Formatting FIxes (#58)

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Kamron Batman 2019-10-04 23:08:13 -07:00 • committed by GitHub
parent 57fb9fb525
commit 096d39609e
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GPG key ID: 4AEE18F83AFDEB23
1318 changed files with 11633 additions and 22129 deletions

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@ -561,10 +561,7 @@ namespace Server.Items
return false;
}
private string GetNameString()
{
return Name ?? $"#{LabelNumber}";
}
private string GetNameString() => Name ?? $"#{LabelNumber}";
public override void AddNameProperty(ObjectPropertyList list)
{
@ -856,10 +853,7 @@ namespace Server.Items
flags |= toSet;
}
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet)
{
return (flags & toGet) != 0;
}
private static bool GetSaveFlag(SaveFlag flags, SaveFlag toGet) => (flags & toGet) != 0;
[Flags]
private enum SaveFlag

View file

@ -31,10 +31,7 @@ namespace Server.Items
public class Cloak : BaseCloak, IArcaneEquip
{
[Constructible]
public Cloak(int hue = 0) : base(0x1515, hue)
{
Weight = 5.0;
}
public Cloak(int hue = 0) : base(0x1515, hue) => Weight = 5.0;
public Cloak(Serial serial) : base(serial)
{
@ -273,10 +270,7 @@ namespace Server.Items
public class FurCape : BaseCloak
{
[Constructible]
public FurCape(int hue = 0) : base(0x230A, hue)
{
Weight = 4.0;
}
public FurCape(int hue = 0) : base(0x230A, hue) => Weight = 4.0;
public FurCape(Serial serial) : base(serial)
{

View file

@ -77,10 +77,7 @@ namespace Server.Items
public class Kasa : BaseHat
{
[Constructible]
public Kasa(int hue = 0) : base(0x2798, hue)
{
Weight = 3.0;
}
public Kasa(int hue = 0) : base(0x2798, hue) => Weight = 3.0;
public Kasa(Serial serial) : base(serial)
{
@ -114,10 +111,7 @@ namespace Server.Items
public class ClothNinjaHood : BaseHat
{
[Constructible]
public ClothNinjaHood(int hue = 0) : base(0x278F, hue)
{
Weight = 2.0;
}
public ClothNinjaHood(int hue = 0) : base(0x278F, hue) => Weight = 2.0;
public ClothNinjaHood(Serial serial) : base(serial)
{
@ -151,10 +145,7 @@ namespace Server.Items
public class FlowerGarland : BaseHat
{
[Constructible]
public FlowerGarland(int hue = 0) : base(0x2306, hue)
{
Weight = 1.0;
}
public FlowerGarland(int hue = 0) : base(0x2306, hue) => Weight = 1.0;
public FlowerGarland(Serial serial) : base(serial)
{
@ -187,10 +178,7 @@ namespace Server.Items
public class FloppyHat : BaseHat
{
[Constructible]
public FloppyHat(int hue = 0) : base(0x1713, hue)
{
Weight = 1.0;
}
public FloppyHat(int hue = 0) : base(0x1713, hue) => Weight = 1.0;
public FloppyHat(Serial serial) : base(serial)
{
@ -223,10 +211,7 @@ namespace Server.Items
public class WideBrimHat : BaseHat
{
[Constructible]
public WideBrimHat(int hue = 0) : base(0x1714, hue)
{
Weight = 1.0;
}
public WideBrimHat(int hue = 0) : base(0x1714, hue) => Weight = 1.0;
public WideBrimHat(Serial serial) : base(serial)
{
@ -259,10 +244,7 @@ namespace Server.Items
public class Cap : BaseHat
{
[Constructible]
public Cap(int hue = 0) : base(0x1715, hue)
{
Weight = 1.0;
}
public Cap(int hue = 0) : base(0x1715, hue) => Weight = 1.0;
public Cap(Serial serial) : base(serial)
{
@ -295,10 +277,7 @@ namespace Server.Items
public class SkullCap : BaseHat
{
[Constructible]
public SkullCap(int hue = 0) : base(0x1544, hue)
{
Weight = 1.0;
}
public SkullCap(int hue = 0) : base(0x1544, hue) => Weight = 1.0;
public SkullCap(Serial serial) : base(serial)
{
@ -331,10 +310,7 @@ namespace Server.Items
public class Bandana : BaseHat
{
[Constructible]
public Bandana(int hue = 0) : base(0x1540, hue)
{
Weight = 1.0;
}
public Bandana(int hue = 0) : base(0x1540, hue) => Weight = 1.0;
public Bandana(Serial serial) : base(serial)
{
@ -367,10 +343,7 @@ namespace Server.Items
public class BearMask : BaseHat
{
[Constructible]
public BearMask(int hue = 0) : base(0x1545, hue)
{
Weight = 5.0;
}
public BearMask(int hue = 0) : base(0x1545, hue) => Weight = 5.0;
public BearMask(Serial serial) : base(serial)
{
@ -409,10 +382,7 @@ namespace Server.Items
public class DeerMask : BaseHat
{
[Constructible]
public DeerMask(int hue = 0) : base(0x1547, hue)
{
Weight = 4.0;
}
public DeerMask(int hue = 0) : base(0x1547, hue) => Weight = 4.0;
public DeerMask(Serial serial) : base(serial)
{
@ -451,10 +421,7 @@ namespace Server.Items
public class HornedTribalMask : BaseHat
{
[Constructible]
public HornedTribalMask(int hue = 0) : base(0x1549, hue)
{
Weight = 2.0;
}
public HornedTribalMask(int hue = 0) : base(0x1549, hue) => Weight = 2.0;
public HornedTribalMask(Serial serial) : base(serial)
{
@ -493,10 +460,7 @@ namespace Server.Items
public class TribalMask : BaseHat
{
[Constructible]
public TribalMask(int hue = 0) : base(0x154B, hue)
{
Weight = 2.0;
}
public TribalMask(int hue = 0) : base(0x154B, hue) => Weight = 2.0;
public TribalMask(Serial serial) : base(serial)
{
@ -535,10 +499,7 @@ namespace Server.Items
public class TallStrawHat : BaseHat
{
[Constructible]
public TallStrawHat(int hue = 0) : base(0x1716, hue)
{
Weight = 1.0;
}
public TallStrawHat(int hue = 0) : base(0x1716, hue) => Weight = 1.0;
public TallStrawHat(Serial serial) : base(serial)
{
@ -571,10 +532,7 @@ namespace Server.Items
public class StrawHat : BaseHat
{
[Constructible]
public StrawHat(int hue = 0) : base(0x1717, hue)
{
Weight = 1.0;
}
public StrawHat(int hue = 0) : base(0x1717, hue) => Weight = 1.0;
public StrawHat(Serial serial) : base(serial)
{
@ -607,10 +565,7 @@ namespace Server.Items
public class OrcishKinMask : BaseHat
{
[Constructible]
public OrcishKinMask(int hue = 0x8A4) : base(0x141B, hue)
{
Weight = 2.0;
}
public OrcishKinMask(int hue = 0x8A4) : base(0x141B, hue) => Weight = 2.0;
public OrcishKinMask(Serial serial) : base(serial)
{
@ -679,10 +634,7 @@ namespace Server.Items
public SavageMask() : this(GetRandomHue()) {}
[Constructible]
public SavageMask(int hue) : base(0x154B, hue)
{
Weight = 2.0;
}
public SavageMask(int hue) : base(0x154B, hue) => Weight = 2.0;
public SavageMask(Serial serial) : base(serial)
{
@ -734,10 +686,7 @@ namespace Server.Items
public class WizardsHat : BaseHat
{
[Constructible]
public WizardsHat(int hue = 0) : base(0x1718, hue)
{
Weight = 1.0;
}
public WizardsHat(int hue = 0) : base(0x1718, hue) => Weight = 1.0;
public WizardsHat(Serial serial) : base(serial)
{
@ -770,10 +719,7 @@ namespace Server.Items
public class MagicWizardsHat : BaseHat
{
[Constructible]
public MagicWizardsHat(int hue = 0) : base(0x1718, hue)
{
Weight = 1.0;
}
public MagicWizardsHat(int hue = 0) : base(0x1718, hue) => Weight = 1.0;
public MagicWizardsHat(Serial serial) : base(serial)
{
@ -812,10 +758,7 @@ namespace Server.Items
public class Bonnet : BaseHat
{
[Constructible]
public Bonnet(int hue = 0) : base(0x1719, hue)
{
Weight = 1.0;
}
public Bonnet(int hue = 0) : base(0x1719, hue) => Weight = 1.0;
public Bonnet(Serial serial) : base(serial)
{
@ -848,10 +791,7 @@ namespace Server.Items
public class FeatheredHat : BaseHat
{
[Constructible]
public FeatheredHat(int hue = 0) : base(0x171A, hue)
{
Weight = 1.0;
}
public FeatheredHat(int hue = 0) : base(0x171A, hue) => Weight = 1.0;
public FeatheredHat(Serial serial) : base(serial)
{
@ -884,10 +824,7 @@ namespace Server.Items
public class TricorneHat : BaseHat
{
[Constructible]
public TricorneHat(int hue = 0) : base(0x171B, hue)
{
Weight = 1.0;
}
public TricorneHat(int hue = 0) : base(0x171B, hue) => Weight = 1.0;
public TricorneHat(Serial serial) : base(serial)
{
@ -920,10 +857,7 @@ namespace Server.Items
public class JesterHat : BaseHat
{
[Constructible]
public JesterHat(int hue = 0) : base(0x171C, hue)
{
Weight = 1.0;
}
public JesterHat(int hue = 0) : base(0x171C, hue) => Weight = 1.0;
public JesterHat(Serial serial) : base(serial)
{

View file

@ -29,10 +29,7 @@ namespace Server.Items
public class BodySash : BaseMiddleTorso
{
[Constructible]
public BodySash(int hue = 0) : base(0x1541, hue)
{
Weight = 1.0;
}
public BodySash(int hue = 0) : base(0x1541, hue) => Weight = 1.0;
public BodySash(Serial serial) : base(serial)
{
@ -57,10 +54,7 @@ namespace Server.Items
public class FullApron : BaseMiddleTorso
{
[Constructible]
public FullApron(int hue = 0) : base(0x153d, hue)
{
Weight = 4.0;
}
public FullApron(int hue = 0) : base(0x153d, hue) => Weight = 4.0;
public FullApron(Serial serial) : base(serial)
{
@ -85,10 +79,7 @@ namespace Server.Items
public class Doublet : BaseMiddleTorso
{
[Constructible]
public Doublet(int hue = 0) : base(0x1F7B, hue)
{
Weight = 2.0;
}
public Doublet(int hue = 0) : base(0x1F7B, hue) => Weight = 2.0;
public Doublet(Serial serial) : base(serial)
{
@ -113,10 +104,7 @@ namespace Server.Items
public class Surcoat : BaseMiddleTorso
{
[Constructible]
public Surcoat(int hue = 0) : base(0x1FFD, hue)
{
Weight = 6.0;
}
public Surcoat(int hue = 0) : base(0x1FFD, hue) => Weight = 6.0;
public Surcoat(Serial serial) : base(serial)
{
@ -144,10 +132,7 @@ namespace Server.Items
public class Tunic : BaseMiddleTorso
{
[Constructible]
public Tunic(int hue = 0) : base(0x1FA1, hue)
{
Weight = 5.0;
}
public Tunic(int hue = 0) : base(0x1FA1, hue) => Weight = 5.0;
public Tunic(Serial serial) : base(serial)
{
@ -172,10 +157,7 @@ namespace Server.Items
public class FormalShirt : BaseMiddleTorso
{
[Constructible]
public FormalShirt(int hue = 0) : base(0x2310, hue)
{
Weight = 1.0;
}
public FormalShirt(int hue = 0) : base(0x2310, hue) => Weight = 1.0;
public FormalShirt(Serial serial) : base(serial)
{
@ -203,10 +185,7 @@ namespace Server.Items
public class JesterSuit : BaseMiddleTorso
{
[Constructible]
public JesterSuit(int hue = 0) : base(0x1F9F, hue)
{
Weight = 4.0;
}
public JesterSuit(int hue = 0) : base(0x1F9F, hue) => Weight = 4.0;
public JesterSuit(Serial serial) : base(serial)
{
@ -231,10 +210,7 @@ namespace Server.Items
public class JinBaori : BaseMiddleTorso
{
[Constructible]
public JinBaori(int hue = 0) : base(0x27A1, hue)
{
Weight = 3.0;
}
public JinBaori(int hue = 0) : base(0x27A1, hue) => Weight = 3.0;
public JinBaori(Serial serial) : base(serial)
{

View file

@ -29,10 +29,7 @@ namespace Server.Items
public class FurSarong : BaseOuterLegs
{
[Constructible]
public FurSarong(int hue = 0) : base(0x230C, hue)
{
Weight = 3.0;
}
public FurSarong(int hue = 0) : base(0x230C, hue) => Weight = 3.0;
public FurSarong(Serial serial) : base(serial)
{
@ -60,10 +57,7 @@ namespace Server.Items
public class Skirt : BaseOuterLegs
{
[Constructible]
public Skirt(int hue = 0) : base(0x1516, hue)
{
Weight = 4.0;
}
public Skirt(int hue = 0) : base(0x1516, hue) => Weight = 4.0;
public Skirt(Serial serial) : base(serial)
{
@ -88,10 +82,7 @@ namespace Server.Items
public class Kilt : BaseOuterLegs
{
[Constructible]
public Kilt(int hue = 0) : base(0x1537, hue)
{
Weight = 2.0;
}
public Kilt(int hue = 0) : base(0x1537, hue) => Weight = 2.0;
public Kilt(Serial serial) : base(serial)
{
@ -116,10 +107,7 @@ namespace Server.Items
public class Hakama : BaseOuterLegs
{
[Constructible]
public Hakama(int hue = 0) : base(0x279A, hue)
{
Weight = 2.0;
}
public Hakama(int hue = 0) : base(0x279A, hue) => Weight = 2.0;
public Hakama(Serial serial) : base(serial)
{

View file

@ -32,10 +32,7 @@ namespace Server.Items
public class GildedDress : BaseOuterTorso
{
[Constructible]
public GildedDress(int hue = 0) : base(0x230E, hue)
{
Weight = 3.0;
}
public GildedDress(int hue = 0) : base(0x230E, hue) => Weight = 3.0;
public GildedDress(Serial serial) : base(serial)
{
@ -60,10 +57,7 @@ namespace Server.Items
public class FancyDress : BaseOuterTorso
{
[Constructible]
public FancyDress(int hue = 0) : base(0x1F00, hue)
{
Weight = 3.0;
}
public FancyDress(int hue = 0) : base(0x1F00, hue) => Weight = 3.0;
public FancyDress(Serial serial) : base(serial)
{
@ -447,10 +441,7 @@ namespace Server.Items
public class Robe : BaseOuterTorso, IArcaneEquip
{
[Constructible]
public Robe(int hue = 0) : base(0x1F03, hue)
{
Weight = 3.0;
}
public Robe(int hue = 0) : base(0x1F03, hue) => Weight = 3.0;
public Robe(Serial serial) : base(serial)
{
@ -608,10 +599,7 @@ namespace Server.Items
public class PlainDress : BaseOuterTorso
{
[Constructible]
public PlainDress(int hue = 0) : base(0x1F01, hue)
{
Weight = 2.0;
}
public PlainDress(int hue = 0) : base(0x1F01, hue) => Weight = 2.0;
public PlainDress(Serial serial) : base(serial)
{
@ -639,10 +627,7 @@ namespace Server.Items
public class Kamishimo : BaseOuterTorso
{
[Constructible]
public Kamishimo(int hue = 0) : base(0x2799, hue)
{
Weight = 3.0;
}
public Kamishimo(int hue = 0) : base(0x2799, hue) => Weight = 3.0;
public Kamishimo(Serial serial) : base(serial)
{
@ -667,10 +652,7 @@ namespace Server.Items
public class HakamaShita : BaseOuterTorso
{
[Constructible]
public HakamaShita(int hue = 0) : base(0x279C, hue)
{
Weight = 3.0;
}
public HakamaShita(int hue = 0) : base(0x279C, hue) => Weight = 3.0;
public HakamaShita(Serial serial) : base(serial)
{
@ -695,10 +677,7 @@ namespace Server.Items
public class MaleKimono : BaseOuterTorso
{
[Constructible]
public MaleKimono(int hue = 0) : base(0x2782, hue)
{
Weight = 3.0;
}
public MaleKimono(int hue = 0) : base(0x2782, hue) => Weight = 3.0;
public MaleKimono(Serial serial) : base(serial)
{
@ -725,10 +704,7 @@ namespace Server.Items
public class FemaleKimono : BaseOuterTorso
{
[Constructible]
public FemaleKimono(int hue = 0) : base(0x2783, hue)
{
Weight = 3.0;
}
public FemaleKimono(int hue = 0) : base(0x2783, hue) => Weight = 3.0;
public FemaleKimono(Serial serial) : base(serial)
{
@ -755,10 +731,7 @@ namespace Server.Items
public class MaleElvenRobe : BaseOuterTorso
{
[Constructible]
public MaleElvenRobe(int hue = 0) : base(0x2FB9, hue)
{
Weight = 2.0;
}
public MaleElvenRobe(int hue = 0) : base(0x2FB9, hue) => Weight = 2.0;
public MaleElvenRobe(Serial serial) : base(serial)
{
@ -785,10 +758,7 @@ namespace Server.Items
public class FemaleElvenRobe : BaseOuterTorso
{
[Constructible]
public FemaleElvenRobe(int hue = 0) : base(0x2FBA, hue)
{
Weight = 2.0;
}
public FemaleElvenRobe(int hue = 0) : base(0x2FBA, hue) => Weight = 2.0;
public FemaleElvenRobe(Serial serial) : base(serial)
{

View file

@ -29,10 +29,7 @@ namespace Server.Items
public class ShortPants : BasePants
{
[Constructible]
public ShortPants(int hue = 0) : base(0x152E, hue)
{
Weight = 2.0;
}
public ShortPants(int hue = 0) : base(0x152E, hue) => Weight = 2.0;
public ShortPants(Serial serial) : base(serial)
{
@ -57,10 +54,7 @@ namespace Server.Items
public class LongPants : BasePants
{
[Constructible]
public LongPants(int hue = 0) : base(0x1539, hue)
{
Weight = 2.0;
}
public LongPants(int hue = 0) : base(0x1539, hue) => Weight = 2.0;
public LongPants(Serial serial) : base(serial)
{
@ -85,10 +79,7 @@ namespace Server.Items
public class TattsukeHakama : BasePants
{
[Constructible]
public TattsukeHakama(int hue = 0) : base(0x279B, hue)
{
Weight = 2.0;
}
public TattsukeHakama(int hue = 0) : base(0x279B, hue) => Weight = 2.0;
public TattsukeHakama(Serial serial) : base(serial)
{
@ -113,10 +104,7 @@ namespace Server.Items
public class ElvenPants : BasePants
{
[Constructible]
public ElvenPants(int hue = 0) : base(0x2FC3, hue)
{
Weight = 2.0;
}
public ElvenPants(int hue = 0) : base(0x2FC3, hue) => Weight = 2.0;
public ElvenPants(Serial serial) : base(serial)
{

View file

@ -29,10 +29,7 @@ namespace Server.Items
public class FancyShirt : BaseShirt
{
[Constructible]
public FancyShirt(int hue = 0) : base(0x1EFD, hue)
{
Weight = 2.0;
}
public FancyShirt(int hue = 0) : base(0x1EFD, hue) => Weight = 2.0;
public FancyShirt(Serial serial) : base(serial)
{
@ -57,10 +54,7 @@ namespace Server.Items
public class Shirt : BaseShirt
{
[Constructible]
public Shirt(int hue = 0) : base(0x1517, hue)
{
Weight = 1.0;
}
public Shirt(int hue = 0) : base(0x1517, hue) => Weight = 1.0;
public Shirt(Serial serial) : base(serial)
{
@ -116,10 +110,7 @@ namespace Server.Items
public class ElvenShirt : BaseShirt
{
[Constructible]
public ElvenShirt(int hue = 0) : base(0x3175, hue)
{
Weight = 2.0;
}
public ElvenShirt(int hue = 0) : base(0x3175, hue) => Weight = 2.0;
public ElvenShirt(Serial serial)
: base(serial)
@ -146,10 +137,7 @@ namespace Server.Items
public class ElvenDarkShirt : BaseShirt
{
[Constructible]
public ElvenDarkShirt(int hue = 0) : base(0x3176, hue)
{
Weight = 2.0;
}
public ElvenDarkShirt(int hue = 0) : base(0x3176, hue) => Weight = 2.0;
public ElvenDarkShirt(Serial serial) : base(serial)
{

View file

@ -53,10 +53,7 @@ namespace Server.Items
public class FurBoots : BaseShoes
{
[Constructible]
public FurBoots(int hue = 0) : base(0x2307, hue)
{
Weight = 3.0;
}
public FurBoots(int hue = 0) : base(0x2307, hue) => Weight = 3.0;
public FurBoots(Serial serial) : base(serial)
{
@ -81,10 +78,7 @@ namespace Server.Items
public class Boots : BaseShoes
{
[Constructible]
public Boots(int hue = 0) : base(0x170B, hue)
{
Weight = 3.0;
}
public Boots(int hue = 0) : base(0x170B, hue) => Weight = 3.0;
public Boots(Serial serial) : base(serial)
{
@ -111,10 +105,7 @@ namespace Server.Items
public class ThighBoots : BaseShoes, IArcaneEquip
{
[Constructible]
public ThighBoots(int hue = 0) : base(0x1711, hue)
{
Weight = 4.0;
}
public ThighBoots(int hue = 0) : base(0x1711, hue) => Weight = 4.0;
public ThighBoots(Serial serial) : base(serial)
{
@ -237,10 +228,7 @@ namespace Server.Items
public class Shoes : BaseShoes
{
[Constructible]
public Shoes(int hue = 0) : base(0x170F, hue)
{
Weight = 2.0;
}
public Shoes(int hue = 0) : base(0x170F, hue) => Weight = 2.0;
public Shoes(Serial serial) : base(serial)
{
@ -267,10 +255,7 @@ namespace Server.Items
public class Sandals : BaseShoes
{
[Constructible]
public Sandals(int hue = 0) : base(0x170D, hue)
{
Weight = 1.0;
}
public Sandals(int hue = 0) : base(0x170D, hue) => Weight = 1.0;
public Sandals(Serial serial) : base(serial)
{
@ -278,10 +263,7 @@ namespace Server.Items
public override CraftResource DefaultResource => CraftResource.RegularLeather;
public override bool Dye(Mobile from, DyeTub sender)
{
return false;
}
public override bool Dye(Mobile from, DyeTub sender) => false;
public override void Serialize(GenericWriter writer)
{
@ -302,10 +284,7 @@ namespace Server.Items
public class NinjaTabi : BaseShoes
{
[Constructible]
public NinjaTabi(int hue = 0) : base(0x2797, hue)
{
Weight = 2.0;
}
public NinjaTabi(int hue = 0) : base(0x2797, hue) => Weight = 2.0;
public NinjaTabi(Serial serial) : base(serial)
{
@ -330,10 +309,7 @@ namespace Server.Items
public class SamuraiTabi : BaseShoes
{
[Constructible]
public SamuraiTabi(int hue = 0) : base(0x2796, hue)
{
Weight = 2.0;
}
public SamuraiTabi(int hue = 0) : base(0x2796, hue) => Weight = 2.0;
public SamuraiTabi(Serial serial) : base(serial)
{
@ -358,10 +334,7 @@ namespace Server.Items
public class Waraji : BaseShoes
{
[Constructible]
public Waraji(int hue = 0) : base(0x2796, hue)
{
Weight = 2.0;
}
public Waraji(int hue = 0) : base(0x2796, hue) => Weight = 2.0;
public Waraji(Serial serial) : base(serial)
{
@ -386,10 +359,7 @@ namespace Server.Items
public class ElvenBoots : BaseShoes
{
[Constructible]
public ElvenBoots(int hue = 0) : base(0x2FC4, hue)
{
Weight = 2.0;
}
public ElvenBoots(int hue = 0) : base(0x2FC4, hue) => Weight = 2.0;
public ElvenBoots(Serial serial) : base(serial)
{
@ -399,10 +369,7 @@ namespace Server.Items
public override Race RequiredRace => Race.Elf;
public override bool Dye(Mobile from, DyeTub sender)
{
return false;
}
public override bool Dye(Mobile from, DyeTub sender) => false;
public override void Serialize(GenericWriter writer)
{

View file

@ -29,10 +29,7 @@ namespace Server.Items
public class HalfApron : BaseWaist
{
[Constructible]
public HalfApron(int hue = 0) : base(0x153b, hue)
{
Weight = 2.0;
}
public HalfApron(int hue = 0) : base(0x153b, hue) => Weight = 2.0;
public HalfApron(Serial serial) : base(serial)
{
@ -57,10 +54,7 @@ namespace Server.Items
public class Obi : BaseWaist
{
[Constructible]
public Obi(int hue = 0) : base(0x27A0, hue)
{
Weight = 1.0;
}
public Obi(int hue = 0) : base(0x27A0, hue) => Weight = 1.0;
public Obi(Serial serial) : base(serial)
{
@ -85,10 +79,7 @@ namespace Server.Items
public class WoodlandBelt : BaseWaist
{
[Constructible]
public WoodlandBelt(int hue = 0) : base(0x2B68, hue)
{
Weight = 4.0;
}
public WoodlandBelt(int hue = 0) : base(0x2B68, hue) => Weight = 4.0;
public WoodlandBelt(Serial serial) : base(serial)
{