Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -5,18 +5,12 @@ namespace Server.Items
{
public abstract class CookableFood : Item
{
private int m_CookingLevel;
[CommandProperty( AccessLevel.GameMaster )]
public int CookingLevel
{
get => m_CookingLevel;
set => m_CookingLevel = value;
}
public int CookingLevel { get; set; }
public CookableFood( int itemID, int cookingLevel ) : base( itemID )
{
m_CookingLevel = cookingLevel;
CookingLevel = cookingLevel;
}
public CookableFood( Serial serial ) : base( serial )
@ -31,7 +25,7 @@ namespace Server.Items
writer.Write( (int) 1 ); // version
// Version 1
writer.Write( (int) m_CookingLevel );
writer.Write( (int) CookingLevel );
}
@ -45,7 +39,7 @@ namespace Server.Items
{
case 1:
{
m_CookingLevel = reader.ReadInt();
CookingLevel = reader.ReadInt();
break;
}