Changes properties to use automatic property initializers
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f0a48ad431
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623 changed files with 13072 additions and 19304 deletions
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@ -7,8 +7,7 @@ namespace Server.Mobiles
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{
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public abstract class BaseHealer : BaseVendor
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{
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private List<SBInfo> m_SBInfos = new List<SBInfo>();
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protected override List<SBInfo> SBInfos => m_SBInfos;
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protected override List<SBInfo> SBInfos { get; } = new List<SBInfo>();
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public override bool IsActiveVendor => false;
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public override bool IsInvulnerable => false;
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@ -4,14 +4,8 @@ namespace Server.Mobiles
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{
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public class PricedHealer : BaseHealer
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{
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private int m_Price;
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[CommandProperty( AccessLevel.GameMaster )]
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public int Price
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{
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get => m_Price;
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set => m_Price = value;
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}
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public int Price { get; set; }
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[Constructible]
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public PricedHealer() : this( 5000 )
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@ -21,7 +15,7 @@ namespace Server.Mobiles
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[Constructible]
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public PricedHealer( int price )
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{
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m_Price = price;
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Price = price;
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if ( !Core.AOS )
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NameHue = 0x35;
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@ -43,7 +37,7 @@ namespace Server.Mobiles
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m.FixedEffect( 0x376A, 10, 16 );
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m.CloseGump( typeof( ResurrectGump ) );
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m.SendGump( new ResurrectGump( m, this, m_Price ) );
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m.SendGump( new ResurrectGump( m, this, Price ) );
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}
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public override bool CheckResurrect( Mobile m )
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@ -61,7 +55,7 @@ namespace Server.Mobiles
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writer.Write( (int) 0 ); // version
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writer.Write( (int) m_Price );
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writer.Write( (int) Price );
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}
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public override void Deserialize( GenericReader reader )
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@ -74,7 +68,7 @@ namespace Server.Mobiles
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{
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case 0:
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{
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m_Price = reader.ReadInt();
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Price = reader.ReadInt();
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break;
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}
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}
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