Formatting FIxes (#58)

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Kamron Batman 2019-10-04 23:08:13 -07:00 • committed by GitHub
parent 57fb9fb525
commit 096d39609e
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1318 changed files with 11633 additions and 22129 deletions

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@ -77,10 +77,7 @@ namespace Server.Items
public class Kasa : BaseHat
{
[Constructible]
public Kasa(int hue = 0) : base(0x2798, hue)
{
Weight = 3.0;
}
public Kasa(int hue = 0) : base(0x2798, hue) => Weight = 3.0;
public Kasa(Serial serial) : base(serial)
{
@ -114,10 +111,7 @@ namespace Server.Items
public class ClothNinjaHood : BaseHat
{
[Constructible]
public ClothNinjaHood(int hue = 0) : base(0x278F, hue)
{
Weight = 2.0;
}
public ClothNinjaHood(int hue = 0) : base(0x278F, hue) => Weight = 2.0;
public ClothNinjaHood(Serial serial) : base(serial)
{
@ -151,10 +145,7 @@ namespace Server.Items
public class FlowerGarland : BaseHat
{
[Constructible]
public FlowerGarland(int hue = 0) : base(0x2306, hue)
{
Weight = 1.0;
}
public FlowerGarland(int hue = 0) : base(0x2306, hue) => Weight = 1.0;
public FlowerGarland(Serial serial) : base(serial)
{
@ -187,10 +178,7 @@ namespace Server.Items
public class FloppyHat : BaseHat
{
[Constructible]
public FloppyHat(int hue = 0) : base(0x1713, hue)
{
Weight = 1.0;
}
public FloppyHat(int hue = 0) : base(0x1713, hue) => Weight = 1.0;
public FloppyHat(Serial serial) : base(serial)
{
@ -223,10 +211,7 @@ namespace Server.Items
public class WideBrimHat : BaseHat
{
[Constructible]
public WideBrimHat(int hue = 0) : base(0x1714, hue)
{
Weight = 1.0;
}
public WideBrimHat(int hue = 0) : base(0x1714, hue) => Weight = 1.0;
public WideBrimHat(Serial serial) : base(serial)
{
@ -259,10 +244,7 @@ namespace Server.Items
public class Cap : BaseHat
{
[Constructible]
public Cap(int hue = 0) : base(0x1715, hue)
{
Weight = 1.0;
}
public Cap(int hue = 0) : base(0x1715, hue) => Weight = 1.0;
public Cap(Serial serial) : base(serial)
{
@ -295,10 +277,7 @@ namespace Server.Items
public class SkullCap : BaseHat
{
[Constructible]
public SkullCap(int hue = 0) : base(0x1544, hue)
{
Weight = 1.0;
}
public SkullCap(int hue = 0) : base(0x1544, hue) => Weight = 1.0;
public SkullCap(Serial serial) : base(serial)
{
@ -331,10 +310,7 @@ namespace Server.Items
public class Bandana : BaseHat
{
[Constructible]
public Bandana(int hue = 0) : base(0x1540, hue)
{
Weight = 1.0;
}
public Bandana(int hue = 0) : base(0x1540, hue) => Weight = 1.0;
public Bandana(Serial serial) : base(serial)
{
@ -367,10 +343,7 @@ namespace Server.Items
public class BearMask : BaseHat
{
[Constructible]
public BearMask(int hue = 0) : base(0x1545, hue)
{
Weight = 5.0;
}
public BearMask(int hue = 0) : base(0x1545, hue) => Weight = 5.0;
public BearMask(Serial serial) : base(serial)
{
@ -409,10 +382,7 @@ namespace Server.Items
public class DeerMask : BaseHat
{
[Constructible]
public DeerMask(int hue = 0) : base(0x1547, hue)
{
Weight = 4.0;
}
public DeerMask(int hue = 0) : base(0x1547, hue) => Weight = 4.0;
public DeerMask(Serial serial) : base(serial)
{
@ -451,10 +421,7 @@ namespace Server.Items
public class HornedTribalMask : BaseHat
{
[Constructible]
public HornedTribalMask(int hue = 0) : base(0x1549, hue)
{
Weight = 2.0;
}
public HornedTribalMask(int hue = 0) : base(0x1549, hue) => Weight = 2.0;
public HornedTribalMask(Serial serial) : base(serial)
{
@ -493,10 +460,7 @@ namespace Server.Items
public class TribalMask : BaseHat
{
[Constructible]
public TribalMask(int hue = 0) : base(0x154B, hue)
{
Weight = 2.0;
}
public TribalMask(int hue = 0) : base(0x154B, hue) => Weight = 2.0;
public TribalMask(Serial serial) : base(serial)
{
@ -535,10 +499,7 @@ namespace Server.Items
public class TallStrawHat : BaseHat
{
[Constructible]
public TallStrawHat(int hue = 0) : base(0x1716, hue)
{
Weight = 1.0;
}
public TallStrawHat(int hue = 0) : base(0x1716, hue) => Weight = 1.0;
public TallStrawHat(Serial serial) : base(serial)
{
@ -571,10 +532,7 @@ namespace Server.Items
public class StrawHat : BaseHat
{
[Constructible]
public StrawHat(int hue = 0) : base(0x1717, hue)
{
Weight = 1.0;
}
public StrawHat(int hue = 0) : base(0x1717, hue) => Weight = 1.0;
public StrawHat(Serial serial) : base(serial)
{
@ -607,10 +565,7 @@ namespace Server.Items
public class OrcishKinMask : BaseHat
{
[Constructible]
public OrcishKinMask(int hue = 0x8A4) : base(0x141B, hue)
{
Weight = 2.0;
}
public OrcishKinMask(int hue = 0x8A4) : base(0x141B, hue) => Weight = 2.0;
public OrcishKinMask(Serial serial) : base(serial)
{
@ -679,10 +634,7 @@ namespace Server.Items
public SavageMask() : this(GetRandomHue()) {}
[Constructible]
public SavageMask(int hue) : base(0x154B, hue)
{
Weight = 2.0;
}
public SavageMask(int hue) : base(0x154B, hue) => Weight = 2.0;
public SavageMask(Serial serial) : base(serial)
{
@ -734,10 +686,7 @@ namespace Server.Items
public class WizardsHat : BaseHat
{
[Constructible]
public WizardsHat(int hue = 0) : base(0x1718, hue)
{
Weight = 1.0;
}
public WizardsHat(int hue = 0) : base(0x1718, hue) => Weight = 1.0;
public WizardsHat(Serial serial) : base(serial)
{
@ -770,10 +719,7 @@ namespace Server.Items
public class MagicWizardsHat : BaseHat
{
[Constructible]
public MagicWizardsHat(int hue = 0) : base(0x1718, hue)
{
Weight = 1.0;
}
public MagicWizardsHat(int hue = 0) : base(0x1718, hue) => Weight = 1.0;
public MagicWizardsHat(Serial serial) : base(serial)
{
@ -812,10 +758,7 @@ namespace Server.Items
public class Bonnet : BaseHat
{
[Constructible]
public Bonnet(int hue = 0) : base(0x1719, hue)
{
Weight = 1.0;
}
public Bonnet(int hue = 0) : base(0x1719, hue) => Weight = 1.0;
public Bonnet(Serial serial) : base(serial)
{
@ -848,10 +791,7 @@ namespace Server.Items
public class FeatheredHat : BaseHat
{
[Constructible]
public FeatheredHat(int hue = 0) : base(0x171A, hue)
{
Weight = 1.0;
}
public FeatheredHat(int hue = 0) : base(0x171A, hue) => Weight = 1.0;
public FeatheredHat(Serial serial) : base(serial)
{
@ -884,10 +824,7 @@ namespace Server.Items
public class TricorneHat : BaseHat
{
[Constructible]
public TricorneHat(int hue = 0) : base(0x171B, hue)
{
Weight = 1.0;
}
public TricorneHat(int hue = 0) : base(0x171B, hue) => Weight = 1.0;
public TricorneHat(Serial serial) : base(serial)
{
@ -920,10 +857,7 @@ namespace Server.Items
public class JesterHat : BaseHat
{
[Constructible]
public JesterHat(int hue = 0) : base(0x171C, hue)
{
Weight = 1.0;
}
public JesterHat(int hue = 0) : base(0x171C, hue) => Weight = 1.0;
public JesterHat(Serial serial) : base(serial)
{