Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -5,14 +5,8 @@ namespace Server.Items
{
public class RaiseSwitch : Item
{
private RaisableItem m_RaisableItem;
[CommandProperty( AccessLevel.GameMaster )]
public RaisableItem RaisableItem
{
get => m_RaisableItem;
set => m_RaisableItem = value;
}
public RaisableItem RaisableItem { get; set; }
[Constructible]
public RaiseSwitch() : this( 0x1093 )
@ -129,7 +123,7 @@ namespace Server.Items
writer.WriteEncodedInt( (int) 0 ); // version
writer.Write( (Item) m_RaisableItem );
writer.Write( (Item) RaisableItem );
}
public override void Deserialize( GenericReader reader )
@ -138,7 +132,7 @@ namespace Server.Items
int version = reader.ReadEncodedInt();
m_RaisableItem = (RaisableItem) reader.ReadItem();
RaisableItem = (RaisableItem) reader.ReadItem();
Reset();
}