Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -6,8 +6,7 @@ namespace Server.Mobiles
public class BlackSolenQueen : BaseCreature
{
public override string CorpseName => "a solen queen corpse";
private bool m_BurstSac;
public bool BurstSac => m_BurstSac;
public bool BurstSac { get; private set; }
public override string DefaultName => "a black solen queen";
@ -100,7 +99,7 @@ namespace Server.Mobiles
if ( Hits < 50 )
{
PublicOverheadMessage( MessageType.Regular, 0x3B2, true, "* The solen's acid sac is burst open! *" );
m_BurstSac = true;
BurstSac = true;
}
}
else if ( from != null && from != this && InRange( from, 1 ) )
@ -127,7 +126,7 @@ namespace Server.Mobiles
{
base.Serialize( writer );
writer.Write( (int) 1 );
writer.Write( m_BurstSac );
writer.Write( BurstSac );
}
public override void Deserialize( GenericReader reader )
@ -139,7 +138,7 @@ namespace Server.Mobiles
{
case 1:
{
m_BurstSac = reader.ReadBool();
BurstSac = reader.ReadBool();
break;
}
}

View file

@ -6,8 +6,7 @@ namespace Server.Mobiles
public class BlackSolenWarrior : BaseCreature
{
public override string CorpseName => "a solen warrior corpse";
private bool m_BurstSac;
public bool BurstSac => m_BurstSac;
public bool BurstSac { get; private set; }
public override string DefaultName => "a black solen warrior";
@ -101,7 +100,7 @@ namespace Server.Mobiles
if ( Hits < 50 )
{
PublicOverheadMessage( MessageType.Regular, 0x3B2, true, "* The solen's acid sac is burst open! *" );
m_BurstSac = true;
BurstSac = true;
}
}
else if ( from != null && from != this && InRange( from, 1 ) )
@ -128,7 +127,7 @@ namespace Server.Mobiles
{
base.Serialize( writer );
writer.Write( (int) 1 );
writer.Write( m_BurstSac );
writer.Write( BurstSac );
}
public override void Deserialize( GenericReader reader )
@ -140,7 +139,7 @@ namespace Server.Mobiles
{
case 1:
{
m_BurstSac = reader.ReadBool();
BurstSac = reader.ReadBool();
break;
}
}

View file

@ -6,8 +6,7 @@ namespace Server.Mobiles
public class RedSolenQueen : BaseCreature
{
public override string CorpseName => "a solen queen corpse";
private bool m_BurstSac;
public bool BurstSac => m_BurstSac;
public bool BurstSac { get; private set; }
public override string DefaultName => "a red solen queen";
@ -100,7 +99,7 @@ namespace Server.Mobiles
if ( Hits < 50 )
{
PublicOverheadMessage( MessageType.Regular, 0x3B2, true, "* The solen's acid sac is burst open! *" );
m_BurstSac = true;
BurstSac = true;
}
}
else if ( from != null && from != this && InRange( from, 1 ) )
@ -127,7 +126,7 @@ namespace Server.Mobiles
{
base.Serialize( writer );
writer.Write( (int) 1 );
writer.Write( m_BurstSac );
writer.Write( BurstSac );
}
public override void Deserialize( GenericReader reader )
@ -139,7 +138,7 @@ namespace Server.Mobiles
{
case 1:
{
m_BurstSac = reader.ReadBool();
BurstSac = reader.ReadBool();
break;
}
}

View file

@ -6,8 +6,7 @@ namespace Server.Mobiles
public class RedSolenWarrior : BaseCreature
{
public override string CorpseName => "a solen warrior corpse";
private bool m_BurstSac;
public bool BurstSac => m_BurstSac;
public bool BurstSac { get; private set; }
public override string DefaultName => "a red solen warrior";
@ -100,7 +99,7 @@ namespace Server.Mobiles
if ( Hits < 50 )
{
PublicOverheadMessage( MessageType.Regular, 0x3B2, true, "* The solen's acid sac is burst open! *" );
m_BurstSac = true;
BurstSac = true;
}
}
else if ( from != null && from != this && InRange( from, 1 ) )
@ -127,7 +126,7 @@ namespace Server.Mobiles
{
base.Serialize( writer );
writer.Write( (int) 1 );
writer.Write( m_BurstSac );
writer.Write( BurstSac );
}
public override void Deserialize( GenericReader reader )
@ -139,7 +138,7 @@ namespace Server.Mobiles
{
case 1:
{
m_BurstSac = reader.ReadBool();
BurstSac = reader.ReadBool();
break;
}
}