Formatting FIxes (#58)

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Kamron Batman 2019-10-04 23:08:13 -07:00 committed by GitHub
parent 57fb9fb525
commit 096d39609e
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1318 changed files with 11633 additions and 22129 deletions

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@ -3,10 +3,7 @@ namespace Server.Items
public class BambooFlute : BaseInstrument
{
[Constructible]
public BambooFlute() : base(0x2805, 0x504, 0x503)
{
Weight = 2.0;
}
public BambooFlute() : base(0x2805, 0x504, 0x503) => Weight = 2.0;
public BambooFlute(Serial serial) : base(serial)
{

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@ -179,10 +179,7 @@ namespace Server.Items
UsesRemaining = UsesRemaining * 100 / GetUsesScalar();
}
public int GetUsesScalar()
{
return m_Quality == InstrumentQuality.Exceptional ? 200 : 100;
}
public int GetUsesScalar() => m_Quality == InstrumentQuality.Exceptional ? 200 : 100;
public void ConsumeUse(Mobile from)
{
@ -209,10 +206,7 @@ namespace Server.Items
return null;
}
public static int GetBardRange(Mobile bard, SkillName skill)
{
return 8 + (int)(bard.Skills[skill].Value / 15);
}
public static int GetBardRange(Mobile bard, SkillName skill) => 8 + (int)(bard.Skills[skill].Value / 15);
public static void PickInstrument(Mobile from, InstrumentPickedCallback callback)
{
@ -241,25 +235,13 @@ namespace Server.Items
}
}
public static bool IsMageryCreature(BaseCreature bc)
{
return bc?.AI == AIType.AI_Mage && bc.Skills.Magery.Base > 5.0;
}
public static bool IsMageryCreature(BaseCreature bc) => bc?.AI == AIType.AI_Mage && bc.Skills.Magery.Base > 5.0;
public static bool IsFireBreathingCreature(BaseCreature bc)
{
return bc?.HasBreath == true;
}
public static bool IsFireBreathingCreature(BaseCreature bc) => bc?.HasBreath == true;
public static bool IsPoisonImmune(BaseCreature bc)
{
return bc?.PoisonImmune != null;
}
public static bool IsPoisonImmune(BaseCreature bc) => bc?.PoisonImmune != null;
public static int GetPoisonLevel(BaseCreature bc)
{
return (bc?.HitPoison.Level ?? -1) + 1;
}
public static int GetPoisonLevel(BaseCreature bc) => (bc?.HitPoison.Level ?? -1) + 1;
public static double GetBaseDifficulty(Mobile targ)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class Drums : BaseInstrument
{
[Constructible]
public Drums() : base(0xE9C, 0x38, 0x39)
{
Weight = 4.0;
}
public Drums() : base(0xE9C, 0x38, 0x39) => Weight = 4.0;
public Drums(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class Harp : BaseInstrument
{
[Constructible]
public Harp() : base(0xEB1, 0x43, 0x44)
{
Weight = 35.0;
}
public Harp() : base(0xEB1, 0x43, 0x44) => Weight = 35.0;
public Harp(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class LapHarp : BaseInstrument
{
[Constructible]
public LapHarp() : base(0xEB2, 0x45, 0x46)
{
Weight = 10.0;
}
public LapHarp() : base(0xEB2, 0x45, 0x46) => Weight = 10.0;
public LapHarp(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class Lute : BaseInstrument
{
[Constructible]
public Lute() : base(0xEB3, 0x4C, 0x4D)
{
Weight = 5.0;
}
public Lute() : base(0xEB3, 0x4C, 0x4D) => Weight = 5.0;
public Lute(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class Tambourine : BaseInstrument
{
[Constructible]
public Tambourine() : base(0xE9D, 0x52, 0x53)
{
Weight = 1.0;
}
public Tambourine() : base(0xE9D, 0x52, 0x53) => Weight = 1.0;
public Tambourine(Serial serial) : base(serial)
{

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@ -3,10 +3,7 @@ namespace Server.Items
public class TambourineTassel : BaseInstrument
{
[Constructible]
public TambourineTassel() : base(0xE9E, 0x52, 0x53)
{
Weight = 1.0;
}
public TambourineTassel() : base(0xE9E, 0x52, 0x53) => Weight = 1.0;
public TambourineTassel(Serial serial) : base(serial)
{