Formatting FIxes (#58)

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Kamron Batman 2019-10-04 23:08:13 -07:00 committed by GitHub
parent 57fb9fb525
commit 096d39609e
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GPG key ID: 4AEE18F83AFDEB23
1318 changed files with 11633 additions and 22129 deletions

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@ -4,10 +4,7 @@ namespace Server.Items
public class FemaleLeafChest : BaseArmor
{
[Constructible]
public FemaleLeafChest() : base(0x2FCB)
{
Weight = 2.0;
}
public FemaleLeafChest() : base(0x2FCB) => Weight = 2.0;
public FemaleLeafChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class FemaleLeatherChest : BaseArmor
{
[Constructible]
public FemaleLeatherChest() : base(0x1C06)
{
Weight = 1.0;
}
public FemaleLeatherChest() : base(0x1C06) => Weight = 1.0;
public FemaleLeatherChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafArms : BaseArmor
{
[Constructible]
public LeafArms() : base(0x2FC8)
{
Weight = 2.0;
}
public LeafArms() : base(0x2FC8) => Weight = 2.0;
public LeafArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafChest : BaseArmor
{
[Constructible]
public LeafChest() : base(0x2FC5)
{
Weight = 2.0;
}
public LeafChest() : base(0x2FC5) => Weight = 2.0;
public LeafChest(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafGloves : BaseArmor, IArcaneEquip
{
[Constructible]
public LeafGloves() : base(0x2FC6)
{
Weight = 2.0;
}
public LeafGloves() : base(0x2FC6) => Weight = 2.0;
public LeafGloves(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeafGorget : BaseArmor
{
[Constructible]
public LeafGorget() : base(0x2FC7)
{
Weight = 2.0;
}
public LeafGorget() : base(0x2FC7) => Weight = 2.0;
public LeafGorget(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafLegs : BaseArmor
{
[Constructible]
public LeafLegs() : base(0x2FC9)
{
Weight = 2.0;
}
public LeafLegs() : base(0x2FC9) => Weight = 2.0;
public LeafLegs(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeafTonlet : BaseArmor
{
[Constructible]
public LeafTonlet() : base(0x2FCA)
{
Weight = 2.0;
}
public LeafTonlet() : base(0x2FCA) => Weight = 2.0;
public LeafTonlet(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherArms : BaseArmor
{
[Constructible]
public LeatherArms() : base(0x13CD)
{
Weight = 2.0;
}
public LeatherArms() : base(0x13CD) => Weight = 2.0;
public LeatherArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherBustierArms : BaseArmor
{
[Constructible]
public LeatherBustierArms() : base(0x1C0A)
{
Weight = 1.0;
}
public LeatherBustierArms() : base(0x1C0A) => Weight = 1.0;
public LeatherBustierArms(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherChest : BaseArmor
{
[Constructible]
public LeatherChest() : base(0x13CC)
{
Weight = 6.0;
}
public LeatherChest() : base(0x13CC) => Weight = 6.0;
public LeatherChest(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherDo : BaseArmor
{
[Constructible]
public LeatherDo() : base(0x27C6)
{
Weight = 6.0;
}
public LeatherDo() : base(0x27C6) => Weight = 6.0;
public LeatherDo(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherGloves : BaseArmor, IArcaneEquip
{
[Constructible]
public LeatherGloves() : base(0x13C6)
{
Weight = 1.0;
}
public LeatherGloves() : base(0x13C6) => Weight = 1.0;
public LeatherGloves(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherGorget : BaseArmor
{
[Constructible]
public LeatherGorget() : base(0x13C7)
{
Weight = 1.0;
}
public LeatherGorget() : base(0x13C7) => Weight = 1.0;
public LeatherGorget(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherHaidate : BaseArmor
{
[Constructible]
public LeatherHaidate() : base(0x278A)
{
Weight = 4.0;
}
public LeatherHaidate() : base(0x278A) => Weight = 4.0;
public LeatherHaidate(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherHiroSode : BaseArmor
{
[Constructible]
public LeatherHiroSode() : base(0x277E)
{
Weight = 1.0;
}
public LeatherHiroSode() : base(0x277E) => Weight = 1.0;
public LeatherHiroSode(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherJingasa : BaseArmor
{
[Constructible]
public LeatherJingasa() : base(0x2776)
{
Weight = 3.0;
}
public LeatherJingasa() : base(0x2776) => Weight = 3.0;
public LeatherJingasa(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherLegs : BaseArmor
{
[Constructible]
public LeatherLegs() : base(0x13CB)
{
Weight = 4.0;
}
public LeatherLegs() : base(0x13CB) => Weight = 4.0;
public LeatherLegs(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherMempo : BaseArmor
{
[Constructible]
public LeatherMempo() : base(0x277A)
{
Weight = 2.0;
}
public LeatherMempo() : base(0x277A) => Weight = 2.0;
public LeatherMempo(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaHood : BaseArmor
{
[Constructible]
public LeatherNinjaHood() : base(0x278E)
{
Weight = 2.0;
}
public LeatherNinjaHood() : base(0x278E) => Weight = 2.0;
public LeatherNinjaHood(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaJacket : BaseArmor
{
[Constructible]
public LeatherNinjaJacket() : base(0x2793)
{
Weight = 5.0;
}
public LeatherNinjaJacket() : base(0x2793) => Weight = 5.0;
public LeatherNinjaJacket(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaMitts : BaseArmor
{
[Constructible]
public LeatherNinjaMitts() : base(0x2792)
{
Weight = 2.0;
}
public LeatherNinjaMitts() : base(0x2792) => Weight = 2.0;
public LeatherNinjaMitts(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherNinjaPants : BaseArmor
{
[Constructible]
public LeatherNinjaPants() : base(0x2791)
{
Weight = 3.0;
}
public LeatherNinjaPants() : base(0x2791) => Weight = 3.0;
public LeatherNinjaPants(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherShorts : BaseArmor
{
[Constructible]
public LeatherShorts() : base(0x1C00)
{
Weight = 3.0;
}
public LeatherShorts() : base(0x1C00) => Weight = 3.0;
public LeatherShorts(Serial serial) : base(serial)
{

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@ -4,10 +4,7 @@ namespace Server.Items
public class LeatherSkirt : BaseArmor
{
[Constructible]
public LeatherSkirt() : base(0x1C08)
{
Weight = 1.0;
}
public LeatherSkirt() : base(0x1C08) => Weight = 1.0;
public LeatherSkirt(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LeatherSuneate : BaseArmor
{
[Constructible]
public LeatherSuneate() : base(0x2786)
{
Weight = 4.0;
}
public LeatherSuneate() : base(0x2786) => Weight = 4.0;
public LeatherSuneate(Serial serial) : base(serial)
{