Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
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@ -3,10 +3,7 @@ namespace Server.Items
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public class Wasabi : Item
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{
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[Constructible]
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public Wasabi() : base(0x24E8)
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{
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Weight = 1.0;
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}
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public Wasabi() : base(0x24E8) => Weight = 1.0;
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public Wasabi(Serial serial) : base(serial)
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{
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@ -59,10 +56,7 @@ namespace Server.Items
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public class EmptyBentoBox : Item
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{
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[Constructible]
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public EmptyBentoBox() : base(0x2834)
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{
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Weight = 5.0;
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}
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public EmptyBentoBox() : base(0x2834) => Weight = 5.0;
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public EmptyBentoBox(Serial serial) : base(serial)
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{
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@ -182,10 +176,7 @@ namespace Server.Items
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public class GreenTeaBasket : Item
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{
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[Constructible]
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public GreenTeaBasket() : base(0x284B)
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{
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Weight = 10.0;
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}
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public GreenTeaBasket() : base(0x284B) => Weight = 10.0;
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public GreenTeaBasket(Serial serial) : base(serial)
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{
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@ -37,10 +37,8 @@ namespace Server.Items
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{
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[Constructible]
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public BeverageBottle(BeverageType type)
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: base(type)
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{
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: base(type) =>
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Weight = 1.0;
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}
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public BeverageBottle(Serial serial)
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: base(serial)
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@ -114,10 +112,8 @@ namespace Server.Items
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{
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[Constructible]
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public Jug(BeverageType type)
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: base(type)
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{
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: base(type) =>
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Weight = 1.0;
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}
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public Jug(Serial serial)
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: base(serial)
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@ -154,17 +150,12 @@ namespace Server.Items
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public class CeramicMug : BaseBeverage
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{
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[Constructible]
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public CeramicMug()
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{
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Weight = 1.0;
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}
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public CeramicMug() => Weight = 1.0;
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[Constructible]
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public CeramicMug(BeverageType type)
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: base(type)
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{
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: base(type) =>
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Weight = 1.0;
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}
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public CeramicMug(Serial serial)
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: base(serial)
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@ -202,17 +193,12 @@ namespace Server.Items
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public class PewterMug : BaseBeverage
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{
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[Constructible]
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public PewterMug()
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{
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Weight = 1.0;
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}
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public PewterMug() => Weight = 1.0;
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[Constructible]
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public PewterMug(BeverageType type)
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: base(type)
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{
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: base(type) =>
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Weight = 1.0;
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}
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public PewterMug(Serial serial)
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: base(serial)
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@ -248,17 +234,12 @@ namespace Server.Items
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public class Goblet : BaseBeverage
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{
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[Constructible]
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public Goblet()
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{
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Weight = 1.0;
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}
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public Goblet() => Weight = 1.0;
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[Constructible]
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public Goblet(BeverageType type)
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: base(type)
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{
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: base(type) =>
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Weight = 1.0;
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}
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public Goblet(Serial serial)
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: base(serial)
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@ -296,17 +277,12 @@ namespace Server.Items
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public class GlassMug : BaseBeverage
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{
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[Constructible]
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public GlassMug()
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{
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Weight = 1.0;
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}
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public GlassMug() => Weight = 1.0;
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[Constructible]
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public GlassMug(BeverageType type)
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: base(type)
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{
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: base(type) =>
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Weight = 1.0;
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}
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public GlassMug(Serial serial)
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: base(serial)
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@ -399,17 +375,12 @@ namespace Server.Items
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public class Pitcher : BaseBeverage
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{
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[Constructible]
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public Pitcher()
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{
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Weight = 2.0;
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}
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public Pitcher() => Weight = 2.0;
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[Constructible]
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public Pitcher(BeverageType type)
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: base(type)
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{
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: base(type) =>
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Weight = 2.0;
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}
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public Pitcher(Serial serial)
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: base(serial)
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@ -560,10 +531,7 @@ namespace Server.Items
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private BeverageType m_Content;
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private int m_Quantity;
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public BaseBeverage()
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{
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ItemID = ComputeItemID();
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}
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public BaseBeverage() => ItemID = ComputeItemID();
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public BaseBeverage(BeverageType type)
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{
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@ -993,10 +961,7 @@ namespace Server.Items
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}
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}
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public static bool ConsumeTotal(Container pack, BeverageType content, int quantity)
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{
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return ConsumeTotal(pack, typeof(BaseBeverage), content, quantity);
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}
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public static bool ConsumeTotal(Container pack, BeverageType content, int quantity) => ConsumeTotal(pack, typeof(BaseBeverage), content, quantity);
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public static bool ConsumeTotal(Container pack, Type itemType, BeverageType content, int quantity)
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{
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@ -1051,10 +1016,7 @@ namespace Server.Items
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writer.Write(m_Quantity);
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}
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protected bool CheckType(string name)
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{
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return World.LoadingType == $"Server.Items.{name}";
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}
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protected bool CheckType(string name) => World.LoadingType == $"Server.Items.{name}";
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public override void Deserialize(GenericReader reader)
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{
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@ -4,10 +4,7 @@ namespace Server.Items
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public class Glass : Item
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{
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[Constructible]
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public Glass() : base(0x1f81)
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{
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Weight = 0.1;
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}
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public Glass() : base(0x1f81) => Weight = 0.1;
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public Glass(Serial serial) : base(serial)
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{
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@ -31,10 +28,7 @@ namespace Server.Items
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public class GlassBottle : Item
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{
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[Constructible]
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public GlassBottle() : base(0xe2b)
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{
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Weight = 0.3;
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}
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public GlassBottle() : base(0xe2b) => Weight = 0.3;
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public GlassBottle(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class EmptyWoodenBowl : Item
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{
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[Constructible]
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public EmptyWoodenBowl() : base(0x15F8)
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{
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Weight = 1.0;
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}
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public EmptyWoodenBowl() : base(0x15F8) => Weight = 1.0;
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public EmptyWoodenBowl(Serial serial) : base(serial)
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{
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@ -30,10 +27,7 @@ namespace Server.Items
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public class EmptyPewterBowl : Item
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{
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[Constructible]
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public EmptyPewterBowl() : base(0x15FD)
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{
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Weight = 1.0;
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}
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public EmptyPewterBowl() : base(0x15FD) => Weight = 1.0;
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public EmptyPewterBowl(Serial serial) : base(serial)
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{
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@ -400,10 +394,7 @@ namespace Server.Items
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public class EmptyWoodenTub : Item
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{
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[Constructible]
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public EmptyWoodenTub() : base(0x1605)
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{
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Weight = 2.0;
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}
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public EmptyWoodenTub() : base(0x1605) => Weight = 2.0;
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public EmptyWoodenTub(Serial serial) : base(serial)
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{
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@ -428,10 +419,7 @@ namespace Server.Items
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public class EmptyPewterTub : Item
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{
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[Constructible]
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public EmptyPewterTub() : base(0x1603)
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{
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Weight = 2.0;
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}
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public EmptyPewterTub() : base(0x1603) => Weight = 2.0;
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public EmptyPewterTub(Serial serial) : base(serial)
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{
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@ -4,10 +4,8 @@ namespace Server.Items
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{
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[Constructible]
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public CocoaLiquor()
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: base(0x103F)
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{
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: base(0x103F) =>
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Hue = 0x46A;
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}
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public CocoaLiquor(Serial serial)
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: base(serial)
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@ -70,10 +68,8 @@ namespace Server.Items
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{
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[Constructible]
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public CocoaButter()
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: base(0x1044)
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{
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: base(0x1044) =>
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Hue = 0x457;
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}
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public CocoaButter(Serial serial)
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: base(serial)
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@ -8,10 +8,7 @@ namespace Server.Items
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[CommandProperty(AccessLevel.GameMaster)]
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public int CookingLevel{ get; set; }
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public CookableFood(int itemID, int cookingLevel) : base(itemID)
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{
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CookingLevel = cookingLevel;
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}
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public CookableFood(int itemID, int cookingLevel) : base(itemID) => CookingLevel = cookingLevel;
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public CookableFood(Serial serial) : base(serial)
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{
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@ -88,10 +85,7 @@ namespace Server.Items
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{
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private CookableFood m_Item;
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public InternalTarget(CookableFood item) : base(1, false, TargetFlags.None)
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{
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m_Item = item;
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}
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public InternalTarget(CookableFood item) : base(1, false, TargetFlags.None) => m_Item = item;
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protected override void OnTarget(Mobile from, object targeted)
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{
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@ -186,10 +180,7 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new Ribs();
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}
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public override Food Cook() => new Ribs();
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}
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@ -224,10 +215,7 @@ namespace Server.Items
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Weight = -1;
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}
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public override Food Cook()
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{
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return new LambLeg();
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}
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public override Food Cook() => new LambLeg();
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}
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// ********** RawChickenLeg **********
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@ -258,10 +246,7 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new ChickenLeg();
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}
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public override Food Cook() => new ChickenLeg();
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}
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@ -294,10 +279,7 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new CookedBird();
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}
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public override Food Cook() => new CookedBird();
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}
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@ -305,10 +287,7 @@ namespace Server.Items
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public class UnbakedPeachCobbler : CookableFood
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{
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[Constructible]
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public UnbakedPeachCobbler() : base(0x1042, 25)
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{
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Weight = 1.0;
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}
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public UnbakedPeachCobbler() : base(0x1042, 25) => Weight = 1.0;
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public UnbakedPeachCobbler(Serial serial) : base(serial)
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{
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@ -330,20 +309,14 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new PeachCobbler();
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}
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public override Food Cook() => new PeachCobbler();
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}
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// ********** UnbakedFruitPie **********
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public class UnbakedFruitPie : CookableFood
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{
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[Constructible]
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public UnbakedFruitPie() : base(0x1042, 25)
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{
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Weight = 1.0;
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}
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public UnbakedFruitPie() : base(0x1042, 25) => Weight = 1.0;
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public UnbakedFruitPie(Serial serial) : base(serial)
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{
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@ -365,20 +338,14 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new FruitPie();
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}
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public override Food Cook() => new FruitPie();
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}
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// ********** UnbakedMeatPie **********
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public class UnbakedMeatPie : CookableFood
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{
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[Constructible]
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public UnbakedMeatPie() : base(0x1042, 25)
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{
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Weight = 1.0;
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}
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public UnbakedMeatPie() : base(0x1042, 25) => Weight = 1.0;
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public UnbakedMeatPie(Serial serial) : base(serial)
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{
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@ -400,20 +367,14 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new MeatPie();
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}
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public override Food Cook() => new MeatPie();
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}
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// ********** UnbakedPumpkinPie **********
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public class UnbakedPumpkinPie : CookableFood
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{
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[Constructible]
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public UnbakedPumpkinPie() : base(0x1042, 25)
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{
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Weight = 1.0;
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}
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public UnbakedPumpkinPie() : base(0x1042, 25) => Weight = 1.0;
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public UnbakedPumpkinPie(Serial serial) : base(serial)
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{
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@ -435,20 +396,14 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new PumpkinPie();
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}
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public override Food Cook() => new PumpkinPie();
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}
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// ********** UnbakedApplePie **********
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public class UnbakedApplePie : CookableFood
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{
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[Constructible]
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public UnbakedApplePie() : base(0x1042, 25)
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{
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Weight = 1.0;
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}
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public UnbakedApplePie() : base(0x1042, 25) => Weight = 1.0;
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public UnbakedApplePie(Serial serial) : base(serial)
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{
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@ -470,10 +425,7 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new ApplePie();
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}
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public override Food Cook() => new ApplePie();
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}
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// ********** UncookedCheesePizza **********
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@ -481,10 +433,7 @@ namespace Server.Items
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public class UncookedCheesePizza : CookableFood
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{
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[Constructible]
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public UncookedCheesePizza() : base(0x1083, 20)
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{
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Weight = 1.0;
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}
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public UncookedCheesePizza() : base(0x1083, 20) => Weight = 1.0;
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public UncookedCheesePizza(Serial serial) : base(serial)
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{
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@ -512,20 +461,14 @@ namespace Server.Items
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Hue = 0;
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}
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public override Food Cook()
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{
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return new CheesePizza();
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}
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public override Food Cook() => new CheesePizza();
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}
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// ********** UncookedSausagePizza **********
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public class UncookedSausagePizza : CookableFood
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{
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[Constructible]
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public UncookedSausagePizza() : base(0x1083, 20)
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{
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Weight = 1.0;
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}
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public UncookedSausagePizza() : base(0x1083, 20) => Weight = 1.0;
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public UncookedSausagePizza(Serial serial) : base(serial)
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{
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@ -547,61 +490,14 @@ namespace Server.Items
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int version = reader.ReadInt();
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}
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public override Food Cook()
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{
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return new SausagePizza();
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||||
}
|
||||
public override Food Cook() => new SausagePizza();
|
||||
}
|
||||
|
||||
#if false
|
||||
// ********** UncookedPizza **********
|
||||
public class UncookedPizza : CookableFood
|
||||
{
|
||||
[Constructible]
|
||||
public UncookedPizza() : base( 0x1083, 20 )
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public UncookedPizza( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
|
||||
if ( ItemID == 0x1040 )
|
||||
ItemID = 0x1083;
|
||||
|
||||
if ( Hue == 51 )
|
||||
Hue = 0;
|
||||
}
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new Pizza();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// ********** UnbakedQuiche **********
|
||||
public class UnbakedQuiche : CookableFood
|
||||
{
|
||||
[Constructible]
|
||||
public UnbakedQuiche() : base(0x1042, 25)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public UnbakedQuiche() : base(0x1042, 25) => Weight = 1.0;
|
||||
|
||||
public UnbakedQuiche(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -623,10 +519,7 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new Quiche();
|
||||
}
|
||||
public override Food Cook() => new Quiche();
|
||||
}
|
||||
|
||||
// ********** Eggs **********
|
||||
|
|
@ -666,10 +559,7 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new FriedEggs();
|
||||
}
|
||||
public override Food Cook() => new FriedEggs();
|
||||
}
|
||||
|
||||
// ********** BrightlyColoredEggs **********
|
||||
|
|
@ -702,10 +592,7 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new FriedEggs();
|
||||
}
|
||||
public override Food Cook() => new FriedEggs();
|
||||
}
|
||||
|
||||
// ********** EasterEggs **********
|
||||
|
|
@ -738,20 +625,14 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new FriedEggs();
|
||||
}
|
||||
public override Food Cook() => new FriedEggs();
|
||||
}
|
||||
|
||||
// ********** CookieMix **********
|
||||
public class CookieMix : CookableFood
|
||||
{
|
||||
[Constructible]
|
||||
public CookieMix() : base(0x103F, 20)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public CookieMix() : base(0x103F, 20) => Weight = 1.0;
|
||||
|
||||
public CookieMix(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -771,20 +652,14 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new Cookies();
|
||||
}
|
||||
public override Food Cook() => new Cookies();
|
||||
}
|
||||
|
||||
// ********** CakeMix **********
|
||||
public class CakeMix : CookableFood
|
||||
{
|
||||
[Constructible]
|
||||
public CakeMix() : base(0x103F, 40)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public CakeMix() : base(0x103F, 40) => Weight = 1.0;
|
||||
|
||||
public CakeMix(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -806,10 +681,7 @@ namespace Server.Items
|
|||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new Cake();
|
||||
}
|
||||
public override Food Cook() => new Cake();
|
||||
}
|
||||
|
||||
public class RawFishSteak : CookableFood
|
||||
|
|
@ -827,10 +699,7 @@ namespace Server.Items
|
|||
|
||||
public override double DefaultWeight => 0.1;
|
||||
|
||||
public override Food Cook()
|
||||
{
|
||||
return new FishSteak();
|
||||
}
|
||||
public override Food Cook() => new FishSteak();
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -65,10 +65,7 @@ namespace Server.Items
|
|||
{
|
||||
private Dough m_Item;
|
||||
|
||||
public InternalTarget(Dough item) : base(1, false, TargetFlags.None)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
public InternalTarget(Dough item) : base(1, false, TargetFlags.None) => m_Item = item;
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
|
|
@ -156,10 +153,7 @@ namespace Server.Items
|
|||
{
|
||||
private SweetDough m_Item;
|
||||
|
||||
public InternalTarget(SweetDough item) : base(1, false, TargetFlags.None)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
public InternalTarget(SweetDough item) : base(1, false, TargetFlags.None) => m_Item = item;
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
|
|
@ -255,10 +249,7 @@ namespace Server.Items
|
|||
{
|
||||
private JarHoney m_Item;
|
||||
|
||||
public InternalTarget(JarHoney item) : base(1, false, TargetFlags.None)
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
public InternalTarget(JarHoney item) : base(1, false, TargetFlags.None) => m_Item = item;
|
||||
|
||||
protected override void OnTarget(Mobile from, object targeted)
|
||||
{
|
||||
|
|
@ -287,10 +278,7 @@ namespace Server.Items
|
|||
public class BowlFlour : Item
|
||||
{
|
||||
[Constructible]
|
||||
public BowlFlour() : base(0xa1e)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public BowlFlour() : base(0xa1e) => Weight = 1.0;
|
||||
|
||||
public BowlFlour(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -315,10 +303,7 @@ namespace Server.Items
|
|||
public class WoodenBowl : Item
|
||||
{
|
||||
[Constructible]
|
||||
public WoodenBowl() : base(0x15f8)
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
public WoodenBowl() : base(0x15f8) => Weight = 1.0;
|
||||
|
||||
public WoodenBowl(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -481,93 +466,11 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
#if false
|
||||
// ********** SackFlourOpen **********
|
||||
public class SackFlourOpen : Item
|
||||
{
|
||||
public override int LabelNumber => 1024166; // open sack of flour
|
||||
|
||||
[Constructible]
|
||||
public SackFlourOpen() : base(UtilityItem.RandomChoice( 0x1046, 0x103a ))
|
||||
{
|
||||
Weight = 1.0;
|
||||
}
|
||||
|
||||
public SackFlourOpen( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
|
||||
public override void OnDoubleClick( Mobile from )
|
||||
{
|
||||
if ( !Movable )
|
||||
return;
|
||||
|
||||
from.Target = new InternalTarget( this );
|
||||
}
|
||||
|
||||
private class InternalTarget : Target
|
||||
{
|
||||
private SackFlourOpen m_Item;
|
||||
|
||||
public InternalTarget( SackFlourOpen item ) : base( 1, false, TargetFlags.None )
|
||||
{
|
||||
m_Item = item;
|
||||
}
|
||||
|
||||
protected override void OnTarget( Mobile from, object targeted )
|
||||
{
|
||||
if ( m_Item.Deleted ) return;
|
||||
|
||||
if ( targeted is WoodenBowl )
|
||||
{
|
||||
m_Item.Delete();
|
||||
((WoodenBowl)targeted).Delete();
|
||||
|
||||
from.AddToBackpack( new BowlFlour() );
|
||||
}
|
||||
else if ( targeted is TribalBerry )
|
||||
{
|
||||
if ( from.Skills.Cooking.Base >= 80.0 )
|
||||
{
|
||||
m_Item.Delete();
|
||||
((TribalBerry)targeted).Delete();
|
||||
|
||||
from.AddToBackpack( new TribalPaint() );
|
||||
|
||||
from.SendLocalizedMessage( 1042002 ); // You combine the berry and the flour into the tribal paint worn by the savages.
|
||||
}
|
||||
else
|
||||
{
|
||||
from.SendLocalizedMessage( 1042003 ); // You don't have the cooking skill to create the body paint.
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
// ********** Eggshells **********
|
||||
public class Eggshells : Item
|
||||
{
|
||||
[Constructible]
|
||||
public Eggshells() : base(0x9b4)
|
||||
{
|
||||
Weight = 0.5;
|
||||
}
|
||||
public Eggshells() : base(0x9b4) => Weight = 0.5;
|
||||
|
||||
public Eggshells(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -63,10 +63,7 @@ namespace Server.Items
|
|||
return false;
|
||||
}
|
||||
|
||||
public virtual bool CheckHunger(Mobile from)
|
||||
{
|
||||
return FillHunger(from, FillFactor);
|
||||
}
|
||||
public virtual bool CheckHunger(Mobile from) => FillHunger(from, FillFactor);
|
||||
|
||||
public static bool FillHunger(Mobile from, int fillFactor)
|
||||
{
|
||||
|
|
@ -253,10 +250,7 @@ namespace Server.Items
|
|||
public class FishSteak : Food
|
||||
{
|
||||
[Constructible]
|
||||
public FishSteak(int amount = 1) : base(0x97B, amount)
|
||||
{
|
||||
FillFactor = 3;
|
||||
}
|
||||
public FishSteak(int amount = 1) : base(0x97B, amount) => FillFactor = 3;
|
||||
|
||||
public FishSteak(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -282,10 +276,7 @@ namespace Server.Items
|
|||
public class CheeseWheel : Food
|
||||
{
|
||||
[Constructible]
|
||||
public CheeseWheel(int amount = 1) : base(0x97E, amount)
|
||||
{
|
||||
FillFactor = 3;
|
||||
}
|
||||
public CheeseWheel(int amount = 1) : base(0x97E, amount) => FillFactor = 3;
|
||||
|
||||
public CheeseWheel(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -311,10 +302,7 @@ namespace Server.Items
|
|||
public class CheeseWedge : Food
|
||||
{
|
||||
[Constructible]
|
||||
public CheeseWedge(int amount = 1) : base(0x97D, amount)
|
||||
{
|
||||
FillFactor = 3;
|
||||
}
|
||||
public CheeseWedge(int amount = 1) : base(0x97D, amount) => FillFactor = 3;
|
||||
|
||||
public CheeseWedge(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -340,10 +328,7 @@ namespace Server.Items
|
|||
public class CheeseSlice : Food
|
||||
{
|
||||
[Constructible]
|
||||
public CheeseSlice(int amount = 1) : base(0x97C, amount)
|
||||
{
|
||||
FillFactor = 1;
|
||||
}
|
||||
public CheeseSlice(int amount = 1) : base(0x97C, amount) => FillFactor = 1;
|
||||
|
||||
public CheeseSlice(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
@ -713,37 +698,6 @@ namespace Server.Items
|
|||
}
|
||||
}
|
||||
|
||||
#if false
|
||||
public class Pizza : Food
|
||||
{
|
||||
[Constructible]
|
||||
public Pizza() : base( 0x1040 )
|
||||
{
|
||||
Stackable = false;
|
||||
this.Weight = 1.0;
|
||||
this.FillFactor = 6;
|
||||
}
|
||||
|
||||
public Pizza( Serial serial ) : base( serial )
|
||||
{
|
||||
}
|
||||
|
||||
public override void Serialize( GenericWriter writer )
|
||||
{
|
||||
base.Serialize( writer );
|
||||
|
||||
writer.Write( (int) 0 ); // version
|
||||
}
|
||||
|
||||
public override void Deserialize( GenericReader reader )
|
||||
{
|
||||
base.Deserialize( reader );
|
||||
|
||||
int version = reader.ReadInt();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
public class FruitPie : Food
|
||||
{
|
||||
[Constructible]
|
||||
|
|
@ -1133,10 +1087,7 @@ namespace Server.Items
|
|||
public class SheafOfHay : Item
|
||||
{
|
||||
[Constructible]
|
||||
public SheafOfHay() : base(0xF36)
|
||||
{
|
||||
Weight = 10.0;
|
||||
}
|
||||
public SheafOfHay() : base(0xF36) => Weight = 10.0;
|
||||
|
||||
public SheafOfHay(Serial serial) : base(serial)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue