Changes properties to use automatic property initializers
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623 changed files with 13072 additions and 19304 deletions
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@ -228,15 +228,13 @@ namespace Server.Gumps
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private class InternalEntry : IComparable
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{
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private int m_Body;
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private int m_ItemID;
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private string m_Name;
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private string m_DisplayName;
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public int Body { get; }
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public int Body => m_Body;
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public int ItemID => m_ItemID;
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public string Name => m_Name;
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public string DisplayName => m_DisplayName;
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public int ItemID { get; }
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public string Name { get; }
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public string DisplayName { get; }
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private static string[] m_GroupNames = {
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"ogres_", "ettins_", "walking_dead_", "gargoyles_",
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@ -258,32 +256,32 @@ namespace Server.Gumps
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public InternalEntry( int body, int itemID, string name )
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{
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m_Body = body;
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m_ItemID = itemID;
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m_Name = name;
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Body = body;
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ItemID = itemID;
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Name = name;
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m_DisplayName = name.ToLower();
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DisplayName = name.ToLower();
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for( int i = 0; i < m_GroupNames.Length; ++i )
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{
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if ( m_DisplayName.StartsWith( m_GroupNames[i] ) )
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if ( DisplayName.StartsWith( m_GroupNames[i] ) )
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{
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m_DisplayName = m_DisplayName.Substring( m_GroupNames[i].Length );
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DisplayName = DisplayName.Substring( m_GroupNames[i].Length );
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break;
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}
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}
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m_DisplayName = m_DisplayName.Replace( '_', ' ' );
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DisplayName = DisplayName.Replace( '_', ' ' );
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}
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public int CompareTo( object obj )
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{
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InternalEntry comp = (InternalEntry)obj;
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int v = m_Name.CompareTo( comp.m_Name );
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int v = Name.CompareTo( comp.Name );
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if ( v == 0 )
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m_Body.CompareTo( comp.m_Body );
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Body.CompareTo( comp.Body );
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return v;
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}
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