Changes properties to use automatic property initializers

This commit is contained in:
Kamron Batman 2018-09-14 15:23:29 -07:00
parent f0a48ad431
commit 06fa31a7bf
623 changed files with 13072 additions and 19304 deletions

View file

@ -42,30 +42,19 @@ namespace Server.Multis.Deeds
public abstract class HouseDeed : Item
{
private int m_MultiID;
private Point3D m_Offset;
[CommandProperty( AccessLevel.GameMaster )]
public int MultiID { get; set; }
[CommandProperty( AccessLevel.GameMaster )]
public int MultiID
{
get => m_MultiID;
set => m_MultiID = value;
}
[CommandProperty( AccessLevel.GameMaster )]
public Point3D Offset
{
get => m_Offset;
set => m_Offset = value;
}
public Point3D Offset { get; set; }
public HouseDeed( int id, Point3D offset ) : base( 0x14F0 )
{
Weight = 1.0;
LootType = LootType.Newbied;
m_MultiID = id;
m_Offset = offset;
MultiID = id;
Offset = offset;
}
public HouseDeed( Serial serial ) : base( serial )
@ -78,9 +67,9 @@ namespace Server.Multis.Deeds
writer.Write( (int) 1 ); // version
writer.Write( m_Offset );
writer.Write( Offset );
writer.Write( m_MultiID );
writer.Write( MultiID );
}
public override void Deserialize( GenericReader reader )
@ -93,13 +82,13 @@ namespace Server.Multis.Deeds
{
case 1:
{
m_Offset = reader.ReadPoint3D();
Offset = reader.ReadPoint3D();
goto case 0;
}
case 0:
{
m_MultiID = reader.ReadInt();
MultiID = reader.ReadInt();
break;
}
@ -148,8 +137,8 @@ namespace Server.Multis.Deeds
else
{
ArrayList toMove;
Point3D center = new Point3D( p.X - m_Offset.X, p.Y - m_Offset.Y, p.Z - m_Offset.Z );
HousePlacementResult res = HousePlacement.Check( from, m_MultiID, center, out toMove );
Point3D center = new Point3D( p.X - Offset.X, p.Y - Offset.Y, p.Z - Offset.Z );
HousePlacementResult res = HousePlacement.Check( from, MultiID, center, out toMove );
switch ( res )
{