Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -24,32 +24,19 @@ namespace Server
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}
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}
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public static int Damage(Mobile m, int damage, bool ignoreArmor, int phys, int fire, int cold, int pois, int nrgy)
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{
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return Damage(m, null, damage, ignoreArmor, phys, fire, cold, pois, nrgy);
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}
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public static int Damage(Mobile m, int damage, bool ignoreArmor, int phys, int fire, int cold, int pois, int nrgy) => Damage(m, null, damage, ignoreArmor, phys, fire, cold, pois, nrgy);
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public static int Damage(Mobile m, int damage, int phys, int fire, int cold, int pois, int nrgy)
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{
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return Damage(m, null, damage, phys, fire, cold, pois, nrgy);
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}
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public static int Damage(Mobile m, int damage, int phys, int fire, int cold, int pois, int nrgy) => Damage(m, null, damage, phys, fire, cold, pois, nrgy);
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public static int Damage(Mobile m, Mobile from, int damage, int phys, int fire, int cold, int pois, int nrgy)
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{
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return Damage(m, from, damage, false, phys, fire, cold, pois, nrgy);
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}
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public static int Damage(Mobile m, Mobile from, int damage, int phys, int fire, int cold, int pois, int nrgy) => Damage(m, from, damage, false, phys, fire, cold, pois, nrgy);
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public static int Damage(Mobile m, Mobile from, int damage, int phys, int fire, int cold, int pois, int nrgy,
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int chaos)
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{
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return Damage(m, from, damage, false, phys, fire, cold, pois, nrgy, chaos);
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}
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int chaos) =>
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Damage(m, from, damage, false, phys, fire, cold, pois, nrgy, chaos);
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public static int Damage(Mobile m, Mobile from, int damage, int phys, int fire, int cold, int pois, int nrgy,
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bool keepAlive)
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{
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return Damage(m, from, damage, false, phys, fire, cold, pois, nrgy, 0, 0, keepAlive);
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}
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bool keepAlive) =>
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Damage(m, from, damage, false, phys, fire, cold, pois, nrgy, 0, 0, keepAlive);
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public static int Damage(Mobile m, Mobile from, int damage, bool ignoreArmor, int phys, int fire, int cold, int pois,
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int nrgy, int chaos = 0, int direct = 0, bool keepAlive = false, bool archer = false, bool deathStrike = false)
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@ -203,10 +190,7 @@ namespace Server
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val = 0;
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}
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public static int Scale(int input, int percent)
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{
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return input * percent / 100;
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}
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public static int Scale(int input, int percent) => input * percent / 100;
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public static int GetStatus(Mobile from, int index)
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{
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@ -525,10 +509,7 @@ namespace Server
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return value;
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}
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public override string ToString()
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{
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return "...";
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}
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public override string ToString() => "...";
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public void AddStatBonuses(Mobile to)
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{
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@ -824,10 +805,7 @@ namespace Server
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return value;
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}
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public override string ToString()
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{
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return "...";
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}
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public override string ToString() => "...";
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}
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[Flags]
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@ -921,10 +899,7 @@ namespace Server
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return value;
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}
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public override string ToString()
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{
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return "...";
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}
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public override string ToString() => "...";
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}
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public sealed class AosSkillBonuses : BaseAttributes
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@ -1140,10 +1115,7 @@ namespace Server
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SetValues(index, GetSkill(index), bonus);
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}
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public override string ToString()
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{
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return "...";
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}
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public override string ToString() => "...";
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public void CheckCancelMorph(Mobile m)
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{
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@ -1279,10 +1251,7 @@ namespace Server
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set => this[AosElementAttribute.Direct] = value;
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}
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public override string ToString()
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{
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return "...";
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}
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public override string ToString() => "...";
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}
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[PropertyObject]
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