Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -5,122 +5,122 @@ using Server.Mobiles;
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namespace Server.Gumps
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{
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public enum ResurrectMessage
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{
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ChaosShrine = 0,
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VirtueShrine = 1,
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Healer = 2,
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Generic = 3
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}
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public enum ResurrectMessage
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{
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ChaosShrine = 0,
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VirtueShrine = 1,
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Healer = 2,
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Generic = 3
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}
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public class ResurrectGump : Gump
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{
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private Mobile m_Healer;
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private int m_Price;
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private bool m_FromSacrifice;
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private double m_HitsScalar;
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public class ResurrectGump : Gump
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{
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private Mobile m_Healer;
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private int m_Price;
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private bool m_FromSacrifice;
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private double m_HitsScalar;
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public ResurrectGump(Mobile owner, double hitsScalar)
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: this(owner, owner, ResurrectMessage.Generic, false, hitsScalar)
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{
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}
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public ResurrectGump(Mobile owner, double hitsScalar)
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: this(owner, owner, ResurrectMessage.Generic, false, hitsScalar)
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{
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}
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public ResurrectGump(Mobile owner, ResurrectMessage msg) : this(owner, owner, msg)
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{
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}
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public ResurrectGump(Mobile owner, ResurrectMessage msg) : this(owner, owner, msg)
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{
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}
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public ResurrectGump(Mobile owner, bool fromSacrifice = false)
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: this(owner, owner, ResurrectMessage.Generic, fromSacrifice)
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{
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}
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public ResurrectGump(Mobile owner, bool fromSacrifice = false)
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: this(owner, owner, ResurrectMessage.Generic, fromSacrifice)
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{
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}
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public ResurrectGump(Mobile owner, Mobile healer, ResurrectMessage msg = ResurrectMessage.Generic,
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bool fromSacrifice = false, double hitsScalar = 0.0)
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: base( 100, 0 )
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{
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m_Healer = healer;
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m_FromSacrifice = fromSacrifice;
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m_HitsScalar = hitsScalar;
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public ResurrectGump(Mobile owner, Mobile healer, ResurrectMessage msg = ResurrectMessage.Generic,
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bool fromSacrifice = false, double hitsScalar = 0.0)
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: base( 100, 0 )
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{
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m_Healer = healer;
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m_FromSacrifice = fromSacrifice;
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m_HitsScalar = hitsScalar;
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AddPage( 0 );
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AddPage( 0 );
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AddBackground( 0, 0, 400, 350, 2600 );
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AddBackground( 0, 0, 400, 350, 2600 );
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AddHtmlLocalized( 0, 20, 400, 35, 1011022 ); // <center>Resurrection</center>
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AddHtmlLocalized( 0, 20, 400, 35, 1011022 ); // <center>Resurrection</center>
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AddHtmlLocalized( 50, 55, 300, 140, 1011023 + (int)msg, true, true ); /* It is possible for you to be resurrected here by this healer. Do you wish to try?<br>
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AddHtmlLocalized( 50, 55, 300, 140, 1011023 + (int)msg, true, true ); /* It is possible for you to be resurrected here by this healer. Do you wish to try?<br>
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* CONTINUE - You chose to try to come back to life now.<br>
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* CANCEL - You prefer to remain a ghost for now.
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*/
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AddButton( 200, 227, 4005, 4007, 0);
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AddHtmlLocalized( 235, 230, 110, 35, 1011012 ); // CANCEL
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AddButton( 200, 227, 4005, 4007, 0);
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AddHtmlLocalized( 235, 230, 110, 35, 1011012 ); // CANCEL
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AddButton( 65, 227, 4005, 4007, 1);
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AddHtmlLocalized( 100, 230, 110, 35, 1011011 ); // CONTINUE
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}
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AddButton( 65, 227, 4005, 4007, 1);
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AddHtmlLocalized( 100, 230, 110, 35, 1011011 ); // CONTINUE
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}
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public ResurrectGump( Mobile owner, Mobile healer, int price )
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: base( 150, 50 )
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{
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m_Healer = healer;
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m_Price = price;
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public ResurrectGump( Mobile owner, Mobile healer, int price )
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: base( 150, 50 )
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{
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m_Healer = healer;
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m_Price = price;
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Closable = false;
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Closable = false;
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AddPage( 0 );
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AddPage( 0 );
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AddImage( 0, 0, 3600 );
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AddImage( 0, 0, 3600 );
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AddImageTiled( 0, 14, 15, 200, 3603 );
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AddImageTiled( 380, 14, 14, 200, 3605 );
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AddImageTiled( 0, 14, 15, 200, 3603 );
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AddImageTiled( 380, 14, 14, 200, 3605 );
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AddImage( 0, 201, 3606 );
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AddImage( 0, 201, 3606 );
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AddImageTiled( 15, 201, 370, 16, 3607 );
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AddImageTiled( 15, 0, 370, 16, 3601 );
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AddImageTiled( 15, 201, 370, 16, 3607 );
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AddImageTiled( 15, 0, 370, 16, 3601 );
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AddImage( 380, 0, 3602 );
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AddImage( 380, 0, 3602 );
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AddImage( 380, 201, 3608 );
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AddImage( 380, 201, 3608 );
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AddImageTiled( 15, 15, 365, 190, 2624 );
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AddImageTiled( 15, 15, 365, 190, 2624 );
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AddRadio( 30, 140, 9727, 9730, true, 1 );
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AddHtmlLocalized( 65, 145, 300, 25, 1060015, 0x7FFF ); // Grudgingly pay the money
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AddRadio( 30, 140, 9727, 9730, true, 1 );
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AddHtmlLocalized( 65, 145, 300, 25, 1060015, 0x7FFF ); // Grudgingly pay the money
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AddRadio( 30, 175, 9727, 9730, false, 0 );
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AddHtmlLocalized( 65, 178, 300, 25, 1060016, 0x7FFF ); // I'd rather stay dead, you scoundrel!!!
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AddRadio( 30, 175, 9727, 9730, false, 0 );
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AddHtmlLocalized( 65, 178, 300, 25, 1060016, 0x7FFF ); // I'd rather stay dead, you scoundrel!!!
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AddHtmlLocalized( 30, 20, 360, 35, 1060017, 0x7FFF ); // Wishing to rejoin the living, are you? I can restore your body... for a price of course...
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AddHtmlLocalized( 30, 20, 360, 35, 1060017, 0x7FFF ); // Wishing to rejoin the living, are you? I can restore your body... for a price of course...
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AddHtmlLocalized( 30, 105, 345, 40, 1060018, 0x5B2D ); // Do you accept the fee, which will be withdrawn from your bank?
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AddHtmlLocalized( 30, 105, 345, 40, 1060018, 0x5B2D ); // Do you accept the fee, which will be withdrawn from your bank?
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AddImage( 65, 72, 5605 );
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AddImage( 65, 72, 5605 );
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AddImageTiled( 80, 90, 200, 1, 9107 );
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AddImageTiled( 95, 92, 200, 1, 9157 );
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AddImageTiled( 80, 90, 200, 1, 9107 );
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AddImageTiled( 95, 92, 200, 1, 9157 );
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AddLabel( 90, 70, 1645, price.ToString() );
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AddHtmlLocalized( 140, 70, 100, 25, 1023823, 0x7FFF ); // gold coins
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AddLabel( 90, 70, 1645, price.ToString() );
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AddHtmlLocalized( 140, 70, 100, 25, 1023823, 0x7FFF ); // gold coins
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AddButton( 290, 175, 247, 248, 2 );
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AddButton( 290, 175, 247, 248, 2 );
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AddImageTiled( 15, 14, 365, 1, 9107 );
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AddImageTiled( 380, 14, 1, 190, 9105 );
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AddImageTiled( 15, 205, 365, 1, 9107 );
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AddImageTiled( 15, 14, 1, 190, 9105 );
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AddImageTiled( 0, 0, 395, 1, 9157 );
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AddImageTiled( 394, 0, 1, 217, 9155 );
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AddImageTiled( 0, 216, 395, 1, 9157 );
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AddImageTiled( 0, 0, 1, 217, 9155 );
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}
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AddImageTiled( 15, 14, 365, 1, 9107 );
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AddImageTiled( 380, 14, 1, 190, 9105 );
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AddImageTiled( 15, 205, 365, 1, 9107 );
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AddImageTiled( 15, 14, 1, 190, 9105 );
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AddImageTiled( 0, 0, 395, 1, 9157 );
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AddImageTiled( 394, 0, 1, 217, 9155 );
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AddImageTiled( 0, 216, 395, 1, 9157 );
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AddImageTiled( 0, 0, 1, 217, 9155 );
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}
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public override void OnResponse( NetState state, RelayInfo info )
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{
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Mobile from = state.Mobile;
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public override void OnResponse( NetState state, RelayInfo info )
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{
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Mobile from = state.Mobile;
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from.CloseGump<ResurrectGump>();
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from.CloseGump<ResurrectGump>();
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if (info.ButtonID != 1 && info.ButtonID != 2)
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return;
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@ -224,5 +224,5 @@ namespace Server.Gumps
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if ( from.Alive && m_HitsScalar > 0 )
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from.Hits = (int)(from.HitsMax * m_HitsScalar);
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}
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}
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}
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}
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