Changes properties to use automatic property initializers
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f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -6,12 +6,11 @@ namespace Server.Engines.CannedEvil
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{
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public class ChampionSkullBrazier : AddonComponent
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{
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private ChampionSkullPlatform m_Platform;
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private ChampionSkullType m_Type;
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private Item m_Skull;
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[CommandProperty( AccessLevel.GameMaster )]
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public ChampionSkullPlatform Platform => m_Platform;
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public ChampionSkullPlatform Platform { get; private set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public ChampionSkullType Type{ get => m_Type;
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@ -20,7 +19,7 @@ namespace Server.Engines.CannedEvil
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[CommandProperty( AccessLevel.GameMaster )]
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public Item Skull{ get => m_Skull;
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set{ m_Skull = value;
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m_Platform?.Validate();
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Platform?.Validate();
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} }
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public override int LabelNumber => 1049489 + (int)m_Type;
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@ -30,7 +29,7 @@ namespace Server.Engines.CannedEvil
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Hue = 0x455;
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Light = LightType.Circle300;
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m_Platform = platform;
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Platform = platform;
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m_Type = type;
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}
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@ -40,7 +39,7 @@ namespace Server.Engines.CannedEvil
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public override void OnDoubleClick( Mobile from )
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{
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m_Platform?.Validate();
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Platform?.Validate();
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BeginSacrifice( from );
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}
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@ -138,7 +137,7 @@ namespace Server.Engines.CannedEvil
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writer.Write( (int) 0 ); // version
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writer.Write( (int) m_Type );
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writer.Write( m_Platform );
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writer.Write( Platform );
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writer.Write( m_Skull );
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}
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@ -153,10 +152,10 @@ namespace Server.Engines.CannedEvil
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case 0:
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{
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m_Type = (ChampionSkullType)reader.ReadInt();
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m_Platform = reader.ReadItem() as ChampionSkullPlatform;
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Platform = reader.ReadItem() as ChampionSkullPlatform;
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m_Skull = reader.ReadItem();
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if ( m_Platform == null )
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if ( Platform == null )
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Delete();
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break;
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