Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
|
|
@ -4,10 +4,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
public class CraftGroupCol : CollectionBase
|
||||
{
|
||||
public int Add(CraftGroup craftGroup)
|
||||
{
|
||||
return List.Add(craftGroup);
|
||||
}
|
||||
public int Add(CraftGroup craftGroup) => List.Add(craftGroup);
|
||||
|
||||
public void Remove(int index)
|
||||
{
|
||||
|
|
@ -20,10 +17,7 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
}
|
||||
|
||||
public CraftGroup GetAt(int index)
|
||||
{
|
||||
return (CraftGroup)List[index];
|
||||
}
|
||||
public CraftGroup GetAt(int index) => (CraftGroup)List[index];
|
||||
|
||||
public int SearchFor(TextDefinition groupName)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -339,10 +339,7 @@ namespace Server.Engines.Craft
|
|||
return craftGroupCol.Count;
|
||||
}
|
||||
|
||||
public static int GetButtonID(int type, int index)
|
||||
{
|
||||
return 1 + type + index * 7;
|
||||
}
|
||||
public static int GetButtonID(int type, int index) => 1 + type + index * 7;
|
||||
|
||||
public void CraftItem(CraftItem item)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -424,10 +424,8 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
|
||||
public bool ConsumeRes(Mobile from, Type typeRes, CraftSystem craftSystem, ref int resHue, ref int maxAmount,
|
||||
ConsumeType consumeType, ref object message)
|
||||
{
|
||||
return ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, false);
|
||||
}
|
||||
ConsumeType consumeType, ref object message) =>
|
||||
ConsumeRes(from, typeRes, craftSystem, ref resHue, ref maxAmount, consumeType, ref message, false);
|
||||
|
||||
public bool ConsumeRes(Mobile from, Type typeRes, CraftSystem craftSystem, ref int resHue, ref int maxAmount,
|
||||
ConsumeType consumeType, ref object message, bool isFailure)
|
||||
|
|
@ -639,10 +637,7 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
}
|
||||
|
||||
private int CheckHueGrouping(Item a, Item b)
|
||||
{
|
||||
return b.Hue.CompareTo(a.Hue);
|
||||
}
|
||||
private int CheckHueGrouping(Item a, Item b) => b.Hue.CompareTo(a.Hue);
|
||||
|
||||
public double GetExceptionalChance(CraftSystem system, double chance, Mobile from)
|
||||
{
|
||||
|
|
@ -686,10 +681,8 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
|
||||
public bool CheckSkills(Mobile from, Type typeRes, CraftSystem craftSystem, ref int quality,
|
||||
ref bool allRequiredSkills)
|
||||
{
|
||||
return CheckSkills(from, typeRes, craftSystem, ref quality, ref allRequiredSkills, true);
|
||||
}
|
||||
ref bool allRequiredSkills) =>
|
||||
CheckSkills(from, typeRes, craftSystem, ref quality, ref allRequiredSkills, true);
|
||||
|
||||
public bool CheckSkills(Mobile from, Type typeRes, CraftSystem craftSystem, ref int quality,
|
||||
ref bool allRequiredSkills, bool gainSkills)
|
||||
|
|
|
|||
|
|
@ -5,10 +5,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
public class CraftItemCol : CollectionBase
|
||||
{
|
||||
public int Add(CraftItem craftItem)
|
||||
{
|
||||
return List.Add(craftItem);
|
||||
}
|
||||
public int Add(CraftItem craftItem) => List.Add(craftItem);
|
||||
|
||||
public void Remove(int index)
|
||||
{
|
||||
|
|
@ -21,10 +18,7 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
}
|
||||
|
||||
public CraftItem GetAt(int index)
|
||||
{
|
||||
return (CraftItem)List[index];
|
||||
}
|
||||
public CraftItem GetAt(int index) => (CraftItem)List[index];
|
||||
|
||||
public CraftItem SearchForSubclass(Type type)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,10 +5,7 @@ namespace Server.Engines.Craft
|
|||
[AttributeUsage(AttributeTargets.Class)]
|
||||
public class CraftItemIDAttribute : Attribute
|
||||
{
|
||||
public CraftItemIDAttribute(int itemID)
|
||||
{
|
||||
ItemID = itemID;
|
||||
}
|
||||
public CraftItemIDAttribute(int itemID) => ItemID = itemID;
|
||||
|
||||
public int ItemID{ get; }
|
||||
}
|
||||
|
|
|
|||
|
|
@ -20,9 +20,6 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
}
|
||||
|
||||
public CraftRes GetAt(int index)
|
||||
{
|
||||
return (CraftRes)List[index];
|
||||
}
|
||||
public CraftRes GetAt(int index) => (CraftRes)List[index];
|
||||
}
|
||||
}
|
||||
|
|
@ -20,9 +20,6 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
}
|
||||
|
||||
public CraftSkill GetAt(int index)
|
||||
{
|
||||
return (CraftSkill)List[index];
|
||||
}
|
||||
public CraftSkill GetAt(int index) => (CraftSkill)List[index];
|
||||
}
|
||||
}
|
||||
|
|
@ -5,10 +5,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
public class CraftSubResCol : CollectionBase
|
||||
{
|
||||
public CraftSubResCol()
|
||||
{
|
||||
Init = false;
|
||||
}
|
||||
public CraftSubResCol() => Init = false;
|
||||
|
||||
public bool Init{ get; set; }
|
||||
|
||||
|
|
@ -34,10 +31,7 @@ namespace Server.Engines.Craft
|
|||
}
|
||||
}
|
||||
|
||||
public CraftSubRes GetAt(int index)
|
||||
{
|
||||
return (CraftSubRes)List[index];
|
||||
}
|
||||
public CraftSubRes GetAt(int index) => (CraftSubRes)List[index];
|
||||
|
||||
public CraftSubRes SearchFor(Type type)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -65,10 +65,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public abstract double GetChanceAtMin(CraftItem item);
|
||||
|
||||
public virtual bool RetainsColorFrom(CraftItem item, Type type)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual bool RetainsColorFrom(CraftItem item, Type type) => false;
|
||||
|
||||
public CraftContext GetContext(Mobile m)
|
||||
{
|
||||
|
|
@ -92,10 +89,7 @@ namespace Server.Engines.Craft
|
|||
GetContext(m)?.OnMade(item);
|
||||
}
|
||||
|
||||
public virtual bool ConsumeOnFailure(Mobile from, Type resourceType, CraftItem craftItem)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public virtual bool ConsumeOnFailure(Mobile from, Type resourceType, CraftItem craftItem) => true;
|
||||
|
||||
public void CreateItem(Mobile from, Type type, Type typeRes, BaseTool tool, CraftItem realCraftItem)
|
||||
{
|
||||
|
|
@ -122,22 +116,16 @@ namespace Server.Engines.Craft
|
|||
|
||||
|
||||
public int AddCraft(Type typeItem, TextDefinition group, TextDefinition name, double minSkill, double maxSkill,
|
||||
Type typeRes, TextDefinition nameRes, int amount)
|
||||
{
|
||||
return AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
}
|
||||
Type typeRes, TextDefinition nameRes, int amount) =>
|
||||
AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
|
||||
public int AddCraft(Type typeItem, TextDefinition group, TextDefinition name, double minSkill, double maxSkill,
|
||||
Type typeRes, TextDefinition nameRes, int amount, TextDefinition message)
|
||||
{
|
||||
return AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, message);
|
||||
}
|
||||
Type typeRes, TextDefinition nameRes, int amount, TextDefinition message) =>
|
||||
AddCraft(typeItem, group, name, MainSkill, minSkill, maxSkill, typeRes, nameRes, amount, message);
|
||||
|
||||
public int AddCraft(Type typeItem, TextDefinition group, TextDefinition name, SkillName skillToMake, double minSkill,
|
||||
double maxSkill, Type typeRes, TextDefinition nameRes, int amount)
|
||||
{
|
||||
return AddCraft(typeItem, group, name, skillToMake, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
}
|
||||
double maxSkill, Type typeRes, TextDefinition nameRes, int amount) =>
|
||||
AddCraft(typeItem, group, name, skillToMake, minSkill, maxSkill, typeRes, nameRes, amount, "");
|
||||
|
||||
public int AddCraft(Type typeItem, TextDefinition group, TextDefinition name, SkillName skillToMake, double minSkill,
|
||||
double maxSkill, Type typeRes, TextDefinition nameRes, int amount, TextDefinition message)
|
||||
|
|
|
|||
|
|
@ -37,21 +37,11 @@ namespace Server.Engines.Craft
|
|||
m_Deed = deed;
|
||||
}
|
||||
|
||||
private int GetWeakenChance(Mobile mob, SkillName skill, int curHits, int maxHits)
|
||||
{
|
||||
// 40% - (1% per hp lost) - (1% per 10 craft skill)
|
||||
return 40 + (maxHits - curHits) - (int)((m_Deed?.SkillLevel ?? mob.Skills[skill].Value) / 10);
|
||||
}
|
||||
private int GetWeakenChance(Mobile mob, SkillName skill, int curHits, int maxHits) => 40 + (maxHits - curHits) - (int)((m_Deed?.SkillLevel ?? mob.Skills[skill].Value) / 10);
|
||||
|
||||
private bool CheckWeaken(Mobile mob, SkillName skill, int curHits, int maxHits)
|
||||
{
|
||||
return GetWeakenChance(mob, skill, curHits, maxHits) > Utility.Random(100);
|
||||
}
|
||||
private bool CheckWeaken(Mobile mob, SkillName skill, int curHits, int maxHits) => GetWeakenChance(mob, skill, curHits, maxHits) > Utility.Random(100);
|
||||
|
||||
private int GetRepairDifficulty(int curHits, int maxHits)
|
||||
{
|
||||
return (maxHits - curHits) * 1250 / Math.Max(maxHits, 1) - 250;
|
||||
}
|
||||
private int GetRepairDifficulty(int curHits, int maxHits) => (maxHits - curHits) * 1250 / Math.Max(maxHits, 1) - 250;
|
||||
|
||||
private bool CheckRepairDifficulty(Mobile mob, SkillName skill, int curHits, int maxHits)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -19,10 +19,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefAlchemy());
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.0; // 0%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.0;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
@ -40,10 +37,7 @@ namespace Server.Engines.Craft
|
|||
from.PlaySound(0x242);
|
||||
}
|
||||
|
||||
public static bool IsPotion(Type type)
|
||||
{
|
||||
return typeofPotion.IsAssignableFrom(type);
|
||||
}
|
||||
public static bool IsPotion(Type type) => typeofPotion.IsAssignableFrom(type);
|
||||
|
||||
public override int PlayEndingEffect(Mobile from, bool failed, bool lostMaterial, bool toolBroken, int quality,
|
||||
bool makersMark, CraftItem item)
|
||||
|
|
|
|||
|
|
@ -34,10 +34,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public override CraftECA ECA => CraftECA.ChanceMinusSixtyToFourtyFive;
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.0; // 0%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.0;
|
||||
|
||||
public static void CheckAnvilAndForge(Mobile from, int range, out bool anvil, out bool forge)
|
||||
{
|
||||
|
|
@ -773,10 +770,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
private Mobile m_From;
|
||||
|
||||
public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(0.7))
|
||||
{
|
||||
m_From = from;
|
||||
}
|
||||
public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(0.7)) => m_From = from;
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -19,10 +19,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public override CraftECA ECA => CraftECA.FiftyPercentChanceMinusTenPercent;
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.5; // 50%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.5;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -17,10 +17,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefCarpentry());
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.5; // 50%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.5;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -17,10 +17,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefCartography());
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.0; // 0%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.0;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -19,10 +19,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public override CraftECA ECA => CraftECA.ChanceMinusSixtyToFourtyFive;
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.0; // 0%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.0;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -18,10 +18,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefGlassblowing());
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return item.ItemType == typeof(HollowPrism) ? 0.5 : 0.0;
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => item.ItemType == typeof(HollowPrism) ? 0.5 : 0.0;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
@ -102,10 +99,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
private Mobile m_From;
|
||||
|
||||
public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(0.7))
|
||||
{
|
||||
m_From = from;
|
||||
}
|
||||
public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(0.7)) => m_From = from;
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -38,10 +38,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefInscription());
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.0; // 0%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.0;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type typeItem)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -18,15 +18,9 @@ namespace Server.Engines.Craft
|
|||
|
||||
public static CraftSystem CraftSystem => m_CraftSystem ?? (m_CraftSystem = new DefMasonry());
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.0; // 0%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.0;
|
||||
|
||||
public override bool RetainsColorFrom(CraftItem item, Type type)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool RetainsColorFrom(CraftItem item, Type type) => true;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
@ -119,10 +113,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
private Mobile m_From;
|
||||
|
||||
public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(0.7))
|
||||
{
|
||||
m_From = from;
|
||||
}
|
||||
public InternalTimer(Mobile from) : base(TimeSpan.FromSeconds(0.7)) => m_From = from;
|
||||
|
||||
protected override void OnTick()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -27,10 +27,7 @@ namespace Server.Engines.Craft
|
|||
|
||||
public override CraftECA ECA => CraftECA.ChanceMinusSixtyToFourtyFive;
|
||||
|
||||
public override double GetChanceAtMin(CraftItem item)
|
||||
{
|
||||
return 0.5; // 50%
|
||||
}
|
||||
public override double GetChanceAtMin(CraftItem item) => 0.5;
|
||||
|
||||
public override int CanCraft(Mobile from, BaseTool tool, Type itemType)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -473,10 +473,7 @@ namespace Server.Engines.Craft
|
|||
{
|
||||
private TrapCraft m_TrapCraft;
|
||||
|
||||
public ContainerTarget(TrapCraft trapCraft) : base(-1, false, TargetFlags.None)
|
||||
{
|
||||
m_TrapCraft = trapCraft;
|
||||
}
|
||||
public ContainerTarget(TrapCraft trapCraft) : base(-1, false, TargetFlags.None) => m_TrapCraft = trapCraft;
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue