Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -5,9 +5,6 @@ namespace Server.Items
public class RaisableItem : Item
{
private int m_MaxElevation;
private int m_MoveSound;
private int m_StopSound;
private TimeSpan m_CloseDelay;
[CommandProperty( AccessLevel.GameMaster )]
public int MaxElevation
@ -25,19 +22,13 @@ namespace Server.Items
}
[CommandProperty( AccessLevel.GameMaster )]
public int MoveSound{ get => m_MoveSound;
set => m_MoveSound = value;
}
public int MoveSound { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public int StopSound{ get => m_StopSound;
set => m_StopSound = value;
}
public int StopSound { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public TimeSpan CloseDelay{ get => m_CloseDelay;
set => m_CloseDelay = value;
}
public TimeSpan CloseDelay { get; set; }
[Constructible]
public RaisableItem( int itemID ) : this( itemID, 20, -1, -1, TimeSpan.FromMinutes( 1.0 ) )
@ -55,9 +46,9 @@ namespace Server.Items
Movable = false;
m_MaxElevation = maxElevation;
m_MoveSound = moveSound;
m_StopSound = stopSound;
m_CloseDelay = closeDelay;
MoveSound = moveSound;
StopSound = stopSound;
CloseDelay = closeDelay;
}
private int m_Elevation;
@ -154,9 +145,9 @@ namespace Server.Items
writer.WriteEncodedInt( (int) 0 ); // version
writer.WriteEncodedInt( (int) m_MaxElevation );
writer.WriteEncodedInt( (int) m_MoveSound );
writer.WriteEncodedInt( (int) m_StopSound );
writer.Write( (TimeSpan) m_CloseDelay );
writer.WriteEncodedInt( (int) MoveSound );
writer.WriteEncodedInt( (int) StopSound );
writer.Write( (TimeSpan) CloseDelay );
writer.WriteEncodedInt( (int) m_Elevation );
}
@ -168,9 +159,9 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
m_MaxElevation = reader.ReadEncodedInt();
m_MoveSound = reader.ReadEncodedInt();
m_StopSound = reader.ReadEncodedInt();
m_CloseDelay = reader.ReadTimeSpan();
MoveSound = reader.ReadEncodedInt();
StopSound = reader.ReadEncodedInt();
CloseDelay = reader.ReadTimeSpan();
int elevation = reader.ReadEncodedInt();
Z -= elevation;