Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -2,30 +2,14 @@ namespace Server.Items
{
public class KhaldunPitTeleporter : Item
{
private bool m_Active;
private Point3D m_PointDest;
private Map m_MapDest;
[CommandProperty( AccessLevel.GameMaster )]
public bool Active { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public bool Active
{
get => m_Active;
set => m_Active = value;
}
public Point3D PointDest { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public Point3D PointDest
{
get => m_PointDest;
set => m_PointDest = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public Map MapDest
{
get => m_MapDest;
set => m_MapDest = value;
}
public Map MapDest { get; set; }
public override int LabelNumber => 1016511; // the floor of the cavern seems to have collapsed here - a faint light is visible at the bottom of the pit
@ -40,9 +24,9 @@ namespace Server.Items
Movable = false;
Hue = 1;
m_Active = true;
m_PointDest = pointDest;
m_MapDest = mapDest;
Active = true;
PointDest = pointDest;
MapDest = mapDest;
}
public KhaldunPitTeleporter( Serial serial ) : base( serial )
@ -51,24 +35,24 @@ namespace Server.Items
public override void OnDoubleClick( Mobile m )
{
if ( !m_Active )
if ( !Active )
return;
Map map = m_MapDest;
Map map = MapDest;
if ( map == null || map == Map.Internal )
map = m.Map;
Point3D p = m_PointDest;
Point3D p = PointDest;
if ( p == Point3D.Zero )
p = m.Location;
if ( m.InRange( this, 3 ) )
{
Mobiles.BaseCreature.TeleportPets( m, m_PointDest, m_MapDest );
Mobiles.BaseCreature.TeleportPets( m, PointDest, MapDest );
m.MoveToWorld( m_PointDest, m_MapDest );
m.MoveToWorld( PointDest, MapDest );
}
else
{
@ -87,9 +71,9 @@ namespace Server.Items
writer.Write( (int)0 ); // version
writer.Write( m_Active );
writer.Write( m_PointDest );
writer.Write( m_MapDest );
writer.Write( Active );
writer.Write( PointDest );
writer.Write( MapDest );
}
public override void Deserialize( GenericReader reader )
@ -98,9 +82,9 @@ namespace Server.Items
int version = reader.ReadInt();
m_Active = reader.ReadBool();
m_PointDest = reader.ReadPoint3D();
m_MapDest = reader.ReadMap();
Active = reader.ReadBool();
PointDest = reader.ReadPoint3D();
MapDest = reader.ReadMap();
}
}
}