Formatting FIxes (#58)

This commit is contained in:
Kamron Batman 2019-10-04 23:08:13 -07:00 committed by GitHub
parent 57fb9fb525
commit 096d39609e
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GPG key ID: 4AEE18F83AFDEB23
1318 changed files with 11633 additions and 22129 deletions

View file

@ -913,10 +913,7 @@ namespace Server.Items
flags |= toSet;
}
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
{
return (flags & toGet) != 0;
}
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet) => (flags & toGet) != 0;
public override void Serialize(GenericWriter writer)
{
@ -1459,10 +1456,7 @@ namespace Server.Items
base.OnRemoved(parent);
}
private string GetNameString()
{
return Name ?? $"#{LabelNumber}";
}
private string GetNameString() => Name ?? $"#{LabelNumber}";
public override void AddNameProperty(ObjectPropertyList list)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class BoneArms : BaseArmor
{
[Constructible]
public BoneArms() : base(0x144E)
{
Weight = 2.0;
}
public BoneArms() : base(0x144E) => Weight = 2.0;
public BoneArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class BoneChest : BaseArmor
{
[Constructible]
public BoneChest() : base(0x144F)
{
Weight = 6.0;
}
public BoneChest() : base(0x144F) => Weight = 6.0;
public BoneChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class BoneGloves : BaseArmor
{
[Constructible]
public BoneGloves() : base(0x1450)
{
Weight = 2.0;
}
public BoneGloves() : base(0x1450) => Weight = 2.0;
public BoneGloves(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class BoneLegs : BaseArmor
{
[Constructible]
public BoneLegs() : base(0x1452)
{
Weight = 3.0;
}
public BoneLegs() : base(0x1452) => Weight = 3.0;
public BoneLegs(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class ChainChest : BaseArmor
{
[Constructible]
public ChainChest() : base(0x13BF)
{
Weight = 7.0;
}
public ChainChest() : base(0x13BF) => Weight = 7.0;
public ChainChest(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class ChainHatsuburi : BaseArmor
{
[Constructible]
public ChainHatsuburi() : base(0x2774)
{
Weight = 7.0;
}
public ChainHatsuburi() : base(0x2774) => Weight = 7.0;
public ChainHatsuburi(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class ChainLegs : BaseArmor
{
[Constructible]
public ChainLegs() : base(0x13BE)
{
Weight = 7.0;
}
public ChainLegs() : base(0x13BE) => Weight = 7.0;
public ChainLegs(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class DragonArms : BaseArmor
{
[Constructible]
public DragonArms() : base(0x2657)
{
Weight = 5.0;
}
public DragonArms() : base(0x2657) => Weight = 5.0;
public DragonArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class DragonChest : BaseArmor
{
[Constructible]
public DragonChest() : base(0x2641)
{
Weight = 10.0;
}
public DragonChest() : base(0x2641) => Weight = 10.0;
public DragonChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class DragonGloves : BaseArmor
{
[Constructible]
public DragonGloves() : base(0x2643)
{
Weight = 2.0;
}
public DragonGloves() : base(0x2643) => Weight = 2.0;
public DragonGloves(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class DragonHelm : BaseArmor
{
[Constructible]
public DragonHelm() : base(0x2645)
{
Weight = 5.0;
}
public DragonHelm() : base(0x2645) => Weight = 5.0;
public DragonHelm(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class DragonLegs : BaseArmor
{
[Constructible]
public DragonLegs() : base(0x2647)
{
Weight = 6.0;
}
public DragonLegs() : base(0x2647) => Weight = 6.0;
public DragonLegs(Serial serial) : base(serial)
{

View file

@ -94,10 +94,7 @@ namespace Server.Items
flags |= toSet;
}
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
{
return (flags & toGet) != 0;
}
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet) => (flags & toGet) != 0;
public override void Serialize(GenericWriter writer)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class Bascinet : BaseArmor
{
[Constructible]
public Bascinet() : base(0x140C)
{
Weight = 5.0;
}
public Bascinet() : base(0x140C) => Weight = 5.0;
public Bascinet(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class BoneHelm : BaseArmor
{
[Constructible]
public BoneHelm() : base(0x1451)
{
Weight = 3.0;
}
public BoneHelm() : base(0x1451) => Weight = 3.0;
public BoneHelm(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class ChainCoif : BaseArmor
{
[Constructible]
public ChainCoif() : base(0x13BB)
{
Weight = 1.0;
}
public ChainCoif() : base(0x13BB) => Weight = 1.0;
public ChainCoif(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class Circlet : BaseArmor
{
[Constructible]
public Circlet() : base(0x2B6E)
{
Weight = 2.0;
}
public Circlet() : base(0x2B6E) => Weight = 2.0;
public Circlet(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class CloseHelm : BaseArmor
{
[Constructible]
public CloseHelm() : base(0x1408)
{
Weight = 5.0;
}
public CloseHelm() : base(0x1408) => Weight = 5.0;
public CloseHelm(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class GemmedCirclet : BaseArmor
{
[Constructible]
public GemmedCirclet() : base(0x2B70)
{
Weight = 2.0;
}
public GemmedCirclet() : base(0x2B70) => Weight = 2.0;
public GemmedCirclet(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class Helmet : BaseArmor
{
[Constructible]
public Helmet() : base(0x140A)
{
Weight = 5.0;
}
public Helmet() : base(0x140A) => Weight = 5.0;
public Helmet(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherCap : BaseArmor
{
[Constructible]
public LeatherCap() : base(0x1DB9)
{
Weight = 2.0;
}
public LeatherCap() : base(0x1DB9) => Weight = 2.0;
public LeatherCap(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class NorseHelm : BaseArmor
{
[Constructible]
public NorseHelm() : base(0x140E)
{
Weight = 5.0;
}
public NorseHelm() : base(0x140E) => Weight = 5.0;
public NorseHelm(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class PlateHelm : BaseArmor
{
[Constructible]
public PlateHelm() : base(0x1412)
{
Weight = 5.0;
}
public PlateHelm() : base(0x1412) => Weight = 5.0;
public PlateHelm(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class RavenHelm : BaseArmor
{
[Constructible]
public RavenHelm() : base(0x2B71)
{
Weight = 5.0;
}
public RavenHelm() : base(0x2B71) => Weight = 5.0;
public RavenHelm(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class RoyalCirclet : BaseArmor
{
[Constructible]
public RoyalCirclet() : base(0x2B6F)
{
Weight = 2.0;
}
public RoyalCirclet() : base(0x2B6F) => Weight = 2.0;
public RoyalCirclet(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class VultureHelm : BaseArmor
{
[Constructible]
public VultureHelm() : base(0x2B72)
{
Weight = 5.0;
}
public VultureHelm() : base(0x2B72) => Weight = 5.0;
public VultureHelm(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class WingedHelm : BaseArmor
{
[Constructible]
public WingedHelm() : base(0x2B73)
{
Weight = 5.0;
}
public WingedHelm() : base(0x2B73) => Weight = 5.0;
public WingedHelm(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class FemaleLeafChest : BaseArmor
{
[Constructible]
public FemaleLeafChest() : base(0x2FCB)
{
Weight = 2.0;
}
public FemaleLeafChest() : base(0x2FCB) => Weight = 2.0;
public FemaleLeafChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class FemaleLeatherChest : BaseArmor
{
[Constructible]
public FemaleLeatherChest() : base(0x1C06)
{
Weight = 1.0;
}
public FemaleLeatherChest() : base(0x1C06) => Weight = 1.0;
public FemaleLeatherChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafArms : BaseArmor
{
[Constructible]
public LeafArms() : base(0x2FC8)
{
Weight = 2.0;
}
public LeafArms() : base(0x2FC8) => Weight = 2.0;
public LeafArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafChest : BaseArmor
{
[Constructible]
public LeafChest() : base(0x2FC5)
{
Weight = 2.0;
}
public LeafChest() : base(0x2FC5) => Weight = 2.0;
public LeafChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafGloves : BaseArmor, IArcaneEquip
{
[Constructible]
public LeafGloves() : base(0x2FC6)
{
Weight = 2.0;
}
public LeafGloves() : base(0x2FC6) => Weight = 2.0;
public LeafGloves(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeafGorget : BaseArmor
{
[Constructible]
public LeafGorget() : base(0x2FC7)
{
Weight = 2.0;
}
public LeafGorget() : base(0x2FC7) => Weight = 2.0;
public LeafGorget(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafLegs : BaseArmor
{
[Constructible]
public LeafLegs() : base(0x2FC9)
{
Weight = 2.0;
}
public LeafLegs() : base(0x2FC9) => Weight = 2.0;
public LeafLegs(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafTonlet : BaseArmor
{
[Constructible]
public LeafTonlet() : base(0x2FCA)
{
Weight = 2.0;
}
public LeafTonlet() : base(0x2FCA) => Weight = 2.0;
public LeafTonlet(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherArms : BaseArmor
{
[Constructible]
public LeatherArms() : base(0x13CD)
{
Weight = 2.0;
}
public LeatherArms() : base(0x13CD) => Weight = 2.0;
public LeatherArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherBustierArms : BaseArmor
{
[Constructible]
public LeatherBustierArms() : base(0x1C0A)
{
Weight = 1.0;
}
public LeatherBustierArms() : base(0x1C0A) => Weight = 1.0;
public LeatherBustierArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherChest : BaseArmor
{
[Constructible]
public LeatherChest() : base(0x13CC)
{
Weight = 6.0;
}
public LeatherChest() : base(0x13CC) => Weight = 6.0;
public LeatherChest(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherDo : BaseArmor
{
[Constructible]
public LeatherDo() : base(0x27C6)
{
Weight = 6.0;
}
public LeatherDo() : base(0x27C6) => Weight = 6.0;
public LeatherDo(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherGloves : BaseArmor, IArcaneEquip
{
[Constructible]
public LeatherGloves() : base(0x13C6)
{
Weight = 1.0;
}
public LeatherGloves() : base(0x13C6) => Weight = 1.0;
public LeatherGloves(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherGorget : BaseArmor
{
[Constructible]
public LeatherGorget() : base(0x13C7)
{
Weight = 1.0;
}
public LeatherGorget() : base(0x13C7) => Weight = 1.0;
public LeatherGorget(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherHaidate : BaseArmor
{
[Constructible]
public LeatherHaidate() : base(0x278A)
{
Weight = 4.0;
}
public LeatherHaidate() : base(0x278A) => Weight = 4.0;
public LeatherHaidate(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherHiroSode : BaseArmor
{
[Constructible]
public LeatherHiroSode() : base(0x277E)
{
Weight = 1.0;
}
public LeatherHiroSode() : base(0x277E) => Weight = 1.0;
public LeatherHiroSode(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherJingasa : BaseArmor
{
[Constructible]
public LeatherJingasa() : base(0x2776)
{
Weight = 3.0;
}
public LeatherJingasa() : base(0x2776) => Weight = 3.0;
public LeatherJingasa(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherLegs : BaseArmor
{
[Constructible]
public LeatherLegs() : base(0x13CB)
{
Weight = 4.0;
}
public LeatherLegs() : base(0x13CB) => Weight = 4.0;
public LeatherLegs(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherMempo : BaseArmor
{
[Constructible]
public LeatherMempo() : base(0x277A)
{
Weight = 2.0;
}
public LeatherMempo() : base(0x277A) => Weight = 2.0;
public LeatherMempo(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaHood : BaseArmor
{
[Constructible]
public LeatherNinjaHood() : base(0x278E)
{
Weight = 2.0;
}
public LeatherNinjaHood() : base(0x278E) => Weight = 2.0;
public LeatherNinjaHood(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaJacket : BaseArmor
{
[Constructible]
public LeatherNinjaJacket() : base(0x2793)
{
Weight = 5.0;
}
public LeatherNinjaJacket() : base(0x2793) => Weight = 5.0;
public LeatherNinjaJacket(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaMitts : BaseArmor
{
[Constructible]
public LeatherNinjaMitts() : base(0x2792)
{
Weight = 2.0;
}
public LeatherNinjaMitts() : base(0x2792) => Weight = 2.0;
public LeatherNinjaMitts(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaPants : BaseArmor
{
[Constructible]
public LeatherNinjaPants() : base(0x2791)
{
Weight = 3.0;
}
public LeatherNinjaPants() : base(0x2791) => Weight = 3.0;
public LeatherNinjaPants(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherShorts : BaseArmor
{
[Constructible]
public LeatherShorts() : base(0x1C00)
{
Weight = 3.0;
}
public LeatherShorts() : base(0x1C00) => Weight = 3.0;
public LeatherShorts(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherSkirt : BaseArmor
{
[Constructible]
public LeatherSkirt() : base(0x1C08)
{
Weight = 1.0;
}
public LeatherSkirt() : base(0x1C08) => Weight = 1.0;
public LeatherSkirt(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherSuneate : BaseArmor
{
[Constructible]
public LeatherSuneate() : base(0x2786)
{
Weight = 4.0;
}
public LeatherSuneate() : base(0x2786) => Weight = 4.0;
public LeatherSuneate(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class DecorativePlateKabuto : BaseArmor
{
[Constructible]
public DecorativePlateKabuto() : base(0x2778)
{
Weight = 6.0;
}
public DecorativePlateKabuto() : base(0x2778) => Weight = 6.0;
public DecorativePlateKabuto(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class FemalePlateChest : BaseArmor
{
[Constructible]
public FemalePlateChest() : base(0x1C04)
{
Weight = 4.0;
}
public FemalePlateChest() : base(0x1C04) => Weight = 4.0;
public FemalePlateChest(Serial serial) : base(serial)
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class FemaleElvenPlateChest : BaseArmor
{
[Constructible]
public FemaleElvenPlateChest() : base(0x2B6D)
{
Weight = 8.0;
}
public FemaleElvenPlateChest() : base(0x2B6D) => Weight = 8.0;
public FemaleElvenPlateChest(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class HeavyPlateJingasa : BaseArmor
{
[Constructible]
public HeavyPlateJingasa() : base(0x2777)
{
Weight = 5.0;
}
public HeavyPlateJingasa() : base(0x2777) => Weight = 5.0;
public HeavyPlateJingasa(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LightPlateJingasa : BaseArmor
{
[Constructible]
public LightPlateJingasa() : base(0x2781)
{
Weight = 5.0;
}
public LightPlateJingasa() : base(0x2781) => Weight = 5.0;
public LightPlateJingasa(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class PlateArms : BaseArmor
{
[Constructible]
public PlateArms() : base(0x1410)
{
Weight = 5.0;
}
public PlateArms() : base(0x1410) => Weight = 5.0;
public PlateArms(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateBattleKabuto : BaseArmor
{
[Constructible]
public PlateBattleKabuto() : base(0x2785)
{
Weight = 6.0;
}
public PlateBattleKabuto() : base(0x2785) => Weight = 6.0;
public PlateBattleKabuto(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class PlateChest : BaseArmor
{
[Constructible]
public PlateChest() : base(0x1415)
{
Weight = 10.0;
}
public PlateChest() : base(0x1415) => Weight = 10.0;
public PlateChest(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateDo : BaseArmor
{
[Constructible]
public PlateDo() : base(0x277D)
{
Weight = 10.0;
}
public PlateDo() : base(0x277D) => Weight = 10.0;
public PlateDo(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class PlateGloves : BaseArmor
{
[Constructible]
public PlateGloves() : base(0x1414)
{
Weight = 2.0;
}
public PlateGloves() : base(0x1414) => Weight = 2.0;
public PlateGloves(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateGorget : BaseArmor
{
[Constructible]
public PlateGorget() : base(0x1413)
{
Weight = 2.0;
}
public PlateGorget() : base(0x1413) => Weight = 2.0;
public PlateGorget(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateHaidate : BaseArmor
{
[Constructible]
public PlateHaidate() : base(0x278D)
{
Weight = 7.0;
}
public PlateHaidate() : base(0x278D) => Weight = 7.0;
public PlateHaidate(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateHatsuburi : BaseArmor
{
[Constructible]
public PlateHatsuburi() : base(0x2775)
{
Weight = 5.0;
}
public PlateHatsuburi() : base(0x2775) => Weight = 5.0;
public PlateHatsuburi(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateHiroSode : BaseArmor
{
[Constructible]
public PlateHiroSode() : base(0x2780)
{
Weight = 3.0;
}
public PlateHiroSode() : base(0x2780) => Weight = 3.0;
public PlateHiroSode(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class PlateLegs : BaseArmor
{
[Constructible]
public PlateLegs() : base(0x1411)
{
Weight = 7.0;
}
public PlateLegs() : base(0x1411) => Weight = 7.0;
public PlateLegs(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateMempo : BaseArmor
{
[Constructible]
public PlateMempo() : base(0x2779)
{
Weight = 3.0;
}
public PlateMempo() : base(0x2779) => Weight = 3.0;
public PlateMempo(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class PlateSuneate : BaseArmor
{
[Constructible]
public PlateSuneate() : base(0x2788)
{
Weight = 7.0;
}
public PlateSuneate() : base(0x2788) => Weight = 7.0;
public PlateSuneate(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class SmallPlateJingasa : BaseArmor
{
[Constructible]
public SmallPlateJingasa() : base(0x2784)
{
Weight = 5.0;
}
public SmallPlateJingasa() : base(0x2784) => Weight = 5.0;
public SmallPlateJingasa(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StandardPlateKabuto : BaseArmor
{
[Constructible]
public StandardPlateKabuto() : base(0x2789)
{
Weight = 6.0;
}
public StandardPlateKabuto() : base(0x2789) => Weight = 6.0;
public StandardPlateKabuto(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class WoodlandArms : BaseArmor
{
[Constructible]
public WoodlandArms() : base(0x2B6C)
{
Weight = 5.0;
}
public WoodlandArms() : base(0x2B6C) => Weight = 5.0;
public WoodlandArms(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class WoodlandChest : BaseArmor
{
[Constructible]
public WoodlandChest() : base(0x2B67)
{
Weight = 8.0;
}
public WoodlandChest() : base(0x2B67) => Weight = 8.0;
public WoodlandChest(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class WoodlandGloves : BaseArmor
{
[Constructible]
public WoodlandGloves() : base(0x2B6A)
{
Weight = 2.0;
}
public WoodlandGloves() : base(0x2B6A) => Weight = 2.0;
public WoodlandGloves(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class WoodlandLegs : BaseArmor
{
[Constructible]
public WoodlandLegs() : base(0x2B6B)
{
Weight = 8.0;
}
public WoodlandLegs() : base(0x2B6B) => Weight = 8.0;
public WoodlandLegs(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class RingmailArms : BaseArmor
{
[Constructible]
public RingmailArms() : base(0x13EE)
{
Weight = 15.0;
}
public RingmailArms() : base(0x13EE) => Weight = 15.0;
public RingmailArms(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class RingmailChest : BaseArmor
{
[Constructible]
public RingmailChest() : base(0x13EC)
{
Weight = 15.0;
}
public RingmailChest() : base(0x13EC) => Weight = 15.0;
public RingmailChest(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class RingmailGloves : BaseArmor
{
[Constructible]
public RingmailGloves() : base(0x13EB)
{
Weight = 2.0;
}
public RingmailGloves() : base(0x13EB) => Weight = 2.0;
public RingmailGloves(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class RingmailLegs : BaseArmor
{
[Constructible]
public RingmailLegs() : base(0x13F0)
{
Weight = 15.0;
}
public RingmailLegs() : base(0x13F0) => Weight = 15.0;
public RingmailLegs(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class FemaleStuddedChest : BaseArmor
{
[Constructible]
public FemaleStuddedChest() : base(0x1C02)
{
Weight = 6.0;
}
public FemaleStuddedChest() : base(0x1C02) => Weight = 6.0;
public FemaleStuddedChest(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class HideChest : BaseArmor
{
[Constructible]
public HideChest() : base(0x2B74)
{
Weight = 6.0;
}
public HideChest() : base(0x2B74) => Weight = 6.0;
public HideChest(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class HideFemaleChest : BaseArmor
{
[Constructible]
public HideFemaleChest() : base(0x2B79)
{
Weight = 6.0;
}
public HideFemaleChest() : base(0x2B79) => Weight = 6.0;
public HideFemaleChest(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class HideGloves : BaseArmor
{
[Constructible]
public HideGloves() : base(0x2B75)
{
Weight = 2.0;
}
public HideGloves() : base(0x2B75) => Weight = 2.0;
public HideGloves(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class HideGorget : BaseArmor
{
[Constructible]
public HideGorget() : base(0x2B76)
{
Weight = 3.0;
}
public HideGorget() : base(0x2B76) => Weight = 3.0;
public HideGorget(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class HidePants : BaseArmor
{
[Constructible]
public HidePants() : base(0x2B78)
{
Weight = 5.0;
}
public HidePants() : base(0x2B78) => Weight = 5.0;
public HidePants(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class HidePauldrons : BaseArmor
{
[Constructible]
public HidePauldrons() : base(0x2B77)
{
Weight = 4.0;
}
public HidePauldrons() : base(0x2B77) => Weight = 4.0;
public HidePauldrons(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class StuddedArms : BaseArmor
{
[Constructible]
public StuddedArms() : base(0x13DC)
{
Weight = 4.0;
}
public StuddedArms() : base(0x13DC) => Weight = 4.0;
public StuddedArms(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class StuddedBustierArms : BaseArmor
{
[Constructible]
public StuddedBustierArms() : base(0x1C0C)
{
Weight = 1.0;
}
public StuddedBustierArms() : base(0x1C0C) => Weight = 1.0;
public StuddedBustierArms(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class StuddedChest : BaseArmor
{
[Constructible]
public StuddedChest() : base(0x13DB)
{
Weight = 8.0;
}
public StuddedChest() : base(0x13DB) => Weight = 8.0;
public StuddedChest(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StuddedDo : BaseArmor
{
[Constructible]
public StuddedDo() : base(0x27C7)
{
Weight = 8.0;
}
public StuddedDo() : base(0x27C7) => Weight = 8.0;
public StuddedDo(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class StuddedGloves : BaseArmor
{
[Constructible]
public StuddedGloves() : base(0x13D5)
{
Weight = 1.0;
}
public StuddedGloves() : base(0x13D5) => Weight = 1.0;
public StuddedGloves(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StuddedGorget : BaseArmor
{
[Constructible]
public StuddedGorget() : base(0x13D6)
{
Weight = 1.0;
}
public StuddedGorget() : base(0x13D6) => Weight = 1.0;
public StuddedGorget(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StuddedHaidate : BaseArmor
{
[Constructible]
public StuddedHaidate() : base(0x278B)
{
Weight = 5.0;
}
public StuddedHaidate() : base(0x278B) => Weight = 5.0;
public StuddedHaidate(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StuddedHiroSode : BaseArmor
{
[Constructible]
public StuddedHiroSode() : base(0x277F)
{
Weight = 1.0;
}
public StuddedHiroSode() : base(0x277F) => Weight = 1.0;
public StuddedHiroSode(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class StuddedLegs : BaseArmor
{
[Constructible]
public StuddedLegs() : base(0x13DA)
{
Weight = 5.0;
}
public StuddedLegs() : base(0x13DA) => Weight = 5.0;
public StuddedLegs(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StuddedMempo : BaseArmor
{
[Constructible]
public StuddedMempo() : base(0x279D)
{
Weight = 2.0;
}
public StuddedMempo() : base(0x279D) => Weight = 2.0;
public StuddedMempo(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StuddedSuneate : BaseArmor
{
[Constructible]
public StuddedSuneate() : base(0x27D2)
{
Weight = 5.0;
}
public StuddedSuneate() : base(0x27D2) => Weight = 5.0;
public StuddedSuneate(Serial serial) : base(serial)
{