Formatting FIxes (#58)
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57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
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@ -152,10 +152,7 @@ namespace Server
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private class InternalTarget : Target
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{
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public InternalTarget() : base(12, false, TargetFlags.None)
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{
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CheckLOS = true;
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}
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public InternalTarget() : base(12, false, TargetFlags.None) => CheckLOS = true;
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protected override void OnTarget(Mobile from, object targeted)
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{
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@ -371,10 +368,7 @@ namespace Server
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}
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}
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public bool CheckDistance()
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{
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return true;
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}
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public bool CheckDistance() => true;
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public void Cancel()
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{
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@ -395,10 +389,7 @@ namespace Server
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{
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private HonorContext m_Context;
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public InternalTimer(HonorContext context) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0))
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{
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m_Context = context;
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}
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public InternalTimer(HonorContext context) : base(TimeSpan.FromSeconds(1.0), TimeSpan.FromSeconds(1.0)) => m_Context = context;
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protected override void OnTick()
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{
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@ -165,10 +165,7 @@ namespace Server
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{
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}
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public override string Compile(NetState ns)
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{
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return $"{{ gumppic {X} {Y} {GumpID} hue={Hue} class=VirtueGumpItem }}";
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}
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public override string Compile(NetState ns) => $"{{ gumppic {X} {Y} {GumpID} hue={Hue} class=VirtueGumpItem }}";
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public override void AppendTo(NetState ns, IGumpWriter disp)
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{
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@ -25,15 +25,9 @@ namespace Server
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public class VirtueHelper
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{
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public static bool HasAny(Mobile from, VirtueName virtue)
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{
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return from.Virtues.GetValue((int)virtue) > 0;
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}
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public static bool HasAny(Mobile from, VirtueName virtue) => from.Virtues.GetValue((int)virtue) > 0;
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public static bool IsHighestPath(Mobile from, VirtueName virtue)
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{
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return from.Virtues.GetValue((int)virtue) >= GetMaxAmount(virtue);
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}
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public static bool IsHighestPath(Mobile from, VirtueName virtue) => from.Virtues.GetValue((int)virtue) >= GetMaxAmount(virtue);
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public static VirtueLevel GetLevel(Mobile from, VirtueName virtue)
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{
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@ -83,10 +77,7 @@ namespace Server
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return true;
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}
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public static bool Atrophy(Mobile from, VirtueName virtue)
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{
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return Atrophy(from, virtue, 1);
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}
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public static bool Atrophy(Mobile from, VirtueName virtue) => Atrophy(from, virtue, 1);
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public static bool Atrophy(Mobile from, VirtueName virtue, int amount)
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{
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@ -100,20 +91,11 @@ namespace Server
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return current > 0;
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}
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public static bool IsSeeker(Mobile from, VirtueName virtue)
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{
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return GetLevel(from, virtue) >= VirtueLevel.Seeker;
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}
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public static bool IsSeeker(Mobile from, VirtueName virtue) => GetLevel(from, virtue) >= VirtueLevel.Seeker;
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public static bool IsFollower(Mobile from, VirtueName virtue)
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{
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return GetLevel(from, virtue) >= VirtueLevel.Follower;
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}
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public static bool IsFollower(Mobile from, VirtueName virtue) => GetLevel(from, virtue) >= VirtueLevel.Follower;
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public static bool IsKnight(Mobile from, VirtueName virtue)
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{
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return GetLevel(from, virtue) >= VirtueLevel.Knight;
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}
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public static bool IsKnight(Mobile from, VirtueName virtue) => GetLevel(from, virtue) >= VirtueLevel.Knight;
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public static void AwardVirtue(PlayerMobile pm, VirtueName virtue, int amount)
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{
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