Changes properties to use automatic property initializers
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623 changed files with 13072 additions and 19304 deletions
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@ -8,13 +8,11 @@ namespace Server.Engines.ConPVP
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{
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public class ParticipantGump : Gump
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{
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private Mobile m_From;
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private DuelContext m_Context;
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private Participant m_Participant;
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public Mobile From { get; }
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public Mobile From => m_From;
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public DuelContext Context => m_Context;
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public Participant Participant => m_Participant;
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public DuelContext Context { get; }
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public Participant Participant { get; }
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public string Center( string text )
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{
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@ -35,9 +33,9 @@ namespace Server.Engines.ConPVP
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public ParticipantGump( Mobile from, DuelContext context, Participant p ) : base( 50, 50 )
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{
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m_From = from;
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m_Context = context;
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m_Participant = p;
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From = from;
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Context = context;
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Participant = p;
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from.CloseGump( typeof( RulesetGump ) );
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from.CloseGump( typeof( DuelContextGump ) );
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@ -81,54 +79,54 @@ namespace Server.Engines.ConPVP
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public override void OnResponse( NetState sender, RelayInfo info )
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{
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if ( !m_Context.Registered )
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if ( !Context.Registered )
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return;
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int bid = info.ButtonID;
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if ( bid == 0 )
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{
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m_From.SendGump( new DuelContextGump( m_From, m_Context ) );
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From.SendGump( new DuelContextGump( From, Context ) );
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}
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else if ( bid == 1 )
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{
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if ( m_Participant.Count < 8 )
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m_Participant.Resize( m_Participant.Count + 1 );
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if ( Participant.Count < 8 )
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Participant.Resize( Participant.Count + 1 );
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else
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m_From.SendMessage( "You may not raise the team size any further." );
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From.SendMessage( "You may not raise the team size any further." );
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m_From.SendGump( new ParticipantGump( m_From, m_Context, m_Participant ) );
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From.SendGump( new ParticipantGump( From, Context, Participant ) );
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}
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else if ( bid == 2 )
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{
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if ( m_Participant.Count > 1 && m_Participant.Count > m_Participant.FilledSlots )
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m_Participant.Resize( m_Participant.Count - 1 );
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if ( Participant.Count > 1 && Participant.Count > Participant.FilledSlots )
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Participant.Resize( Participant.Count - 1 );
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else
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m_From.SendMessage( "You may not lower the team size any further." );
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From.SendMessage( "You may not lower the team size any further." );
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m_From.SendGump( new ParticipantGump( m_From, m_Context, m_Participant ) );
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From.SendGump( new ParticipantGump( From, Context, Participant ) );
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}
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else if ( bid == 3 )
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{
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if ( m_Participant.FilledSlots > 0 )
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if ( Participant.FilledSlots > 0 )
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{
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m_From.SendMessage( "There is at least one currently active player. You must remove them first." );
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m_From.SendGump( new ParticipantGump( m_From, m_Context, m_Participant ) );
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From.SendMessage( "There is at least one currently active player. You must remove them first." );
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From.SendGump( new ParticipantGump( From, Context, Participant ) );
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}
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else if ( m_Context.Participants.Count > 2 )
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else if ( Context.Participants.Count > 2 )
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{
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/*Container cont = m_Participant.Stakes;
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if ( cont != null )
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cont.Delete();*/
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m_Context.Participants.Remove( m_Participant );
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m_From.SendGump( new DuelContextGump( m_From, m_Context ) );
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Context.Participants.Remove( Participant );
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From.SendGump( new DuelContextGump( From, Context ) );
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}
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else
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{
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m_From.SendMessage( "Duels must have at least two participating parties." );
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m_From.SendGump( new ParticipantGump( m_From, m_Context, m_Participant ) );
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From.SendMessage( "Duels must have at least two participating parties." );
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From.SendGump( new ParticipantGump( From, Context, Participant ) );
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}
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}
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/*else if ( bid == 4 )
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@ -155,23 +153,23 @@ namespace Server.Engines.ConPVP
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{
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bid -= 5;
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if ( bid >= 0 && bid < m_Participant.Players.Length )
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if ( bid >= 0 && bid < Participant.Players.Length )
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{
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if ( m_Participant.Players[bid] == null )
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if ( Participant.Players[bid] == null )
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{
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m_From.Target = new ParticipantTarget( m_Context, m_Participant, bid );
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m_From.SendMessage( "Target a player." );
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From.Target = new ParticipantTarget( Context, Participant, bid );
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From.SendMessage( "Target a player." );
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}
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else
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{
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m_Participant.Players[bid].Mobile.SendMessage( "You have been removed from the duel." );
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Participant.Players[bid].Mobile.SendMessage( "You have been removed from the duel." );
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if ( m_Participant.Players[bid].Mobile is PlayerMobile )
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((PlayerMobile)(m_Participant.Players[bid].Mobile)).DuelPlayer = null;
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if ( Participant.Players[bid].Mobile is PlayerMobile )
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((PlayerMobile)(Participant.Players[bid].Mobile)).DuelPlayer = null;
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m_Participant.Players[bid] = null;
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m_From.SendMessage( "They have been removed from the duel." );
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m_From.SendGump( new ParticipantGump( m_From, m_Context, m_Participant ) );
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Participant.Players[bid] = null;
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From.SendMessage( "They have been removed from the duel." );
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From.SendGump( new ParticipantGump( From, Context, Participant ) );
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}
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}
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}
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