Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -22,44 +22,21 @@ namespace Server.Factions
// Once it's been returned the corrupting faction owns the town for this period of time
public static readonly TimeSpan PurificationPeriod = TimeSpan.FromDays( 3.0 );
private BaseMonolith m_LastMonolith;
private Town m_Town;
private Faction m_Corrupted;
private Faction m_Corrupting;
private DateTime m_LastStolen;
private DateTime m_GraceStart;
private DateTime m_CorruptionStart;
private DateTime m_PurificationStart;
[CommandProperty( AccessLevel.Counselor, AccessLevel.Administrator )]
public DateTime LastStolen { get; set; }
[CommandProperty( AccessLevel.Counselor, AccessLevel.Administrator )]
public DateTime LastStolen
{
get => m_LastStolen;
set => m_LastStolen = value;
}
public DateTime GraceStart { get; set; }
[CommandProperty( AccessLevel.Counselor, AccessLevel.Administrator )]
public DateTime GraceStart
{
get => m_GraceStart;
set => m_GraceStart = value;
}
public DateTime CorruptionStart { get; set; }
[CommandProperty( AccessLevel.Counselor, AccessLevel.Administrator )]
public DateTime CorruptionStart
{
get => m_CorruptionStart;
set => m_CorruptionStart = value;
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.Administrator )]
public DateTime PurificationStart
{
get => m_PurificationStart;
set => m_PurificationStart = value;
}
public DateTime PurificationStart { get; set; }
[CommandProperty( AccessLevel.Counselor, AccessLevel.Administrator )]
public Town Town
@ -83,20 +60,16 @@ namespace Server.Factions
}
[CommandProperty( AccessLevel.Counselor, AccessLevel.Administrator )]
public BaseMonolith LastMonolith
{
get => m_LastMonolith;
set => m_LastMonolith = value;
}
public BaseMonolith LastMonolith { get; set; }
[CommandProperty( AccessLevel.Counselor )]
public bool IsBeingCorrupted => ( m_LastMonolith is StrongholdMonolith && m_LastMonolith.Faction == m_Corrupting && m_Corrupting != null );
public bool IsBeingCorrupted => ( LastMonolith is StrongholdMonolith && LastMonolith.Faction == m_Corrupting && m_Corrupting != null );
[CommandProperty( AccessLevel.Counselor )]
public bool IsCorrupted => ( m_Corrupted != null );
[CommandProperty( AccessLevel.Counselor )]
public bool IsPurifying => ( m_PurificationStart != DateTime.MinValue );
public bool IsPurifying => ( PurificationStart != DateTime.MinValue );
[CommandProperty( AccessLevel.Counselor )]
public bool IsCorrupting => ( m_Corrupting != null && m_Corrupting != m_Corrupted );
@ -198,7 +171,7 @@ namespace Server.Factions
Movable = false;
Town = town;
m_Sigils.Add( this );
Sigils.Add( this );
}
public override void OnDoubleClick( Mobile from )
@ -220,13 +193,13 @@ namespace Server.Factions
private void BeginCorrupting( Faction faction )
{
m_Corrupting = faction;
m_CorruptionStart = DateTime.UtcNow;
CorruptionStart = DateTime.UtcNow;
}
private void ClearCorrupting()
{
m_Corrupting = null;
m_CorruptionStart = DateTime.MinValue;
CorruptionStart = DateTime.MinValue;
}
[CommandProperty( AccessLevel.GameMaster )]
@ -237,7 +210,7 @@ namespace Server.Factions
if ( !IsBeingCorrupted )
return TimeSpan.Zero;
TimeSpan ts = ( m_CorruptionStart + CorruptionPeriod ) - DateTime.UtcNow;
TimeSpan ts = ( CorruptionStart + CorruptionPeriod ) - DateTime.UtcNow;
if ( ts < TimeSpan.Zero )
ts = TimeSpan.Zero;
@ -301,25 +274,25 @@ namespace Server.Factions
if ( m_Corrupted != newController )
BeginCorrupting( newController );
}
else if ( m_GraceStart > DateTime.MinValue && (m_GraceStart + CorruptionGrace) < DateTime.UtcNow )
else if ( GraceStart > DateTime.MinValue && (GraceStart + CorruptionGrace) < DateTime.UtcNow )
{
if ( m_Corrupted != newController )
BeginCorrupting( newController ); // grace time over, reset period
else
ClearCorrupting();
m_GraceStart = DateTime.MinValue;
GraceStart = DateTime.MinValue;
}
else if ( newController == oldController )
{
m_GraceStart = DateTime.MinValue; // returned within grace period
GraceStart = DateTime.MinValue; // returned within grace period
}
else if ( m_GraceStart == DateTime.MinValue )
else if ( GraceStart == DateTime.MinValue )
{
m_GraceStart = DateTime.UtcNow;
GraceStart = DateTime.UtcNow;
}
m_PurificationStart = DateTime.MinValue;
PurificationStart = DateTime.MinValue;
}
}
#endregion
@ -336,8 +309,8 @@ namespace Server.Factions
tm.Sigil = this;
m_Corrupting = null;
m_PurificationStart = DateTime.UtcNow;
m_CorruptionStart = DateTime.MinValue;
PurificationStart = DateTime.UtcNow;
CorruptionStart = DateTime.MinValue;
m_Town.Capture( m_Corrupted );
m_Corrupted = null;
@ -355,7 +328,7 @@ namespace Server.Factions
public Sigil( Serial serial ) : base( serial )
{
m_Sigils.Add( this );
Sigils.Add( this );
}
public override void Serialize( GenericWriter writer )
@ -368,12 +341,12 @@ namespace Server.Factions
Faction.WriteReference( writer, m_Corrupted );
Faction.WriteReference( writer, m_Corrupting );
writer.Write( (Item) m_LastMonolith );
writer.Write( (Item) LastMonolith );
writer.Write( m_LastStolen );
writer.Write( m_GraceStart );
writer.Write( m_CorruptionStart );
writer.Write( m_PurificationStart );
writer.Write( LastStolen );
writer.Write( GraceStart );
writer.Write( CorruptionStart );
writer.Write( PurificationStart );
}
public override void Deserialize( GenericReader reader )
@ -390,12 +363,12 @@ namespace Server.Factions
m_Corrupted = Faction.ReadReference( reader );
m_Corrupting = Faction.ReadReference( reader );
m_LastMonolith = reader.ReadItem() as BaseMonolith;
LastMonolith = reader.ReadItem() as BaseMonolith;
m_LastStolen = reader.ReadDateTime();
m_GraceStart = reader.ReadDateTime();
m_CorruptionStart = reader.ReadDateTime();
m_PurificationStart = reader.ReadDateTime();
LastStolen = reader.ReadDateTime();
GraceStart = reader.ReadDateTime();
CorruptionStart = reader.ReadDateTime();
PurificationStart = reader.ReadDateTime();
Update();
@ -409,7 +382,7 @@ namespace Server.Factions
public bool ReturnHome()
{
BaseMonolith monolith = m_LastMonolith;
BaseMonolith monolith = LastMonolith;
if ( monolith == null && m_Town != null )
monolith = m_Town.Monolith;
@ -431,7 +404,7 @@ namespace Server.Factions
{
base.OnAfterDelete();
m_Sigils.Remove( this );
Sigils.Remove( this );
}
public override void Delete()
@ -442,8 +415,6 @@ namespace Server.Factions
base.Delete();
}
private static List<Sigil> m_Sigils = new List<Sigil>();
public static List<Sigil> Sigils => m_Sigils;
public static List<Sigil> Sigils { get; } = new List<Sigil>();
}
}