fix(core): Fixes a timer bug where Stop wasn't called internally (#664)
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7 changed files with 71 additions and 50 deletions
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@ -18,7 +18,7 @@ namespace Server.Tests
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// Configure the world
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World.Configure();
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Timer.Initialize(0);
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Timer.Init(0);
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// Load the world
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World.Load();
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@ -26,7 +26,7 @@ namespace Server.Tests
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public void Dispose()
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{
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Timer.Initialize(0);
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Timer.Init(0);
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}
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}
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}
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