Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
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@ -913,10 +913,7 @@ namespace Server.Items
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flags |= toSet;
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}
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private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
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{
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return (flags & toGet) != 0;
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}
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private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet) => (flags & toGet) != 0;
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public override void Serialize(GenericWriter writer)
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{
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@ -1459,10 +1456,7 @@ namespace Server.Items
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base.OnRemoved(parent);
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}
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private string GetNameString()
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{
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return Name ?? $"#{LabelNumber}";
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}
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private string GetNameString() => Name ?? $"#{LabelNumber}";
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public override void AddNameProperty(ObjectPropertyList list)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class BoneArms : BaseArmor
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{
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[Constructible]
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public BoneArms() : base(0x144E)
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{
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Weight = 2.0;
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}
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public BoneArms() : base(0x144E) => Weight = 2.0;
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public BoneArms(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class BoneChest : BaseArmor
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{
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[Constructible]
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public BoneChest() : base(0x144F)
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{
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Weight = 6.0;
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}
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public BoneChest() : base(0x144F) => Weight = 6.0;
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public BoneChest(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class BoneGloves : BaseArmor
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{
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[Constructible]
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public BoneGloves() : base(0x1450)
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{
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Weight = 2.0;
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}
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public BoneGloves() : base(0x1450) => Weight = 2.0;
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public BoneGloves(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class BoneLegs : BaseArmor
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{
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[Constructible]
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public BoneLegs() : base(0x1452)
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{
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Weight = 3.0;
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}
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public BoneLegs() : base(0x1452) => Weight = 3.0;
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public BoneLegs(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class ChainChest : BaseArmor
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{
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[Constructible]
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public ChainChest() : base(0x13BF)
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{
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Weight = 7.0;
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}
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public ChainChest() : base(0x13BF) => Weight = 7.0;
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public ChainChest(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class ChainHatsuburi : BaseArmor
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{
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[Constructible]
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public ChainHatsuburi() : base(0x2774)
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{
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Weight = 7.0;
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}
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public ChainHatsuburi() : base(0x2774) => Weight = 7.0;
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public ChainHatsuburi(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class ChainLegs : BaseArmor
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{
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[Constructible]
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public ChainLegs() : base(0x13BE)
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{
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Weight = 7.0;
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}
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public ChainLegs() : base(0x13BE) => Weight = 7.0;
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public ChainLegs(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class DragonArms : BaseArmor
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{
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[Constructible]
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public DragonArms() : base(0x2657)
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{
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Weight = 5.0;
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}
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public DragonArms() : base(0x2657) => Weight = 5.0;
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public DragonArms(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class DragonChest : BaseArmor
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{
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[Constructible]
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public DragonChest() : base(0x2641)
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{
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Weight = 10.0;
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}
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public DragonChest() : base(0x2641) => Weight = 10.0;
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public DragonChest(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class DragonGloves : BaseArmor
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{
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[Constructible]
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public DragonGloves() : base(0x2643)
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{
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Weight = 2.0;
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}
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public DragonGloves() : base(0x2643) => Weight = 2.0;
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public DragonGloves(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class DragonHelm : BaseArmor
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{
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[Constructible]
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public DragonHelm() : base(0x2645)
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{
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Weight = 5.0;
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}
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public DragonHelm() : base(0x2645) => Weight = 5.0;
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public DragonHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class DragonLegs : BaseArmor
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{
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[Constructible]
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public DragonLegs() : base(0x2647)
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{
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Weight = 6.0;
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}
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public DragonLegs() : base(0x2647) => Weight = 6.0;
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public DragonLegs(Serial serial) : base(serial)
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{
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@ -94,10 +94,7 @@ namespace Server.Items
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flags |= toSet;
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}
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private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
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{
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return (flags & toGet) != 0;
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}
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private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet) => (flags & toGet) != 0;
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public override void Serialize(GenericWriter writer)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class Bascinet : BaseArmor
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{
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[Constructible]
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public Bascinet() : base(0x140C)
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{
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Weight = 5.0;
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}
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public Bascinet() : base(0x140C) => Weight = 5.0;
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public Bascinet(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class BoneHelm : BaseArmor
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{
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[Constructible]
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public BoneHelm() : base(0x1451)
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{
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Weight = 3.0;
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}
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public BoneHelm() : base(0x1451) => Weight = 3.0;
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public BoneHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class ChainCoif : BaseArmor
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{
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[Constructible]
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public ChainCoif() : base(0x13BB)
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{
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Weight = 1.0;
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}
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public ChainCoif() : base(0x13BB) => Weight = 1.0;
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public ChainCoif(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class Circlet : BaseArmor
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{
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[Constructible]
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public Circlet() : base(0x2B6E)
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{
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Weight = 2.0;
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}
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public Circlet() : base(0x2B6E) => Weight = 2.0;
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public Circlet(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class CloseHelm : BaseArmor
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{
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[Constructible]
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public CloseHelm() : base(0x1408)
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{
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Weight = 5.0;
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}
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public CloseHelm() : base(0x1408) => Weight = 5.0;
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public CloseHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class GemmedCirclet : BaseArmor
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{
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[Constructible]
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public GemmedCirclet() : base(0x2B70)
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{
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Weight = 2.0;
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}
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public GemmedCirclet() : base(0x2B70) => Weight = 2.0;
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public GemmedCirclet(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class Helmet : BaseArmor
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{
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[Constructible]
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public Helmet() : base(0x140A)
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{
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Weight = 5.0;
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}
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public Helmet() : base(0x140A) => Weight = 5.0;
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public Helmet(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeatherCap : BaseArmor
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{
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[Constructible]
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public LeatherCap() : base(0x1DB9)
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{
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Weight = 2.0;
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}
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public LeatherCap() : base(0x1DB9) => Weight = 2.0;
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public LeatherCap(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class NorseHelm : BaseArmor
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{
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[Constructible]
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public NorseHelm() : base(0x140E)
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{
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Weight = 5.0;
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}
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public NorseHelm() : base(0x140E) => Weight = 5.0;
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public NorseHelm(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateHelm : BaseArmor
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{
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[Constructible]
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public PlateHelm() : base(0x1412)
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{
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Weight = 5.0;
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}
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public PlateHelm() : base(0x1412) => Weight = 5.0;
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public PlateHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class RavenHelm : BaseArmor
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{
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[Constructible]
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public RavenHelm() : base(0x2B71)
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{
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Weight = 5.0;
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}
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public RavenHelm() : base(0x2B71) => Weight = 5.0;
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public RavenHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class RoyalCirclet : BaseArmor
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{
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[Constructible]
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public RoyalCirclet() : base(0x2B6F)
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{
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Weight = 2.0;
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}
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public RoyalCirclet() : base(0x2B6F) => Weight = 2.0;
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public RoyalCirclet(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class VultureHelm : BaseArmor
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{
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[Constructible]
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public VultureHelm() : base(0x2B72)
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{
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Weight = 5.0;
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}
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public VultureHelm() : base(0x2B72) => Weight = 5.0;
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public VultureHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class WingedHelm : BaseArmor
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{
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[Constructible]
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public WingedHelm() : base(0x2B73)
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{
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Weight = 5.0;
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}
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public WingedHelm() : base(0x2B73) => Weight = 5.0;
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public WingedHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class FemaleLeafChest : BaseArmor
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{
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[Constructible]
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public FemaleLeafChest() : base(0x2FCB)
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{
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Weight = 2.0;
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}
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public FemaleLeafChest() : base(0x2FCB) => Weight = 2.0;
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public FemaleLeafChest(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class FemaleLeatherChest : BaseArmor
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{
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[Constructible]
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public FemaleLeatherChest() : base(0x1C06)
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{
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Weight = 1.0;
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}
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public FemaleLeatherChest() : base(0x1C06) => Weight = 1.0;
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public FemaleLeatherChest(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeafArms : BaseArmor
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{
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[Constructible]
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public LeafArms() : base(0x2FC8)
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{
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Weight = 2.0;
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}
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public LeafArms() : base(0x2FC8) => Weight = 2.0;
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public LeafArms(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeafChest : BaseArmor
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{
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[Constructible]
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public LeafChest() : base(0x2FC5)
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{
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Weight = 2.0;
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}
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public LeafChest() : base(0x2FC5) => Weight = 2.0;
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public LeafChest(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeafGloves : BaseArmor, IArcaneEquip
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{
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[Constructible]
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public LeafGloves() : base(0x2FC6)
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{
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Weight = 2.0;
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}
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public LeafGloves() : base(0x2FC6) => Weight = 2.0;
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public LeafGloves(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class LeafGorget : BaseArmor
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{
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[Constructible]
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public LeafGorget() : base(0x2FC7)
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{
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Weight = 2.0;
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}
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public LeafGorget() : base(0x2FC7) => Weight = 2.0;
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public LeafGorget(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeafLegs : BaseArmor
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{
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[Constructible]
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public LeafLegs() : base(0x2FC9)
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{
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Weight = 2.0;
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}
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public LeafLegs() : base(0x2FC9) => Weight = 2.0;
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public LeafLegs(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeafTonlet : BaseArmor
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{
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[Constructible]
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public LeafTonlet() : base(0x2FCA)
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{
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Weight = 2.0;
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}
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public LeafTonlet() : base(0x2FCA) => Weight = 2.0;
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public LeafTonlet(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeatherArms : BaseArmor
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{
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[Constructible]
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public LeatherArms() : base(0x13CD)
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{
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Weight = 2.0;
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}
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public LeatherArms() : base(0x13CD) => Weight = 2.0;
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public LeatherArms(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeatherBustierArms : BaseArmor
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{
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[Constructible]
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public LeatherBustierArms() : base(0x1C0A)
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{
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Weight = 1.0;
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}
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public LeatherBustierArms() : base(0x1C0A) => Weight = 1.0;
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|
||||
public LeatherBustierArms(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class LeatherChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherChest() : base(0x13CC)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public LeatherChest() : base(0x13CC) => Weight = 6.0;
|
||||
|
||||
public LeatherChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherDo() : base(0x27C6)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public LeatherDo() : base(0x27C6) => Weight = 6.0;
|
||||
|
||||
public LeatherDo(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class LeatherGloves : BaseArmor, IArcaneEquip
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherGloves() : base(0x13C6)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public LeatherGloves() : base(0x13C6) => Weight = 1.0;
|
||||
|
||||
public LeatherGloves(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherGorget() : base(0x13C7)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public LeatherGorget() : base(0x13C7) => Weight = 1.0;
|
||||
|
||||
public LeatherGorget(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherHaidate() : base(0x278A)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
public LeatherHaidate() : base(0x278A) => Weight = 4.0;
|
||||
|
||||
public LeatherHaidate(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherHiroSode : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherHiroSode() : base(0x277E)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public LeatherHiroSode() : base(0x277E) => Weight = 1.0;
|
||||
|
||||
public LeatherHiroSode(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherJingasa() : base(0x2776)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public LeatherJingasa() : base(0x2776) => Weight = 3.0;
|
||||
|
||||
public LeatherJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class LeatherLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherLegs() : base(0x13CB)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
public LeatherLegs() : base(0x13CB) => Weight = 4.0;
|
||||
|
||||
public LeatherLegs(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherMempo() : base(0x277A)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public LeatherMempo() : base(0x277A) => Weight = 2.0;
|
||||
|
||||
public LeatherMempo(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherNinjaHood : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaHood() : base(0x278E)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public LeatherNinjaHood() : base(0x278E) => Weight = 2.0;
|
||||
|
||||
public LeatherNinjaHood(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherNinjaJacket : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaJacket() : base(0x2793)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public LeatherNinjaJacket() : base(0x2793) => Weight = 5.0;
|
||||
|
||||
public LeatherNinjaJacket(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherNinjaMitts : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaMitts() : base(0x2792)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public LeatherNinjaMitts() : base(0x2792) => Weight = 2.0;
|
||||
|
||||
public LeatherNinjaMitts(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherNinjaPants : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherNinjaPants() : base(0x2791)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public LeatherNinjaPants() : base(0x2791) => Weight = 3.0;
|
||||
|
||||
public LeatherNinjaPants(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class LeatherShorts : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherShorts() : base(0x1C00)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public LeatherShorts() : base(0x1C00) => Weight = 3.0;
|
||||
|
||||
public LeatherShorts(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class LeatherSkirt : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherSkirt() : base(0x1C08)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public LeatherSkirt() : base(0x1C08) => Weight = 1.0;
|
||||
|
||||
public LeatherSkirt(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LeatherSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LeatherSuneate() : base(0x2786)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
public LeatherSuneate() : base(0x2786) => Weight = 4.0;
|
||||
|
||||
public LeatherSuneate(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class DecorativePlateKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public DecorativePlateKabuto() : base(0x2778)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public DecorativePlateKabuto() : base(0x2778) => Weight = 6.0;
|
||||
|
||||
public DecorativePlateKabuto(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class FemalePlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemalePlateChest() : base(0x1C04)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
public FemalePlateChest() : base(0x1C04) => Weight = 4.0;
|
||||
|
||||
public FemalePlateChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -5,10 +5,7 @@ namespace Server.Items
|
|||
public class FemaleElvenPlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleElvenPlateChest() : base(0x2B6D)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
public FemaleElvenPlateChest() : base(0x2B6D) => Weight = 8.0;
|
||||
|
||||
public FemaleElvenPlateChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class HeavyPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HeavyPlateJingasa() : base(0x2777)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public HeavyPlateJingasa() : base(0x2777) => Weight = 5.0;
|
||||
|
||||
public HeavyPlateJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class LightPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public LightPlateJingasa() : base(0x2781)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public LightPlateJingasa() : base(0x2781) => Weight = 5.0;
|
||||
|
||||
public LightPlateJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class PlateArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateArms() : base(0x1410)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public PlateArms() : base(0x1410) => Weight = 5.0;
|
||||
|
||||
public PlateArms(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateBattleKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateBattleKabuto() : base(0x2785)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public PlateBattleKabuto() : base(0x2785) => Weight = 6.0;
|
||||
|
||||
public PlateBattleKabuto(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class PlateChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateChest() : base(0x1415)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
public PlateChest() : base(0x1415) => Weight = 10.0;
|
||||
|
||||
public PlateChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateDo() : base(0x277D)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
public PlateDo() : base(0x277D) => Weight = 10.0;
|
||||
|
||||
public PlateDo(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class PlateGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateGloves() : base(0x1414)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public PlateGloves() : base(0x1414) => Weight = 2.0;
|
||||
|
||||
public PlateGloves(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateGorget() : base(0x1413)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public PlateGorget() : base(0x1413) => Weight = 2.0;
|
||||
|
||||
public PlateGorget(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHaidate() : base(0x278D)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
public PlateHaidate() : base(0x278D) => Weight = 7.0;
|
||||
|
||||
public PlateHaidate(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateHatsuburi : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHatsuburi() : base(0x2775)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public PlateHatsuburi() : base(0x2775) => Weight = 5.0;
|
||||
|
||||
public PlateHatsuburi(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateHiroSode : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateHiroSode() : base(0x2780)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public PlateHiroSode() : base(0x2780) => Weight = 3.0;
|
||||
|
||||
public PlateHiroSode(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class PlateLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateLegs() : base(0x1411)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
public PlateLegs() : base(0x1411) => Weight = 7.0;
|
||||
|
||||
public PlateLegs(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateMempo() : base(0x2779)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public PlateMempo() : base(0x2779) => Weight = 3.0;
|
||||
|
||||
public PlateMempo(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class PlateSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public PlateSuneate() : base(0x2788)
|
||||
{
|
||||
Weight = 7.0;
|
||||
}
|
||||
public PlateSuneate() : base(0x2788) => Weight = 7.0;
|
||||
|
||||
public PlateSuneate(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class SmallPlateJingasa : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public SmallPlateJingasa() : base(0x2784)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public SmallPlateJingasa() : base(0x2784) => Weight = 5.0;
|
||||
|
||||
public SmallPlateJingasa(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class StandardPlateKabuto : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StandardPlateKabuto() : base(0x2789)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public StandardPlateKabuto() : base(0x2789) => Weight = 6.0;
|
||||
|
||||
public StandardPlateKabuto(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class WoodlandArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandArms() : base(0x2B6C)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public WoodlandArms() : base(0x2B6C) => Weight = 5.0;
|
||||
|
||||
public WoodlandArms(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class WoodlandChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandChest() : base(0x2B67)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
public WoodlandChest() : base(0x2B67) => Weight = 8.0;
|
||||
|
||||
public WoodlandChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class WoodlandGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandGloves() : base(0x2B6A)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public WoodlandGloves() : base(0x2B6A) => Weight = 2.0;
|
||||
|
||||
public WoodlandGloves(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class WoodlandLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public WoodlandLegs() : base(0x2B6B)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
public WoodlandLegs() : base(0x2B6B) => Weight = 8.0;
|
||||
|
||||
public WoodlandLegs(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class RingmailArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailArms() : base(0x13EE)
|
||||
{
|
||||
Weight = 15.0;
|
||||
}
|
||||
public RingmailArms() : base(0x13EE) => Weight = 15.0;
|
||||
|
||||
public RingmailArms(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class RingmailChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailChest() : base(0x13EC)
|
||||
{
|
||||
Weight = 15.0;
|
||||
}
|
||||
public RingmailChest() : base(0x13EC) => Weight = 15.0;
|
||||
|
||||
public RingmailChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class RingmailGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailGloves() : base(0x13EB)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public RingmailGloves() : base(0x13EB) => Weight = 2.0;
|
||||
|
||||
public RingmailGloves(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class RingmailLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public RingmailLegs() : base(0x13F0)
|
||||
{
|
||||
Weight = 15.0;
|
||||
}
|
||||
public RingmailLegs() : base(0x13F0) => Weight = 15.0;
|
||||
|
||||
public RingmailLegs(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class FemaleStuddedChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public FemaleStuddedChest() : base(0x1C02)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public FemaleStuddedChest() : base(0x1C02) => Weight = 6.0;
|
||||
|
||||
public FemaleStuddedChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class HideChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HideChest() : base(0x2B74)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public HideChest() : base(0x2B74) => Weight = 6.0;
|
||||
|
||||
public HideChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class HideFemaleChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HideFemaleChest() : base(0x2B79)
|
||||
{
|
||||
Weight = 6.0;
|
||||
}
|
||||
public HideFemaleChest() : base(0x2B79) => Weight = 6.0;
|
||||
|
||||
public HideFemaleChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class HideGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HideGloves() : base(0x2B75)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public HideGloves() : base(0x2B75) => Weight = 2.0;
|
||||
|
||||
public HideGloves(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class HideGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HideGorget() : base(0x2B76)
|
||||
{
|
||||
Weight = 3.0;
|
||||
}
|
||||
public HideGorget() : base(0x2B76) => Weight = 3.0;
|
||||
|
||||
public HideGorget(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class HidePants : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HidePants() : base(0x2B78)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public HidePants() : base(0x2B78) => Weight = 5.0;
|
||||
|
||||
public HidePants(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class HidePauldrons : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public HidePauldrons() : base(0x2B77)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
public HidePauldrons() : base(0x2B77) => Weight = 4.0;
|
||||
|
||||
public HidePauldrons(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class StuddedArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedArms() : base(0x13DC)
|
||||
{
|
||||
Weight = 4.0;
|
||||
}
|
||||
public StuddedArms() : base(0x13DC) => Weight = 4.0;
|
||||
|
||||
public StuddedArms(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class StuddedBustierArms : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedBustierArms() : base(0x1C0C)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public StuddedBustierArms() : base(0x1C0C) => Weight = 1.0;
|
||||
|
||||
public StuddedBustierArms(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class StuddedChest : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedChest() : base(0x13DB)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
public StuddedChest() : base(0x13DB) => Weight = 8.0;
|
||||
|
||||
public StuddedChest(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class StuddedDo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedDo() : base(0x27C7)
|
||||
{
|
||||
Weight = 8.0;
|
||||
}
|
||||
public StuddedDo() : base(0x27C7) => Weight = 8.0;
|
||||
|
||||
public StuddedDo(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class StuddedGloves : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedGloves() : base(0x13D5)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public StuddedGloves() : base(0x13D5) => Weight = 1.0;
|
||||
|
||||
public StuddedGloves(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class StuddedGorget : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedGorget() : base(0x13D6)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public StuddedGorget() : base(0x13D6) => Weight = 1.0;
|
||||
|
||||
public StuddedGorget(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class StuddedHaidate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedHaidate() : base(0x278B)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public StuddedHaidate() : base(0x278B) => Weight = 5.0;
|
||||
|
||||
public StuddedHaidate(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class StuddedHiroSode : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedHiroSode() : base(0x277F)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public StuddedHiroSode() : base(0x277F) => Weight = 1.0;
|
||||
|
||||
public StuddedHiroSode(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -4,10 +4,7 @@ namespace Server.Items
|
|||
public class StuddedLegs : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedLegs() : base(0x13DA)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public StuddedLegs() : base(0x13DA) => Weight = 5.0;
|
||||
|
||||
public StuddedLegs(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class StuddedMempo : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedMempo() : base(0x279D)
|
||||
{
|
||||
Weight = 2.0;
|
||||
}
|
||||
public StuddedMempo() : base(0x279D) => Weight = 2.0;
|
||||
|
||||
public StuddedMempo(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -3,10 +3,7 @@ namespace Server.Items
|
|||
public class StuddedSuneate : BaseArmor
|
||||
{
|
||||
[Constructible]
|
||||
public StuddedSuneate() : base(0x27D2)
|
||||
{
|
||||
Weight = 5.0;
|
||||
}
|
||||
public StuddedSuneate() : base(0x27D2) => Weight = 5.0;
|
||||
|
||||
public StuddedSuneate(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue