Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -5,23 +5,13 @@ namespace Server.Engines.Quests
{
public class HornOfRetreat : Item
{
private Point3D m_DestLoc;
private Map m_DestMap;
private int m_Charges;
[CommandProperty( AccessLevel.GameMaster )]
public Point3D DestLoc
{
get => m_DestLoc;
set => m_DestLoc = value;
}
public Point3D DestLoc { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public Map DestMap
{
get => m_DestMap;
set => m_DestMap = value;
}
public Map DestMap { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public int Charges
@ -116,8 +106,8 @@ namespace Server.Engines.Quests
writer.Write( (int) 0 ); // version
writer.Write( m_DestLoc );
writer.Write( m_DestMap );
writer.Write( DestLoc );
writer.Write( DestMap );
writer.Write( m_Charges );
}
@ -131,8 +121,8 @@ namespace Server.Engines.Quests
{
case 0:
{
m_DestLoc = reader.ReadPoint3D();
m_DestMap = reader.ReadMap();
DestLoc = reader.ReadPoint3D();
DestMap = reader.ReadMap();
m_Charges = reader.ReadInt();
break;
}