Formatting FIxes (#58)
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1318 changed files with 11633 additions and 22129 deletions
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@ -99,10 +99,7 @@ namespace Server.Misc
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return hue;
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}
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public override int RandomSkinHue()
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{
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return Utility.Random(1002, 57) | 0x8000;
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}
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public override int RandomSkinHue() => Utility.Random(1002, 57) | 0x8000;
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public override int ClipHairHue(int hue)
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{
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@ -113,10 +110,7 @@ namespace Server.Misc
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return hue;
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}
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public override int RandomHairHue()
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{
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return Utility.Random(1102, 48);
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}
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public override int RandomHairHue() => Utility.Random(1102, 48);
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}
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private class Elf : Race
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@ -177,15 +171,9 @@ namespace Server.Misc
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}
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}
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public override bool ValidateFacialHair(bool female, int itemID)
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{
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return itemID == 0;
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}
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public override bool ValidateFacialHair(bool female, int itemID) => itemID == 0;
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public override int RandomFacialHair(bool female)
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{
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return 0;
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}
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public override int RandomFacialHair(bool female) => 0;
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public override int ClipSkinHue(int hue)
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{
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@ -196,10 +184,7 @@ namespace Server.Misc
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return m_SkinHues[0];
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}
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public override int RandomSkinHue()
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{
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return m_SkinHues[Utility.Random(m_SkinHues.Length)] | 0x8000;
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}
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public override int RandomSkinHue() => m_SkinHues[Utility.Random(m_SkinHues.Length)] | 0x8000;
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public override int ClipHairHue(int hue)
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{
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@ -210,10 +195,7 @@ namespace Server.Misc
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return m_HairHues[0];
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}
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public override int RandomHairHue()
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{
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return m_HairHues[Utility.Random(m_HairHues.Length)];
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}
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public override int RandomHairHue() => m_HairHues[Utility.Random(m_HairHues.Length)];
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}
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#region SA
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@ -282,25 +264,13 @@ namespace Server.Misc
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return 0;
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}
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public override bool ValidateFacialHair(bool female, int itemID)
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{
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return !female && itemID >= 0x42AD && itemID <= 0x42B0;
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}
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public override bool ValidateFacialHair(bool female, int itemID) => !female && itemID >= 0x42AD && itemID <= 0x42B0;
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public override int RandomFacialHair(bool female)
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{
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return female ? 0 : Utility.RandomList(0, 0x42AD, 0x42AE, 0x42AF, 0x42B0);
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}
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public override int RandomFacialHair(bool female) => female ? 0 : Utility.RandomList(0, 0x42AD, 0x42AE, 0x42AF, 0x42B0);
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public override int ClipSkinHue(int hue)
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{
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return hue; // for hue information gathering
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}
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public override int ClipSkinHue(int hue) => hue;
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public override int RandomSkinHue()
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{
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return m_BodyHues[Utility.Random(m_BodyHues.Length)] | 0x8000;
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}
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public override int RandomSkinHue() => m_BodyHues[Utility.Random(m_BodyHues.Length)] | 0x8000;
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public override int ClipHairHue(int hue)
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{
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@ -311,10 +281,7 @@ namespace Server.Misc
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return m_HornHues[0];
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}
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public override int RandomHairHue()
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{
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return m_HornHues[Utility.Random(m_HornHues.Length)];
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}
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public override int RandomHairHue() => m_HornHues[Utility.Random(m_HornHues.Length)];
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}
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#endregion
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