Changes properties to use automatic property initializers
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f0a48ad431
commit
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623 changed files with 13072 additions and 19304 deletions
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@ -61,9 +61,6 @@ namespace Server.Items
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private bool m_AutoLock;
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private InternalTimer m_RelockTimer;
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private Map m_TargetMap;
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private Point3D m_Target;
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private string m_Description;
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[CommandProperty( AccessLevel.GameMaster )]
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public bool AutoLock
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@ -81,14 +78,10 @@ namespace Server.Items
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public Map TargetMap { get => m_TargetMap;
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set => m_TargetMap = value;
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}
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public Map TargetMap { get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public Point3D Target { get => m_Target;
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set => m_Target = value;
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}
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public Point3D Target { get; set; }
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[CommandProperty( AccessLevel.GameMaster )]
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public bool Bone
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@ -102,9 +95,7 @@ namespace Server.Items
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public string Description { get => m_Description;
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set => m_Description = value;
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}
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public string Description { get; set; }
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public override bool IsDecoContainer => false;
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@ -164,11 +155,9 @@ namespace Server.Items
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private class InternalTimer : Timer
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{
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private MarkContainer m_Container;
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private DateTime m_RelockTime;
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public MarkContainer Container { get; }
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public MarkContainer Container => m_Container;
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public DateTime RelockTime => m_RelockTime;
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public DateTime RelockTime { get; }
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public InternalTimer( MarkContainer container ) : this( container, TimeSpan.FromMinutes( 5.0 ) )
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{
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@ -176,16 +165,16 @@ namespace Server.Items
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public InternalTimer( MarkContainer container, TimeSpan delay ) : base( delay )
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{
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m_Container = container;
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m_RelockTime = DateTime.UtcNow + delay;
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Container = container;
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RelockTime = DateTime.UtcNow + delay;
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Start();
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}
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protected override void OnTick()
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{
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m_Container.Locked = true;
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m_Container.LockLevel = -255;
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Container.Locked = true;
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Container.LockLevel = -255;
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}
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}
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@ -194,9 +183,9 @@ namespace Server.Items
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if ( TargetMap != null )
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{
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rune.Marked = true;
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rune.TargetMap = m_TargetMap;
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rune.Target = m_Target;
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rune.Description = m_Description;
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rune.TargetMap = TargetMap;
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rune.Target = Target;
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rune.Description = Description;
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rune.House = null;
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}
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}
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@ -234,9 +223,9 @@ namespace Server.Items
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if ( !Locked && m_AutoLock )
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writer.WriteDeltaTime( m_RelockTimer.RelockTime );
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writer.Write( m_TargetMap );
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writer.Write( m_Target );
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writer.Write( m_Description );
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writer.Write( TargetMap );
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writer.Write( Target );
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writer.Write( Description );
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}
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public override void Deserialize( GenericReader reader )
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@ -250,9 +239,9 @@ namespace Server.Items
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if ( !Locked && m_AutoLock )
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m_RelockTimer = new InternalTimer( this, reader.ReadDeltaTime() - DateTime.UtcNow );
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m_TargetMap = reader.ReadMap();
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m_Target = reader.ReadPoint3D();
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m_Description = reader.ReadString();
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TargetMap = reader.ReadMap();
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Target = reader.ReadPoint3D();
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Description = reader.ReadString();
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}
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}
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}
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