Changes properties to use automatic property initializers
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parent
f0a48ad431
commit
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623 changed files with 13072 additions and 19304 deletions
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@ -9,7 +9,6 @@ namespace Server.Engines.Chat
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private string m_Password;
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private List<ChatUser> m_Users, m_Banned, m_Moderators, m_Voices;
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private bool m_VoiceRestricted;
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private bool m_AlwaysAvailable;
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public Channel( string name )
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{
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@ -141,7 +140,7 @@ namespace Server.Engines.Chat
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m_Users.Add( user );
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user.CurrentChannel = this;
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if ( user.Mobile.AccessLevel >= AccessLevel.GameMaster || (!m_AlwaysAvailable && m_Users.Count == 1) )
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if ( user.Mobile.AccessLevel >= AccessLevel.GameMaster || (!AlwaysAvailable && m_Users.Count == 1) )
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AddModerator( user );
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SendUsersTo( user );
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@ -165,7 +164,7 @@ namespace Server.Engines.Chat
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SendCommand( ChatCommand.RemoveUserFromChannel, user, user.Username );
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ChatSystem.SendCommandTo( user.Mobile, ChatCommand.LeaveChannel );
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if ( m_Users.Count == 0 && !m_AlwaysAvailable )
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if ( m_Users.Count == 0 && !AlwaysAvailable )
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RemoveChannel( this );
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}
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}
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@ -241,11 +240,7 @@ namespace Server.Engines.Chat
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}
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}
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public bool AlwaysAvailable
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{
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get => m_AlwaysAvailable;
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set => m_AlwaysAvailable = value;
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}
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public bool AlwaysAvailable { get; set; }
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public void AddVoiced( ChatUser user )
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{
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@ -441,15 +436,13 @@ namespace Server.Engines.Chat
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}
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}
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private static List<Channel> m_Channels = new List<Channel>();
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public static List<Channel> Channels => m_Channels;
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public static List<Channel> Channels { get; } = new List<Channel>();
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public static void SendChannelsTo( ChatUser user )
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{
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for ( int i = 0; i < m_Channels.Count; ++i )
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for ( int i = 0; i < Channels.Count; ++i )
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{
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Channel channel = m_Channels[i];
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Channel channel = Channels[i];
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if ( !channel.IsBanned( user ) )
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ChatSystem.SendCommandTo( user.Mobile, ChatCommand.AddChannel, channel.Name, "0" );
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@ -468,7 +461,7 @@ namespace Server.Engines.Chat
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if ( channel == null )
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{
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channel = new Channel( name, password );
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m_Channels.Add( channel );
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Channels.Add( channel );
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}
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ChatUser.GlobalSendCommand( ChatCommand.AddChannel, name, "0" ) ;
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@ -486,22 +479,22 @@ namespace Server.Engines.Chat
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if ( channel == null )
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return;
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if ( m_Channels.Contains( channel ) && channel.m_Users.Count == 0 )
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if ( Channels.Contains( channel ) && channel.m_Users.Count == 0 )
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{
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ChatUser.GlobalSendCommand( ChatCommand.RemoveChannel, channel.Name ) ;
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channel.m_Moderators.Clear();
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channel.m_Voices.Clear();
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m_Channels.Remove( channel );
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Channels.Remove( channel );
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}
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}
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public static Channel FindChannelByName( string name )
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{
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for ( int i = 0; i < m_Channels.Count; ++i )
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for ( int i = 0; i < Channels.Count; ++i )
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{
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Channel channel = m_Channels[i];
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Channel channel = Channels[i];
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if ( channel.m_Name == name )
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return channel;
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