Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -6,14 +6,8 @@ namespace Server.Items
{
public class NewPlayerTicket : Item
{
private Mobile m_Owner;
[CommandProperty( AccessLevel.GameMaster )]
public Mobile Owner
{
get => m_Owner;
set => m_Owner = value;
}
public Mobile Owner { get; set; }
public override int LabelNumber => 1062094; // a young player ticket
@ -43,7 +37,7 @@ namespace Server.Items
writer.Write( (int) 0 ); // version
writer.Write( (Mobile) m_Owner );
writer.Write( (Mobile) Owner );
}
public override void Deserialize( GenericReader reader )
@ -56,7 +50,7 @@ namespace Server.Items
{
case 0:
{
m_Owner = reader.ReadMobile();
Owner = reader.ReadMobile();
break;
}
}
@ -67,7 +61,7 @@ namespace Server.Items
public override void OnDoubleClick( Mobile from )
{
if ( from != m_Owner )
if ( from != Owner )
{
from.SendLocalizedMessage( 501926 ); // This isn't your ticket! Shame on you! You have to use YOUR ticket.
}
@ -99,7 +93,7 @@ namespace Server.Items
}
else if ( targeted is NewPlayerTicket theirTicket )
{
Mobile them = theirTicket.m_Owner;
Mobile them = theirTicket.Owner;
if ( them == null || them.Deleted )
{