Formatting FIxes (#58)
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57fb9fb525
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1318 changed files with 11633 additions and 22129 deletions
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@ -4,10 +4,7 @@ namespace Server.Items
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public class DecorativeShield1 : Item
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{
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[Constructible]
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public DecorativeShield1() : base(0x156C)
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{
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Movable = false;
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}
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public DecorativeShield1() : base(0x156C) => Movable = false;
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public DecorativeShield1(Serial serial) : base(serial)
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{
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@ -32,10 +29,7 @@ namespace Server.Items
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public class DecorativeShield2 : Item
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{
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[Constructible]
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public DecorativeShield2() : base(0x156E)
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{
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Movable = false;
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}
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public DecorativeShield2() : base(0x156E) => Movable = false;
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public DecorativeShield2(Serial serial) : base(serial)
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{
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@ -60,10 +54,7 @@ namespace Server.Items
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public class DecorativeShield3 : Item
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{
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[Constructible]
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public DecorativeShield3() : base(0x1570)
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{
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Movable = false;
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}
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public DecorativeShield3() : base(0x1570) => Movable = false;
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public DecorativeShield3(Serial serial) : base(serial)
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{
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@ -88,10 +79,7 @@ namespace Server.Items
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public class DecorativeShield4 : Item
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{
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[Constructible]
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public DecorativeShield4() : base(0x1572)
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{
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Movable = false;
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}
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public DecorativeShield4() : base(0x1572) => Movable = false;
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public DecorativeShield4(Serial serial) : base(serial)
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{
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@ -116,10 +104,7 @@ namespace Server.Items
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public class DecorativeShield5 : Item
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{
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[Constructible]
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public DecorativeShield5() : base(0x1574)
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{
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Movable = false;
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}
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public DecorativeShield5() : base(0x1574) => Movable = false;
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public DecorativeShield5(Serial serial) : base(serial)
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{
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@ -144,10 +129,7 @@ namespace Server.Items
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public class DecorativeShield6 : Item
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{
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[Constructible]
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public DecorativeShield6() : base(0x1576)
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{
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Movable = false;
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}
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public DecorativeShield6() : base(0x1576) => Movable = false;
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public DecorativeShield6(Serial serial) : base(serial)
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{
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@ -172,10 +154,7 @@ namespace Server.Items
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public class DecorativeShield7 : Item
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{
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[Constructible]
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public DecorativeShield7() : base(0x1578)
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{
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Movable = false;
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}
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public DecorativeShield7() : base(0x1578) => Movable = false;
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public DecorativeShield7(Serial serial) : base(serial)
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{
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@ -200,10 +179,7 @@ namespace Server.Items
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public class DecorativeShield8 : Item
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{
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[Constructible]
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public DecorativeShield8() : base(0x157A)
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{
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Movable = false;
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}
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public DecorativeShield8() : base(0x157A) => Movable = false;
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public DecorativeShield8(Serial serial) : base(serial)
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{
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@ -228,10 +204,7 @@ namespace Server.Items
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public class DecorativeShield9 : Item
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{
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[Constructible]
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public DecorativeShield9() : base(0x157C)
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{
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Movable = false;
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}
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public DecorativeShield9() : base(0x157C) => Movable = false;
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public DecorativeShield9(Serial serial) : base(serial)
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{
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@ -256,10 +229,7 @@ namespace Server.Items
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public class DecorativeShield10 : Item
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{
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[Constructible]
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public DecorativeShield10() : base(0x157E)
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{
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Movable = false;
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}
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public DecorativeShield10() : base(0x157E) => Movable = false;
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public DecorativeShield10(Serial serial) : base(serial)
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{
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@ -284,10 +254,7 @@ namespace Server.Items
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public class DecorativeShield11 : Item
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{
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[Constructible]
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public DecorativeShield11() : base(0x1580)
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{
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Movable = false;
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}
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public DecorativeShield11() : base(0x1580) => Movable = false;
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public DecorativeShield11(Serial serial) : base(serial)
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{
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@ -312,10 +279,7 @@ namespace Server.Items
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public class DecorativeShieldSword1North : Item
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{
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[Constructible]
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public DecorativeShieldSword1North() : base(Utility.Random(0x1582, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword1North() : base(Utility.Random(0x1582, 2)) => Movable = false;
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public DecorativeShieldSword1North(Serial serial) : base(serial)
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{
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@ -340,10 +304,7 @@ namespace Server.Items
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public class DecorativeShieldSword1West : Item
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{
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[Constructible]
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public DecorativeShieldSword1West() : base(Utility.Random(0x1634, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword1West() : base(Utility.Random(0x1634, 2)) => Movable = false;
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public DecorativeShieldSword1West(Serial serial) : base(serial)
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{
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@ -368,10 +329,7 @@ namespace Server.Items
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public class DecorativeShieldSword2North : Item
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{
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[Constructible]
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public DecorativeShieldSword2North() : base(Utility.Random(0x1584, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword2North() : base(Utility.Random(0x1584, 2)) => Movable = false;
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public DecorativeShieldSword2North(Serial serial) : base(serial)
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{
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@ -396,10 +354,7 @@ namespace Server.Items
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public class DecorativeShieldSword2West : Item
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{
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[Constructible]
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public DecorativeShieldSword2West() : base(Utility.Random(0x1636, 2))
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{
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Movable = false;
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}
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public DecorativeShieldSword2West() : base(Utility.Random(0x1636, 2)) => Movable = false;
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public DecorativeShieldSword2West(Serial serial) : base(serial)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class DecorativeBowWest : Item
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{
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[Constructible]
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public DecorativeBowWest() : base(Utility.Random(0x155E, 2))
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{
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Movable = false;
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}
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public DecorativeBowWest() : base(Utility.Random(0x155E, 2)) => Movable = false;
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public DecorativeBowWest(Serial serial) : base(serial)
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{
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@ -32,10 +29,7 @@ namespace Server.Items
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public class DecorativeBowNorth : Item
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{
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[Constructible]
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public DecorativeBowNorth() : base(Utility.Random(0x155C, 2))
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{
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Movable = false;
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}
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public DecorativeBowNorth() : base(Utility.Random(0x155C, 2)) => Movable = false;
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public DecorativeBowNorth(Serial serial) : base(serial)
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{
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@ -60,10 +54,7 @@ namespace Server.Items
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public class DecorativeAxeNorth : Item
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{
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[Constructible]
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public DecorativeAxeNorth() : base(Utility.Random(0x1560, 2))
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{
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Movable = false;
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}
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public DecorativeAxeNorth() : base(Utility.Random(0x1560, 2)) => Movable = false;
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public DecorativeAxeNorth(Serial serial) : base(serial)
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{
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@ -88,10 +79,7 @@ namespace Server.Items
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public class DecorativeAxeWest : Item
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{
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[Constructible]
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public DecorativeAxeWest() : base(Utility.Random(0x1562, 2))
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{
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Movable = false;
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}
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public DecorativeAxeWest() : base(Utility.Random(0x1562, 2)) => Movable = false;
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public DecorativeAxeWest(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class LargePainting : Item
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{
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[Constructible]
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public LargePainting() : base(0x0EA0)
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{
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Movable = false;
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}
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public LargePainting() : base(0x0EA0) => Movable = false;
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public LargePainting(Serial serial) : base(serial)
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{
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@ -31,10 +28,7 @@ namespace Server.Items
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public class WomanPortrait1 : Item
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{
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[Constructible]
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public WomanPortrait1() : base(0x0E9F)
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{
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Movable = false;
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}
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public WomanPortrait1() : base(0x0E9F) => Movable = false;
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public WomanPortrait1(Serial serial) : base(serial)
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{
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@ -59,10 +53,7 @@ namespace Server.Items
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public class WomanPortrait2 : Item
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{
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[Constructible]
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public WomanPortrait2() : base(0x0EE7)
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{
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Movable = false;
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}
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public WomanPortrait2() : base(0x0EE7) => Movable = false;
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public WomanPortrait2(Serial serial) : base(serial)
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{
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@ -87,10 +78,7 @@ namespace Server.Items
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public class ManPortrait1 : Item
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{
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[Constructible]
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public ManPortrait1() : base(0x0EA2)
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{
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Movable = false;
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}
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public ManPortrait1() : base(0x0EA2) => Movable = false;
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public ManPortrait1(Serial serial) : base(serial)
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{
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@ -115,10 +103,7 @@ namespace Server.Items
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public class ManPortrait2 : Item
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{
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[Constructible]
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public ManPortrait2() : base(0x0EA3)
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{
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Movable = false;
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}
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public ManPortrait2() : base(0x0EA3) => Movable = false;
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public ManPortrait2(Serial serial) : base(serial)
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{
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@ -143,10 +128,7 @@ namespace Server.Items
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public class LadyPortrait1 : Item
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{
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[Constructible]
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public LadyPortrait1() : base(0x0EA6)
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{
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Movable = false;
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}
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public LadyPortrait1() : base(0x0EA6) => Movable = false;
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public LadyPortrait1(Serial serial) : base(serial)
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{
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@ -171,10 +153,7 @@ namespace Server.Items
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public class LadyPortrait2 : Item
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{
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[Constructible]
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public LadyPortrait2() : base(0x0EA7)
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{
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Movable = false;
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}
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public LadyPortrait2() : base(0x0EA7) => Movable = false;
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public LadyPortrait2(Serial serial) : base(serial)
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{
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