Changes properties to use automatic property initializers
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623 changed files with 13072 additions and 19304 deletions
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@ -138,18 +138,16 @@ namespace Server.Items
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private class ThrowTarget : Target
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{
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private BaseConflagrationPotion m_Potion;
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public BaseConflagrationPotion Potion => m_Potion;
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public BaseConflagrationPotion Potion { get; }
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public ThrowTarget( BaseConflagrationPotion potion ) : base( 12, true, TargetFlags.None )
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{
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m_Potion = potion;
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Potion = potion;
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}
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protected override void OnTarget( Mobile from, object targeted )
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{
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if ( m_Potion.Deleted || m_Potion.Map == Map.Internal )
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if ( Potion.Deleted || Potion.Map == Map.Internal )
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return;
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if ( !(targeted is IPoint3D p) || from.Map == null )
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@ -169,20 +167,19 @@ namespace Server.Items
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else
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to = new Entity( Serial.Zero, new Point3D( p ), from.Map );
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Effects.SendMovingEffect( from, to, 0xF0D, 7, 0, false, false, m_Potion.Hue, 0 );
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Timer.DelayCall( TimeSpan.FromSeconds( 1.5 ), new TimerStateCallback( m_Potion.Explode_Callback ), new object[] { from, new Point3D( p ), from.Map } );
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Effects.SendMovingEffect( from, to, 0xF0D, 7, 0, false, false, Potion.Hue, 0 );
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Timer.DelayCall( TimeSpan.FromSeconds( 1.5 ), new TimerStateCallback( Potion.Explode_Callback ), new object[] { from, new Point3D( p ), from.Map } );
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}
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}
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public class InternalItem : Item
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{
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private Mobile m_From;
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private int m_MinDamage;
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private int m_MaxDamage;
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private DateTime m_End;
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private Timer m_Timer;
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public Mobile From => m_From;
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public Mobile From { get; private set; }
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public override bool BlocksFit => true;
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@ -193,7 +190,7 @@ namespace Server.Items
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MoveToWorld( loc, map );
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m_From = from;
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From = from;
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m_End = DateTime.UtcNow + TimeSpan.FromSeconds( 10 );
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SetDamage( min, max );
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@ -224,14 +221,14 @@ namespace Server.Items
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m_MinDamage = min;
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m_MaxDamage = max;
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if ( m_From == null )
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if ( From == null )
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return;
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int alchemySkill = m_From.Skills.Alchemy.Fixed;
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int alchemySkill = From.Skills.Alchemy.Fixed;
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int alchemyBonus = alchemySkill / 125 + alchemySkill / 250 ;
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m_MinDamage = Scale( m_From, m_MinDamage + alchemyBonus );
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m_MaxDamage = Scale( m_From, m_MaxDamage + alchemyBonus );
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m_MinDamage = Scale( From, m_MinDamage + alchemyBonus );
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m_MaxDamage = Scale( From, m_MaxDamage + alchemyBonus );
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}
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public override void Serialize( GenericWriter writer )
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@ -240,7 +237,7 @@ namespace Server.Items
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writer.Write( (int) 0 ); // version
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writer.Write( (Mobile) m_From );
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writer.Write( (Mobile) From );
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writer.Write( (DateTime) m_End );
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writer.Write( (int) m_MinDamage );
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writer.Write( (int) m_MaxDamage );
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@ -252,7 +249,7 @@ namespace Server.Items
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int version = reader.ReadInt();
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m_From = reader.ReadMobile();
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From = reader.ReadMobile();
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m_End = reader.ReadDateTime();
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m_MinDamage = reader.ReadInt();
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m_MaxDamage = reader.ReadInt();
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@ -263,11 +260,11 @@ namespace Server.Items
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public override bool OnMoveOver( Mobile m )
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{
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if ( Visible && m_From != null && (!Core.AOS || m != m_From) && SpellHelper.ValidIndirectTarget( m_From, m ) && m_From.CanBeHarmful( m, false ) )
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if ( Visible && From != null && (!Core.AOS || m != From) && SpellHelper.ValidIndirectTarget( From, m ) && From.CanBeHarmful( m, false ) )
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{
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m_From.DoHarmful( m );
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From.DoHarmful( m );
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AOS.Damage( m, m_From, GetDamage(), 0, 100, 0, 0, 0 );
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AOS.Damage( m, From, GetDamage(), 0, 100, 0, 0, 0 );
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m.PlaySound( 0x208 );
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}
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