Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -3,10 +3,7 @@ namespace Server.Items
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public class DragonFlameSectBadge : Item
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{
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[Constructible]
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public DragonFlameSectBadge() : base(0x23E)
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{
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LootType = LootType.Blessed;
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}
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public DragonFlameSectBadge() : base(0x23E) => LootType = LootType.Blessed;
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public DragonFlameSectBadge(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class OrdersFromMinax : Item
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{
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[Constructible]
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public OrdersFromMinax() : base(0x2279)
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{
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LootType = LootType.Blessed;
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}
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public OrdersFromMinax() : base(0x2279) => LootType = LootType.Blessed;
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public OrdersFromMinax(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class SerpentFangSectBadge : Item
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{
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[Constructible]
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public SerpentFangSectBadge() : base(0x23C)
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{
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LootType = LootType.Blessed;
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}
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public SerpentFangSectBadge() : base(0x23C) => LootType = LootType.Blessed;
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public SerpentFangSectBadge(Serial serial) : base(serial)
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{
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@ -3,10 +3,7 @@ namespace Server.Items
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public class TigerClawSectBadge : Item
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{
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[Constructible]
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public TigerClawSectBadge() : base(0x23D)
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{
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LootType = LootType.Blessed;
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}
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public TigerClawSectBadge() : base(0x23D) => LootType = LootType.Blessed;
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public TigerClawSectBadge(Serial serial) : base(serial)
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{
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