Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -3,10 +3,7 @@ namespace Server.Items
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public class DecorativePlateKabuto : BaseArmor
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{
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[Constructible]
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public DecorativePlateKabuto() : base(0x2778)
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{
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Weight = 6.0;
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}
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public DecorativePlateKabuto() : base(0x2778) => Weight = 6.0;
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public DecorativePlateKabuto(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class FemalePlateChest : BaseArmor
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{
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[Constructible]
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public FemalePlateChest() : base(0x1C04)
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{
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Weight = 4.0;
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}
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public FemalePlateChest() : base(0x1C04) => Weight = 4.0;
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public FemalePlateChest(Serial serial) : base(serial)
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{
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@ -5,10 +5,7 @@ namespace Server.Items
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public class FemaleElvenPlateChest : BaseArmor
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{
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[Constructible]
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public FemaleElvenPlateChest() : base(0x2B6D)
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{
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Weight = 8.0;
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}
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public FemaleElvenPlateChest() : base(0x2B6D) => Weight = 8.0;
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public FemaleElvenPlateChest(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class HeavyPlateJingasa : BaseArmor
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{
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[Constructible]
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public HeavyPlateJingasa() : base(0x2777)
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{
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Weight = 5.0;
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}
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public HeavyPlateJingasa() : base(0x2777) => Weight = 5.0;
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public HeavyPlateJingasa(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class LightPlateJingasa : BaseArmor
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{
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[Constructible]
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public LightPlateJingasa() : base(0x2781)
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{
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Weight = 5.0;
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}
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public LightPlateJingasa() : base(0x2781) => Weight = 5.0;
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public LightPlateJingasa(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class PlateArms : BaseArmor
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{
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[Constructible]
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public PlateArms() : base(0x1410)
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{
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Weight = 5.0;
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}
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public PlateArms() : base(0x1410) => Weight = 5.0;
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public PlateArms(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateBattleKabuto : BaseArmor
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{
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[Constructible]
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public PlateBattleKabuto() : base(0x2785)
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{
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Weight = 6.0;
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}
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public PlateBattleKabuto() : base(0x2785) => Weight = 6.0;
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public PlateBattleKabuto(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class PlateChest : BaseArmor
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{
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[Constructible]
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public PlateChest() : base(0x1415)
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{
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Weight = 10.0;
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}
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public PlateChest() : base(0x1415) => Weight = 10.0;
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public PlateChest(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateDo : BaseArmor
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{
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[Constructible]
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public PlateDo() : base(0x277D)
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{
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Weight = 10.0;
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}
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public PlateDo() : base(0x277D) => Weight = 10.0;
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public PlateDo(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class PlateGloves : BaseArmor
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{
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[Constructible]
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public PlateGloves() : base(0x1414)
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{
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Weight = 2.0;
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}
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public PlateGloves() : base(0x1414) => Weight = 2.0;
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public PlateGloves(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateGorget : BaseArmor
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{
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[Constructible]
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public PlateGorget() : base(0x1413)
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{
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Weight = 2.0;
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}
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public PlateGorget() : base(0x1413) => Weight = 2.0;
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public PlateGorget(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateHaidate : BaseArmor
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{
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[Constructible]
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public PlateHaidate() : base(0x278D)
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{
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Weight = 7.0;
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}
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public PlateHaidate() : base(0x278D) => Weight = 7.0;
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public PlateHaidate(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateHatsuburi : BaseArmor
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{
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[Constructible]
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public PlateHatsuburi() : base(0x2775)
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{
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Weight = 5.0;
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}
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public PlateHatsuburi() : base(0x2775) => Weight = 5.0;
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public PlateHatsuburi(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateHiroSode : BaseArmor
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{
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[Constructible]
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public PlateHiroSode() : base(0x2780)
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{
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Weight = 3.0;
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}
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public PlateHiroSode() : base(0x2780) => Weight = 3.0;
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public PlateHiroSode(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class PlateLegs : BaseArmor
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{
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[Constructible]
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public PlateLegs() : base(0x1411)
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{
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Weight = 7.0;
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}
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public PlateLegs() : base(0x1411) => Weight = 7.0;
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public PlateLegs(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateMempo : BaseArmor
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{
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[Constructible]
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public PlateMempo() : base(0x2779)
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{
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Weight = 3.0;
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}
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public PlateMempo() : base(0x2779) => Weight = 3.0;
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public PlateMempo(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class PlateSuneate : BaseArmor
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{
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[Constructible]
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public PlateSuneate() : base(0x2788)
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{
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Weight = 7.0;
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}
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public PlateSuneate() : base(0x2788) => Weight = 7.0;
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public PlateSuneate(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class SmallPlateJingasa : BaseArmor
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{
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[Constructible]
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public SmallPlateJingasa() : base(0x2784)
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{
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Weight = 5.0;
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}
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public SmallPlateJingasa() : base(0x2784) => Weight = 5.0;
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public SmallPlateJingasa(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class StandardPlateKabuto : BaseArmor
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{
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[Constructible]
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public StandardPlateKabuto() : base(0x2789)
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{
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Weight = 6.0;
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}
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public StandardPlateKabuto() : base(0x2789) => Weight = 6.0;
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public StandardPlateKabuto(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class WoodlandArms : BaseArmor
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{
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[Constructible]
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public WoodlandArms() : base(0x2B6C)
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{
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Weight = 5.0;
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}
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public WoodlandArms() : base(0x2B6C) => Weight = 5.0;
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public WoodlandArms(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class WoodlandChest : BaseArmor
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{
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[Constructible]
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public WoodlandChest() : base(0x2B67)
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{
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Weight = 8.0;
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}
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public WoodlandChest() : base(0x2B67) => Weight = 8.0;
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public WoodlandChest(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class WoodlandGloves : BaseArmor
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{
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[Constructible]
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public WoodlandGloves() : base(0x2B6A)
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{
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Weight = 2.0;
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}
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public WoodlandGloves() : base(0x2B6A) => Weight = 2.0;
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public WoodlandGloves(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class WoodlandLegs : BaseArmor
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{
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[Constructible]
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public WoodlandLegs() : base(0x2B6B)
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{
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Weight = 8.0;
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}
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public WoodlandLegs() : base(0x2B6B) => Weight = 8.0;
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public WoodlandLegs(Serial serial) : base(serial)
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{
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