Changes properties to use automatic property initializers
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f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -5,23 +5,13 @@ namespace Server.Engines.Quests
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{
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public class HornOfRetreat : Item
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{
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private Point3D m_DestLoc;
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private Map m_DestMap;
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private int m_Charges;
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[CommandProperty( AccessLevel.GameMaster )]
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public Point3D DestLoc
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{
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get => m_DestLoc;
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set => m_DestLoc = value;
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}
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public Point3D DestLoc { get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public Map DestMap
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{
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get => m_DestMap;
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set => m_DestMap = value;
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}
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public Map DestMap { get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public int Charges
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@ -116,8 +106,8 @@ namespace Server.Engines.Quests
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writer.Write( (int) 0 ); // version
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writer.Write( m_DestLoc );
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writer.Write( m_DestMap );
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writer.Write( DestLoc );
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writer.Write( DestMap );
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writer.Write( m_Charges );
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}
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@ -131,8 +121,8 @@ namespace Server.Engines.Quests
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{
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case 0:
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{
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m_DestLoc = reader.ReadPoint3D();
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m_DestMap = reader.ReadMap();
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DestLoc = reader.ReadPoint3D();
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DestMap = reader.ReadMap();
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m_Charges = reader.ReadInt();
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break;
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}
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