Changes properties to use automatic property initializers
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parent
f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -7,14 +7,8 @@ namespace Server.Engines.ConPVP
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{
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public class LadderItem : Item
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{
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private LadderController m_Ladder;
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[CommandProperty( AccessLevel.GameMaster )]
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public LadderController Ladder
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{
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get => m_Ladder;
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set => m_Ladder = value;
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}
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public LadderController Ladder { get; set; }
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public override string DefaultName => "1v1 leaderboard";
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@ -34,7 +28,7 @@ namespace Server.Engines.ConPVP
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writer.Write( (int) 1 );
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writer.Write( (Item) m_Ladder );
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writer.Write( (Item) Ladder );
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}
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public override void Deserialize( GenericReader reader )
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@ -47,7 +41,7 @@ namespace Server.Engines.ConPVP
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{
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case 1:
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{
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m_Ladder = reader.ReadItem() as LadderController;
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Ladder = reader.ReadItem() as LadderController;
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break;
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}
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}
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@ -59,8 +53,8 @@ namespace Server.Engines.ConPVP
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{
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Ladder ladder = Server.Engines.ConPVP.Ladder.Instance;
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if ( m_Ladder != null )
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ladder = m_Ladder.Ladder;
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if ( Ladder != null )
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ladder = Ladder.Ladder;
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if ( ladder != null )
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{
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