Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -77,10 +77,7 @@ namespace Server.Items
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public class Kasa : BaseHat
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{
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[Constructible]
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public Kasa(int hue = 0) : base(0x2798, hue)
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{
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Weight = 3.0;
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}
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public Kasa(int hue = 0) : base(0x2798, hue) => Weight = 3.0;
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public Kasa(Serial serial) : base(serial)
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{
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@ -114,10 +111,7 @@ namespace Server.Items
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public class ClothNinjaHood : BaseHat
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{
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[Constructible]
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public ClothNinjaHood(int hue = 0) : base(0x278F, hue)
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{
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Weight = 2.0;
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}
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public ClothNinjaHood(int hue = 0) : base(0x278F, hue) => Weight = 2.0;
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public ClothNinjaHood(Serial serial) : base(serial)
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{
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@ -151,10 +145,7 @@ namespace Server.Items
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public class FlowerGarland : BaseHat
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{
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[Constructible]
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public FlowerGarland(int hue = 0) : base(0x2306, hue)
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{
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Weight = 1.0;
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}
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public FlowerGarland(int hue = 0) : base(0x2306, hue) => Weight = 1.0;
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public FlowerGarland(Serial serial) : base(serial)
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{
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@ -187,10 +178,7 @@ namespace Server.Items
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public class FloppyHat : BaseHat
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{
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[Constructible]
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public FloppyHat(int hue = 0) : base(0x1713, hue)
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{
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Weight = 1.0;
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}
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public FloppyHat(int hue = 0) : base(0x1713, hue) => Weight = 1.0;
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public FloppyHat(Serial serial) : base(serial)
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{
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@ -223,10 +211,7 @@ namespace Server.Items
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public class WideBrimHat : BaseHat
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{
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[Constructible]
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public WideBrimHat(int hue = 0) : base(0x1714, hue)
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{
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Weight = 1.0;
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}
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public WideBrimHat(int hue = 0) : base(0x1714, hue) => Weight = 1.0;
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public WideBrimHat(Serial serial) : base(serial)
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{
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@ -259,10 +244,7 @@ namespace Server.Items
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public class Cap : BaseHat
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{
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[Constructible]
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public Cap(int hue = 0) : base(0x1715, hue)
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{
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Weight = 1.0;
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}
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public Cap(int hue = 0) : base(0x1715, hue) => Weight = 1.0;
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public Cap(Serial serial) : base(serial)
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{
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@ -295,10 +277,7 @@ namespace Server.Items
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public class SkullCap : BaseHat
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{
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[Constructible]
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public SkullCap(int hue = 0) : base(0x1544, hue)
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{
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Weight = 1.0;
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}
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public SkullCap(int hue = 0) : base(0x1544, hue) => Weight = 1.0;
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public SkullCap(Serial serial) : base(serial)
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{
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@ -331,10 +310,7 @@ namespace Server.Items
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public class Bandana : BaseHat
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{
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[Constructible]
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public Bandana(int hue = 0) : base(0x1540, hue)
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{
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Weight = 1.0;
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}
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public Bandana(int hue = 0) : base(0x1540, hue) => Weight = 1.0;
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public Bandana(Serial serial) : base(serial)
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{
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@ -367,10 +343,7 @@ namespace Server.Items
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public class BearMask : BaseHat
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{
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[Constructible]
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public BearMask(int hue = 0) : base(0x1545, hue)
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{
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Weight = 5.0;
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}
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public BearMask(int hue = 0) : base(0x1545, hue) => Weight = 5.0;
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public BearMask(Serial serial) : base(serial)
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{
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@ -409,10 +382,7 @@ namespace Server.Items
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public class DeerMask : BaseHat
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{
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[Constructible]
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public DeerMask(int hue = 0) : base(0x1547, hue)
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{
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Weight = 4.0;
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}
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public DeerMask(int hue = 0) : base(0x1547, hue) => Weight = 4.0;
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public DeerMask(Serial serial) : base(serial)
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{
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@ -451,10 +421,7 @@ namespace Server.Items
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public class HornedTribalMask : BaseHat
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{
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[Constructible]
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public HornedTribalMask(int hue = 0) : base(0x1549, hue)
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{
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Weight = 2.0;
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}
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public HornedTribalMask(int hue = 0) : base(0x1549, hue) => Weight = 2.0;
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public HornedTribalMask(Serial serial) : base(serial)
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{
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@ -493,10 +460,7 @@ namespace Server.Items
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public class TribalMask : BaseHat
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{
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[Constructible]
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public TribalMask(int hue = 0) : base(0x154B, hue)
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{
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Weight = 2.0;
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}
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public TribalMask(int hue = 0) : base(0x154B, hue) => Weight = 2.0;
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public TribalMask(Serial serial) : base(serial)
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{
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@ -535,10 +499,7 @@ namespace Server.Items
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public class TallStrawHat : BaseHat
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{
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[Constructible]
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public TallStrawHat(int hue = 0) : base(0x1716, hue)
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{
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Weight = 1.0;
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}
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public TallStrawHat(int hue = 0) : base(0x1716, hue) => Weight = 1.0;
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public TallStrawHat(Serial serial) : base(serial)
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{
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@ -571,10 +532,7 @@ namespace Server.Items
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public class StrawHat : BaseHat
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{
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[Constructible]
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public StrawHat(int hue = 0) : base(0x1717, hue)
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{
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Weight = 1.0;
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}
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public StrawHat(int hue = 0) : base(0x1717, hue) => Weight = 1.0;
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public StrawHat(Serial serial) : base(serial)
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{
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@ -607,10 +565,7 @@ namespace Server.Items
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public class OrcishKinMask : BaseHat
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{
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[Constructible]
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public OrcishKinMask(int hue = 0x8A4) : base(0x141B, hue)
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{
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Weight = 2.0;
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}
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public OrcishKinMask(int hue = 0x8A4) : base(0x141B, hue) => Weight = 2.0;
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public OrcishKinMask(Serial serial) : base(serial)
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{
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@ -679,10 +634,7 @@ namespace Server.Items
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public SavageMask() : this(GetRandomHue()) {}
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[Constructible]
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public SavageMask(int hue) : base(0x154B, hue)
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{
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Weight = 2.0;
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}
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public SavageMask(int hue) : base(0x154B, hue) => Weight = 2.0;
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public SavageMask(Serial serial) : base(serial)
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{
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@ -734,10 +686,7 @@ namespace Server.Items
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public class WizardsHat : BaseHat
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{
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[Constructible]
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public WizardsHat(int hue = 0) : base(0x1718, hue)
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{
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Weight = 1.0;
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}
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public WizardsHat(int hue = 0) : base(0x1718, hue) => Weight = 1.0;
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public WizardsHat(Serial serial) : base(serial)
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{
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@ -770,10 +719,7 @@ namespace Server.Items
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public class MagicWizardsHat : BaseHat
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{
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[Constructible]
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public MagicWizardsHat(int hue = 0) : base(0x1718, hue)
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{
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Weight = 1.0;
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}
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public MagicWizardsHat(int hue = 0) : base(0x1718, hue) => Weight = 1.0;
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public MagicWizardsHat(Serial serial) : base(serial)
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{
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@ -812,10 +758,7 @@ namespace Server.Items
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public class Bonnet : BaseHat
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{
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[Constructible]
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public Bonnet(int hue = 0) : base(0x1719, hue)
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{
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Weight = 1.0;
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}
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public Bonnet(int hue = 0) : base(0x1719, hue) => Weight = 1.0;
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public Bonnet(Serial serial) : base(serial)
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{
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@ -848,10 +791,7 @@ namespace Server.Items
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public class FeatheredHat : BaseHat
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{
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[Constructible]
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public FeatheredHat(int hue = 0) : base(0x171A, hue)
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{
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Weight = 1.0;
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}
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public FeatheredHat(int hue = 0) : base(0x171A, hue) => Weight = 1.0;
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public FeatheredHat(Serial serial) : base(serial)
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{
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@ -884,10 +824,7 @@ namespace Server.Items
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public class TricorneHat : BaseHat
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{
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[Constructible]
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public TricorneHat(int hue = 0) : base(0x171B, hue)
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{
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Weight = 1.0;
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}
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public TricorneHat(int hue = 0) : base(0x171B, hue) => Weight = 1.0;
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public TricorneHat(Serial serial) : base(serial)
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{
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@ -920,10 +857,7 @@ namespace Server.Items
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public class JesterHat : BaseHat
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{
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[Constructible]
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public JesterHat(int hue = 0) : base(0x171C, hue)
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{
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Weight = 1.0;
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}
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public JesterHat(int hue = 0) : base(0x171C, hue) => Weight = 1.0;
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public JesterHat(Serial serial) : base(serial)
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{
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