Formatting FIxes (#58)
This commit is contained in:
parent
57fb9fb525
commit
096d39609e
1318 changed files with 11633 additions and 22129 deletions
|
|
@ -277,10 +277,7 @@ namespace Server.Mobiles
|
|||
return result;
|
||||
}
|
||||
|
||||
public virtual bool DoMountAbility(int damage, Mobile attacker)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
public virtual bool DoMountAbility(int damage, Mobile attacker) => false;
|
||||
}
|
||||
|
||||
public class MountItem : Item, IMountItem
|
||||
|
|
|
|||
|
|
@ -59,30 +59,15 @@ namespace Server.Mobiles
|
|||
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x21D;
|
||||
}
|
||||
public override int GetAngerSound() => 0x21D;
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x21D;
|
||||
}
|
||||
public override int GetIdleSound() => 0x21D;
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x162;
|
||||
}
|
||||
public override int GetAttackSound() => 0x162;
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x163;
|
||||
}
|
||||
public override int GetHurtSound() => 0x163;
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x21D;
|
||||
}
|
||||
public override int GetDeathSound() => 0x21D;
|
||||
|
||||
public override void OnHarmfulSpell(Mobile from)
|
||||
{
|
||||
|
|
@ -122,10 +107,7 @@ namespace Server.Mobiles
|
|||
return true;
|
||||
}
|
||||
|
||||
public override DeathMoveResult GetInventoryMoveResultFor(Item item)
|
||||
{
|
||||
return DeathMoveResult.MoveToCorpse;
|
||||
}
|
||||
public override DeathMoveResult GetInventoryMoveResultFor(Item item) => DeathMoveResult.MoveToCorpse;
|
||||
|
||||
public override bool IsSnoop(Mobile from)
|
||||
{
|
||||
|
|
@ -149,15 +131,9 @@ namespace Server.Mobiles
|
|||
return base.OnDragDrop(from, item);
|
||||
}
|
||||
|
||||
public override bool CheckNonlocalDrop(Mobile from, Item item, Item target)
|
||||
{
|
||||
return PackAnimal.CheckAccess(this, from);
|
||||
}
|
||||
public override bool CheckNonlocalDrop(Mobile from, Item item, Item target) => PackAnimal.CheckAccess(this, from);
|
||||
|
||||
public override bool CheckNonlocalLift(Mobile from, Item item)
|
||||
{
|
||||
return PackAnimal.CheckAccess(this, from);
|
||||
}
|
||||
public override bool CheckNonlocalLift(Mobile from, Item item) => PackAnimal.CheckAccess(this, from);
|
||||
|
||||
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -350,25 +350,13 @@ namespace Server.Mobiles
|
|||
m_Mount.IsDonationItem && RewardSystem.GetRewardLevel(m_Rider) < 3 ? 7.5 + (Core.AOS ? 3.0 : 2.0) :
|
||||
Core.AOS ? 3.0 : 2.0);
|
||||
|
||||
public override TimeSpan GetCastRecovery()
|
||||
{
|
||||
return TimeSpan.Zero;
|
||||
}
|
||||
public override TimeSpan GetCastRecovery() => TimeSpan.Zero;
|
||||
|
||||
public override int GetMana()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
public override int GetMana() => 0;
|
||||
|
||||
public override bool ConsumeReagents()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool ConsumeReagents() => true;
|
||||
|
||||
public override bool CheckFizzle()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool CheckFizzle() => true;
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -67,10 +67,7 @@ namespace Server.Mobiles
|
|||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override bool CanAngerOnTame => true;
|
||||
|
||||
public override WeaponAbility GetWeaponAbility()
|
||||
{
|
||||
return WeaponAbility.Dismount;
|
||||
}
|
||||
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
|
||||
|
||||
private static int GetHue()
|
||||
{
|
||||
|
|
@ -131,30 +128,15 @@ namespace Server.Mobiles
|
|||
}
|
||||
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x4FE;
|
||||
}
|
||||
public override int GetAngerSound() => 0x4FE;
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x4FD;
|
||||
}
|
||||
public override int GetIdleSound() => 0x4FD;
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x4FC;
|
||||
}
|
||||
public override int GetAttackSound() => 0x4FC;
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x4FF;
|
||||
}
|
||||
public override int GetHurtSound() => 0x4FF;
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x4FB;
|
||||
}
|
||||
public override int GetDeathSound() => 0x4FB;
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -64,10 +64,7 @@ namespace Server.Mobiles
|
|||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
public override bool CanAngerOnTame => true;
|
||||
|
||||
public override WeaponAbility GetWeaponAbility()
|
||||
{
|
||||
return WeaponAbility.Dismount;
|
||||
}
|
||||
public override WeaponAbility GetWeaponAbility() => WeaponAbility.Dismount;
|
||||
|
||||
private static int GetHue()
|
||||
{
|
||||
|
|
@ -107,30 +104,15 @@ namespace Server.Mobiles
|
|||
return false;
|
||||
}
|
||||
|
||||
public override int GetAngerSound()
|
||||
{
|
||||
return 0x4FE;
|
||||
}
|
||||
public override int GetAngerSound() => 0x4FE;
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x4FD;
|
||||
}
|
||||
public override int GetIdleSound() => 0x4FD;
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x4FC;
|
||||
}
|
||||
public override int GetAttackSound() => 0x4FC;
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x4FF;
|
||||
}
|
||||
public override int GetHurtSound() => 0x4FF;
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x4FB;
|
||||
}
|
||||
public override int GetDeathSound() => 0x4FB;
|
||||
|
||||
public override void GenerateLoot()
|
||||
{
|
||||
|
|
|
|||
|
|
@ -48,15 +48,9 @@ namespace Server.Mobiles
|
|||
public override HideType HideType => HideType.Spined;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public override bool OverrideBondingReqs()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool OverrideBondingReqs() => true;
|
||||
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false)
|
||||
{
|
||||
return 1.0;
|
||||
}
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -48,15 +48,9 @@ namespace Server.Mobiles
|
|||
public override HideType HideType => HideType.Spined;
|
||||
public override FoodType FavoriteFood => FoodType.FruitsAndVegies | FoodType.GrainsAndHay;
|
||||
|
||||
public override bool OverrideBondingReqs()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool OverrideBondingReqs() => true;
|
||||
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false)
|
||||
{
|
||||
return 1.0;
|
||||
}
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -45,15 +45,9 @@ namespace Server.Mobiles
|
|||
public override bool AutoDispel => !Controlled;
|
||||
public override FoodType FavoriteFood => FoodType.Meat;
|
||||
|
||||
public override bool OverrideBondingReqs()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool OverrideBondingReqs() => true;
|
||||
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false)
|
||||
{
|
||||
return 1.0;
|
||||
}
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
|
||||
|
||||
public override void Serialize(GenericWriter writer)
|
||||
{
|
||||
|
|
|
|||
|
|
@ -139,35 +139,17 @@ namespace Server.Mobiles
|
|||
public override ScaleType ScaleType => ScaleType.Green;
|
||||
public override bool CanAngerOnTame => true;
|
||||
|
||||
public override bool OverrideBondingReqs()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
public override bool OverrideBondingReqs() => true;
|
||||
|
||||
public override int GetIdleSound()
|
||||
{
|
||||
return 0x2CE;
|
||||
}
|
||||
public override int GetIdleSound() => 0x2CE;
|
||||
|
||||
public override int GetDeathSound()
|
||||
{
|
||||
return 0x2CC;
|
||||
}
|
||||
public override int GetDeathSound() => 0x2CC;
|
||||
|
||||
public override int GetHurtSound()
|
||||
{
|
||||
return 0x2D1;
|
||||
}
|
||||
public override int GetHurtSound() => 0x2D1;
|
||||
|
||||
public override int GetAttackSound()
|
||||
{
|
||||
return 0x2C8;
|
||||
}
|
||||
public override int GetAttackSound() => 0x2C8;
|
||||
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false)
|
||||
{
|
||||
return 1.0;
|
||||
}
|
||||
public override double GetControlChance(Mobile m, bool useBaseSkill = false) => 1.0;
|
||||
|
||||
public override void GetProperties(ObjectPropertyList list)
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue