Formatting FIxes (#58)

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Kamron Batman 2019-10-04 23:08:13 -07:00 committed by GitHub
parent 57fb9fb525
commit 096d39609e
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GPG key ID: 4AEE18F83AFDEB23
1318 changed files with 11633 additions and 22129 deletions

View file

@ -65,10 +65,7 @@ namespace Server.Items
{
private PlayerMobile m_Mobile;
public LockKarmaEntry(PlayerMobile mobile) : base(mobile.KarmaLocked ? 6197 : 6196, LockRange)
{
m_Mobile = mobile;
}
public LockKarmaEntry(PlayerMobile mobile) : base(mobile.KarmaLocked ? 6197 : 6196, LockRange) => m_Mobile = mobile;
public override void OnClick()
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class WoodenBench : Item
{
[Constructible]
public WoodenBench() : base(0xB2D)
{
Weight = 6;
}
public WoodenBench() : base(0xB2D) => Weight = 6;
public WoodenBench(Serial serial) : base(serial)
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class FancyWoodenChairCushion : Item
{
[Constructible]
public FancyWoodenChairCushion() : base(0xB4F)
{
Weight = 20.0;
}
public FancyWoodenChairCushion() : base(0xB4F) => Weight = 20.0;
public FancyWoodenChairCushion(Serial serial) : base(serial)
{
@ -37,10 +34,7 @@ namespace Server.Items
public class WoodenChairCushion : Item
{
[Constructible]
public WoodenChairCushion() : base(0xB53)
{
Weight = 20.0;
}
public WoodenChairCushion() : base(0xB53) => Weight = 20.0;
public WoodenChairCushion(Serial serial) : base(serial)
{
@ -69,10 +63,7 @@ namespace Server.Items
public class WoodenChair : Item
{
[Constructible]
public WoodenChair() : base(0xB57)
{
Weight = 20.0;
}
public WoodenChair() : base(0xB57) => Weight = 20.0;
public WoodenChair(Serial serial) : base(serial)
{
@ -101,10 +92,7 @@ namespace Server.Items
public class BambooChair : Item
{
[Constructible]
public BambooChair() : base(0xB5B)
{
Weight = 20.0;
}
public BambooChair() : base(0xB5B) => Weight = 20.0;
public BambooChair(Serial serial) : base(serial)
{
@ -133,10 +121,7 @@ namespace Server.Items
public class StoneChair : Item
{
[Constructible]
public StoneChair() : base(0x1218)
{
Weight = 20;
}
public StoneChair() : base(0x1218) => Weight = 20;
public StoneChair(Serial serial) : base(serial)
{
@ -162,10 +147,7 @@ namespace Server.Items
public class OrnateElvenChair : Item
{
[Constructible]
public OrnateElvenChair() : base(0x2DE3)
{
Weight = 1.0;
}
public OrnateElvenChair() : base(0x2DE3) => Weight = 1.0;
public OrnateElvenChair(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class Stool : Item
{
[Constructible]
public Stool() : base(0xA2A)
{
Weight = 10.0;
}
public Stool() : base(0xA2A) => Weight = 10.0;
public Stool(Serial serial) : base(serial)
{
@ -35,10 +32,7 @@ namespace Server.Items
public class FootStool : Item
{
[Constructible]
public FootStool() : base(0xB5E)
{
Weight = 6.0;
}
public FootStool() : base(0xB5E) => Weight = 6.0;
public FootStool(Serial serial) : base(serial)
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class Throne : Item
{
[Constructible]
public Throne() : base(0xB33)
{
Weight = 1.0;
}
public Throne() : base(0xB33) => Weight = 1.0;
public Throne(Serial serial) : base(serial)
{
@ -37,10 +34,7 @@ namespace Server.Items
public class WoodenThrone : Item
{
[Constructible]
public WoodenThrone() : base(0xB2E)
{
Weight = 15.0;
}
public WoodenThrone() : base(0xB2E) => Weight = 15.0;
public WoodenThrone(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class DecorativeShield1 : Item
{
[Constructible]
public DecorativeShield1() : base(0x156C)
{
Movable = false;
}
public DecorativeShield1() : base(0x156C) => Movable = false;
public DecorativeShield1(Serial serial) : base(serial)
{
@ -32,10 +29,7 @@ namespace Server.Items
public class DecorativeShield2 : Item
{
[Constructible]
public DecorativeShield2() : base(0x156E)
{
Movable = false;
}
public DecorativeShield2() : base(0x156E) => Movable = false;
public DecorativeShield2(Serial serial) : base(serial)
{
@ -60,10 +54,7 @@ namespace Server.Items
public class DecorativeShield3 : Item
{
[Constructible]
public DecorativeShield3() : base(0x1570)
{
Movable = false;
}
public DecorativeShield3() : base(0x1570) => Movable = false;
public DecorativeShield3(Serial serial) : base(serial)
{
@ -88,10 +79,7 @@ namespace Server.Items
public class DecorativeShield4 : Item
{
[Constructible]
public DecorativeShield4() : base(0x1572)
{
Movable = false;
}
public DecorativeShield4() : base(0x1572) => Movable = false;
public DecorativeShield4(Serial serial) : base(serial)
{
@ -116,10 +104,7 @@ namespace Server.Items
public class DecorativeShield5 : Item
{
[Constructible]
public DecorativeShield5() : base(0x1574)
{
Movable = false;
}
public DecorativeShield5() : base(0x1574) => Movable = false;
public DecorativeShield5(Serial serial) : base(serial)
{
@ -144,10 +129,7 @@ namespace Server.Items
public class DecorativeShield6 : Item
{
[Constructible]
public DecorativeShield6() : base(0x1576)
{
Movable = false;
}
public DecorativeShield6() : base(0x1576) => Movable = false;
public DecorativeShield6(Serial serial) : base(serial)
{
@ -172,10 +154,7 @@ namespace Server.Items
public class DecorativeShield7 : Item
{
[Constructible]
public DecorativeShield7() : base(0x1578)
{
Movable = false;
}
public DecorativeShield7() : base(0x1578) => Movable = false;
public DecorativeShield7(Serial serial) : base(serial)
{
@ -200,10 +179,7 @@ namespace Server.Items
public class DecorativeShield8 : Item
{
[Constructible]
public DecorativeShield8() : base(0x157A)
{
Movable = false;
}
public DecorativeShield8() : base(0x157A) => Movable = false;
public DecorativeShield8(Serial serial) : base(serial)
{
@ -228,10 +204,7 @@ namespace Server.Items
public class DecorativeShield9 : Item
{
[Constructible]
public DecorativeShield9() : base(0x157C)
{
Movable = false;
}
public DecorativeShield9() : base(0x157C) => Movable = false;
public DecorativeShield9(Serial serial) : base(serial)
{
@ -256,10 +229,7 @@ namespace Server.Items
public class DecorativeShield10 : Item
{
[Constructible]
public DecorativeShield10() : base(0x157E)
{
Movable = false;
}
public DecorativeShield10() : base(0x157E) => Movable = false;
public DecorativeShield10(Serial serial) : base(serial)
{
@ -284,10 +254,7 @@ namespace Server.Items
public class DecorativeShield11 : Item
{
[Constructible]
public DecorativeShield11() : base(0x1580)
{
Movable = false;
}
public DecorativeShield11() : base(0x1580) => Movable = false;
public DecorativeShield11(Serial serial) : base(serial)
{
@ -312,10 +279,7 @@ namespace Server.Items
public class DecorativeShieldSword1North : Item
{
[Constructible]
public DecorativeShieldSword1North() : base(Utility.Random(0x1582, 2))
{
Movable = false;
}
public DecorativeShieldSword1North() : base(Utility.Random(0x1582, 2)) => Movable = false;
public DecorativeShieldSword1North(Serial serial) : base(serial)
{
@ -340,10 +304,7 @@ namespace Server.Items
public class DecorativeShieldSword1West : Item
{
[Constructible]
public DecorativeShieldSword1West() : base(Utility.Random(0x1634, 2))
{
Movable = false;
}
public DecorativeShieldSword1West() : base(Utility.Random(0x1634, 2)) => Movable = false;
public DecorativeShieldSword1West(Serial serial) : base(serial)
{
@ -368,10 +329,7 @@ namespace Server.Items
public class DecorativeShieldSword2North : Item
{
[Constructible]
public DecorativeShieldSword2North() : base(Utility.Random(0x1584, 2))
{
Movable = false;
}
public DecorativeShieldSword2North() : base(Utility.Random(0x1584, 2)) => Movable = false;
public DecorativeShieldSword2North(Serial serial) : base(serial)
{
@ -396,10 +354,7 @@ namespace Server.Items
public class DecorativeShieldSword2West : Item
{
[Constructible]
public DecorativeShieldSword2West() : base(Utility.Random(0x1636, 2))
{
Movable = false;
}
public DecorativeShieldSword2West() : base(Utility.Random(0x1636, 2)) => Movable = false;
public DecorativeShieldSword2West(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class DecorativeBowWest : Item
{
[Constructible]
public DecorativeBowWest() : base(Utility.Random(0x155E, 2))
{
Movable = false;
}
public DecorativeBowWest() : base(Utility.Random(0x155E, 2)) => Movable = false;
public DecorativeBowWest(Serial serial) : base(serial)
{
@ -32,10 +29,7 @@ namespace Server.Items
public class DecorativeBowNorth : Item
{
[Constructible]
public DecorativeBowNorth() : base(Utility.Random(0x155C, 2))
{
Movable = false;
}
public DecorativeBowNorth() : base(Utility.Random(0x155C, 2)) => Movable = false;
public DecorativeBowNorth(Serial serial) : base(serial)
{
@ -60,10 +54,7 @@ namespace Server.Items
public class DecorativeAxeNorth : Item
{
[Constructible]
public DecorativeAxeNorth() : base(Utility.Random(0x1560, 2))
{
Movable = false;
}
public DecorativeAxeNorth() : base(Utility.Random(0x1560, 2)) => Movable = false;
public DecorativeAxeNorth(Serial serial) : base(serial)
{
@ -88,10 +79,7 @@ namespace Server.Items
public class DecorativeAxeWest : Item
{
[Constructible]
public DecorativeAxeWest() : base(Utility.Random(0x1562, 2))
{
Movable = false;
}
public DecorativeAxeWest() : base(Utility.Random(0x1562, 2)) => Movable = false;
public DecorativeAxeWest(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class LargePainting : Item
{
[Constructible]
public LargePainting() : base(0x0EA0)
{
Movable = false;
}
public LargePainting() : base(0x0EA0) => Movable = false;
public LargePainting(Serial serial) : base(serial)
{
@ -31,10 +28,7 @@ namespace Server.Items
public class WomanPortrait1 : Item
{
[Constructible]
public WomanPortrait1() : base(0x0E9F)
{
Movable = false;
}
public WomanPortrait1() : base(0x0E9F) => Movable = false;
public WomanPortrait1(Serial serial) : base(serial)
{
@ -59,10 +53,7 @@ namespace Server.Items
public class WomanPortrait2 : Item
{
[Constructible]
public WomanPortrait2() : base(0x0EE7)
{
Movable = false;
}
public WomanPortrait2() : base(0x0EE7) => Movable = false;
public WomanPortrait2(Serial serial) : base(serial)
{
@ -87,10 +78,7 @@ namespace Server.Items
public class ManPortrait1 : Item
{
[Constructible]
public ManPortrait1() : base(0x0EA2)
{
Movable = false;
}
public ManPortrait1() : base(0x0EA2) => Movable = false;
public ManPortrait1(Serial serial) : base(serial)
{
@ -115,10 +103,7 @@ namespace Server.Items
public class ManPortrait2 : Item
{
[Constructible]
public ManPortrait2() : base(0x0EA3)
{
Movable = false;
}
public ManPortrait2() : base(0x0EA3) => Movable = false;
public ManPortrait2(Serial serial) : base(serial)
{
@ -143,10 +128,7 @@ namespace Server.Items
public class LadyPortrait1 : Item
{
[Constructible]
public LadyPortrait1() : base(0x0EA6)
{
Movable = false;
}
public LadyPortrait1() : base(0x0EA6) => Movable = false;
public LadyPortrait1(Serial serial) : base(serial)
{
@ -171,10 +153,7 @@ namespace Server.Items
public class LadyPortrait2 : Item
{
[Constructible]
public LadyPortrait2() : base(0x0EA7)
{
Movable = false;
}
public LadyPortrait2() : base(0x0EA7) => Movable = false;
public LadyPortrait2(Serial serial) : base(serial)
{

View file

@ -273,10 +273,7 @@ namespace Server.Items
}
}
public static Point3D GetOffset(DoorFacing facing)
{
return m_Offsets[(int)facing];
}
public static Point3D GetOffset(DoorFacing facing) => m_Offsets[(int)facing];
public bool CanClose()
{
@ -371,15 +368,9 @@ namespace Server.Items
return freeToClose;
}
public virtual bool IsInside(Mobile from)
{
return false;
}
public virtual bool IsInside(Mobile from) => false;
public virtual bool UseLocks()
{
return true;
}
public virtual bool UseLocks() => true;
public virtual void Use(Mobile from)
{

View file

@ -152,10 +152,7 @@ namespace Server.Items
house.Visits++;
}
public override bool UseLocks()
{
return FindHouse()?.IsAosRules != true;
}
public override bool UseLocks() => FindHouse()?.IsAosRules != true;
public override void Use(Mobile from)
{

View file

@ -2,10 +2,7 @@ namespace Server.Items
{
public abstract class BaseFloor : Item
{
public BaseFloor(int itemID, int count) : base(Utility.Random(itemID, count))
{
Movable = false;
}
public BaseFloor(int itemID, int count) : base(Utility.Random(itemID, count)) => Movable = false;
public BaseFloor(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class BarrelLid : Item
{
[Constructible]
public BarrelLid() : base(0x1DB8)
{
Weight = 2;
}
public BarrelLid() : base(0x1DB8) => Weight = 2;
public BarrelLid(Serial serial) : base(serial)
{
@ -31,10 +28,7 @@ namespace Server.Items
public class BarrelStaves : Item
{
[Constructible]
public BarrelStaves() : base(0x1EB1)
{
Weight = 1;
}
public BarrelStaves() : base(0x1EB1) => Weight = 1;
public BarrelStaves(Serial serial) : base(serial)
{
@ -58,10 +52,7 @@ namespace Server.Items
public class BarrelHoops : Item
{
[Constructible]
public BarrelHoops() : base(0x1DB7)
{
Weight = 5;
}
public BarrelHoops() : base(0x1DB7) => Weight = 5;
public BarrelHoops(Serial serial) : base(serial)
{
@ -87,10 +78,7 @@ namespace Server.Items
public class BarrelTap : Item
{
[Constructible]
public BarrelTap() : base(0x1004)
{
Weight = 1;
}
public BarrelTap() : base(0x1004) => Weight = 1;
public BarrelTap(Serial serial) : base(serial)
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class Easle : Item
{
[Constructible]
public Easle() : base(0xF65)
{
Weight = 25.0;
}
public Easle() : base(0xF65) => Weight = 25.0;
public Easle(Serial serial) : base(serial)
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class TallMusicStand : Item
{
[Constructible]
public TallMusicStand() : base(0xEBB)
{
Weight = 10.0;
}
public TallMusicStand() : base(0xEBB) => Weight = 10.0;
public TallMusicStand(Serial serial) : base(serial)
{
@ -37,10 +34,7 @@ namespace Server.Items
public class ShortMusicStand : Item
{
[Constructible]
public ShortMusicStand() : base(0xEB6)
{
Weight = 10.0;
}
public ShortMusicStand() : base(0xEB6) => Weight = 10.0;
public ShortMusicStand(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class Obelisk : Item
{
[Constructible]
public Obelisk() : base(0x1184)
{
Movable = false;
}
public Obelisk() : base(0x1184) => Movable = false;
public Obelisk(Serial serial) : base(serial)
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class BambooScreen : Item
{
[Constructible]
public BambooScreen() : base(0x24D0)
{
Weight = 20.0;
}
public BambooScreen() : base(0x24D0) => Weight = 20.0;
public BambooScreen(Serial serial) : base(serial)
{
@ -34,10 +31,7 @@ namespace Server.Items
public class ShojiScreen : Item
{
[Constructible]
public ShojiScreen() : base(0x24CB)
{
Weight = 20.0;
}
public ShojiScreen() : base(0x24CB) => Weight = 20.0;
public ShojiScreen(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class StatueSouth : Item
{
[Constructible]
public StatueSouth() : base(0x139A)
{
Weight = 10;
}
public StatueSouth() : base(0x139A) => Weight = 10;
public StatueSouth(Serial serial) : base(serial)
{
@ -32,10 +29,7 @@ namespace Server.Items
public class StatueSouth2 : Item
{
[Constructible]
public StatueSouth2() : base(0x1227)
{
Weight = 10;
}
public StatueSouth2() : base(0x1227) => Weight = 10;
public StatueSouth2(Serial serial) : base(serial)
{
@ -61,10 +55,7 @@ namespace Server.Items
public class StatueNorth : Item
{
[Constructible]
public StatueNorth() : base(0x139B)
{
Weight = 10;
}
public StatueNorth() : base(0x139B) => Weight = 10;
public StatueNorth(Serial serial) : base(serial)
{
@ -90,10 +81,7 @@ namespace Server.Items
public class StatueWest : Item
{
[Constructible]
public StatueWest() : base(0x1226)
{
Weight = 10;
}
public StatueWest() : base(0x1226) => Weight = 10;
public StatueWest(Serial serial) : base(serial)
{
@ -119,10 +107,7 @@ namespace Server.Items
public class StatueEast : Item
{
[Constructible]
public StatueEast() : base(0x139C)
{
Weight = 10;
}
public StatueEast() : base(0x139C) => Weight = 10;
public StatueEast(Serial serial) : base(serial)
{
@ -148,10 +133,7 @@ namespace Server.Items
public class StatueEast2 : Item
{
[Constructible]
public StatueEast2() : base(0x1224)
{
Weight = 10;
}
public StatueEast2() : base(0x1224) => Weight = 10;
public StatueEast2(Serial serial) : base(serial)
{
@ -177,10 +159,7 @@ namespace Server.Items
public class StatueSouthEast : Item
{
[Constructible]
public StatueSouthEast() : base(0x1225)
{
Weight = 10;
}
public StatueSouthEast() : base(0x1225) => Weight = 10;
public StatueSouthEast(Serial serial) : base(serial)
{
@ -206,10 +185,7 @@ namespace Server.Items
public class BustSouth : Item
{
[Constructible]
public BustSouth() : base(0x12CB)
{
Weight = 10;
}
public BustSouth() : base(0x12CB) => Weight = 10;
public BustSouth(Serial serial) : base(serial)
{
@ -235,10 +211,7 @@ namespace Server.Items
public class BustEast : Item
{
[Constructible]
public BustEast() : base(0x12CA)
{
Weight = 10;
}
public BustEast() : base(0x12CA) => Weight = 10;
public BustEast(Serial serial) : base(serial)
{
@ -264,10 +237,7 @@ namespace Server.Items
public class StatuePegasus : Item
{
[Constructible]
public StatuePegasus() : base(0x139D)
{
Weight = 10;
}
public StatuePegasus() : base(0x139D) => Weight = 10;
public StatuePegasus(Serial serial) : base(serial)
{
@ -293,10 +263,7 @@ namespace Server.Items
public class StatuePegasus2 : Item
{
[Constructible]
public StatuePegasus2() : base(0x1228)
{
Weight = 10;
}
public StatuePegasus2() : base(0x1228) => Weight = 10;
public StatuePegasus2(Serial serial) : base(serial)
{
@ -322,10 +289,7 @@ namespace Server.Items
public class SmallTowerSculpture : Item
{
[Constructible]
public SmallTowerSculpture() : base(0x241A)
{
Weight = 20.0;
}
public SmallTowerSculpture() : base(0x241A) => Weight = 20.0;
public SmallTowerSculpture(Serial serial) : base(serial)
{

View file

@ -3,10 +3,7 @@ namespace Server.Items
public class Vase : Item
{
[Constructible]
public Vase() : base(0xB46)
{
Weight = 10;
}
public Vase() : base(0xB46) => Weight = 10;
public Vase(Serial serial) : base(serial)
{
@ -30,10 +27,7 @@ namespace Server.Items
public class LargeVase : Item
{
[Constructible]
public LargeVase() : base(0xB45)
{
Weight = 15;
}
public LargeVase() : base(0xB45) => Weight = 15;
public LargeVase(Serial serial) : base(serial)
{
@ -57,10 +51,7 @@ namespace Server.Items
public class SmallUrn : Item
{
[Constructible]
public SmallUrn() : base(0x241C)
{
Weight = 20.0;
}
public SmallUrn() : base(0x241C) => Weight = 20.0;
public SmallUrn(Serial serial) : base(serial)
{

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class RuinedFallenChairA : Item
{
[Constructible]
public RuinedFallenChairA() : base(0xC10)
{
Movable = false;
}
public RuinedFallenChairA() : base(0xC10) => Movable = false;
public RuinedFallenChairA(Serial serial) : base(serial)
{
@ -32,10 +29,7 @@ namespace Server.Items
public class RuinedArmoire : Item
{
[Constructible]
public RuinedArmoire() : base(0xC13)
{
Movable = false;
}
public RuinedArmoire() : base(0xC13) => Movable = false;
public RuinedArmoire(Serial serial) : base(serial)
{
@ -60,10 +54,7 @@ namespace Server.Items
public class RuinedBookcase : Item
{
[Constructible]
public RuinedBookcase() : base(0xC14)
{
Movable = false;
}
public RuinedBookcase() : base(0xC14) => Movable = false;
public RuinedBookcase(Serial serial) : base(serial)
{
@ -87,10 +78,7 @@ namespace Server.Items
public class RuinedBooks : Item
{
[Constructible]
public RuinedBooks() : base(0xC16)
{
Movable = false;
}
public RuinedBooks() : base(0xC16) => Movable = false;
public RuinedBooks(Serial serial) : base(serial)
{
@ -115,10 +103,7 @@ namespace Server.Items
public class CoveredChair : Item
{
[Constructible]
public CoveredChair() : base(0xC17)
{
Movable = false;
}
public CoveredChair() : base(0xC17) => Movable = false;
public CoveredChair(Serial serial) : base(serial)
{
@ -143,10 +128,7 @@ namespace Server.Items
public class RuinedFallenChairB : Item
{
[Constructible]
public RuinedFallenChairB() : base(0xC19)
{
Movable = false;
}
public RuinedFallenChairB() : base(0xC19) => Movable = false;
public RuinedFallenChairB(Serial serial) : base(serial)
{
@ -171,10 +153,7 @@ namespace Server.Items
public class RuinedChair : Item
{
[Constructible]
public RuinedChair() : base(0xC1B)
{
Movable = false;
}
public RuinedChair() : base(0xC1B) => Movable = false;
public RuinedChair(Serial serial) : base(serial)
{
@ -198,10 +177,7 @@ namespace Server.Items
public class RuinedClock : Item
{
[Constructible]
public RuinedClock() : base(0xC1F)
{
Movable = false;
}
public RuinedClock() : base(0xC1F) => Movable = false;
public RuinedClock(Serial serial) : base(serial)
{
@ -226,10 +202,7 @@ namespace Server.Items
public class RuinedDrawers : Item
{
[Constructible]
public RuinedDrawers() : base(0xC24)
{
Movable = false;
}
public RuinedDrawers() : base(0xC24) => Movable = false;
public RuinedDrawers(Serial serial) : base(serial)
{
@ -253,10 +226,7 @@ namespace Server.Items
public class RuinedPainting : Item
{
[Constructible]
public RuinedPainting() : base(0xC2C)
{
Movable = false;
}
public RuinedPainting() : base(0xC2C) => Movable = false;
public RuinedPainting(Serial serial) : base(serial)
{
@ -281,10 +251,7 @@ namespace Server.Items
public class WoodDebris : Item
{
[Constructible]
public WoodDebris() : base(0xC2D)
{
Movable = false;
}
public WoodDebris() : base(0xC2D) => Movable = false;
public WoodDebris(Serial serial) : base(serial)
{

View file

@ -2,10 +2,7 @@ namespace Server.Items
{
public abstract class BaseSign : Item
{
public BaseSign(int dispID) : base(dispID)
{
Movable = false;
}
public BaseSign(int dispID) : base(dispID) => Movable = false;
public BaseSign(Serial serial) : base(serial)
{

View file

@ -5,16 +5,10 @@ namespace Server.Items
private int m_LabelNumber;
[Constructible]
public LocalizedSign(SignType type, SignFacing facing, int labelNumber) : base(0xB95 + 2 * (int)type + (int)facing)
{
m_LabelNumber = labelNumber;
}
public LocalizedSign(SignType type, SignFacing facing, int labelNumber) : base(0xB95 + 2 * (int)type + (int)facing) => m_LabelNumber = labelNumber;
[Constructible]
public LocalizedSign(int itemID, int labelNumber) : base(itemID)
{
m_LabelNumber = labelNumber;
}
public LocalizedSign(int itemID, int labelNumber) : base(itemID) => m_LabelNumber = labelNumber;
public LocalizedSign(Serial serial) : base(serial)
{

View file

@ -6,17 +6,13 @@ namespace Server.Items
[Constructible]
public SubtextSign(SignType type, SignFacing facing, string subtext)
: base(type, facing)
{
: base(type, facing) =>
m_Subtext = subtext;
}
[Constructible]
public SubtextSign(int itemID, string subtext)
: base(itemID)
{
: base(itemID) =>
m_Subtext = subtext;
}
public SubtextSign(Serial serial)
: base(serial)

View file

@ -4,10 +4,7 @@ namespace Server.Items
public class ElegantLowTable : Item
{
[Constructible]
public ElegantLowTable() : base(0x2819)
{
Weight = 1.0;
}
public ElegantLowTable() : base(0x2819) => Weight = 1.0;
public ElegantLowTable(Serial serial) : base(serial)
{
@ -32,10 +29,7 @@ namespace Server.Items
public class PlainLowTable : Item
{
[Constructible]
public PlainLowTable() : base(0x281A)
{
Weight = 1.0;
}
public PlainLowTable() : base(0x281A) => Weight = 1.0;
public PlainLowTable(Serial serial) : base(serial)
{
@ -61,10 +55,7 @@ namespace Server.Items
public class LargeTable : Item
{
[Constructible]
public LargeTable() : base(0xB90)
{
Weight = 1.0;
}
public LargeTable() : base(0xB90) => Weight = 1.0;
public LargeTable(Serial serial) : base(serial)
{
@ -93,10 +84,7 @@ namespace Server.Items
public class Nightstand : Item
{
[Constructible]
public Nightstand() : base(0xB35)
{
Weight = 1.0;
}
public Nightstand() : base(0xB35) => Weight = 1.0;
public Nightstand(Serial serial) : base(serial)
{
@ -125,10 +113,7 @@ namespace Server.Items
public class YewWoodTable : Item
{
[Constructible]
public YewWoodTable() : base(0xB8F)
{
Weight = 1.0;
}
public YewWoodTable() : base(0xB8F) => Weight = 1.0;
public YewWoodTable(Serial serial) : base(serial)
{

View file

@ -5,10 +5,7 @@ namespace Server.Items
public class WritingTable : Item
{
[Constructible]
public WritingTable() : base(0xB4A)
{
Weight = 1.0;
}
public WritingTable() : base(0xB4A) => Weight = 1.0;
public WritingTable(Serial serial) : base(serial)
{

View file

@ -2,10 +2,7 @@ namespace Server.Items
{
public abstract class BaseWall : Item
{
public BaseWall(int itemID) : base(itemID)
{
Movable = false;
}
public BaseWall(int itemID) : base(itemID) => Movable = false;
public BaseWall(Serial serial) : base(serial)
{