Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -3,10 +3,7 @@ namespace Server.Items
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public class Bascinet : BaseArmor
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{
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[Constructible]
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public Bascinet() : base(0x140C)
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{
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Weight = 5.0;
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}
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public Bascinet() : base(0x140C) => Weight = 5.0;
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public Bascinet(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class BoneHelm : BaseArmor
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{
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[Constructible]
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public BoneHelm() : base(0x1451)
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{
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Weight = 3.0;
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}
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public BoneHelm() : base(0x1451) => Weight = 3.0;
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public BoneHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class ChainCoif : BaseArmor
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{
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[Constructible]
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public ChainCoif() : base(0x13BB)
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{
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Weight = 1.0;
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}
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public ChainCoif() : base(0x13BB) => Weight = 1.0;
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public ChainCoif(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class Circlet : BaseArmor
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{
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[Constructible]
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public Circlet() : base(0x2B6E)
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{
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Weight = 2.0;
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}
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public Circlet() : base(0x2B6E) => Weight = 2.0;
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public Circlet(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class CloseHelm : BaseArmor
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{
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[Constructible]
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public CloseHelm() : base(0x1408)
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{
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Weight = 5.0;
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}
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public CloseHelm() : base(0x1408) => Weight = 5.0;
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public CloseHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class GemmedCirclet : BaseArmor
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{
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[Constructible]
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public GemmedCirclet() : base(0x2B70)
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{
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Weight = 2.0;
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}
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public GemmedCirclet() : base(0x2B70) => Weight = 2.0;
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public GemmedCirclet(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class Helmet : BaseArmor
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{
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[Constructible]
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public Helmet() : base(0x140A)
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{
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Weight = 5.0;
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}
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public Helmet() : base(0x140A) => Weight = 5.0;
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public Helmet(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class LeatherCap : BaseArmor
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{
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[Constructible]
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public LeatherCap() : base(0x1DB9)
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{
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Weight = 2.0;
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}
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public LeatherCap() : base(0x1DB9) => Weight = 2.0;
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public LeatherCap(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class NorseHelm : BaseArmor
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{
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[Constructible]
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public NorseHelm() : base(0x140E)
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{
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Weight = 5.0;
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}
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public NorseHelm() : base(0x140E) => Weight = 5.0;
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public NorseHelm(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateHelm : BaseArmor
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{
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[Constructible]
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public PlateHelm() : base(0x1412)
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{
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Weight = 5.0;
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}
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public PlateHelm() : base(0x1412) => Weight = 5.0;
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public PlateHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class RavenHelm : BaseArmor
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{
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[Constructible]
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public RavenHelm() : base(0x2B71)
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{
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Weight = 5.0;
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}
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public RavenHelm() : base(0x2B71) => Weight = 5.0;
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public RavenHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class RoyalCirclet : BaseArmor
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{
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[Constructible]
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public RoyalCirclet() : base(0x2B6F)
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{
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Weight = 2.0;
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}
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public RoyalCirclet() : base(0x2B6F) => Weight = 2.0;
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public RoyalCirclet(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class VultureHelm : BaseArmor
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{
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[Constructible]
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public VultureHelm() : base(0x2B72)
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{
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Weight = 5.0;
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}
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public VultureHelm() : base(0x2B72) => Weight = 5.0;
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public VultureHelm(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class WingedHelm : BaseArmor
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{
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[Constructible]
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public WingedHelm() : base(0x2B73)
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{
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Weight = 5.0;
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}
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public WingedHelm() : base(0x2B73) => Weight = 5.0;
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public WingedHelm(Serial serial) : base(serial)
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{
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