
item.MoveToWorld(new Point3D(Location.X + x, Location.Y + y, Location.Z + z), Map);
m_Components.Add(item);
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(Placer);
writer.Write(m_Components.Count);
for (var i = 0; i < m_Components.Count; ++i)
{
writer.Write(m_Components[i]);
}
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
Placer = reader.ReadEntity<Mobile>();
goto case 0;
}
case 0:
{
var count = reader.ReadInt();
m_Components = new List<Item>(count);
for (var i = 0; i < count; ++i)
{
var item = reader.ReadEntity<Item>();
if (item != null)
{
m_Components.Add(item);
}
}
break;
}
}
Timer.StartTimer(ValidatePlacement);
}
public void ValidatePlacement()
{
if (BaseHouse.FindHouseAt(this) == null)
{
var deed = new HolidayTreeDeed();
deed.MoveToWorld(Location, Map);
Delete();
}
}
public override void OnDoubleClick(Mobile from)
{
if (from.InRange(GetWorldLocation(), 1))
if (_tree?.Deleted == false)
{
if (Placer == null || from == Placer || from.AccessLevel >= AccessLevel.GameMaster)
{
from.AddToBackpack(new HolidayTreeDeed());
Delete();
var house = BaseHouse.FindHouseAt(this);
if (house?.Addons.Contains(this) == true)
{
house.Addons.Remove(this);
}
from.SendLocalizedMessage(503393); // A deed for the tree has been placed in your backpack.
}
else
{
from.SendLocalizedMessage(503396); // You cannot take this tree down.
}
}
else
{
from.SendLocalizedMessage(500446); // That is too far away.
}
}
private class Ornament : Item
{
public Ornament(int itemID) : base(itemID) => Movable = false;
public Ornament(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041118; // a tree ornament
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
private class TreeTrunk : Item
{
private HolidayTree m_Tree;
public TreeTrunk(HolidayTree tree, int itemID) : base(itemID)
{
Movable = false;
MoveToWorld(tree.Location, tree.Map);
m_Tree = tree;
}
public TreeTrunk(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1041117; // a tree for the holidays
public override void OnDoubleClick(Mobile from)
{
if (m_Tree?.Deleted == false)
{
m_Tree.OnDoubleClick(from);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Tree);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Tree = reader.ReadEntity<HolidayTree>();
if (m_Tree == null)
{
Delete();
}
break;
}
}
_tree.OnDoubleClick(from);
}
}
}

View file

@ -1,37 +1,21 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Furniture]
[Flippable(0x232A, 0x232B)]
[SerializationGenerator(0, false)]
public partial class GiftBox : BaseContainer
{
[Furniture]
[Flippable(0x232A, 0x232B)]
public class GiftBox : BaseContainer
[Constructible]
public GiftBox() : this(Utility.RandomDyedHue())
{
[Constructible]
public GiftBox() : this(Utility.RandomDyedHue())
{
}
}
[Constructible]
public GiftBox(int hue) : base(Utility.Random(0x232A, 2))
{
Weight = 2.0;
Hue = hue;
}
public GiftBox(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
[Constructible]
public GiftBox(int hue) : base(Utility.Random(0x232A, 2))
{
Weight = 2.0;
Hue = hue;
}
}

View file

@ -1,62 +1,33 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class GingerBreadHouseAddon : BaseAddon
{
public class GingerBreadHouseAddon : BaseAddon
public GingerBreadHouseAddon()
{
public GingerBreadHouseAddon()
for (var i = 0x2be5; i < 0x2be8; i++)
{
for (var i = 0x2be5; i < 0x2be8; i++)
{
var laoc = new LocalizedAddonComponent(i, 1077395); // Gingerbread House
laoc.Light = LightType.SouthSmall;
AddComponent(laoc, i == 0x2be5 ? -1 : 0, i == 0x2be7 ? -1 : 0, 0);
}
}
public GingerBreadHouseAddon(Serial serial) : base(serial)
{
}
public override BaseAddonDeed Deed => new GingerBreadHouseDeed();
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
var laoc = new LocalizedAddonComponent(i, 1077395); // Gingerbread House
laoc.Light = LightType.SouthSmall;
AddComponent(laoc, i == 0x2be5 ? -1 : 0, i == 0x2be7 ? -1 : 0, 0);
}
}
public class GingerBreadHouseDeed : BaseAddonDeed
{
[Constructible]
public GingerBreadHouseDeed()
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public GingerBreadHouseDeed(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1077394; // a Gingerbread House Deed
public override BaseAddon Addon => new GingerBreadHouseAddon();
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public override BaseAddonDeed Deed => new GingerBreadHouseDeed();
}
[SerializationGenerator(0, false)]
public partial class GingerBreadHouseDeed : BaseAddonDeed
{
[Constructible]
public GingerBreadHouseDeed()
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public override int LabelNumber => 1077394; // a Gingerbread House Deed
public override BaseAddon Addon => new GingerBreadHouseAddon();
}

View file

@ -1,120 +1,55 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class HolidayBell : Item
{
public class HolidayBell : Item
private static readonly int[] _hues =
{
private static readonly string[] m_StaffNames =
{
"Adrick",
"Alai",
"Bulldoz",
"Evocare",
"FierY-iCe",
"Greyburn",
"Hanse",
"Ignatz",
"Jalek",
"LadyMOI",
"Lord Krum",
"Malantus",
"Nimrond",
"Oaks",
"Prophet",
"Runesabre",
"Sage",
"Stellerex",
"T-Bone",
"Tajima",
"Tyrant",
"Vex"
};
0xA, 0x24, 0x42, 0x56, 0x1A, 0x4C, 0x3C, 0x60, 0x2E, 0x55, 0x23, 0x38, 0x482, 0x6, 0x10
};
private static readonly int[] m_Hues =
{
0xA, 0x24, 0x42, 0x56, 0x1A, 0x4C, 0x3C, 0x60, 0x2E, 0x55, 0x23, 0x38, 0x482, 0x6, 0x10
};
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private TextDefinition _maker;
private string m_Maker;
private int m_SoundID;
[InvalidateProperties]
[SerializableField(1)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private int _soundID;
[Constructible]
public HolidayBell()
: this(m_StaffNames.RandomElement())
[Constructible]
public HolidayBell() : this(1041441 + Utility.Random(22))
{
}
[Constructible]
public HolidayBell(TextDefinition maker) : base(0x1C12)
{
_maker = maker;
LootType = LootType.Blessed;
Hue = _hues.RandomElement();
_soundID = 0x0F5 + Utility.Random(14);
}
public override int LabelNumber => _maker?.Number > 0 ? _maker.Number : base.LabelNumber;
public override string DefaultName => _maker?.String != null
? $"a holiday bell from {_maker.String}"
: "a holiday bell";
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
[Constructible]
public HolidayBell(string maker)
: base(0x1C12)
else
{
m_Maker = maker;
LootType = LootType.Blessed;
Hue = m_Hues.RandomElement();
SoundID = 0x0F5 + Utility.Random(14);
}
public HolidayBell(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public int SoundID
{
get => m_SoundID;
set
{
m_SoundID = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public string Giver
{
get => m_Maker;
set
{
m_Maker = value;
InvalidateProperties();
}
}
public override string DefaultName => $"A Holiday Bell From {Giver}";
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
{
from.SendLocalizedMessage(500446); // That is too far away.
}
else
{
from.PlaySound(m_SoundID);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.Write(m_Maker);
writer.WriteEncodedInt(m_SoundID);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
m_Maker = reader.ReadString();
m_SoundID = reader.ReadEncodedInt();
Utility.Intern(ref m_Maker);
from.PlaySound(_soundID);
}
}
}

View file

@ -1,165 +1,130 @@
using System;
using System.Collections.Generic;
using ModernUO.Serialization;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class CandyCane : Food
{
public class CandyCane : Food
private static readonly Dictionary<Mobile, CandyCaneTimer> _toothAches = new();
[Constructible]
public CandyCane() : this(0x2bdd + Utility.Random(4))
{
private static readonly Dictionary<Mobile, CandyCaneTimer> m_ToothAches = new();
[Constructible]
public CandyCane()
: this(0x2bdd + Utility.Random(4))
{
}
public CandyCane(int itemID) : base(itemID)
{
Stackable = false;
LootType = LootType.Blessed;
}
public CandyCane(Serial serial)
: base(serial)
{
}
private static CandyCaneTimer EnsureTimer(Mobile from)
{
if (!m_ToothAches.TryGetValue(from, out var timer))
{
m_ToothAches[from] = timer = new CandyCaneTimer(from);
}
return timer;
}
public static int GetToothAche(Mobile from) => m_ToothAches.TryGetValue(from, out var timer) ? timer.Eaten : 0;
public static void SetToothAche(Mobile from, int value)
{
EnsureTimer(from).Eaten = value;
}
public override bool CheckHunger(Mobile from)
{
EnsureTimer(from).Eaten += 32;
from.SendLocalizedMessage(1077387); // You feel as if you could eat as much as you wanted!
return true;
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public class CandyCaneTimer : Timer
{
public CandyCaneTimer(Mobile eater)
: base(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30))
{
Eater = eater;
Start();
}
public Mobile Eater { get; }
public int Eaten { get; set; }
protected override void OnTick()
{
--Eaten;
if (Eater?.Deleted != false || Eaten <= 0)
{
Stop();
m_ToothAches.Remove(Eater);
}
else if (Eater.Map != Map.Internal && Eater.Alive)
{
if (Eaten > 60)
{
Eater.Say(1077388 + Utility.Random(5));
/* ARRGH! My tooth hurts sooo much!
* You just can't find a good Britannian dentist these days...
* My teeth!
* MAKE IT STOP!
* AAAH! It feels like someone kicked me in the teeth!
*/
if (Utility.RandomBool() && Eater.Body.IsHuman && !Eater.Mounted)
{
Eater.Animate(32, 5, 1, true, false, 0);
}
}
else if (Eaten == 60)
{
Eater.SendLocalizedMessage(1077393); // The extreme pain in your teeth subsides.
}
}
}
}
}
public class GingerBreadCookie : Food
public CandyCane(int itemID) : base(itemID)
{
private readonly int[] m_Messages =
{
0,
1077396, // Noooo!
1077397, // Please don't eat me... *whimper*
1077405, // Not the face!
1077406, // Ahhhhhh! My foot's gone!
1077407, // Please. No! I have gingerkids!
1077408, // No, no! I'm really made of poison. Really.
1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man!
};
Stackable = false;
LootType = LootType.Blessed;
}
[Constructible]
public GingerBreadCookie()
: base(Utility.RandomBool() ? 0x2be1 : 0x2be2)
private static CandyCaneTimer EnsureTimer(Mobile from)
{
if (!_toothAches.TryGetValue(from, out var timer))
{
Stackable = false;
LootType = LootType.Blessed;
_toothAches[from] = timer = new CandyCaneTimer(from);
}
public GingerBreadCookie(Serial serial)
: base(serial)
return timer;
}
public static int GetToothAche(Mobile from) => _toothAches.TryGetValue(from, out var timer) ? timer.Eaten : 0;
public static void SetToothAche(Mobile from, int value)
{
EnsureTimer(from).Eaten = value;
}
public override bool CheckHunger(Mobile from)
{
EnsureTimer(from).Eaten += 32;
from.SendLocalizedMessage(1077387); // You feel as if you could eat as much as you wanted!
return true;
}
public class CandyCaneTimer : Timer
{
private readonly Mobile _eater;
public CandyCaneTimer(Mobile eater) : base(TimeSpan.FromSeconds(30), TimeSpan.FromSeconds(30))
{
_eater = eater;
Start();
}
public override bool Eat(Mobile from)
{
var message = m_Messages.RandomElement();
public int Eaten { get; set; }
if (message != 0)
protected override void OnTick()
{
--Eaten;
if (_eater.Deleted || Eaten <= 0)
{
SendLocalizedMessageTo(from, message);
return false;
Stop();
_toothAches.Remove(_eater);
}
else if (_eater.Map != Map.Internal && _eater.Alive)
{
if (Eaten > 60)
{
_eater.Say(1077388 + Utility.Random(5));
return base.Eat(from);
}
/* ARRGH! My tooth hurts sooo much!
* You just can't find a good Britannian dentist these days...
* My teeth!
* MAKE IT STOP!
* AAAH! It feels like someone kicked me in the teeth!
*/
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
if (Utility.RandomBool() && _eater.Body.IsHuman && !_eater.Mounted)
{
_eater.Animate(32, 5, 1, true, false, 0);
}
}
else if (Eaten == 60)
{
_eater.SendLocalizedMessage(1077393); // The extreme pain in your teeth subsides.
}
}
}
}
}
[SerializationGenerator(0, false)]
public partial class GingerBreadCookie : Food
{
private readonly int[] _messages =
{
0,
1077396, // Noooo!
1077397, // Please don't eat me... *whimper*
1077405, // Not the face!
1077406, // Ahhhhhh! My foot's gone!
1077407, // Please. No! I have gingerkids!
1077408, // No, no! I'm really made of poison. Really.
1077409 // Run, run as fast as you can! You can't catch me! I'm the gingerbread man!
};
[Constructible]
public GingerBreadCookie() : base(Utility.RandomBool() ? 0x2be1 : 0x2be2)
{
Stackable = false;
LootType = LootType.Blessed;
}
public override bool Eat(Mobile from)
{
var message = _messages.RandomElement();
if (message != 0)
{
SendLocalizedMessageTo(from, message);
return false;
}
return base.Eat(from);
}
}

View file

@ -1,208 +1,80 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
public static class GiftBoxHues
{
public static class GiftBoxHues
/* there's possibly a couple more, but this is what we could verify on OSI */
private static readonly int[] _normalHues =
{
/* there's possibly a couple more, but this is what we could verify on OSI */
0x672, 0x454, 0x507, 0x4ac,
0x504, 0x84b, 0x495, 0x97c,
0x493, 0x4a8, 0x494, 0x4aa,
0xb8b, 0x84f, 0x491, 0x851,
0x503, 0xb8c, 0x4ab, 0x84B
};
private static readonly int[] m_NormalHues =
{
0x672,
0x454,
0x507,
0x4ac,
0x504,
0x84b,
0x495,
0x97c,
0x493,
0x4a8,
0x494,
0x4aa,
0xb8b,
0x84f,
0x491,
0x851,
0x503,
0xb8c,
0x4ab,
0x84B
};
private static readonly int[] m_NeonHues =
{
0x438,
0x424,
0x433,
0x445,
0x42b,
0x448
};
public static int RandomGiftBoxHue => m_NormalHues.RandomElement();
public static int RandomNeonBoxHue => m_NeonHues.RandomElement();
}
[Flippable(0x46A5, 0x46A6)]
public class GiftBoxRectangle : BaseContainer
private static readonly int[] _neonHues =
{
[Constructible]
public GiftBoxRectangle()
: base(Utility.RandomBool() ? 0x46A5 : 0x46A6) =>
Hue = GiftBoxHues.RandomGiftBoxHue;
0x438, 0x424, 0x433,
0x445, 0x42b, 0x448
};
public GiftBoxRectangle(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11E;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class GiftBoxCube : BaseContainer
{
[Constructible]
public GiftBoxCube()
: base(0x46A2) =>
Hue = GiftBoxHues.RandomGiftBoxHue;
public GiftBoxCube(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11B;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class GiftBoxCylinder : BaseContainer
{
[Constructible]
public GiftBoxCylinder()
: base(0x46A3) =>
Hue = GiftBoxHues.RandomGiftBoxHue;
public GiftBoxCylinder(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11C;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class GiftBoxOctogon : BaseContainer
{
[Constructible]
public GiftBoxOctogon()
: base(0x46A4) =>
Hue = GiftBoxHues.RandomGiftBoxHue;
public GiftBoxOctogon(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11D;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class GiftBoxAngel : BaseContainer
{
[Constructible]
public GiftBoxAngel()
: base(0x46A7) =>
Hue = GiftBoxHues.RandomGiftBoxHue;
public GiftBoxAngel(Serial serial)
: base(serial)
{
}
public override int DefaultGumpID => 0x11F;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Flippable(0x232A, 0x232B)]
public class GiftBoxNeon : BaseContainer
{
[Constructible]
public GiftBoxNeon()
: base(Utility.RandomBool() ? 0x232A : 0x232B) =>
Hue = GiftBoxHues.RandomNeonBoxHue;
public GiftBoxNeon(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public static int RandomGiftBoxHue => _normalHues.RandomElement();
public static int RandomNeonBoxHue => _neonHues.RandomElement();
}
[Flippable(0x46A5, 0x46A6)]
[SerializationGenerator(0, false)]
public partial class GiftBoxRectangle : BaseContainer
{
[Constructible]
public GiftBoxRectangle() : base(Utility.RandomBool() ? 0x46A5 : 0x46A6) => Hue = GiftBoxHues.RandomGiftBoxHue;
public override int DefaultGumpID => 0x11E;
}
[SerializationGenerator(0, false)]
public partial class GiftBoxCube : BaseContainer
{
[Constructible]
public GiftBoxCube() : base(0x46A2) => Hue = GiftBoxHues.RandomGiftBoxHue;
public override int DefaultGumpID => 0x11B;
}
[SerializationGenerator(0, false)]
public partial class GiftBoxCylinder : BaseContainer
{
[Constructible]
public GiftBoxCylinder() : base(0x46A3) => Hue = GiftBoxHues.RandomGiftBoxHue;
public override int DefaultGumpID => 0x11C;
}
[SerializationGenerator(0, false)]
public partial class GiftBoxOctogon : BaseContainer
{
[Constructible]
public GiftBoxOctogon() : base(0x46A4) => Hue = GiftBoxHues.RandomGiftBoxHue;
public override int DefaultGumpID => 0x11D;
}
[SerializationGenerator(0, false)]
public partial class GiftBoxAngel : BaseContainer
{
[Constructible]
public GiftBoxAngel() : base(0x46A7) => Hue = GiftBoxHues.RandomGiftBoxHue;
public override int DefaultGumpID => 0x11F;
}
[Flippable(0x232A, 0x232B)]
[SerializationGenerator(0, false)]
public partial class GiftBoxNeon : BaseContainer
{
[Constructible]
public GiftBoxNeon() : base(Utility.RandomBool() ? 0x232A : 0x232B) => Hue = GiftBoxHues.RandomNeonBoxHue;
}

View file

@ -1,151 +1,111 @@
using ModernUO.Serialization;
using Server.Gumps;
using Server.Network;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0)]
public partial class HolidayPottedPlant : Item
{
public class HolidayPottedPlant : Item
[Constructible]
public HolidayPottedPlant() : this(Utility.RandomMinMax(0x11C8, 0x11CC))
{
[Constructible]
public HolidayPottedPlant()
: this(Utility.RandomMinMax(0x11C8, 0x11CC))
}
[Constructible]
public HolidayPottedPlant(int itemID) : base(itemID)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
}
[SerializationGenerator(0)]
public partial class PottedPlantDeed : Item
{
[Constructible]
public PottedPlantDeed() : base(0x14F0) => LootType = LootType.Blessed;
public override int LabelNumber => 1041114; // A deed for a potted plant.
public override double DefaultWeight => 1.0;
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(this));
}
[Constructible]
public HolidayPottedPlant(int itemID)
: base(itemID)
else
{
}
public HolidayPottedPlant(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
}
public class PottedPlantDeed : Item
private class InternalGump : Gump
{
[Constructible]
public PottedPlantDeed()
: base(0x14F0) =>
LootType = LootType.Blessed;
private readonly PottedPlantDeed _deed;
public PottedPlantDeed(Serial serial)
: base(serial)
public InternalGump(PottedPlantDeed deed) : base(100, 200)
{
_deed = deed;
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 360, 195, 0xA28);
AddPage(1);
AddLabel(45, 15, 0, "Choose a Potted Plant:");
AddItem(45, 75, 0x11C8);
AddButton(55, 50, 0x845, 0x846, 1);
AddItem(100, 75, 0x11C9);
AddButton(115, 50, 0x845, 0x846, 2);
AddItem(160, 75, 0x11CA);
AddButton(175, 50, 0x845, 0x846, 3);
AddItem(225, 75, 0x11CB);
AddButton(235, 50, 0x845, 0x846, 4);
AddItem(280, 75, 0x11CC);
AddButton(295, 50, 0x845, 0x846, 5);
}
public override int LabelNumber => 1041114; // A deed for a potted plant.
public override double DefaultWeight => 1.0;
public override void OnDoubleClick(Mobile from)
public override void OnResponse(NetState sender, RelayInfo info)
{
if (IsChildOf(from.Backpack))
if (_deed?.Deleted != false)
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(this));
}
else
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
private class InternalGump : Gump
{
private readonly PottedPlantDeed m_Deed;
public InternalGump(PottedPlantDeed deed) : base(100, 200)
{
m_Deed = deed;
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 360, 195, 0xA28);
AddPage(1);
AddLabel(45, 15, 0, "Choose a Potted Plant:");
AddItem(45, 75, 0x11C8);
AddButton(55, 50, 0x845, 0x846, 1);
AddItem(100, 75, 0x11C9);
AddButton(115, 50, 0x845, 0x846, 2);
AddItem(160, 75, 0x11CA);
AddButton(175, 50, 0x845, 0x846, 3);
AddItem(225, 75, 0x11CB);
AddButton(235, 50, 0x845, 0x846, 4);
AddItem(280, 75, 0x11CC);
AddButton(295, 50, 0x845, 0x846, 5);
return;
}
public override void OnResponse(NetState sender, RelayInfo info)
var from = sender.Mobile;
if (!_deed.IsChildOf(from.Backpack))
{
if (m_Deed?.Deleted != false)
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it
return;
}
var index = info.ButtonID - 1;
if (index >= 0 && index <= 4)
{
var plant = new HolidayPottedPlant(0x11C8 + index);
if (!from.PlaceInBackpack(plant))
{
return;
plant.Delete();
from.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again.
}
var from = sender.Mobile;
if (!m_Deed.IsChildOf(from.Backpack))
else
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it
return;
}
var index = info.ButtonID - 1;
if (index >= 0 && index <= 4)
{
var plant = new HolidayPottedPlant(0x11C8 + index);
if (!from.PlaceInBackpack(plant))
{
plant.Delete();
from.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again.
}
else
{
m_Deed.Delete();
}
_deed.Delete();
}
}
}

View file

@ -1,36 +1,18 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class HolidayTimepiece : Clock
{
public class HolidayTimepiece : Clock
[Constructible]
public HolidayTimepiece() : base(0x1086)
{
[Constructible]
public HolidayTimepiece()
: base(0x1086)
{
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public HolidayTimepiece(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041113; // a holiday timepiece
public override double DefaultWeight => 1.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public override int LabelNumber => 1041113; // a holiday timepiece
public override double DefaultWeight => 1.0;
}

View file

@ -1,170 +1,58 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class IcicleLargeSouth : Item
{
public class IcicleLargeSouth : Item
[Constructible]
public IcicleLargeSouth() : base(0x4572)
{
}
}
[SerializationGenerator(0, false)]
public partial class IcicleMedSouth : Item
{
[Constructible]
public IcicleMedSouth() : base(0x4573)
{
}
}
[SerializationGenerator(0, false)]
public partial class IcicleSmallSouth : Item
{
[Constructible]
public IcicleSmallSouth() : base(0x4574)
{
}
}
[SerializationGenerator(0, false)]
public partial class IcicleLargeEast : Item
{
[Constructible]
public IcicleLargeEast() : base(0x4575)
{
}
}
[SerializationGenerator(0, false)]
public partial class IcicleMedEast : Item
{
[Constructible]
public IcicleMedEast() : base(0x4576)
{
}
}
[SerializationGenerator(0, false)]
public partial class IcicleSmallEast : Item
{
[Constructible]
public IcicleSmallEast()
: base(0x4577)
{
[Constructible]
public IcicleLargeSouth()
: base(0x4572)
{
}
public IcicleLargeSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class IcicleMedSouth : Item
{
[Constructible]
public IcicleMedSouth()
: base(0x4573)
{
}
public IcicleMedSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class IcicleSmallSouth : Item
{
[Constructible]
public IcicleSmallSouth()
: base(0x4574)
{
}
public IcicleSmallSouth(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class IcicleLargeEast : Item
{
[Constructible]
public IcicleLargeEast()
: base(0x4575)
{
}
public IcicleLargeEast(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class IcicleMedEast : Item
{
[Constructible]
public IcicleMedEast()
: base(0x4576)
{
}
public IcicleMedEast(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class IcicleSmallEast : Item
{
[Constructible]
public IcicleSmallEast()
: base(0x4577)
{
}
public IcicleSmallEast(Serial serial)
: base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
}

View file

@ -1,117 +1,101 @@
using System;
using ModernUO.Serialization;
using Server.Mobiles;
using Server.Spells;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class IcyPatch : Item
{
public class IcyPatch : Item
/* On OSI, the iceypatch with itemid 0x122a is "rarer", so we will give it 1:10 chance of creating it that way */
[Constructible]
public IcyPatch() : this(Utility.Random(10) == 0 ? 0x122A : 0x122F)
{
/* On OSI, the iceypatch with itemid 0x122a is "rarer", so we will give it 1:10 chance of creating it that way */
}
[Constructible]
public IcyPatch()
: this(Utility.Random(10) == 0 ? 0x122A : 0x122F)
public IcyPatch(int itemid) : base(itemid) => Hue = 0x481;
public override int LabelNumber => 1095159; // An Icy Patch
public override double DefaultWeight => 5.0;
public override bool OnMoveOver(Mobile m)
{
if (m is PlayerMobile && m.Alive && m.AccessLevel == AccessLevel.Player)
{
}
public IcyPatch(int itemid)
: base(itemid) =>
Hue = 0x481;
public IcyPatch(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1095159; // An Icy Patch
public override double DefaultWeight => 5.0;
public override bool OnMoveOver(Mobile m)
{
if (m is PlayerMobile && m.Alive && m.AccessLevel == AccessLevel.Player)
switch (Utility.Random(3))
{
switch (Utility.Random(3))
{
case 0:
case 0:
{
RunSequence(m, 1095160, false);
break; // You steadily walk over the slippery surface.
case 1:
}
case 1:
{
RunSequence(m, 1095161, true);
break; // You skillfully manage to maintain your balance.
default:
}
default:
{
RunSequence(m, 1095162, true);
break; // You lose your footing and ungracefully splatter on the ground.
}
}
return base.OnMoveOver(m);
}
public virtual void RunSequence(Mobile m, int message, bool freeze)
{
if (freeze)
{
m.Frozen = true;
Timer.StartTimer(TimeSpan.FromSeconds(message == 1095162 ? 2.0 : 1.25), () => m.Frozen = false);
}
m.SendLocalizedMessage(message);
var action = 0;
var sound = 0;
if (message == 1095162)
{
if (m.Mounted)
{
m.Mount.Rider = null;
}
var p = new Point3D(Location);
var map = Map;
if (SpellHelper.FindValidSpawnLocation(map, ref p, true))
{
Timer.StartTimer(TimeSpan.FromSeconds(0), () => m.MoveToWorld(p, map));
}
action = 21 + Utility.Random(2);
sound = m.Female ? 0x317 : 0x426;
}
else if (message == 1095161)
{
action = 17;
sound = m.Female ? 0x319 : 0x429;
}
if (action > 0)
{
Timer.StartTimer(TimeSpan.FromSeconds(0.4),
() =>
{
if (!m.Mounted)
{
m.Animate(action, 1, 1, false, true, 0);
}
m.PlaySound(sound);
}
);
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
return base.OnMoveOver(m);
}
writer.Write(0);
public virtual void RunSequence(Mobile m, int message, bool freeze)
{
if (freeze)
{
m.Frozen = true;
Timer.StartTimer(TimeSpan.FromSeconds(message == 1095162 ? 2.0 : 1.25), () => m.Frozen = false);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
m.SendLocalizedMessage(message);
var version = reader.ReadInt();
var action = 0;
var sound = 0;
if (message == 1095162)
{
if (m.Mounted)
{
m.Mount.Rider = null;
}
var p = new Point3D(Location);
var map = Map;
if (SpellHelper.FindValidSpawnLocation(map, ref p, true))
{
Timer.StartTimer(TimeSpan.FromSeconds(0), () => m.MoveToWorld(p, map));
}
action = 21 + Utility.Random(2);
sound = m.Female ? 0x317 : 0x426;
}
else if (message == 1095161)
{
action = 17;
sound = m.Female ? 0x319 : 0x429;
}
if (action > 0)
{
Timer.StartTimer(TimeSpan.FromSeconds(0.4),
() =>
{
if (!m.Mounted)
{
m.Animate(action, 1, 1, false, true, 0);
}
m.PlaySound(sound);
}
);
}
}
}

View file

@ -1,90 +1,45 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class Coal : Item
{
public class Coal : Item
[Constructible]
public Coal() : base(0x19b9)
{
[Constructible]
public Coal() : base(0x19b9)
{
Stackable = false;
LootType = LootType.Blessed;
Hue = 0x965;
}
public Coal(Serial serial) : base(serial)
{
}
public override string DefaultName => "Coal";
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = false;
LootType = LootType.Blessed;
Hue = 0x965;
}
public class BadCard : Item
public override int LabelNumber => 1041426;
}
[SerializationGenerator(0, false)]
public partial class BadCard : Item
{
private static readonly int[] _cardHues = { 0x45, 0x27, 0x3d0 };
[Constructible]
public BadCard() : base(0x14ef)
{
private static readonly int[] m_CardHues = { 0x45, 0x27, 0x3d0 };
[Constructible]
public BadCard() : base(0x14ef)
{
Hue = m_CardHues.RandomElement();
Stackable = false;
LootType = LootType.Blessed;
Movable = true;
}
public BadCard(Serial serial) : base(serial)
{
}
public override int LabelNumber // Maybe next year youll get a better...
=> 1041428;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Hue = _cardHues.RandomElement();
Stackable = false;
LootType = LootType.Blessed;
Movable = true;
}
public class Spam : Food
public override int LabelNumber => 1041428; // Maybe next year you will get a nicer gift.
}
[SerializationGenerator(0, false)]
public partial class Spam : Food
{
[Constructible]
public Spam() : base(0x1044)
{
[Constructible]
public Spam() : base(0x1044)
{
Stackable = false;
LootType = LootType.Blessed;
}
public Spam(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Stackable = false;
LootType = LootType.Blessed;
}
}

View file

@ -1,58 +1,25 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class RedPoinsettia : Item
{
public class RedPoinsettia : Item
[Constructible]
public RedPoinsettia() : base(0x2330)
{
[Constructible]
public RedPoinsettia() : base(0x2330)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public RedPoinsettia(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class WhitePoinsettia : Item
{
[Constructible]
public WhitePoinsettia() : base(0x2331)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public WhitePoinsettia(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Weight = 1.0;
LootType = LootType.Blessed;
}
}
[SerializationGenerator(0, false)]
public partial class WhitePoinsettia : Item
{
[Constructible]
public WhitePoinsettia() : base(0x2331)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
}

View file

@ -1,315 +1,195 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class SnowGlobe : Item
{
public class SnowGlobe : Item
public SnowGlobe() : base(0xE2F)
{
public SnowGlobe()
: base(0xE2F)
{
LootType = LootType.Blessed;
Light = LightType.Circle150;
}
public SnowGlobe(Serial serial)
: base(serial)
{
}
public override double DefaultWeight => 1.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
LootType = LootType.Blessed;
Light = LightType.Circle150;
}
public enum SnowGlobeTypeOne
public override double DefaultWeight => 1.0;
}
public enum SnowGlobeTypeOne
{
Britain,
Moonglow,
Minoc,
Magincia,
BuccaneersDen,
Trinsic,
Yew,
SkaraBrae,
Jhelom,
Nujelm,
Papua,
Delucia,
Cove,
Ocllo,
SerpentsHold,
EmpathAbbey,
TheLycaeum,
Vesper,
Wind
}
[SerializationGenerator(1, false)]
public partial class SnowGlobeOne : SnowGlobe
{
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SnowGlobeTypeOne _place;
[Constructible]
public SnowGlobeOne() : this((SnowGlobeTypeOne)Utility.Random(19))
{
Britain,
Moonglow,
Minoc,
Magincia,
BuccaneersDen,
Trinsic,
Yew,
SkaraBrae,
Jhelom,
Nujelm,
Papua,
Delucia,
Cove,
Ocllo,
SerpentsHold,
EmpathAbbey,
TheLycaeum,
Vesper,
Wind
}
public class SnowGlobeOne : SnowGlobe
[Constructible]
public SnowGlobeOne(SnowGlobeTypeOne type) => _place = type;
public override int LabelNumber => 1041454 + (int)_place;
private void Deserialize(IGenericReader reader, int version)
{
private SnowGlobeTypeOne m_Type;
[Constructible]
public SnowGlobeOne()
: this((SnowGlobeTypeOne)Utility.Random(19))
{
}
[Constructible]
public SnowGlobeOne(SnowGlobeTypeOne type) => m_Type = type;
public SnowGlobeOne(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeOne Place
{
get => m_Type;
set
{
m_Type = value;
InvalidateProperties();
}
}
public override int LabelNumber => 1041454 + (int)m_Type;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteEncodedInt((int)m_Type);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Type = (SnowGlobeTypeOne)reader.ReadEncodedInt();
break;
}
}
}
}
public enum SnowGlobeTypeTwo
{
AncientCitadel,
BlackthornesCastle,
CityofMontor,
CityofMistas,
ExodusLair,
LakeofFire,
Lakeshire,
PassofKarnaugh,
TheEtherealFortress,
TwinOaksTavern,
ChaosShrine,
ShrineofHumility,
ShrineofSacrifice,
ShrineofCompassion,
ShrineofHonor,
ShrineofHonesty,
ShrineofSpirituality,
ShrineofJustice,
ShrineofValor
}
public class SnowGlobeTwo : SnowGlobe
{
/* Oddly, these are not localized. */
private static readonly string[] m_PlaceNames =
{
/* AncientCitadel */ "Ancient Citadel",
/* BlackthornesCastle */ "Blackthorne's Castle",
/* CityofMontor */ "City of Montor",
/* CityofMistas */ "City of Mistas",
/* ExodusLair */ "Exodus' Lair",
/* LakeofFire */ "Lake of Fire",
/* Lakeshire */ "Lakeshire",
/* PassofKarnaugh */ "Pass of Karnaugh",
/* TheEtherealFortress */ "The Ethereal Fortress",
/* TwinOaksTavern */ "Twin Oaks Tavern",
/* ChaosShrine */ "Chaos Shrine",
/* ShrineofHumility */ "Shrine of Humility",
/* ShrineofSacrifice */ "Shrine of Sacrifice",
/* ShrineofCompassion */ "Shrine of Compassion",
/* ShrineofHonor */ "Shrine of Honor",
/* ShrineofHonesty */ "Shrine of Honesty",
/* ShrineofSpirituality */ "Shrine of Spirituality",
/* ShrineofJustice */ "Shrine of Justice",
/* ShrineofValor */ "Shrine of Valor"
};
private SnowGlobeTypeTwo m_Type;
[Constructible]
public SnowGlobeTwo()
: this((SnowGlobeTypeTwo)Utility.Random(19))
{
}
[Constructible]
public SnowGlobeTwo(SnowGlobeTypeTwo type) => m_Type = type;
public SnowGlobeTwo(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeTwo Place
{
get => m_Type;
set
{
m_Type = value;
InvalidateProperties();
}
}
public override string DefaultName
{
get
{
var idx = (int)m_Type;
if (idx < 0 || idx >= m_PlaceNames.Length)
{
return "a snowy scene";
}
return $"a snowy scene of {m_PlaceNames[idx]}";
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteEncodedInt((int)m_Type);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Type = (SnowGlobeTypeTwo)reader.ReadEncodedInt();
break;
}
}
}
}
public enum SnowGlobeTypeThree
{
Luna,
Umbra,
Zento,
Heartwood,
Covetous,
Deceit,
Destard,
Hythloth,
Khaldun,
Shame,
Wrong,
Doom,
TheCitadel,
ThePalaceofParoxysmus,
TheBlightedGrove,
ThePrismofLight
}
public class SnowGlobeThree : SnowGlobe
{
private SnowGlobeTypeThree m_Type;
[Constructible]
public SnowGlobeThree()
: this((SnowGlobeTypeThree)Utility.Random(16))
{
}
[Constructible]
public SnowGlobeThree(SnowGlobeTypeThree type) => m_Type = type;
public SnowGlobeThree(Serial serial)
: base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public SnowGlobeTypeThree Place
{
get => m_Type;
set
{
m_Type = value;
InvalidateProperties();
}
}
public override int LabelNumber
{
get
{
if (m_Type >= SnowGlobeTypeThree.Covetous)
{
return 1075440 + ((int)m_Type - 4);
}
return 1075294 + (int)m_Type;
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
writer.WriteEncodedInt((int)m_Type);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 0:
{
m_Type = (SnowGlobeTypeThree)reader.ReadEncodedInt();
break;
}
}
}
_place = (SnowGlobeTypeOne)reader.ReadEncodedInt();
}
}
public enum SnowGlobeTypeTwo
{
AncientCitadel,
BlackthornesCastle,
CityofMontor,
CityofMistas,
ExodusLair,
LakeofFire,
Lakeshire,
PassofKarnaugh,
TheEtherealFortress,
TwinOaksTavern,
ChaosShrine,
ShrineofHumility,
ShrineofSacrifice,
ShrineofCompassion,
ShrineofHonor,
ShrineofHonesty,
ShrineofSpirituality,
ShrineofJustice,
ShrineofValor
}
[SerializationGenerator(1, false)]
public partial class SnowGlobeTwo : SnowGlobe
{
/* Oddly, these are not localized. */
private static readonly string[] _placeNames =
{
/* AncientCitadel */ "Ancient Citadel",
/* BlackthornesCastle */ "Blackthorne's Castle",
/* CityofMontor */ "City of Montor",
/* CityofMistas */ "City of Mistas",
/* ExodusLair */ "Exodus' Lair",
/* LakeofFire */ "Lake of Fire",
/* Lakeshire */ "Lakeshire",
/* PassofKarnaugh */ "Pass of Karnaugh",
/* TheEtherealFortress */ "The Ethereal Fortress",
/* TwinOaksTavern */ "Twin Oaks Tavern",
/* ChaosShrine */ "Chaos Shrine",
/* ShrineofHumility */ "Shrine of Humility",
/* ShrineofSacrifice */ "Shrine of Sacrifice",
/* ShrineofCompassion */ "Shrine of Compassion",
/* ShrineofHonor */ "Shrine of Honor",
/* ShrineofHonesty */ "Shrine of Honesty",
/* ShrineofSpirituality */ "Shrine of Spirituality",
/* ShrineofJustice */ "Shrine of Justice",
/* ShrineofValor */ "Shrine of Valor"
};
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SnowGlobeTypeTwo _place;
[Constructible]
public SnowGlobeTwo() : this((SnowGlobeTypeTwo)Utility.Random(_placeNames.Length))
{
}
[Constructible]
public SnowGlobeTwo(SnowGlobeTypeTwo type) => _place = type;
public override string DefaultName
{
get
{
var idx = (int)_place;
if (idx < 0 || idx >= _placeNames.Length)
{
return "a snowy scene";
}
return $"a snowy scene of {_placeNames[idx]}";
}
}
private void Deserialize(IGenericReader reader, int version)
{
_place = (SnowGlobeTypeTwo)reader.ReadEncodedInt();
}
}
public enum SnowGlobeTypeThree
{
Luna,
Umbra,
Zento,
Heartwood,
Covetous,
Deceit,
Destard,
Hythloth,
Khaldun,
Shame,
Wrong,
Doom,
TheCitadel,
ThePalaceofParoxysmus,
TheBlightedGrove,
ThePrismofLight
}
[SerializationGenerator(1, false)]
public partial class SnowGlobeThree : SnowGlobe
{
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private SnowGlobeTypeThree _place;
[Constructible]
public SnowGlobeThree() : this((SnowGlobeTypeThree)Utility.Random(16))
{
}
[Constructible]
public SnowGlobeThree(SnowGlobeTypeThree type) => _place = type;
public override int LabelNumber =>
_place switch
{
>= SnowGlobeTypeThree.Covetous => 1075440 + ((int)_place - 4),
_ => 1075294 + (int)_place
};
private void Deserialize(IGenericReader reader, int version)
{
_place = (SnowGlobeTypeThree)reader.ReadEncodedInt();
}
}

View file

@ -1,40 +1,20 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class SnowPileDeco : Item
{
public class SnowPileDeco : Item
private static readonly int[] _types = { 0x8E2, 0x8E0, 0x8E6, 0x8E5, 0x8E3 };
[Constructible]
public SnowPileDeco() : this(_types.RandomElement())
{
private static readonly int[] m_Types = { 0x8E2, 0x8E0, 0x8E6, 0x8E5, 0x8E3 };
[Constructible]
public SnowPileDeco()
: this(m_Types.RandomElement())
{
}
[Constructible]
public SnowPileDeco(int itemid)
: base(itemid) =>
Hue = 0x481;
public SnowPileDeco(Serial serial)
: base(serial)
{
}
public override string DefaultName => "Snow Pile";
public override double DefaultWeight => 2.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Constructible]
public SnowPileDeco(int itemid) : base(itemid) => Hue = 0x481;
public override int LabelNumber => 1095253; // decorative snow piles
public override double DefaultWeight => 2.0;
}

View file

@ -1,250 +1,148 @@
using ModernUO.Serialization;
using Server.Gumps;
using Server.Network;
namespace Server.Items
namespace Server.Items;
[Flippable(0x456E, 0x456F)]
[SerializationGenerator(0)]
public partial class SnowStatuePegasus : Item
{
[Flippable(0x456E, 0x456F)]
public class SnowStatuePegasus : Item
[Constructible]
public SnowStatuePegasus() : base(0x456E)
{
[Constructible]
public SnowStatuePegasus()
: base(0x456E)
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
}
[Flippable(0x4578, 0x4579)]
[SerializationGenerator(0)]
public partial class SnowStatueSeahorse : Item
{
[Constructible]
public SnowStatueSeahorse() : base(0x4578)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
}
[Flippable(0x457A, 0x457B)]
[SerializationGenerator(0)]
public partial class SnowStatueMermaid : Item
{
[Constructible]
public SnowStatueMermaid() : base(0x457A)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
}
[Flippable(0x457C, 0x457D)]
[SerializationGenerator(0)]
public partial class SnowStatueGriffon : Item
{
[Constructible]
public SnowStatueGriffon() : base(0x457C)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
}
[SerializationGenerator(0)]
public partial class SnowStatueDeed : Item
{
[Constructible]
public SnowStatueDeed() : base(0x14F0) => LootType = LootType.Blessed;
public override int LabelNumber => 1114296; // snow statue deed
public override double DefaultWeight => 1.0;
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(from, this));
}
public SnowStatuePegasus(Serial serial)
: base(serial)
else
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
}
[Flippable(0x4578, 0x4579)]
public class SnowStatueSeahorse : Item
private class InternalGump : Gump
{
[Constructible]
public SnowStatueSeahorse()
: base(0x4578)
private readonly SnowStatueDeed _deed;
public InternalGump(Mobile from, SnowStatueDeed deed) : base(100, 200)
{
_deed = deed;
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 360, 225, 0xA28);
AddPage(1);
AddLabel(45, 15, 0, Localization.GetText(1156487, from.Language)); // Select One:
AddItem(35, 75, 0x456E);
AddButton(65, 50, 0x845, 0x846, 1);
AddItem(120, 75, 0x4578);
AddButton(135, 50, 0x845, 0x846, 2);
AddItem(190, 75, 0x457A);
AddButton(205, 50, 0x845, 0x846, 3);
AddItem(250, 75, 0x457C);
AddButton(275, 50, 0x845, 0x846, 4);
}
public SnowStatueSeahorse(Serial serial)
: base(serial)
public override void OnResponse(NetState sender, RelayInfo info)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
[Flippable(0x457A, 0x457B)]
public class SnowStatueMermaid : Item
{
[Constructible]
public SnowStatueMermaid()
: base(0x457A)
{
}
public SnowStatueMermaid(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
[Flippable(0x457C, 0x457D)]
public class SnowStatueGriffon : Item
{
[Constructible]
public SnowStatueGriffon()
: base(0x457C)
{
}
public SnowStatueGriffon(Serial serial)
: base(serial)
{
}
public override bool ForceShowProperties => ObjectPropertyList.Enabled;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
}
public class SnowStatueDeed : Item
{
[Constructible]
public SnowStatueDeed()
: base(0x14F0) =>
LootType = LootType.Blessed;
public SnowStatueDeed(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1114296; // snow statue deed
public override double DefaultWeight => 1.0;
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
if (_deed?.Deleted != false)
{
from.CloseGump<InternalGump>();
from.SendGump(new InternalGump(this));
return;
}
var from = sender.Mobile;
if (!_deed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it
return;
}
Item statue = info.ButtonID switch
{
1 => new SnowStatuePegasus(),
2 => new SnowStatueSeahorse(),
3 => new SnowStatueMermaid(),
4 => new SnowStatueGriffon(),
_ => null
};
if (statue == null)
{
return;
}
if (!from.PlaceInBackpack(statue))
{
statue.Delete();
from.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again.
}
else
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it.
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.WriteEncodedInt(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadEncodedInt();
}
private class InternalGump : Gump
{
private readonly SnowStatueDeed m_Deed;
public InternalGump(SnowStatueDeed deed) : base(100, 200)
{
m_Deed = deed;
Closable = true;
Disposable = true;
Draggable = true;
Resizable = false;
AddPage(0);
AddBackground(0, 0, 360, 225, 0xA28);
AddPage(1);
AddLabel(45, 15, 0, "Select One:");
AddItem(35, 75, 0x456E);
AddButton(65, 50, 0x845, 0x846, 1);
AddItem(120, 75, 0x4578);
AddButton(135, 50, 0x845, 0x846, 2);
AddItem(190, 75, 0x457A);
AddButton(205, 50, 0x845, 0x846, 3);
AddItem(250, 75, 0x457C);
AddButton(275, 50, 0x845, 0x846, 4);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed?.Deleted != false)
{
return;
}
var from = sender.Mobile;
if (!m_Deed.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042038); // You must have the object in your backpack to use it
return;
}
Item statue;
switch (info.ButtonID)
{
default:
return;
case 1:
statue = new SnowStatuePegasus();
break;
case 2:
statue = new SnowStatueSeahorse();
break;
case 3:
statue = new SnowStatueMermaid();
break;
case 4:
statue = new SnowStatueGriffon();
break;
}
if (!from.PlaceInBackpack(statue))
{
statue.Delete();
from.SendLocalizedMessage(1078837); // Your backpack is full! Please make room and try again.
}
else
{
m_Deed.Delete();
}
_deed.Delete();
}
}
}

View file

@ -1,58 +1,25 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0, false)]
public partial class BlueSnowflake : Item
{
public class BlueSnowflake : Item
[Constructible]
public BlueSnowflake() : base(0x232E)
{
[Constructible]
public BlueSnowflake() : base(0x232E)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public BlueSnowflake(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public class WhiteSnowflake : Item
{
[Constructible]
public WhiteSnowflake() : base(0x232F)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
public WhiteSnowflake(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Weight = 1.0;
LootType = LootType.Blessed;
}
}
[SerializationGenerator(0, false)]
public partial class WhiteSnowflake : Item
{
[Constructible]
public WhiteSnowflake() : base(0x232F)
{
Weight = 1.0;
LootType = LootType.Blessed;
}
}

View file

@ -1,157 +1,125 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x2328, 0x2329)]
[SerializationGenerator(0, false)]
public partial class Snowman : Item, IDyable
{
[Flippable(0x2328, 0x2329)]
public class Snowman : Item, IDyable
// All hail OSI staff
private static readonly string[] titles =
{
// All hail OSI staff
private static readonly string[] titles =
{
/* 1 */ "Backflash",
/* 2 */ "Carbon",
/* 3 */ "Colbalistic",
/* 4 */ "Comforl",
/* 5 */ "Coppacchia",
/* 6 */ "Cyrus",
/* 7 */ "DannyB",
/* 8 */ "DJSoul",
/* 9 */ "DraconisRex",
/* 10 */ "Earia",
/* 11 */ "Foster",
/* 12 */ "Gonzo",
/* 13 */ "Haan",
/* 14 */ "Halona",
/* 15 */ "Hugo",
/* 16 */ "Hyacinth",
/* 17 */ "Imirian",
/* 18 */ "Jinsol",
/* 19 */ "Liciatia",
/* 20 */ "Loewen",
/* 21 */ "Loke",
/* 22 */ "Magnus",
/* 23 */ "Maleki",
/* 24 */ "Morpheus",
/* 25 */ "Obberron",
/* 26 */ "Odee",
/* 27 */ "Orbeus",
/* 28 */ "Pax",
/* 29 */ "Phields",
/* 30 */ "Pigpen",
/* 31 */ "Platinum",
/* 32 */ "Polpol",
/* 33 */ "Prume",
/* 34 */ "Quinnly",
/* 35 */ "Ragnarok",
/* 36 */ "Rend",
/* 37 */ "Roland",
/* 38 */ "RyanM",
/* 39 */ "Screach",
/* 40 */ "Seraph",
/* 41 */ "Silvani",
/* 42 */ "Sherbear",
/* 43 */ "SkyWalker",
/* 44 */ "Snark",
/* 45 */ "Sowl",
/* 46 */ "Spada",
/* 47 */ "Starblade",
/* 48 */ "Tenacious",
/* 49 */ "Tnez",
/* 50 */ "Wasia",
/* 51 */ "Zilo",
/* 52 */ "Zippy",
/* 53 */ "Zoer"
};
/* 1 */ "Backflash",
/* 2 */ "Carbon",
/* 3 */ "Colbalistic",
/* 4 */ "Comforl",
/* 5 */ "Coppacchia",
/* 6 */ "Cyrus",
/* 7 */ "DannyB",
/* 8 */ "DJSoul",
/* 9 */ "DraconisRex",
/* 10 */ "Earia",
/* 11 */ "Foster",
/* 12 */ "Gonzo",
/* 13 */ "Haan",
/* 14 */ "Halona",
/* 15 */ "Hugo",
/* 16 */ "Hyacinth",
/* 17 */ "Imirian",
/* 18 */ "Jinsol",
/* 19 */ "Liciatia",
/* 20 */ "Loewen",
/* 21 */ "Loke",
/* 22 */ "Magnus",
/* 23 */ "Maleki",
/* 24 */ "Morpheus",
/* 25 */ "Obberron",
/* 26 */ "Odee",
/* 27 */ "Orbeus",
/* 28 */ "Pax",
/* 29 */ "Phields",
/* 30 */ "Pigpen",
/* 31 */ "Platinum",
/* 32 */ "Polpol",
/* 33 */ "Prume",
/* 34 */ "Quinnly",
/* 35 */ "Ragnarok",
/* 36 */ "Rend",
/* 37 */ "Roland",
/* 38 */ "RyanM",
/* 39 */ "Screach",
/* 40 */ "Seraph",
/* 41 */ "Silvani",
/* 42 */ "Sherbear",
/* 43 */ "SkyWalker",
/* 44 */ "Snark",
/* 45 */ "Sowl",
/* 46 */ "Spada",
/* 47 */ "Starblade",
/* 48 */ "Tenacious",
/* 49 */ "Tnez",
/* 50 */ "Wasia",
/* 51 */ "Zilo",
/* 52 */ "Zippy",
/* 53 */ "Zoer"
};
private string m_Title;
[InvalidateProperties]
[SerializableField(0)]
[SerializedCommandProperty(AccessLevel.GameMaster)]
private string _title;
[Constructible]
public Snowman() : this(Utility.RandomDyedHue())
[Constructible]
public Snowman() : this(Utility.RandomDyedHue())
{
}
[Constructible]
public Snowman(int hue) : this(hue, GetRandomTitle())
{
}
[Constructible]
public Snowman(string title) : this(Utility.RandomDyedHue(), title)
{
}
[Constructible]
public Snowman(int hue, string title) : base(Utility.Random(0x2328, 2))
{
Weight = 10.0;
Hue = hue;
LootType = LootType.Blessed;
_title = title;
}
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
{
return false;
}
[Constructible]
public Snowman(int hue) : this(hue, GetRandomTitle())
Hue = sender.DyedHue;
return true;
}
public static string GetRandomTitle() => titles.RandomElement();
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
if (_title != null)
{
}
[Constructible]
public Snowman(string title) : this(Utility.RandomDyedHue(), title)
{
}
[Constructible]
public Snowman(int hue, string title) : base(Utility.Random(0x2328, 2))
{
Weight = 10.0;
Hue = hue;
LootType = LootType.Blessed;
m_Title = title;
}
public Snowman(Serial serial) : base(serial)
{
}
[CommandProperty(AccessLevel.GameMaster)]
public string Title
{
get => m_Title;
set
{
m_Title = value;
InvalidateProperties();
}
}
public bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
{
return false;
}
Hue = sender.DyedHue;
return true;
}
public static string GetRandomTitle() => titles.RandomElement();
public override void GetProperties(IPropertyList list)
{
base.GetProperties(list);
if (m_Title != null)
{
list.Add(1062841, m_Title); // ~1_NAME~ the Snowman
}
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(1); // version
writer.Write(m_Title);
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
switch (version)
{
case 1:
{
m_Title = reader.ReadString();
break;
}
}
Utility.Intern(ref m_Title);
list.Add(1062841, _title); // ~1_NAME~ the Snowman
}
}
[AfterDeserialization]
private void AfterDeserialization()
{
Utility.Intern(ref _title);
}
}

View file

@ -1,60 +1,31 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Furniture]
[Flippable(0x2bd9, 0x2bda)]
[SerializationGenerator(0)]
public partial class GreenStocking : BaseContainer
{
[Furniture]
[Flippable(0x2bd9, 0x2bda)]
public class GreenStocking : BaseContainer
[Constructible]
public GreenStocking() : base(Utility.Random(0x2BD9, 2))
{
[Constructible]
public GreenStocking() : base(Utility.Random(0x2BD9, 2))
{
}
public GreenStocking(Serial serial) : base(serial)
{
}
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
[Furniture]
[Flippable(0x2bdb, 0x2bdc)]
public class RedStocking : BaseContainer
{
[Constructible]
public RedStocking() : base(Utility.Random(0x2BDB, 2))
{
}
public RedStocking(Serial serial) : base(serial)
{
}
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
}
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
}
[Furniture]
[Flippable(0x2bdb, 0x2bdc)]
[SerializationGenerator(0)]
public partial class RedStocking : BaseContainer
{
[Constructible]
public RedStocking() : base(Utility.Random(0x2BDB, 2))
{
}
public override int DefaultGumpID => 0x103;
public override int DefaultDropSound => 0x42;
}

View file

@ -1,33 +1,17 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[Flippable(0x232A, 0x232B)]
[SerializationGenerator(0)]
public partial class WinterGiftPackage2003 : GiftBox
{
[Flippable(0x232A, 0x232B)]
public class WinterGiftPackage2003 : GiftBox
[Constructible]
public WinterGiftPackage2003()
{
[Constructible]
public WinterGiftPackage2003()
{
DropItem(new Snowman());
DropItem(new WreathDeed());
DropItem(new BlueSnowflake());
DropItem(new RedPoinsettia());
}
public WinterGiftPackage2003(Serial serial) : base(serial)
{
}
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
DropItem(new Snowman());
DropItem(new WreathDeed());
DropItem(new BlueSnowflake());
DropItem(new RedPoinsettia());
}
}

View file

@ -1,342 +1,311 @@
using ModernUO.Serialization;
using Server.Gumps;
using Server.Multis;
using Server.Network;
using Server.Targeting;
namespace Server.Items
namespace Server.Items;
[SerializationGenerator(0)]
public partial class WreathAddon : Item, IDyable, IAddon
{
public class WreathAddon : Item, IDyable, IAddon
[Constructible]
public WreathAddon() : this(Utility.RandomDyedHue())
{
[Constructible]
public WreathAddon() : this(Utility.RandomDyedHue())
}
[Constructible]
public WreathAddon(int hue) : base(0x232C)
{
Hue = hue;
Movable = false;
}
public bool CouldFit(IPoint3D p, Map map)
{
if (!map.CanFit(p.X, p.Y, p.Z, ItemData.Height))
{
}
[Constructible]
public WreathAddon(int hue) : base(0x232C)
{
Hue = hue;
Movable = false;
}
public WreathAddon(Serial serial) : base(serial)
{
}
public bool CouldFit(IPoint3D p, Map map)
{
if (!map.CanFit(p.X, p.Y, p.Z, ItemData.Height))
{
return false;
}
if (ItemID == 0x232C)
{
return BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map); // North wall
}
return BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map); // West wall
}
public Item Deed => new WreathDeed(Hue);
public virtual bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
{
return false;
}
var house = BaseHouse.FindHouseAt(this);
if (house?.IsCoOwner(from) == true)
{
if (from.InRange(GetWorldLocation(), 1))
{
Hue = sender.DyedHue;
return true;
}
from.SendLocalizedMessage(500295); // You are too far away to do that.
return false;
}
return false;
}
public override void Serialize(IGenericWriter writer)
if (ItemID == 0x232C)
{
base.Serialize(writer);
writer.Write(0); // version
return BaseAddon.IsWall(p.X, p.Y - 1, p.Z, map); // North wall
}
public override void Deserialize(IGenericReader reader)
return BaseAddon.IsWall(p.X - 1, p.Y, p.Z, map); // West wall
}
public Item Deed => new WreathDeed(Hue);
public virtual bool Dye(Mobile from, DyeTub sender)
{
if (Deleted)
{
base.Deserialize(reader);
var version = reader.ReadInt();
Timer.StartTimer(FixMovingCrate);
return false;
}
private void FixMovingCrate()
var house = BaseHouse.FindHouseAt(this);
if (house?.IsCoOwner(from) == true)
{
if (Deleted)
if (from.InRange(GetWorldLocation(), 1))
{
return;
Hue = sender.DyedHue;
return true;
}
if (Movable || IsLockedDown)
{
var deed = Deed;
if (Parent is Item item)
{
item.AddItem(deed);
deed.Location = Location;
}
else
{
deed.MoveToWorld(Location, Map);
}
Delete();
}
from.SendLocalizedMessage(500295); // You are too far away to do that.
return false;
}
public override void OnDoubleClick(Mobile from)
{
var house = BaseHouse.FindHouseAt(this);
return false;
}
if (house?.IsCoOwner(from) == true)
{
if (from.InRange(GetWorldLocation(), 3))
{
from.CloseGump<WreathAddonGump>();
from.SendGump(new WreathAddonGump(from, this));
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
[AfterDeserialization(false)]
private void FixMovingCrate()
{
if (Deleted)
{
return;
}
private class WreathAddonGump : Gump
if (Movable || IsLockedDown)
{
private readonly WreathAddon m_Addon;
private readonly Mobile m_From;
var deed = Deed;
public WreathAddonGump(Mobile from, WreathAddon addon) : base(150, 50)
if (Parent is Item item)
{
m_From = from;
m_Addon = addon;
AddPage(0);
AddBackground(0, 0, 220, 170, 0x13BE);
AddBackground(10, 10, 200, 150, 0xBB8);
AddHtmlLocalized(20, 30, 180, 60, 1062839); // Do you wish to re-deed this decoration?
AddHtmlLocalized(55, 100, 160, 25, 1011011); // CONTINUE
AddButton(20, 100, 0xFA5, 0xFA7, 1);
AddHtmlLocalized(55, 125, 160, 25, 1011012); // CANCEL
AddButton(20, 125, 0xFA5, 0xFA7, 0);
item.AddItem(deed);
deed.Location = Location;
}
else
{
deed.MoveToWorld(Location, Map);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Addon.Deleted)
{
return;
}
Delete();
}
}
if (info.ButtonID == 1)
{
if (m_From.InRange(m_Addon.GetWorldLocation(), 3))
{
m_From.AddToBackpack(m_Addon.Deed);
m_Addon.Delete();
}
else
{
m_From.SendLocalizedMessage(500295); // You are too far away to do that.
}
}
public override void OnDoubleClick(Mobile from)
{
var house = BaseHouse.FindHouseAt(this);
if (house?.IsCoOwner(from) == true)
{
if (from.InRange(GetWorldLocation(), 3))
{
from.CloseGump<WreathAddonGump>();
from.SendGump(new WreathAddonGump(from, this));
}
else
{
from.LocalOverheadMessage(MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
}
}
}
[Flippable(0x14F0, 0x14EF)]
public class WreathDeed : Item
private class WreathAddonGump : Gump
{
[Constructible]
public WreathDeed() : this(Utility.RandomDyedHue())
private readonly WreathAddon _addon;
private readonly Mobile _from;
public WreathAddonGump(Mobile from, WreathAddon addon) : base(150, 50)
{
_from = from;
_addon = addon;
AddPage(0);
AddBackground(0, 0, 220, 170, 0x13BE);
AddBackground(10, 10, 200, 150, 0xBB8);
AddHtmlLocalized(20, 30, 180, 60, 1062839); // Do you wish to re-deed this decoration?
AddHtmlLocalized(55, 100, 160, 25, 1011011); // CONTINUE
AddButton(20, 100, 0xFA5, 0xFA7, 1);
AddHtmlLocalized(55, 125, 160, 25, 1011012); // CANCEL
AddButton(20, 125, 0xFA5, 0xFA7, 0);
}
[Constructible]
public WreathDeed(int hue) : base(0x14F0)
public override void OnResponse(NetState sender, RelayInfo info)
{
Weight = 1.0;
Hue = hue;
LootType = LootType.Blessed;
}
public WreathDeed(Serial serial) : base(serial)
{
}
public override int LabelNumber => 1062837; // holiday wreath deed
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
if (_addon.Deleted)
{
var house = BaseHouse.FindHouseAt(from);
return;
}
if (house?.IsCoOwner(from) == true)
if (info.ButtonID == 1)
{
if (_from.InRange(_addon.GetWorldLocation(), 3))
{
from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
_from.AddToBackpack(_addon.Deed);
_addon.Delete();
}
else
{
from.SendLocalizedMessage(502092); // You must be in your house to do this.
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public void Placement_OnTarget(Mobile from, object targeted)
{
if (targeted is not IPoint3D p)
{
return;
}
var loc = new Point3D(p);
var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
if (house?.IsCoOwner(from) == true)
{
var northWall = BaseAddon.IsWall(loc.X, loc.Y - 1, loc.Z, from.Map);
var westWall = BaseAddon.IsWall(loc.X - 1, loc.Y, loc.Z, from.Map);
if (northWall && westWall)
{
from.SendGump(new WreathDeedGump(from, loc, this));
}
else
{
PlaceAddon(from, loc, northWall, westWall);
}
}
else
{
from.SendLocalizedMessage(1042036); // That location is not in your house.
}
}
private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
{
if (Deleted)
{
return;
}
var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
if (house?.IsCoOwner(from) != true)
{
from.SendLocalizedMessage(1042036); // That location is not in your house.
return;
}
var itemID = 0;
if (northWall)
{
itemID = 0x232C;
}
else if (westWall)
{
itemID = 0x232D;
}
else
{
from.SendLocalizedMessage(1062840); // The decoration must be placed next to a wall.
}
if (itemID > 0)
{
Item addon = new WreathAddon(Hue);
addon.ItemID = itemID;
addon.MoveToWorld(loc, from.Map);
house.Addons.Add(addon);
Delete();
}
}
private class WreathDeedGump : Gump
{
private readonly WreathDeed m_Deed;
private readonly Mobile m_From;
private readonly Point3D m_Loc;
public WreathDeedGump(Mobile from, Point3D loc, WreathDeed deed) : base(150, 50)
{
m_From = from;
m_Loc = loc;
m_Deed = deed;
AddBackground(0, 0, 300, 150, 0xA28);
AddPage(0);
AddItem(90, 30, 0x232D);
AddItem(180, 30, 0x232C);
AddButton(50, 35, 0x868, 0x869, 1);
AddButton(145, 35, 0x868, 0x869, 2);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (m_Deed.Deleted)
{
return;
}
switch (info.ButtonID)
{
case 1:
m_Deed.PlaceAddon(m_From, m_Loc, false, true);
break;
case 2:
m_Deed.PlaceAddon(m_From, m_Loc, true, false);
break;
_from.SendLocalizedMessage(500295); // You are too far away to do that.
}
}
}
}
}
[Flippable(0x14F0, 0x14EF)]
[SerializationGenerator(0)]
public partial class WreathDeed : Item
{
[Constructible]
public WreathDeed() : this(Utility.RandomDyedHue())
{
}
[Constructible]
public WreathDeed(int hue) : base(0x14F0)
{
Weight = 1.0;
Hue = hue;
LootType = LootType.Blessed;
}
public override int LabelNumber => 1062837; // holiday wreath deed
public override void OnDoubleClick(Mobile from)
{
if (IsChildOf(from.Backpack))
{
var house = BaseHouse.FindHouseAt(from);
if (house?.IsCoOwner(from) == true)
{
from.SendLocalizedMessage(1062838); // Where would you like to place this decoration?
from.BeginTarget(-1, true, TargetFlags.None, Placement_OnTarget);
}
else
{
from.SendLocalizedMessage(502092); // You must be in your house to do this.
}
}
else
{
from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
}
}
public void Placement_OnTarget(Mobile from, object targeted)
{
if (targeted is not IPoint3D p)
{
return;
}
var loc = new Point3D(p);
var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
if (house?.IsCoOwner(from) == true)
{
var northWall = BaseAddon.IsWall(loc.X, loc.Y - 1, loc.Z, from.Map);
var westWall = BaseAddon.IsWall(loc.X - 1, loc.Y, loc.Z, from.Map);
if (northWall && westWall)
{
from.SendGump(new WreathDeedGump(from, loc, this));
}
else
{
PlaceAddon(from, loc, northWall, westWall);
}
}
else
{
from.SendLocalizedMessage(1042036); // That location is not in your house.
}
}
private void PlaceAddon(Mobile from, Point3D loc, bool northWall, bool westWall)
{
if (Deleted)
{
return;
}
var house = BaseHouse.FindHouseAt(loc, from.Map, 16);
if (house?.IsCoOwner(from) != true)
{
from.SendLocalizedMessage(1042036); // That location is not in your house.
return;
}
var itemID = 0;
if (northWall)
{
itemID = 0x232C;
}
else if (westWall)
{
itemID = 0x232D;
}
else
{
from.SendLocalizedMessage(1062840); // The decoration must be placed next to a wall.
}
if (itemID > 0)
{
Item addon = new WreathAddon(Hue);
addon.ItemID = itemID;
addon.MoveToWorld(loc, from.Map);
house.Addons.Add(addon);
Delete();
}
}
private class WreathDeedGump : Gump
{
private readonly WreathDeed _deed;
private readonly Mobile _from;
private readonly Point3D _loc;
public WreathDeedGump(Mobile from, Point3D loc, WreathDeed deed) : base(150, 50)
{
_from = from;
_loc = loc;
_deed = deed;
AddBackground(0, 0, 300, 150, 0xA28);
AddPage(0);
AddItem(90, 30, 0x232D);
AddItem(180, 30, 0x232C);
AddButton(50, 35, 0x868, 0x869, 1);
AddButton(145, 35, 0x868, 0x869, 2);
}
public override void OnResponse(NetState sender, RelayInfo info)
{
if (_deed.Deleted)
{
return;
}
switch (info.ButtonID)
{
case 1:
{
_deed.PlaceAddon(_from, _loc, false, true);
break;
}
case 2:
{
_deed.PlaceAddon(_from, _loc, true, false);
break;
}
}
}
}
}

View file

@ -1,36 +1,18 @@
namespace Server.Items
using ModernUO.Serialization;
namespace Server.Items;
[SerializationGenerator(0)]
public partial class WristWatch : Clock
{
public class WristWatch : Clock
[Constructible]
public WristWatch() : base(0x1086)
{
[Constructible]
public WristWatch()
: base(0x1086)
{
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public WristWatch(Serial serial)
: base(serial)
{
}
public override int LabelNumber => 1041421; // a wrist watch
public override double DefaultWeight => 1.0;
public override void Serialize(IGenericWriter writer)
{
base.Serialize(writer);
writer.Write(0); // version
}
public override void Deserialize(IGenericReader reader)
{
base.Deserialize(reader);
var version = reader.ReadInt();
}
Weight = DefaultWeight;
LootType = LootType.Blessed;
Layer = Layer.Bracelet;
}
public override int LabelNumber => 1041421; // a wrist watch
public override double DefaultWeight => 1.0;
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.BadCard"
}

View file

@ -0,0 +1,11 @@
{
"version": 1,
"type": "Server.Items.BaseScales",
"properties": [
{
"name": "Resource",
"type": "Server.Items.CraftResource",
"rule": "EnumMigrationRule"
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.BlackScales"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.BlueScales"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.BlueSnowflake"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.CandyCane"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Coal"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GiftBox"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GiftBoxAngel"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GiftBoxCube"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GiftBoxCylinder"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GiftBoxNeon"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GiftBoxOctogon"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GiftBoxRectangle"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GingerBreadCookie"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GingerBreadHouseAddon"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GingerBreadHouseDeed"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GreenScales"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GreenStocking"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.GuillotineDeed"
}

View file

@ -0,0 +1,22 @@
{
"version": 0,
"type": "Server.Items.HolidayBell",
"properties": [
{
"name": "Maker",
"type": "Server.TextDefinition",
"rule": "PrimitiveUOTypeMigrationRule",
"ruleArguments": [
"TextDefinition"
]
},
{
"name": "SoundID",
"type": "int",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.HolidayPottedPlant"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.HolidayTimepiece"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.HolidayTree.Ornament"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.HolidayTree.TreeTrunk"
}

View file

@ -0,0 +1,11 @@
{
"version": 2,
"type": "Server.Items.HolidayTree",
"properties": [
{
"name": "Placer",
"type": "Server.Mobile",
"rule": "SerializableInterfaceMigrationRule"
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.IcicleLargeEast"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.IcicleLargeSouth"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.IcicleMedEast"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.IcicleMedSouth"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.IcicleSmallEast"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.IcicleSmallSouth"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.IcyPatch"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.PottedPlantDeed"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.RedPoinsettia"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.RedScales"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.RedStocking"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SnowGlobe"
}

View file

@ -0,0 +1,11 @@
{
"version": 1,
"type": "Server.Items.SnowGlobeOne",
"properties": [
{
"name": "Place",
"type": "Server.Items.SnowGlobeTypeOne",
"rule": "EnumMigrationRule"
}
]
}

View file

@ -0,0 +1,11 @@
{
"version": 1,
"type": "Server.Items.SnowGlobeThree",
"properties": [
{
"name": "Place",
"type": "Server.Items.SnowGlobeTypeThree",
"rule": "EnumMigrationRule"
}
]
}

View file

@ -0,0 +1,11 @@
{
"version": 1,
"type": "Server.Items.SnowGlobeTwo",
"properties": [
{
"name": "Place",
"type": "Server.Items.SnowGlobeTypeTwo",
"rule": "EnumMigrationRule"
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SnowPileDeco"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SnowStatueDeed"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SnowStatueGriffon"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SnowStatueMermaid"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SnowStatuePegasus"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.SnowStatueSeahorse"
}

View file

@ -0,0 +1,14 @@
{
"version": 0,
"type": "Server.Items.Snowman",
"properties": [
{
"name": "Title",
"type": "string",
"rule": "PrimitiveTypeMigrationRule",
"ruleArguments": [
""
]
}
]
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.Spam"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WhitePoinsettia"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WhiteScales"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WhiteSnowflake"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WinterGiftPackage2003"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WreathAddon"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WreathDeed"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.WristWatch"
}

View file

@ -0,0 +1,4 @@
{
"version": 0,
"type": "Server.Items.YellowScales"
}