Changes properties to use automatic property initializers
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f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -9,14 +9,8 @@ namespace Server.Items
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{
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public abstract class BaseBoard : Container, ISecurable
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{
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private SecureLevel m_Level;
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[CommandProperty( AccessLevel.GameMaster )]
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public SecureLevel Level
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{
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get => m_Level;
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set => m_Level = value;
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}
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public SecureLevel Level { get; set; }
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public BaseBoard( int itemID ) : base( itemID )
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{
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@ -57,7 +51,7 @@ namespace Server.Items
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base.Serialize( writer );
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writer.Write( (int) 1 ); // version
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writer.Write( (int)m_Level );
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writer.Write( (int)Level );
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}
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public override void Deserialize( GenericReader reader )
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@ -66,7 +60,7 @@ namespace Server.Items
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int version = reader.ReadInt();
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if ( version == 1 )
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m_Level = (SecureLevel)reader.ReadInt();
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Level = (SecureLevel)reader.ReadInt();
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if ( Weight == 1.0 )
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Weight = 5.0;
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