Changes properties to use automatic property initializers
This commit is contained in:
parent
f0a48ad431
commit
06fa31a7bf
623 changed files with 13072 additions and 19304 deletions
|
|
@ -9,14 +9,8 @@ namespace Server.Items
|
|||
public override int LabelNumber => 1041284; // Leather Dye Tub
|
||||
public override CustomHuePicker CustomHuePicker => CustomHuePicker.LeatherDyeTub;
|
||||
|
||||
private bool m_IsRewardItem;
|
||||
|
||||
[CommandProperty( AccessLevel.GameMaster )]
|
||||
public bool IsRewardItem
|
||||
{
|
||||
get => m_IsRewardItem;
|
||||
set => m_IsRewardItem = value;
|
||||
}
|
||||
public bool IsRewardItem { get; set; }
|
||||
|
||||
[Constructible]
|
||||
public LeatherDyeTub()
|
||||
|
|
@ -26,7 +20,7 @@ namespace Server.Items
|
|||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( m_IsRewardItem && !Engines.VeteranRewards.RewardSystem.CheckIsUsableBy( from, this, null ) )
|
||||
if ( IsRewardItem && !Engines.VeteranRewards.RewardSystem.CheckIsUsableBy( from, this, null ) )
|
||||
return;
|
||||
|
||||
base.OnDoubleClick( from );
|
||||
|
|
@ -40,7 +34,7 @@ namespace Server.Items
|
|||
{
|
||||
base.GetProperties( list );
|
||||
|
||||
if ( Core.ML && m_IsRewardItem )
|
||||
if ( Core.ML && IsRewardItem )
|
||||
list.Add( 1076218 ); // 2nd Year Veteran Reward
|
||||
}
|
||||
|
||||
|
|
@ -50,7 +44,7 @@ namespace Server.Items
|
|||
|
||||
writer.Write( (int) 1 ); // version
|
||||
|
||||
writer.Write( (bool) m_IsRewardItem );
|
||||
writer.Write( (bool) IsRewardItem );
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
|
|
@ -63,7 +57,7 @@ namespace Server.Items
|
|||
{
|
||||
case 1:
|
||||
{
|
||||
m_IsRewardItem = reader.ReadBool();
|
||||
IsRewardItem = reader.ReadBool();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue