Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -61,9 +61,6 @@ namespace Server.Items
private bool m_AutoLock;
private InternalTimer m_RelockTimer;
private Map m_TargetMap;
private Point3D m_Target;
private string m_Description;
[CommandProperty( AccessLevel.GameMaster )]
public bool AutoLock
@ -81,14 +78,10 @@ namespace Server.Items
}
[CommandProperty( AccessLevel.GameMaster )]
public Map TargetMap { get => m_TargetMap;
set => m_TargetMap = value;
}
public Map TargetMap { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public Point3D Target { get => m_Target;
set => m_Target = value;
}
public Point3D Target { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public bool Bone
@ -102,9 +95,7 @@ namespace Server.Items
}
[CommandProperty( AccessLevel.GameMaster )]
public string Description { get => m_Description;
set => m_Description = value;
}
public string Description { get; set; }
public override bool IsDecoContainer => false;
@ -164,11 +155,9 @@ namespace Server.Items
private class InternalTimer : Timer
{
private MarkContainer m_Container;
private DateTime m_RelockTime;
public MarkContainer Container { get; }
public MarkContainer Container => m_Container;
public DateTime RelockTime => m_RelockTime;
public DateTime RelockTime { get; }
public InternalTimer( MarkContainer container ) : this( container, TimeSpan.FromMinutes( 5.0 ) )
{
@ -176,16 +165,16 @@ namespace Server.Items
public InternalTimer( MarkContainer container, TimeSpan delay ) : base( delay )
{
m_Container = container;
m_RelockTime = DateTime.UtcNow + delay;
Container = container;
RelockTime = DateTime.UtcNow + delay;
Start();
}
protected override void OnTick()
{
m_Container.Locked = true;
m_Container.LockLevel = -255;
Container.Locked = true;
Container.LockLevel = -255;
}
}
@ -194,9 +183,9 @@ namespace Server.Items
if ( TargetMap != null )
{
rune.Marked = true;
rune.TargetMap = m_TargetMap;
rune.Target = m_Target;
rune.Description = m_Description;
rune.TargetMap = TargetMap;
rune.Target = Target;
rune.Description = Description;
rune.House = null;
}
}
@ -234,9 +223,9 @@ namespace Server.Items
if ( !Locked && m_AutoLock )
writer.WriteDeltaTime( m_RelockTimer.RelockTime );
writer.Write( m_TargetMap );
writer.Write( m_Target );
writer.Write( m_Description );
writer.Write( TargetMap );
writer.Write( Target );
writer.Write( Description );
}
public override void Deserialize( GenericReader reader )
@ -250,9 +239,9 @@ namespace Server.Items
if ( !Locked && m_AutoLock )
m_RelockTimer = new InternalTimer( this, reader.ReadDeltaTime() - DateTime.UtcNow );
m_TargetMap = reader.ReadMap();
m_Target = reader.ReadPoint3D();
m_Description = reader.ReadString();
TargetMap = reader.ReadMap();
Target = reader.ReadPoint3D();
Description = reader.ReadString();
}
}
}