Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -274,22 +274,11 @@ namespace Server.Misc
}
}
private string[] m_Syllables;
private string[] m_Keywords;
private string[] m_Responses;
private Dictionary<string, string> m_KeywordHash;
private int m_Hue;
private int m_Sound;
private IHSFlags m_Flags;
public string[] Syllables
{
get => m_Syllables;
set => m_Syllables = value;
}
public string[] Syllables { get; set; }
public string[] Keywords
{
@ -303,33 +292,17 @@ namespace Server.Misc
}
}
public string[] Responses
{
get => m_Responses;
set => m_Responses = value;
}
public string[] Responses { get; set; }
public int Hue
{
get => m_Hue;
set => m_Hue = value;
}
public int Hue { get; set; }
public int Sound
{
get => m_Sound;
set => m_Sound = value;
}
public int Sound { get; set; }
public IHSFlags Flags
{
get => m_Flags;
set => m_Flags = value;
}
public IHSFlags Flags { get; set; }
public string GetRandomSyllable()
{
return m_Syllables[Utility.Random( m_Syllables.Length )];
return Syllables[Utility.Random( Syllables.Length )];
}
public string ConstructWord( int syllableCount )
@ -402,17 +375,17 @@ namespace Server.Misc
private string GetRandomResponseWord( List<string> keywordsFound )
{
int random = Utility.Random( keywordsFound.Count + m_Responses.Length );
int random = Utility.Random( keywordsFound.Count + Responses.Length );
if ( random < keywordsFound.Count )
return keywordsFound[random];
return m_Responses[random - keywordsFound.Count];
return Responses[random - keywordsFound.Count];
}
public bool OnSpeech( Mobile mob, Mobile speaker, string text )
{
if ( (m_Flags & IHSFlags.OnSpeech) == 0 || m_Keywords == null || m_Responses == null || m_KeywordHash == null )
if ( (Flags & IHSFlags.OnSpeech) == 0 || m_Keywords == null || Responses == null || m_KeywordHash == null )
return false; // not enabled
if ( !speaker.Alive )
@ -511,7 +484,7 @@ namespace Server.Misc
public void OnDeath( Mobile mob )
{
if ( (m_Flags & IHSFlags.OnDeath) == 0 )
if ( (Flags & IHSFlags.OnDeath) == 0 )
return; // not enabled
if ( 90 > Utility.Random( 100 ) )
@ -530,7 +503,7 @@ namespace Server.Misc
public void OnMovement( Mobile mob, Mobile mover, Point3D oldLocation )
{
if ( (m_Flags & IHSFlags.OnMovement) == 0 )
if ( (Flags & IHSFlags.OnMovement) == 0 )
return; // not enabled
if ( !mover.Player || (mover.Hidden && mover.AccessLevel > AccessLevel.Player) )
@ -547,7 +520,7 @@ namespace Server.Misc
public void OnDamage( Mobile mob, int amount )
{
if ( (m_Flags & IHSFlags.OnDamaged) == 0 )
if ( (Flags & IHSFlags.OnDamaged) == 0 )
return; // not enabled
if ( 90 > Utility.Random( 100 ) )
@ -577,13 +550,13 @@ namespace Server.Misc
public void OnConstruct( Mobile mob )
{
mob.SpeechHue = m_Hue;
mob.SpeechHue = Hue;
}
public void SaySentance( Mobile mob, int wordCount )
{
mob.Say( ConstructSentance( wordCount ) );
mob.PlaySound( m_Sound );
mob.PlaySound( Sound );
}
public InhumanSpeech()