fix(core): Moves map definitions and cleans up loading maps, regions, and tiles (#431)
- [X] Moves map definitions to a `map-definitions.json` file. - [X] Creates a TileMatrixLoader. - [X] Moves tile matrix and multi data configurations closer to their classes.
This commit is contained in:
parent
8580139544
commit
07751654b7
11 changed files with 290 additions and 76 deletions
676
Projects/Server/TileMatrix/TileMatrix.cs
Normal file
676
Projects/Server/TileMatrix/TileMatrix.cs
Normal file
|
|
@ -0,0 +1,676 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Server
|
||||
{
|
||||
public class TileMatrix
|
||||
{
|
||||
private static readonly List<TileMatrix> m_Instances = new();
|
||||
|
||||
private readonly int m_FileIndex;
|
||||
private readonly List<TileMatrix> m_FileShare = new();
|
||||
|
||||
private readonly BinaryReader m_IndexReader;
|
||||
|
||||
private readonly LandTile[] m_InvalidLandBlock;
|
||||
private readonly int[][] m_LandPatches;
|
||||
private readonly LandTile[][][] m_LandTiles;
|
||||
|
||||
private readonly UOPIndex m_MapIndex;
|
||||
|
||||
private readonly FileStream m_MapStream;
|
||||
|
||||
private readonly Map m_Owner;
|
||||
|
||||
private readonly int[][] m_StaticPatches;
|
||||
private readonly StaticTile[][][][][] m_StaticTiles;
|
||||
|
||||
private readonly TileList m_TilesList = new();
|
||||
|
||||
private TileList[][] m_Lists;
|
||||
private DateTime m_NextLandWarning;
|
||||
|
||||
private DateTime m_NextStaticWarning;
|
||||
|
||||
private StaticTile[] m_TileBuffer = new StaticTile[128];
|
||||
|
||||
public TileMatrix(Map owner, int fileIndex, int mapID, int width, int height)
|
||||
{
|
||||
lock (m_Instances)
|
||||
{
|
||||
for (var i = 0; i < m_Instances.Count; ++i)
|
||||
{
|
||||
var tm = m_Instances[i];
|
||||
|
||||
if (tm.m_FileIndex == fileIndex)
|
||||
{
|
||||
lock (m_FileShare)
|
||||
{
|
||||
lock (tm.m_FileShare)
|
||||
{
|
||||
tm.m_FileShare.Add(this);
|
||||
m_FileShare.Add(tm);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
m_Instances.Add(this);
|
||||
}
|
||||
|
||||
m_FileIndex = fileIndex;
|
||||
BlockWidth = width >> 3;
|
||||
BlockHeight = height >> 3;
|
||||
|
||||
m_Owner = owner;
|
||||
|
||||
if (fileIndex != 0x7F)
|
||||
{
|
||||
var mapPath = Core.FindDataFile($"map{fileIndex}LegacyMUL.uop", false, true);
|
||||
|
||||
if (mapPath != null)
|
||||
{
|
||||
m_MapStream = new FileStream(mapPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
m_MapIndex = new UOPIndex(m_MapStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
mapPath = Core.FindDataFile($"map{fileIndex}.mul", false, true);
|
||||
|
||||
if (mapPath != null)
|
||||
{
|
||||
m_MapStream = new FileStream(mapPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
}
|
||||
}
|
||||
|
||||
var indexPath = Core.FindDataFile($"staidx{fileIndex}.mul", false, true);
|
||||
|
||||
if (indexPath != null)
|
||||
{
|
||||
IndexStream = new FileStream(indexPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
m_IndexReader = new BinaryReader(IndexStream);
|
||||
}
|
||||
|
||||
var staticsPath = Core.FindDataFile($"statics{fileIndex}.mul", false, true);
|
||||
|
||||
if (staticsPath != null)
|
||||
{
|
||||
DataStream = new FileStream(staticsPath, FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
|
||||
}
|
||||
}
|
||||
|
||||
EmptyStaticBlock = new StaticTile[8][][];
|
||||
|
||||
for (var i = 0; i < 8; ++i)
|
||||
{
|
||||
EmptyStaticBlock[i] = new StaticTile[8][];
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
EmptyStaticBlock[i][j] = Array.Empty<StaticTile>();
|
||||
}
|
||||
}
|
||||
|
||||
m_InvalidLandBlock = new LandTile[196];
|
||||
|
||||
m_LandTiles = new LandTile[BlockWidth][][];
|
||||
m_StaticTiles = new StaticTile[BlockWidth][][][][];
|
||||
m_StaticPatches = new int[BlockWidth][];
|
||||
m_LandPatches = new int[BlockWidth][];
|
||||
|
||||
Patch = new TileMatrixPatch(this, mapID);
|
||||
}
|
||||
|
||||
public FileStream IndexStream { get; }
|
||||
|
||||
public FileStream DataStream { get; }
|
||||
|
||||
public TileMatrixPatch Patch { get; }
|
||||
|
||||
public int BlockWidth { get; }
|
||||
|
||||
public int BlockHeight { get; }
|
||||
|
||||
public StaticTile[][][] EmptyStaticBlock { get; }
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public void SetStaticBlock(int x, int y, StaticTile[][][] value)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_StaticTiles[x] ??= new StaticTile[BlockHeight][][][];
|
||||
m_StaticTiles[x][y] = value;
|
||||
|
||||
m_StaticPatches[x] ??= new int[(BlockHeight + 31) >> 5];
|
||||
m_StaticPatches[x][y >> 5] |= 1 << (y & 0x1F);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public StaticTile[][][] GetStaticBlock(int x, int y)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight || DataStream == null || IndexStream == null)
|
||||
{
|
||||
return EmptyStaticBlock;
|
||||
}
|
||||
|
||||
m_StaticTiles[x] ??= new StaticTile[BlockHeight][][][];
|
||||
|
||||
var tiles = m_StaticTiles[x][y];
|
||||
|
||||
if (tiles != null)
|
||||
{
|
||||
return tiles;
|
||||
}
|
||||
|
||||
lock (m_FileShare)
|
||||
{
|
||||
for (var i = 0; tiles == null && i < m_FileShare.Count; ++i)
|
||||
{
|
||||
var shared = m_FileShare[i];
|
||||
|
||||
lock (shared)
|
||||
{
|
||||
if (x < shared.BlockWidth && y < shared.BlockHeight)
|
||||
{
|
||||
var theirTiles = shared.m_StaticTiles[x];
|
||||
|
||||
if (theirTiles != null)
|
||||
{
|
||||
tiles = theirTiles[y];
|
||||
}
|
||||
|
||||
if (tiles != null)
|
||||
{
|
||||
var theirBits = shared.m_StaticPatches[x];
|
||||
|
||||
if (theirBits != null && (theirBits[y >> 5] & (1 << (y & 0x1F))) != 0)
|
||||
{
|
||||
tiles = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return m_StaticTiles[x][y] = tiles ?? ReadStaticBlock(x, y);
|
||||
}
|
||||
|
||||
public StaticTile[] GetStaticTiles(int x, int y) => GetStaticBlock(x >> 3, y >> 3)[x & 0x7][y & 0x7];
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public StaticTile[] GetStaticTiles(int x, int y, bool multis)
|
||||
{
|
||||
var tiles = GetStaticBlock(x >> 3, y >> 3);
|
||||
|
||||
if (!multis)
|
||||
{
|
||||
return tiles[x & 0x7][y & 0x7];
|
||||
}
|
||||
|
||||
var eable = m_Owner.GetMultiTilesAt(x, y);
|
||||
|
||||
if (eable == Map.NullEnumerable<StaticTile[]>.Instance)
|
||||
{
|
||||
return tiles[x & 0x7][y & 0x7];
|
||||
}
|
||||
|
||||
var any = false;
|
||||
|
||||
foreach (StaticTile[] multiTiles in eable)
|
||||
{
|
||||
any = true;
|
||||
m_TilesList.AddRange(multiTiles);
|
||||
}
|
||||
|
||||
eable.Free();
|
||||
|
||||
if (!any)
|
||||
{
|
||||
return tiles[x & 0x7][y & 0x7];
|
||||
}
|
||||
|
||||
m_TilesList.AddRange(tiles[x & 0x7][y & 0x7]);
|
||||
|
||||
return m_TilesList.ToArray();
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public void SetLandBlock(int x, int y, LandTile[] value)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
m_LandTiles[x] ??= new LandTile[BlockHeight][];
|
||||
m_LandTiles[x][y] = value;
|
||||
|
||||
m_LandPatches[x] ??= new int[(BlockHeight + 31) >> 5];
|
||||
m_LandPatches[x][y >> 5] |= 1 << (y & 0x1F);
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
public LandTile[] GetLandBlock(int x, int y)
|
||||
{
|
||||
if (x < 0 || y < 0 || x >= BlockWidth || y >= BlockHeight || m_MapStream == null)
|
||||
{
|
||||
return m_InvalidLandBlock;
|
||||
}
|
||||
|
||||
m_LandTiles[x] ??= new LandTile[BlockHeight][];
|
||||
|
||||
var tiles = m_LandTiles[x][y];
|
||||
|
||||
if (tiles != null)
|
||||
{
|
||||
return tiles;
|
||||
}
|
||||
|
||||
lock (m_FileShare)
|
||||
{
|
||||
for (var i = 0; tiles == null && i < m_FileShare.Count; ++i)
|
||||
{
|
||||
var shared = m_FileShare[i];
|
||||
|
||||
lock (shared)
|
||||
{
|
||||
if (x < shared.BlockWidth && y < shared.BlockHeight)
|
||||
{
|
||||
var theirTiles = shared.m_LandTiles[x];
|
||||
|
||||
if (theirTiles != null)
|
||||
{
|
||||
tiles = theirTiles[y];
|
||||
}
|
||||
|
||||
if (tiles != null)
|
||||
{
|
||||
var theirBits = shared.m_LandPatches[x];
|
||||
|
||||
if (theirBits != null && (theirBits[y >> 5] & (1 << (y & 0x1F))) != 0)
|
||||
{
|
||||
tiles = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return m_LandTiles[x][y] = tiles ?? ReadLandBlock(x, y);
|
||||
}
|
||||
|
||||
public LandTile GetLandTile(int x, int y) => GetLandBlock(x >> 3, y >> 3)[((y & 0x7) << 3) + (x & 0x7)];
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
private unsafe StaticTile[][][] ReadStaticBlock(int x, int y)
|
||||
{
|
||||
try
|
||||
{
|
||||
m_IndexReader.BaseStream.Seek((x * BlockHeight + y) * 12, SeekOrigin.Begin);
|
||||
|
||||
var lookup = m_IndexReader.ReadInt32();
|
||||
var length = m_IndexReader.ReadInt32();
|
||||
|
||||
if (lookup < 0 || length <= 0)
|
||||
{
|
||||
return EmptyStaticBlock;
|
||||
}
|
||||
|
||||
var count = length / 7;
|
||||
|
||||
DataStream.Seek(lookup, SeekOrigin.Begin);
|
||||
|
||||
if (m_TileBuffer.Length < count)
|
||||
{
|
||||
m_TileBuffer = new StaticTile[count];
|
||||
}
|
||||
|
||||
var staTiles = m_TileBuffer; // new StaticTile[tileCount];
|
||||
|
||||
fixed (StaticTile* pTiles = staTiles)
|
||||
{
|
||||
var ptr = DataStream.SafeFileHandle?.DangerousGetHandle();
|
||||
if (ptr == null)
|
||||
{
|
||||
throw new Exception($"Cannot open {DataStream.Name}");
|
||||
}
|
||||
NativeReader.Read(ptr.Value, pTiles, length);
|
||||
|
||||
if (m_Lists == null)
|
||||
{
|
||||
m_Lists = new TileList[8][];
|
||||
|
||||
for (var i = 0; i < 8; ++i)
|
||||
{
|
||||
m_Lists[i] = new TileList[8];
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
m_Lists[i][j] = new TileList();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
var lists = m_Lists;
|
||||
|
||||
StaticTile* pCur = pTiles, pEnd = pTiles + count;
|
||||
|
||||
while (pCur < pEnd)
|
||||
{
|
||||
lists[pCur->m_X & 0x7][pCur->m_Y & 0x7].Add(pCur->m_ID, pCur->m_Z);
|
||||
pCur += 1;
|
||||
}
|
||||
|
||||
var tiles = new StaticTile[8][][];
|
||||
|
||||
for (var i = 0; i < 8; ++i)
|
||||
{
|
||||
tiles[i] = new StaticTile[8][];
|
||||
|
||||
for (var j = 0; j < 8; ++j)
|
||||
{
|
||||
tiles[i][j] = lists[i][j].ToArray();
|
||||
}
|
||||
}
|
||||
|
||||
return tiles;
|
||||
}
|
||||
}
|
||||
catch (EndOfStreamException)
|
||||
{
|
||||
if (DateTime.UtcNow >= m_NextStaticWarning)
|
||||
{
|
||||
Console.WriteLine("Warning: Static EOS for {0} ({1}, {2})", m_Owner, x, y);
|
||||
m_NextStaticWarning = DateTime.UtcNow + TimeSpan.FromMinutes(1.0);
|
||||
}
|
||||
|
||||
return EmptyStaticBlock;
|
||||
}
|
||||
}
|
||||
|
||||
public void Force()
|
||||
{
|
||||
if ((AssemblyHandler.Assemblies?.Length ?? 0) == 0)
|
||||
{
|
||||
throw new Exception();
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.Synchronized)]
|
||||
private unsafe LandTile[] ReadLandBlock(int x, int y)
|
||||
{
|
||||
try
|
||||
{
|
||||
var offset = (x * BlockHeight + y) * 196 + 4;
|
||||
|
||||
if (m_MapIndex != null)
|
||||
{
|
||||
offset = m_MapIndex.Lookup(offset);
|
||||
}
|
||||
|
||||
m_MapStream.Seek(offset, SeekOrigin.Begin);
|
||||
|
||||
var tiles = new LandTile[64];
|
||||
|
||||
fixed (LandTile* pTiles = tiles)
|
||||
{
|
||||
var ptr = m_MapStream.SafeFileHandle?.DangerousGetHandle();
|
||||
if (ptr == null)
|
||||
{
|
||||
throw new Exception($"Cannot open {m_MapStream.Name}");
|
||||
}
|
||||
NativeReader.Read(ptr.Value, pTiles, 192);
|
||||
}
|
||||
|
||||
return tiles;
|
||||
}
|
||||
catch
|
||||
{
|
||||
if (DateTime.UtcNow >= m_NextLandWarning)
|
||||
{
|
||||
Console.WriteLine("Warning: Land EOS for {0} ({1}, {2})", m_Owner, x, y);
|
||||
m_NextLandWarning = DateTime.UtcNow + TimeSpan.FromMinutes(1.0);
|
||||
}
|
||||
|
||||
return m_InvalidLandBlock;
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
m_MapIndex?.Close();
|
||||
m_MapStream?.Close();
|
||||
DataStream?.Close();
|
||||
m_IndexReader?.Close();
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct LandTile
|
||||
{
|
||||
internal short m_ID;
|
||||
internal sbyte m_Z;
|
||||
|
||||
public int ID => m_ID;
|
||||
|
||||
public int Z
|
||||
{
|
||||
get => m_Z;
|
||||
set => m_Z = (sbyte)value;
|
||||
}
|
||||
|
||||
public int Height => 0;
|
||||
|
||||
public bool Ignored => m_ID == 2 || m_ID == 0x1DB || m_ID >= 0x1AE && m_ID <= 0x1B5;
|
||||
|
||||
public LandTile(short id, sbyte z)
|
||||
{
|
||||
m_ID = id;
|
||||
m_Z = z;
|
||||
}
|
||||
|
||||
public void Set(short id, sbyte z)
|
||||
{
|
||||
m_ID = id;
|
||||
m_Z = z;
|
||||
}
|
||||
}
|
||||
|
||||
[StructLayout(LayoutKind.Sequential, Pack = 1)]
|
||||
public struct StaticTile
|
||||
{
|
||||
internal ushort m_ID;
|
||||
internal byte m_X;
|
||||
internal byte m_Y;
|
||||
internal sbyte m_Z;
|
||||
internal short m_Hue;
|
||||
|
||||
public int ID => m_ID;
|
||||
|
||||
public int X
|
||||
{
|
||||
get => m_X;
|
||||
set => m_X = (byte)value;
|
||||
}
|
||||
|
||||
public int Y
|
||||
{
|
||||
get => m_Y;
|
||||
set => m_Y = (byte)value;
|
||||
}
|
||||
|
||||
public int Z
|
||||
{
|
||||
get => m_Z;
|
||||
set => m_Z = (sbyte)value;
|
||||
}
|
||||
|
||||
public int Hue
|
||||
{
|
||||
get => m_Hue;
|
||||
set => m_Hue = (short)value;
|
||||
}
|
||||
|
||||
public int Height => TileData.ItemTable[m_ID & TileData.MaxItemValue].Height;
|
||||
|
||||
public StaticTile(ushort id, sbyte z)
|
||||
{
|
||||
m_ID = id;
|
||||
m_Z = z;
|
||||
|
||||
m_X = 0;
|
||||
m_Y = 0;
|
||||
m_Hue = 0;
|
||||
}
|
||||
|
||||
public StaticTile(ushort id, byte x, byte y, sbyte z, short hue)
|
||||
{
|
||||
m_ID = id;
|
||||
m_X = x;
|
||||
m_Y = y;
|
||||
m_Z = z;
|
||||
m_Hue = hue;
|
||||
}
|
||||
|
||||
public void Set(ushort id, sbyte z)
|
||||
{
|
||||
m_ID = id;
|
||||
m_Z = z;
|
||||
}
|
||||
|
||||
public void Set(ushort id, byte x, byte y, sbyte z, short hue)
|
||||
{
|
||||
m_ID = id;
|
||||
m_X = x;
|
||||
m_Y = y;
|
||||
m_Z = z;
|
||||
m_Hue = hue;
|
||||
}
|
||||
}
|
||||
|
||||
public class UOPIndex
|
||||
{
|
||||
private readonly UOPEntry[] m_Entries;
|
||||
private readonly int m_Length;
|
||||
|
||||
private readonly BinaryReader m_Reader;
|
||||
|
||||
public UOPIndex(FileStream stream)
|
||||
{
|
||||
m_Reader = new BinaryReader(stream);
|
||||
m_Length = (int)stream.Length;
|
||||
|
||||
if (m_Reader.ReadInt32() != 0x50594D)
|
||||
{
|
||||
throw new ArgumentException("Invalid UOP file.");
|
||||
}
|
||||
|
||||
Version = m_Reader.ReadInt32();
|
||||
m_Reader.ReadInt32();
|
||||
var nextTable = m_Reader.ReadInt32();
|
||||
|
||||
var entries = new List<UOPEntry>();
|
||||
|
||||
do
|
||||
{
|
||||
stream.Seek(nextTable, SeekOrigin.Begin);
|
||||
var count = m_Reader.ReadInt32();
|
||||
nextTable = m_Reader.ReadInt32();
|
||||
m_Reader.ReadInt32();
|
||||
|
||||
for (var i = 0; i < count; ++i)
|
||||
{
|
||||
var offset = m_Reader.ReadInt32();
|
||||
|
||||
if (offset == 0)
|
||||
{
|
||||
stream.Seek(30, SeekOrigin.Current);
|
||||
continue;
|
||||
}
|
||||
|
||||
m_Reader.ReadInt64();
|
||||
var length = m_Reader.ReadInt32();
|
||||
|
||||
entries.Add(new UOPEntry(offset, length));
|
||||
|
||||
stream.Seek(18, SeekOrigin.Current);
|
||||
}
|
||||
} while (nextTable != 0 && nextTable < m_Length);
|
||||
|
||||
entries.Sort(OffsetComparer.Instance);
|
||||
|
||||
for (var i = 0; i < entries.Count; ++i)
|
||||
{
|
||||
stream.Seek(entries[i].m_Offset + 2, SeekOrigin.Begin);
|
||||
|
||||
int dataOffset = m_Reader.ReadInt16();
|
||||
entries[i].m_Offset += 4 + dataOffset;
|
||||
|
||||
stream.Seek(dataOffset, SeekOrigin.Current);
|
||||
entries[i].m_Order = m_Reader.ReadInt32();
|
||||
}
|
||||
|
||||
entries.Sort();
|
||||
m_Entries = entries.ToArray();
|
||||
}
|
||||
|
||||
public int Version { get; }
|
||||
|
||||
public int Lookup(int offset)
|
||||
{
|
||||
var total = 0;
|
||||
|
||||
for (var i = 0; i < m_Entries.Length; ++i)
|
||||
{
|
||||
var newTotal = total + m_Entries[i].m_Length;
|
||||
|
||||
if (offset < newTotal)
|
||||
{
|
||||
return m_Entries[i].m_Offset + (offset - total);
|
||||
}
|
||||
|
||||
total = newTotal;
|
||||
}
|
||||
|
||||
return m_Length;
|
||||
}
|
||||
|
||||
public void Close()
|
||||
{
|
||||
m_Reader.Close();
|
||||
}
|
||||
|
||||
private class UOPEntry : IComparable<UOPEntry>
|
||||
{
|
||||
public readonly int m_Length;
|
||||
public int m_Offset;
|
||||
public int m_Order;
|
||||
|
||||
public UOPEntry(int offset, int length)
|
||||
{
|
||||
m_Offset = offset;
|
||||
m_Length = length;
|
||||
m_Order = 0;
|
||||
}
|
||||
|
||||
public int CompareTo(UOPEntry other) => m_Order.CompareTo(other.m_Order);
|
||||
}
|
||||
|
||||
private class OffsetComparer : IComparer<UOPEntry>
|
||||
{
|
||||
public static readonly IComparer<UOPEntry> Instance = new OffsetComparer();
|
||||
|
||||
public int Compare(UOPEntry x, UOPEntry y) =>
|
||||
x == null ? y == null ? 0 : 1 :
|
||||
y == null ? -1 : x.m_Offset.CompareTo(y.m_Offset);
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue