Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -17,9 +17,8 @@ namespace Server.Engines.Quests.Naturalist
private StudyState m_StudyState;
private ArrayList m_StudiedNests;
private bool m_StudiedSpecialNest;
public bool StudiedSpecialNest => m_StudiedSpecialNest;
public bool StudiedSpecialNest { get; private set; }
public StudyNestsObjective()
{
@ -53,7 +52,7 @@ namespace Server.Engines.Quests.Naturalist
if ( m_CurrentNest.Special )
{
from.SendLocalizedMessage( 1054057 ); // You complete your examination of this bizarre Egg Nest. The Naturalist will undoubtedly be quite interested in these notes!
m_StudiedSpecialNest = true;
StudiedSpecialNest = true;
}
else
{
@ -142,7 +141,7 @@ namespace Server.Engines.Quests.Naturalist
m_StudiedNests.Add( nest );
}
m_StudiedSpecialNest = reader.ReadBool();
StudiedSpecialNest = reader.ReadBool();
}
public override void ChildSerialize( GenericWriter writer )
@ -155,7 +154,7 @@ namespace Server.Engines.Quests.Naturalist
writer.WriteEncodedInt( (int) nest.ID );
}
writer.Write( (bool) m_StudiedSpecialNest );
writer.Write( (bool) StudiedSpecialNest );
}
}