Formatting FIxes (#58)
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57fb9fb525
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1318 changed files with 11633 additions and 22129 deletions
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@ -61,10 +61,7 @@ namespace Server.Guilds
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public RankFlags Flags{ get; private set; }
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public bool GetFlag(RankFlags flag)
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{
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return (Flags & flag) != 0;
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}
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public bool GetFlag(RankFlags flag) => (Flags & flag) != 0;
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public void SetFlag(RankFlags flag, bool value)
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{
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@ -267,25 +264,19 @@ namespace Server.Guilds
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private AllianceInfo m_Alliance;
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public AllianceRosterGump(PlayerMobile pm, Guild g, AllianceInfo alliance) : base(pm, g, true, "", 0,
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alliance.m_Members, alliance.Name)
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{
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alliance.m_Members, alliance.Name) =>
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m_Alliance = alliance;
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}
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public AllianceRosterGump(PlayerMobile pm, Guild g, AllianceInfo alliance, IComparer<Guild> currentComparer,
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bool ascending, string filter, int startNumber) : base(pm, g, currentComparer, ascending, filter,
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startNumber, alliance.m_Members, alliance.Name)
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{
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startNumber, alliance.m_Members, alliance.Name) =>
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m_Alliance = alliance;
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}
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protected override bool AllowAdvancedSearch => false;
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public override Gump GetResentGump(PlayerMobile pm, Guild g, IComparer<Guild> comparer, bool ascending,
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string filter, int startNumber)
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{
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return new AllianceRosterGump(pm, g, m_Alliance, comparer, ascending, filter, startNumber);
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}
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string filter, int startNumber) =>
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new AllianceRosterGump(pm, g, m_Alliance, comparer, ascending, filter, startNumber);
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public override void OnResponse(NetState sender, RelayInfo info)
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{
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@ -498,10 +489,7 @@ namespace Server.Guilds
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{
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private static TimeSpan InternalDelay = TimeSpan.FromMinutes(1.0);
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public WarTimer() : base(InternalDelay, InternalDelay)
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{
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Priority = TimerPriority.FiveSeconds;
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}
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public WarTimer() : base(InternalDelay, InternalDelay) => Priority = TimerPriority.FiveSeconds;
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public static void Initialize()
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{
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@ -989,20 +977,11 @@ namespace Server.Guilds
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#region Is<something>(...)
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public bool IsMember(Mobile m)
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{
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return Members.Contains(m);
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}
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public bool IsMember(Mobile m) => Members.Contains(m);
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public bool IsAlly(Guild g)
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{
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return NewGuildSystem ? Alliance?.IsMember(this) == true && Alliance.IsMember(g) : Allies.Contains(g);
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}
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public bool IsAlly(Guild g) => NewGuildSystem ? Alliance?.IsMember(this) == true && Alliance.IsMember(g) : Allies.Contains(g);
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public bool IsEnemy(Guild g)
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{
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return Type != GuildType.Regular && g.Type != GuildType.Regular && Type != g.Type || IsWar(g);
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}
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public bool IsEnemy(Guild g) => Type != GuildType.Regular && g.Type != GuildType.Regular && Type != g.Type || IsWar(g);
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public bool IsWar(Guild g)
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{
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@ -1385,16 +1364,11 @@ namespace Server.Guilds
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#region Voting
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public bool CanVote(Mobile m)
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{
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return (!NewGuildSystem || m is PlayerMobile pm && pm.GuildRank.GetFlag(RankFlags.CanVote)) &&
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m?.Deleted == false && m.Guild == this;
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}
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public bool CanVote(Mobile m) =>
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(!NewGuildSystem || m is PlayerMobile pm && pm.GuildRank.GetFlag(RankFlags.CanVote)) &&
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m?.Deleted == false && m.Guild == this;
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public bool CanBeVotedFor(Mobile m)
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{
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return (!NewGuildSystem || m is PlayerMobile pm && pm.LastOnline + InactiveTime >= DateTime.UtcNow) && m?.Deleted == false && m.Guild == this;
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}
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public bool CanBeVotedFor(Mobile m) => (!NewGuildSystem || m is PlayerMobile pm && pm.LastOnline + InactiveTime >= DateTime.UtcNow) && m?.Deleted == false && m.Guild == this;
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public void CalculateGuildmaster()
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{
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