Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
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@ -193,15 +193,9 @@ namespace Server.Items
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return false;
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}
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public override bool OnDragDropInto(Mobile from, Item item, Point3D p)
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{
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return false;
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}
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public override bool OnDragDropInto(Mobile from, Item item, Point3D p) => false;
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public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
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{
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return false;
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}
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public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage) => false;
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public override void Serialize(GenericWriter writer)
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{
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@ -236,16 +230,11 @@ namespace Server.Items
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public override int DefaultMaxWeight => 1600;
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public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight)
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{
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return base.CheckHold(m, item, false, checkItems, plusItems, plusWeight);
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}
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public override bool CheckHold(Mobile m, Item item, bool message, bool checkItems, int plusItems, int plusWeight) => base.CheckHold(m, item, false, checkItems, plusItems, plusWeight);
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public override bool CheckContentDisplay(Mobile from)
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{
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return RootParent is BaseCreature creature && creature.Controlled && creature.ControlMaster == from ||
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base.CheckContentDisplay(from);
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}
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public override bool CheckContentDisplay(Mobile from) =>
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RootParent is BaseCreature creature && creature.Controlled && creature.ControlMaster == from ||
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base.CheckContentDisplay(from);
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public override void Serialize(GenericWriter writer)
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{
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@ -319,10 +308,7 @@ namespace Server.Items
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public class Pouch : TrappableContainer
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{
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[Constructible]
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public Pouch() : base(0xE79)
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{
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Weight = 1.0;
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}
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public Pouch() : base(0xE79) => Weight = 1.0;
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public Pouch(Serial serial) : base(serial)
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{
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@ -345,10 +331,7 @@ namespace Server.Items
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public abstract class BaseBagBall : BaseContainer, IDyable
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{
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public BaseBagBall(int itemID) : base(itemID)
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{
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Weight = 1.0;
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}
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public BaseBagBall(int itemID) : base(itemID) => Weight = 1.0;
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public BaseBagBall(Serial serial) : base(serial)
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{
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@ -434,10 +417,7 @@ namespace Server.Items
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public class Bag : BaseContainer, IDyable
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{
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[Constructible]
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public Bag() : base(0xE76)
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{
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Weight = 2.0;
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}
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public Bag() : base(0xE76) => Weight = 2.0;
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public Bag(Serial serial) : base(serial)
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{
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@ -470,10 +450,7 @@ namespace Server.Items
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public class Barrel : BaseContainer
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{
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[Constructible]
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public Barrel() : base(0xE77)
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{
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Weight = 25.0;
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}
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public Barrel() : base(0xE77) => Weight = 25.0;
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public Barrel(Serial serial) : base(serial)
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{
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@ -500,10 +477,7 @@ namespace Server.Items
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public class Keg : BaseContainer
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{
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[Constructible]
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public Keg() : base(0xE7F)
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{
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Weight = 15.0;
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}
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public Keg() : base(0xE7F) => Weight = 15.0;
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public Keg(Serial serial) : base(serial)
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{
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@ -527,10 +501,7 @@ namespace Server.Items
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public class PicnicBasket : BaseContainer
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{
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[Constructible]
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public PicnicBasket() : base(0xE7A)
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{
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Weight = 2.0; // Stratics doesn't know weight
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}
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public PicnicBasket() : base(0xE7A) => Weight = 2.0;
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public PicnicBasket(Serial serial) : base(serial)
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{
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@ -554,10 +525,7 @@ namespace Server.Items
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public class Basket : BaseContainer
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{
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[Constructible]
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public Basket() : base(0x990)
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{
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Weight = 1.0; // Stratics doesn't know weight
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}
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public Basket() : base(0x990) => Weight = 1.0;
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public Basket(Serial serial) : base(serial)
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{
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@ -583,10 +551,7 @@ namespace Server.Items
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public class WoodenBox : LockableContainer
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{
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[Constructible]
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public WoodenBox() : base(0x9AA)
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{
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Weight = 4.0;
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}
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public WoodenBox() : base(0x9AA) => Weight = 4.0;
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public WoodenBox(Serial serial) : base(serial)
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{
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@ -612,10 +577,7 @@ namespace Server.Items
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public class SmallCrate : LockableContainer
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{
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[Constructible]
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public SmallCrate() : base(0x9A9)
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{
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Weight = 2.0;
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}
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public SmallCrate() : base(0x9A9) => Weight = 2.0;
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public SmallCrate(Serial serial) : base(serial)
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{
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@ -644,10 +606,7 @@ namespace Server.Items
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public class MediumCrate : LockableContainer
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{
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[Constructible]
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public MediumCrate() : base(0xE3F)
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{
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Weight = 2.0;
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}
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public MediumCrate() : base(0xE3F) => Weight = 2.0;
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public MediumCrate(Serial serial) : base(serial)
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{
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@ -676,10 +635,7 @@ namespace Server.Items
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public class LargeCrate : LockableContainer
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{
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[Constructible]
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public LargeCrate() : base(0xE3D)
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{
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Weight = 1.0;
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}
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public LargeCrate() : base(0xE3D) => Weight = 1.0;
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public LargeCrate(Serial serial) : base(serial)
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{
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@ -801,10 +757,7 @@ namespace Server.Items
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public class WoodenChest : LockableContainer
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{
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[Constructible]
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public WoodenChest() : base(0xe43)
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{
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Weight = 2.0;
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}
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public WoodenChest() : base(0xe43) => Weight = 2.0;
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public WoodenChest(Serial serial) : base(serial)
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{
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@ -926,10 +879,7 @@ namespace Server.Items
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public class WoodenFootLocker : LockableContainer
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{
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[Constructible]
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public WoodenFootLocker() : base(0x2811)
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{
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GumpID = 0x10B;
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}
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public WoodenFootLocker() : base(0x2811) => GumpID = 0x10B;
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public WoodenFootLocker(Serial serial) : base(serial)
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{
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@ -12,10 +12,8 @@ namespace Server.Items
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protected Timer m_RespawnTimer;
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public FillableContainer(int itemID)
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: base(itemID)
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{
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: base(itemID) =>
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Movable = false;
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}
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public FillableContainer(Serial serial)
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: base(serial)
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@ -271,10 +269,8 @@ namespace Server.Items
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{
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[Constructible]
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public LibraryBookcase()
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: base(0xA97)
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{
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: base(0xA97) =>
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Weight = 1.0;
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}
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public LibraryBookcase(Serial serial)
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: base(serial)
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@ -284,10 +280,7 @@ namespace Server.Items
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public override bool IsLockable => false;
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public override int SpawnThreshold => 5;
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protected override int GetSpawnCount()
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{
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return 5 - GetItemsCount();
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}
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protected override int GetSpawnCount() => 5 - GetItemsCount();
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public override void AcquireContent()
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{
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@ -323,10 +316,8 @@ namespace Server.Items
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{
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[Constructible]
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public FillableLargeCrate()
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: base(0xE3D)
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{
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: base(0xE3D) =>
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Weight = 1.0;
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}
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public FillableLargeCrate(Serial serial)
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: base(serial)
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@ -353,10 +344,8 @@ namespace Server.Items
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{
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[Constructible]
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public FillableSmallCrate()
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: base(0x9A9)
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{
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: base(0x9A9) =>
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Weight = 1.0;
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}
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public FillableSmallCrate(Serial serial)
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: base(serial)
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@ -383,10 +372,8 @@ namespace Server.Items
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{
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[Constructible]
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public FillableWoodenBox()
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: base(0x9AA)
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{
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: base(0x9AA) =>
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Weight = 4.0;
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}
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public FillableWoodenBox(Serial serial)
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: base(serial)
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@ -631,10 +618,8 @@ namespace Server.Items
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}
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public FillableBvrge(int weight, Type type, BeverageType content)
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: base(weight, type)
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{
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: base(weight, type) =>
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Content = content;
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}
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public BeverageType Content{ get; }
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@ -8,10 +8,7 @@ namespace Server.Items
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public class TallCabinet : BaseContainer
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{
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[Constructible]
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public TallCabinet() : base(0x2815)
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{
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Weight = 1.0;
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}
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public TallCabinet() : base(0x2815) => Weight = 1.0;
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public TallCabinet(Serial serial) : base(serial)
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{
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@ -35,10 +32,7 @@ namespace Server.Items
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public class ShortCabinet : BaseContainer
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{
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[Constructible]
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public ShortCabinet() : base(0x2817)
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{
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Weight = 1.0;
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}
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public ShortCabinet() : base(0x2817) => Weight = 1.0;
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public ShortCabinet(Serial serial) : base(serial)
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{
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@ -63,10 +57,7 @@ namespace Server.Items
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public class RedArmoire : BaseContainer
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{
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[Constructible]
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public RedArmoire() : base(0x2857)
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{
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Weight = 1.0;
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}
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public RedArmoire() : base(0x2857) => Weight = 1.0;
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public RedArmoire(Serial serial) : base(serial)
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{
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@ -90,10 +81,7 @@ namespace Server.Items
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public class CherryArmoire : BaseContainer
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{
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[Constructible]
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public CherryArmoire() : base(0x285D)
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{
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Weight = 1.0;
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}
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public CherryArmoire() : base(0x285D) => Weight = 1.0;
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public CherryArmoire(Serial serial) : base(serial)
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{
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@ -117,10 +105,7 @@ namespace Server.Items
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public class MapleArmoire : BaseContainer
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{
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[Constructible]
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public MapleArmoire() : base(0x285B)
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{
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Weight = 1.0;
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}
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public MapleArmoire() : base(0x285B) => Weight = 1.0;
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public MapleArmoire(Serial serial) : base(serial)
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{
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@ -144,10 +129,7 @@ namespace Server.Items
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public class ElegantArmoire : BaseContainer
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{
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[Constructible]
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public ElegantArmoire() : base(0x2859)
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{
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Weight = 1.0;
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}
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public ElegantArmoire() : base(0x2859) => Weight = 1.0;
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public ElegantArmoire(Serial serial) : base(serial)
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{
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@ -171,10 +153,7 @@ namespace Server.Items
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public class FullBookcase : BaseContainer
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{
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[Constructible]
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public FullBookcase() : base(0xA97)
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{
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Weight = 1.0;
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}
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public FullBookcase() : base(0xA97) => Weight = 1.0;
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public FullBookcase(Serial serial) : base(serial)
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{
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@ -228,10 +207,7 @@ namespace Server.Items
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public class Drawer : BaseContainer
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{
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[Constructible]
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public Drawer() : base(0xA2C)
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{
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Weight = 1.0;
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}
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public Drawer() : base(0xA2C) => Weight = 1.0;
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public Drawer(Serial serial) : base(serial)
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{
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@ -255,10 +231,7 @@ namespace Server.Items
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public class FancyDrawer : BaseContainer
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{
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[Constructible]
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public FancyDrawer() : base(0xA30)
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{
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Weight = 1.0;
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}
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public FancyDrawer() : base(0xA30) => Weight = 1.0;
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public FancyDrawer(Serial serial) : base(serial)
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{
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@ -282,10 +255,7 @@ namespace Server.Items
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public class Armoire : BaseContainer
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{
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[Constructible]
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public Armoire() : base(0xA4F)
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{
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Weight = 1.0;
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}
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public Armoire() : base(0xA4F) => Weight = 1.0;
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public Armoire(Serial serial) : base(serial)
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{
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@ -317,10 +287,7 @@ namespace Server.Items
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public class FancyArmoire : BaseContainer
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{
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[Constructible]
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public FancyArmoire() : base(0xA4D)
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{
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Weight = 1.0;
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}
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public FancyArmoire() : base(0xA4D) => Weight = 1.0;
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public FancyArmoire(Serial serial) : base(serial)
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{
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@ -8,10 +8,7 @@ namespace Server.Items
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{
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private bool m_Locked;
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public LockableContainer(int itemID) : base(itemID)
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{
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MaxLockLevel = 100;
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}
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public LockableContainer(int itemID) : base(itemID) => MaxLockLevel = 100;
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public LockableContainer(Serial serial) : base(serial)
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{
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@ -200,10 +197,7 @@ namespace Server.Items
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}
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}
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public override bool CheckContentDisplay(Mobile from)
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{
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return !m_Locked && base.CheckContentDisplay(from);
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}
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public override bool CheckContentDisplay(Mobile from) => !m_Locked && base.CheckContentDisplay(from);
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public override bool TryDropItem(Mobile from, Item dropped, bool sendFullMessage)
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{
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@ -110,12 +110,10 @@ namespace Server.Items
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}
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}
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public override bool IsAccessibleTo(Mobile m)
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{
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return m_Owner?.Deleted != false || m_House?.Deleted != false ||
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m.AccessLevel >= AccessLevel.GameMaster ||
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m == m_Owner && m_House.IsCoOwner(m) && base.IsAccessibleTo(m);
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}
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public override bool IsAccessibleTo(Mobile m) =>
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m_Owner?.Deleted != false || m_House?.Deleted != false ||
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m.AccessLevel >= AccessLevel.GameMaster ||
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m == m_Owner && m_House.IsCoOwner(m) && base.IsAccessibleTo(m);
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private void Chop(Mobile from)
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{
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@ -365,15 +365,9 @@ namespace Server.Items
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return false;
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}
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public override bool CheckItemUse(Mobile from, Item item)
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{
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return CheckLoot(from, item != this) && base.CheckItemUse(from, item);
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}
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public override bool CheckItemUse(Mobile from, Item item) => CheckLoot(from, item != this) && base.CheckItemUse(from, item);
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public override bool CheckLift(Mobile from, Item item, ref LRReason reject)
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{
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return CheckLoot(from, true) && base.CheckLift(from, item, ref reject);
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}
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public override bool CheckLift(Mobile from, Item item, ref LRReason reject) => CheckLoot(from, true) && base.CheckLift(from, item, ref reject);
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public override void OnItemLifted(Mobile from, Item item)
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{
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