Formatting FIxes (#58)
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57fb9fb525
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1318 changed files with 11633 additions and 22129 deletions
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@ -16,10 +16,7 @@ namespace Server.Items
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0x2B, 0x42, 0x54, 0x60
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};
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public PlagueBeastBackpack() : base(0x261B)
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{
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Layer = Layer.Backpack;
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}
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public PlagueBeastBackpack() : base(0x261B) => Layer = Layer.Backpack;
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public PlagueBeastBackpack(Serial serial) : base(serial)
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{
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@ -7,10 +7,7 @@ namespace Server.Items
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{
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private Timer m_Timer;
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public PlagueBeastBlood() : base(0x122C, 0)
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{
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m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(1.5), 3, Hemorrhage);
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}
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public PlagueBeastBlood() : base(0x122C, 0) => m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(1.5), TimeSpan.FromSeconds(1.5), 3, Hemorrhage);
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public PlagueBeastBlood(Serial serial) : base(serial)
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{
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@ -44,10 +44,7 @@ namespace Server.Items
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private bool m_Delay;
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private PlagueBeastHeart m_Heart;
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public InternalTimer(PlagueBeastHeart heart) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5))
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{
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m_Heart = heart;
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}
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public InternalTimer(PlagueBeastHeart heart) : base(TimeSpan.FromSeconds(0.5), TimeSpan.FromSeconds(0.5)) => m_Heart = heart;
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protected override void OnTick()
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{
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@ -23,15 +23,9 @@ namespace Server.Items
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{
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}
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public virtual bool Scissor(Mobile from, Scissors scissors)
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{
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return false;
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}
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public virtual bool Scissor(Mobile from, Scissors scissors) => false;
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public virtual bool OnBandage(Mobile from)
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{
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return false;
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}
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public virtual bool OnBandage(Mobile from) => false;
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public override bool IsAccessibleTo(Mobile check)
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{
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@ -76,10 +70,7 @@ namespace Server.Items
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public class PlagueBeastComponent : PlagueBeastInnard
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{
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public PlagueBeastComponent(int itemID, int hue, bool movable = false) : base(itemID, hue)
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{
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Movable = movable;
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}
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public PlagueBeastComponent(int itemID, int hue, bool movable = false) : base(itemID, hue) => Movable = movable;
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public PlagueBeastComponent(Serial serial) : base(serial)
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{
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@ -93,25 +84,13 @@ namespace Server.Items
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public bool IsReceptacle => ItemID == 0x9DF;
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public override bool DropToItem(Mobile from, Item target, Point3D p)
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{
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return target is PlagueBeastBackpack && base.DropToItem(from, target, p);
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}
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public override bool DropToItem(Mobile from, Item target, Point3D p) => target is PlagueBeastBackpack && base.DropToItem(from, target, p);
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public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted)
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{
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return false;
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}
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public override bool AllowSecureTrade(Mobile from, Mobile to, Mobile newOwner, bool accepted) => false;
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public override bool DropToMobile(Mobile from, Mobile target, Point3D p)
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{
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return false;
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}
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public override bool DropToMobile(Mobile from, Mobile target, Point3D p) => false;
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public override bool DropToWorld(Mobile from, Point3D p)
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{
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return false;
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}
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public override bool DropToWorld(Mobile from, Point3D p) => false;
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public override bool OnDragDrop(Mobile from, Item dropped)
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{
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@ -69,15 +69,9 @@ namespace Server.Items
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m_Timer.Stop();
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}
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public virtual bool OnLifted(Mobile from, PlagueBeastComponent c)
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{
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return c.IsGland || c.IsBrain;
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}
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public virtual bool OnLifted(Mobile from, PlagueBeastComponent c) => c.IsGland || c.IsBrain;
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public virtual bool OnDropped(Mobile from, Item item, PlagueBeastComponent to)
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{
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return false;
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}
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public virtual bool OnDropped(Mobile from, Item item, PlagueBeastComponent to) => false;
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public virtual void FinishOpening(Mobile from)
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{
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@ -225,10 +219,7 @@ namespace Server.Items
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private int m_Veins;
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public PlagueBeastRubbleOrgan()
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{
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m_Veins = 3;
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}
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public PlagueBeastRubbleOrgan() => m_Veins = 3;
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public PlagueBeastRubbleOrgan(Serial serial) : base(serial)
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{
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@ -446,10 +437,7 @@ namespace Server.Items
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{
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private int m_Brains;
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public PlagueBeastMainOrgan()
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{
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m_Brains = 0;
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}
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public PlagueBeastMainOrgan() => m_Brains = 0;
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public PlagueBeastMainOrgan(Serial serial) : base(serial)
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{
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@ -7,10 +7,7 @@ namespace Server.Items
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{
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private Timer m_Timer;
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public PlagueBeastVein(int itemID, int hue) : base(itemID, hue)
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{
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Cut = false;
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}
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public PlagueBeastVein(int itemID, int hue) : base(itemID, hue) => Cut = false;
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public PlagueBeastVein(Serial serial) : base(serial)
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{
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