Changes properties to use automatic property initializers
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f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -2,12 +2,8 @@ namespace Server.Items
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{
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public abstract class BaseSuit : Item
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{
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private AccessLevel m_AccessLevel;
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[CommandProperty( AccessLevel.Administrator )]
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public AccessLevel AccessLevel{ get => m_AccessLevel;
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set => m_AccessLevel = value;
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}
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public AccessLevel AccessLevel { get; set; }
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public BaseSuit( AccessLevel level, int hue, int itemID ) : base( itemID )
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{
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@ -17,7 +13,7 @@ namespace Server.Items
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LootType = LootType.Newbied;
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Layer = Layer.OuterTorso;
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m_AccessLevel = level;
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AccessLevel = level;
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}
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public BaseSuit( Serial serial ) : base( serial )
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@ -30,7 +26,7 @@ namespace Server.Items
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writer.Write( (int) 0 ); // version
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writer.Write( (int) m_AccessLevel );
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writer.Write( (int) AccessLevel );
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}
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public override void Deserialize( GenericReader reader )
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@ -43,7 +39,7 @@ namespace Server.Items
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{
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case 0:
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{
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m_AccessLevel = (AccessLevel)reader.ReadInt();
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AccessLevel = (AccessLevel)reader.ReadInt();
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break;
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}
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}
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@ -53,7 +49,7 @@ namespace Server.Items
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{
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object root = RootParent;
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if ( root is Mobile mobile && mobile.AccessLevel < m_AccessLevel )
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if ( root is Mobile mobile && mobile.AccessLevel < AccessLevel )
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{
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Delete();
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return false;
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@ -76,15 +72,15 @@ namespace Server.Items
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public override bool VerifyMove( Mobile from )
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{
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return ( from.AccessLevel >= m_AccessLevel );
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return ( from.AccessLevel >= AccessLevel );
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}
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public override bool OnEquip( Mobile from )
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{
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if ( from.AccessLevel < m_AccessLevel )
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if ( from.AccessLevel < AccessLevel )
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from.SendMessage( "You may not wear this." );
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return ( from.AccessLevel >= m_AccessLevel );
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return ( from.AccessLevel >= AccessLevel );
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}
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}
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}
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