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70 changed files with 2798 additions and 286 deletions
36
Scripts/Engines/Doom/Lamp Room/PuzzleStatue.cs
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36
Scripts/Engines/Doom/Lamp Room/PuzzleStatue.cs
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using System;
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using System.Collections;
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using Server;
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using Server.Mobiles;
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using Server.Network;
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namespace Server.Items
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{
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public class PuzzleStatue : Item
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{
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[Constructable]
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public PuzzleStatue( int itemID ) : base( itemID )
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{
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Hue = 0x44E;
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Movable = false;
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}
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public PuzzleStatue( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 ); // version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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}
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