Changes properties to use automatic property initializers
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f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -75,13 +75,7 @@ namespace Server.Items
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public class PlagueBeastComponent : PlagueBeastInnard
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{
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private PlagueBeastOrgan m_Organ;
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public PlagueBeastOrgan Organ
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{
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get => m_Organ;
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set => m_Organ = value;
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}
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public PlagueBeastOrgan Organ { get; set; }
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public bool IsBrain => ItemID == 0x1CF0;
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@ -123,10 +117,10 @@ namespace Server.Items
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public override bool OnDragDrop( Mobile from, Item dropped )
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{
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if ( m_Organ != null && m_Organ.OnDropped( from, dropped, this ) )
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if ( Organ != null && Organ.OnDropped( from, dropped, this ) )
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{
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if ( dropped is PlagueBeastComponent component )
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m_Organ.Components.Add( component );
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Organ.Components.Add( component );
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}
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return true;
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@ -136,14 +130,14 @@ namespace Server.Items
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{
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if ( IsAccessibleTo( from ) )
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{
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if ( m_Organ != null && m_Organ.OnLifted( from, this ) )
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if ( Organ != null && Organ.OnLifted( from, this ) )
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{
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from.SendLocalizedMessage( IsGland ? 1071895 : 1071914, null, 0x3B2 ); // * You rip the organ out of the plague beast's flesh *
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if ( m_Organ.Components.Contains( this ) )
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m_Organ.Components.Remove( this );
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if ( Organ.Components.Contains( this ) )
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Organ.Components.Remove( this );
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m_Organ = null;
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Organ = null;
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from.PlaySound( 0x1CA );
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}
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@ -163,7 +157,7 @@ namespace Server.Items
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writer.WriteEncodedInt( 0 ); // version
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writer.WriteItem<PlagueBeastOrgan>( m_Organ );
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writer.WriteItem<PlagueBeastOrgan>( Organ );
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}
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public override void Deserialize( GenericReader reader )
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@ -172,7 +166,7 @@ namespace Server.Items
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int version = reader.ReadEncodedInt();
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m_Organ = reader.ReadItem<PlagueBeastOrgan>();
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Organ = reader.ReadItem<PlagueBeastOrgan>();
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}
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}
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}
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