Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
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@ -42,30 +42,15 @@ namespace Server.Mobiles
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public override int Feathers => 25;
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public override int GetAngerSound()
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{
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return 0x4D9;
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}
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public override int GetAngerSound() => 0x4D9;
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public override int GetIdleSound()
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{
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return 0x4D8;
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}
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public override int GetIdleSound() => 0x4D8;
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public override int GetAttackSound()
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{
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return 0x4D7;
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}
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public override int GetAttackSound() => 0x4D7;
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public override int GetHurtSound()
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{
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return 0x4DA;
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}
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public override int GetHurtSound() => 0x4DA;
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public override int GetDeathSound()
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{
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return 0x4D6;
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}
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public override int GetDeathSound() => 0x4D6;
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public override void Serialize(GenericWriter writer)
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{
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@ -49,30 +49,15 @@ namespace Server.Mobiles
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public override int Hides => 15;
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public override FoodType FavoriteFood => FoodType.GrainsAndHay;
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public override int GetAngerSound()
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{
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return 0x4F8;
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}
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public override int GetAngerSound() => 0x4F8;
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public override int GetIdleSound()
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{
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return 0x4F7;
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}
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public override int GetIdleSound() => 0x4F7;
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public override int GetAttackSound()
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{
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return 0x4F6;
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}
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public override int GetAttackSound() => 0x4F6;
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public override int GetHurtSound()
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{
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return 0x4F9;
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}
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public override int GetHurtSound() => 0x4F9;
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public override int GetDeathSound()
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{
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return 0x4F5;
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}
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public override int GetDeathSound() => 0x4F5;
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public override void OnDeath(Container c)
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{
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@ -47,20 +47,11 @@ namespace Server.Mobiles
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public override int Hides => 15;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public override int GetAttackSound()
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{
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return 0x82;
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}
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public override int GetAttackSound() => 0x82;
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public override int GetHurtSound()
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{
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return 0x83;
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}
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public override int GetHurtSound() => 0x83;
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public override int GetDeathSound()
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{
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return 0x84;
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}
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public override int GetDeathSound() => 0x84;
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public override void Serialize(GenericWriter writer)
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{
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@ -46,20 +46,11 @@ namespace Server.Mobiles
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public override int Hides => 8;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public override int GetAttackSound()
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{
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return 0x82;
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}
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public override int GetAttackSound() => 0x82;
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public override int GetHurtSound()
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{
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return 0x83;
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}
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public override int GetHurtSound() => 0x83;
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public override int GetDeathSound()
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{
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return 0x84;
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}
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public override int GetDeathSound() => 0x84;
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public override void Serialize(GenericWriter writer)
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{
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@ -90,10 +90,7 @@ namespace Server.Mobiles
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item)
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item) => DeathMoveResult.MoveToCorpse;
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public override bool IsSnoop(Mobile from)
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{
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@ -117,15 +114,9 @@ namespace Server.Mobiles
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return base.OnDragDrop(from, item);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target) => PackAnimal.CheckAccess(this, from);
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public override bool CheckNonlocalLift(Mobile from, Item item)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalLift(Mobile from, Item item) => PackAnimal.CheckAccess(this, from);
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public override void OnDoubleClick(Mobile from)
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{
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@ -89,10 +89,7 @@ namespace Server.Mobiles
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item)
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item) => DeathMoveResult.MoveToCorpse;
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public override bool IsSnoop(Mobile from)
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{
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@ -116,15 +113,9 @@ namespace Server.Mobiles
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return base.OnDragDrop(from, item);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target) => PackAnimal.CheckAccess(this, from);
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public override bool CheckNonlocalLift(Mobile from, Item item)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalLift(Mobile from, Item item) => PackAnimal.CheckAccess(this, from);
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public override void OnDoubleClick(Mobile from)
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{
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@ -277,10 +277,7 @@ namespace Server.Mobiles
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return result;
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}
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public virtual bool DoMountAbility(int damage, Mobile attacker)
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{
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return false;
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}
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public virtual bool DoMountAbility(int damage, Mobile attacker) => false;
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}
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public class MountItem : Item, IMountItem
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@ -59,30 +59,15 @@ namespace Server.Mobiles
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public override FoodType FavoriteFood => FoodType.Meat;
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public override int GetAngerSound()
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{
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return 0x21D;
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}
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public override int GetAngerSound() => 0x21D;
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public override int GetIdleSound()
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{
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return 0x21D;
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}
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public override int GetIdleSound() => 0x21D;
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public override int GetAttackSound()
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{
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return 0x162;
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}
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public override int GetAttackSound() => 0x162;
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public override int GetHurtSound()
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{
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return 0x163;
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}
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public override int GetHurtSound() => 0x163;
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public override int GetDeathSound()
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{
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return 0x21D;
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}
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public override int GetDeathSound() => 0x21D;
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public override void OnHarmfulSpell(Mobile from)
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{
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@ -122,10 +107,7 @@ namespace Server.Mobiles
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return true;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item)
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{
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return DeathMoveResult.MoveToCorpse;
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}
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public override DeathMoveResult GetInventoryMoveResultFor(Item item) => DeathMoveResult.MoveToCorpse;
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public override bool IsSnoop(Mobile from)
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{
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@ -149,15 +131,9 @@ namespace Server.Mobiles
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return base.OnDragDrop(from, item);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalDrop(Mobile from, Item item, Item target) => PackAnimal.CheckAccess(this, from);
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public override bool CheckNonlocalLift(Mobile from, Item item)
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{
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return PackAnimal.CheckAccess(this, from);
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}
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public override bool CheckNonlocalLift(Mobile from, Item item) => PackAnimal.CheckAccess(this, from);
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public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
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{
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@ -350,25 +350,13 @@ namespace Server.Mobiles
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m_Mount.IsDonationItem && RewardSystem.GetRewardLevel(m_Rider) < 3 ? 7.5 + (Core.AOS ? 3.0 : 2.0) :
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Core.AOS ? 3.0 : 2.0);
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public override TimeSpan GetCastRecovery()
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{
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return TimeSpan.Zero;
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}
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public override TimeSpan GetCastRecovery() => TimeSpan.Zero;
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public override int GetMana()
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{
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return 0;
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}
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public override int GetMana() => 0;
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public override bool ConsumeReagents()
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{
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return true;
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}
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public override bool ConsumeReagents() => true;
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public override bool CheckFizzle()
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{
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return true;
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}
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public override bool CheckFizzle() => true;
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public void Stop()
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{
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@ -67,10 +67,7 @@ namespace Server.Mobiles
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public override FoodType FavoriteFood => FoodType.Meat;
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public override bool CanAngerOnTame => true;
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.Dismount;
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}
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public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
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private static int GetHue()
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{
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@ -131,30 +128,15 @@ namespace Server.Mobiles
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}
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public override int GetAngerSound()
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{
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return 0x4FE;
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}
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public override int GetAngerSound() => 0x4FE;
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public override int GetIdleSound()
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{
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return 0x4FD;
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}
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public override int GetIdleSound() => 0x4FD;
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public override int GetAttackSound()
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{
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return 0x4FC;
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}
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public override int GetAttackSound() => 0x4FC;
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public override int GetHurtSound()
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{
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return 0x4FF;
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}
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public override int GetHurtSound() => 0x4FF;
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public override int GetDeathSound()
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{
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return 0x4FB;
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}
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public override int GetDeathSound() => 0x4FB;
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public override void GenerateLoot()
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{
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@ -64,10 +64,7 @@ namespace Server.Mobiles
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public override FoodType FavoriteFood => FoodType.Meat;
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public override bool CanAngerOnTame => true;
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public override WeaponAbility GetWeaponAbility()
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{
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return WeaponAbility.Dismount;
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}
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public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
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private static int GetHue()
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{
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@ -107,30 +104,15 @@ namespace Server.Mobiles
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return false;
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}
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public override int GetAngerSound()
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{
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return 0x4FE;
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}
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public override int GetAngerSound() => 0x4FE;
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public override int GetIdleSound()
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{
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return 0x4FD;
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}
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public override int GetIdleSound() => 0x4FD;
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public override int GetAttackSound()
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{
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return 0x4FC;
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}
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public override int GetAttackSound() => 0x4FC;
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public override int GetHurtSound()
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{
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return 0x4FF;
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}
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public override int GetHurtSound() => 0x4FF;
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public override int GetDeathSound()
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{
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return 0x4FB;
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}
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public override int GetDeathSound() => 0x4FB;
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public override void GenerateLoot()
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{
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@ -48,15 +48,9 @@ namespace Server.Mobiles
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public override HideType HideType => HideType.Spined;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public override bool OverrideBondingReqs()
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{
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return true;
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}
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public override bool OverrideBondingReqs() => true;
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public override double GetControlChance(Mobile m, bool useBaseSkill = false)
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{
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return 1.0;
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}
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public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
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public override void Serialize(GenericWriter writer)
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{
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@ -48,15 +48,9 @@ namespace Server.Mobiles
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public override HideType HideType => HideType.Spined;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
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public override bool OverrideBondingReqs()
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{
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return true;
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}
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public override bool OverrideBondingReqs() => true;
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public override double GetControlChance(Mobile m, bool useBaseSkill = false)
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{
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return 1.0;
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}
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public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
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public override void Serialize(GenericWriter writer)
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{
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@ -45,15 +45,9 @@ namespace Server.Mobiles
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public override bool AutoDispel => !Controlled;
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public override FoodType FavoriteFood => FoodType.Meat;
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public override bool OverrideBondingReqs()
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{
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return true;
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}
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public override bool OverrideBondingReqs() => true;
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public override double GetControlChance(Mobile m, bool useBaseSkill = false)
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{
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return 1.0;
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}
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public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
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public override void Serialize(GenericWriter writer)
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{
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@ -139,35 +139,17 @@ namespace Server.Mobiles
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public override ScaleType ScaleType => ScaleType.Green;
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public override bool CanAngerOnTame => true;
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public override bool OverrideBondingReqs()
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{
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return true;
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}
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public override bool OverrideBondingReqs() => true;
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public override int GetIdleSound()
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{
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return 0x2CE;
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}
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public override int GetIdleSound() => 0x2CE;
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public override int GetDeathSound()
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{
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return 0x2CC;
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}
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public override int GetDeathSound() => 0x2CC;
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public override int GetHurtSound()
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{
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return 0x2D1;
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}
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public override int GetHurtSound() => 0x2D1;
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public override int GetAttackSound()
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{
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return 0x2C8;
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}
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public override int GetAttackSound() => 0x2C8;
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public override double GetControlChance(Mobile m, bool useBaseSkill = false)
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{
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return 1.0;
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}
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public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
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public override void GetProperties(ObjectPropertyList list)
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{
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@ -47,20 +47,11 @@ namespace Server.Mobiles
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public override int Hides => 1;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies;
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public override int GetAttackSound()
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{
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return 0xC9;
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}
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public override int GetAttackSound() => 0xC9;
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public override int GetHurtSound()
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{
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return 0xCA;
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}
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public override int GetHurtSound() => 0xCA;
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public override int GetDeathSound()
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{
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return 0xCB;
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}
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public override int GetDeathSound() => 0xCB;
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public override void Serialize(GenericWriter writer)
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{
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@ -48,20 +48,11 @@ namespace Server.Mobiles
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public override int Hides => 1;
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public override FoodType FavoriteFood => FoodType.FruitsAndVegies;
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public override int GetAttackSound()
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{
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return 0xC9;
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}
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public override int GetAttackSound() => 0xC9;
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public override int GetHurtSound()
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{
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return 0xCA;
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}
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public override int GetHurtSound() => 0xCA;
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public override int GetDeathSound()
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{
|
||||
return 0xCB;
|
||||
}
|
||||
public override int GetDeathSound() => 0xCB;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -27,30 +27,15 @@ namespace Server.Mobiles
|
|||
public override string CorpseName => "a jwilson corpse";
|
||||
public override string DefaultName => "a jwilson";
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x1C8;
|
||||
}
|
||||
public override int GetAngerSound() => 0x1C8;
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x1C9;
|
||||
}
|
||||
public override int GetIdleSound() => 0x1C9;
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x1CA;
|
||||
}
|
||||
public override int GetAttackSound() => 0x1CA;
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x1CB;
|
||||
}
|
||||
public override int GetHurtSound() => 0x1CB;
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x1CC;
|
||||
}
|
||||
public override int GetDeathSound() => 0x1CC;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -29,30 +29,15 @@ namespace Server.Mobiles
|
|||
public override string CorpseName => "a parrot corpse";
|
||||
public override string DefaultName => "a parrot";
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x1B;
|
||||
}
|
||||
public override int GetAngerSound() => 0x1B;
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x1C;
|
||||
}
|
||||
public override int GetIdleSound() => 0x1C;
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x1D;
|
||||
}
|
||||
public override int GetAttackSound() => 0x1D;
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x1E;
|
||||
}
|
||||
public override int GetHurtSound() => 0x1E;
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x1F;
|
||||
}
|
||||
public override int GetDeathSound() => 0x1F;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue