Changes properties to use automatic property initializers
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f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -30,7 +30,6 @@ namespace Server.Items
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}
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private Timer m_Timer;
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private DateTime m_Created;
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private ArrayList m_Entries;
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@ -41,7 +40,7 @@ namespace Server.Items
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m_Entries = new ArrayList();
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m_Created = DateTime.UtcNow;
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Created = DateTime.UtcNow;
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m_Timer = Timer.DelayCall( TimeSpan.FromSeconds( 1.0 ), TimeSpan.FromSeconds( 1.0 ), OnTick );
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}
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@ -50,7 +49,7 @@ namespace Server.Items
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}
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[CommandProperty( AccessLevel.GameMaster )]
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public DateTime Created => m_Created;
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public DateTime Created { get; }
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[CommandProperty( AccessLevel.GameMaster )]
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public CampfireStatus Status
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@ -178,14 +177,13 @@ namespace Server.Items
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public class CampfireEntry
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{
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private PlayerMobile m_Player;
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private Campfire m_Fire;
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private DateTime m_Start;
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private bool m_Safe;
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public PlayerMobile Player => m_Player;
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public Campfire Fire => m_Fire;
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public DateTime Start => m_Start;
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public PlayerMobile Player { get; }
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public Campfire Fire { get; }
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public DateTime Start { get; }
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public bool Valid => !Fire.Deleted && Fire.Status != CampfireStatus.Off && Player.Map == Fire.Map && Player.InRange( Fire, Campfire.SecureRange );
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@ -197,9 +195,9 @@ namespace Server.Items
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public CampfireEntry( PlayerMobile player, Campfire fire )
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{
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m_Player = player;
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m_Fire = fire;
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m_Start = DateTime.UtcNow;
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Player = player;
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Fire = fire;
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Start = DateTime.UtcNow;
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m_Safe = false;
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}
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}
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