Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -15,32 +15,16 @@ namespace Server.Factions
public abstract class BaseFactionTrap : BaseTrap
{
private Faction m_Faction;
private Mobile m_Placer;
private DateTime m_TimeOfPlacement;
private Timer m_Concealing;
[CommandProperty( AccessLevel.GameMaster )]
public Faction Faction
{
get => m_Faction;
set => m_Faction = value;
}
public Faction Faction { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Placer
{
get => m_Placer;
set => m_Placer = value;
}
public Mobile Placer { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public DateTime TimeOfPlacement
{
get => m_TimeOfPlacement;
set => m_TimeOfPlacement = value;
}
public DateTime TimeOfPlacement { get; set; }
public virtual int EffectSound => 0;
@ -79,24 +63,24 @@ namespace Server.Factions
int silverToAward = ( from.Alive ? 20 : 40 );
if ( silverToAward > 0 && m_Placer != null && m_Faction != null )
if ( silverToAward > 0 && Placer != null && Faction != null )
{
PlayerState victimState = PlayerState.Find( from );
if ( victimState != null && victimState.CanGiveSilverTo( m_Placer ) && victimState.KillPoints > 0 )
if ( victimState != null && victimState.CanGiveSilverTo( Placer ) && victimState.KillPoints > 0 )
{
int silverGiven = m_Faction.AwardSilver( m_Placer, silverToAward );
int silverGiven = Faction.AwardSilver( Placer, silverToAward );
if ( silverGiven > 0 )
{
// TODO: Get real message
if ( from.Alive )
m_Placer.SendMessage( "You have earned {0} silver pieces because {1} fell for your trap.", silverGiven, from.Name );
Placer.SendMessage( "You have earned {0} silver pieces because {1} fell for your trap.", silverGiven, from.Name );
else
m_Placer.SendLocalizedMessage( 1042736, $"{silverGiven} silver\t{from.Name}"); // You have earned ~1_SILVER_AMOUNT~ pieces for vanquishing ~2_PLAYER_NAME~!
Placer.SendLocalizedMessage( 1042736, $"{silverGiven} silver\t{from.Name}"); // You have earned ~1_SILVER_AMOUNT~ pieces for vanquishing ~2_PLAYER_NAME~!
}
victimState.OnGivenSilverTo( m_Placer );
victimState.OnGivenSilverTo( Placer );
}
}
@ -131,7 +115,7 @@ namespace Server.Factions
{
StrongholdRegion region = (StrongholdRegion) Region.Find( p, m ).GetRegion( typeof( StrongholdRegion ) );
if ( region != null && region.Faction == m_Faction )
if ( region != null && region.Faction == Faction )
return 0;
return 1010355; // This trap can only be placed in your stronghold
@ -149,7 +133,7 @@ namespace Server.Factions
{
Town town = Town.FromRegion( Region.Find( p, m ) );
if ( town != null && town.Owner == m_Faction )
if ( town != null && town.Owner == Faction )
return 0;
return 1010357; // This trap can only be placed in a town your faction controls
@ -181,9 +165,9 @@ namespace Server.Factions
{
Visible = false;
m_Faction = f;
m_TimeOfPlacement = DateTime.UtcNow;
m_Placer = m;
Faction = f;
TimeOfPlacement = DateTime.UtcNow;
Placer = m;
}
public BaseFactionTrap( Serial serial ) : base( serial )
@ -197,7 +181,7 @@ namespace Server.Factions
if ( decayPeriod == TimeSpan.MaxValue )
return false;
if ( (m_TimeOfPlacement + decayPeriod) < DateTime.UtcNow )
if ( (TimeOfPlacement + decayPeriod) < DateTime.UtcNow )
{
Timer.DelayCall( TimeSpan.Zero, Delete );
return true;
@ -229,9 +213,9 @@ namespace Server.Factions
writer.Write( (int) 0 ); // version
Faction.WriteReference( writer, m_Faction );
writer.Write( (Mobile) m_Placer );
writer.Write( (DateTime) m_TimeOfPlacement );
Faction.WriteReference( writer, Faction );
writer.Write( (Mobile) Placer );
writer.Write( (DateTime) TimeOfPlacement );
if ( Visible )
BeginConceal();
@ -243,9 +227,9 @@ namespace Server.Factions
int version = reader.ReadInt();
m_Faction = Faction.ReadReference( reader );
m_Placer = reader.ReadMobile();
m_TimeOfPlacement = reader.ReadDateTime();
Faction = Faction.ReadReference( reader );
Placer = reader.ReadMobile();
TimeOfPlacement = reader.ReadDateTime();
if ( Visible )
BeginConceal();
@ -255,8 +239,8 @@ namespace Server.Factions
public override void OnDelete()
{
if ( m_Faction != null && m_Faction.Traps.Contains( this ) )
m_Faction.Traps.Remove( this );
if ( Faction != null && Faction.Traps.Contains( this ) )
Faction.Traps.Remove( this );
base.OnDelete();
}
@ -277,7 +261,7 @@ namespace Server.Factions
if ( faction == null )
return false;
return ( faction != m_Faction );
return ( faction != Faction );
}
}
}